dungeons-and-dragon-age · 2 years ago
Note
Hi! I got very curious so I wanted to ask: if you could design a unique idle animation for your OCs, what would some (or all if you’d like!) of your OCs’ idle animations be?
Ohh this is a fun one, thank you!!
Compiled some ideas for my main crew under the cut cos it got long lmao, but the gist of it is that June and Liam would have the biggest selection of idle animations, cos they're the most fidgety of the bunch who also get restless or bored fairly quickly.
Kala is at the other end of the spectrum cos she's practically been drilled to stay focused for long periods of time on the job.
The rest are in between, with all of them getting more restless the more time passes, but for slightly different reasons.
Neira Must feel Productive At All Times so she'll start doing just that.
Ari is more leisurely but will also use the opportunity to catch up on things he didn't have the time to do otherwise.
Lilian has no problem stopping for a bit but will get impatient and restless when idle for longer.
Addie would be similar, getting more animated the more time passes. 'Renan too but the signs would be much more subtle cos they're too broody trained to stay still when they have to. Noya would fall into some sort of repetitive motion to keep herself entertained while drifting off or observing
NEIRA:
short:
glances around, mildly alert (sequence of different directions/intensities at random) takes moment to relax limbs & catch breath
long:
[if self or party member injured] summons wisp & slowly heals party members quietly rehearses spells under her breath practices basic battle techniques (w/o weapon, only movements) [weapon varies; depending on party members present, will notice & give feedback (daggers/zev, bow/leli etc.)]
KALA:
short:
little movement overall small adjustments to stance subtle stretches; prevent stiffness
long:
slightly less at-the-ready stance, but still alert; repeat above cycles at less frequent intervals small repetitive motions, e.g. rolling a pebble between her fingers
LIAM:
short:
stretch back pluck at gloves or hems/sleeves scratch chin/cheek suddenly pat pockets as if checking them
long:
inspect/play with daggers play with coin (roll across knuckles, flick, almost lose, guess heads or tails w random party member [priority varric > isabela > bethany]) [if dog summoned] play with/pet skippy
LILIAN:
short:
clench & unclench fists subtle neck/shoulder stretches
long:
cross & uncross arms readjust brace/ left leg impatient foot tapping brush back hair
JUNE:
short:
check sole of boots shuffle feet rock back & forth on balls of feet pluck at collar flick off debirs/dirt from coat [temperate/humid biome] swat at insect neat face
long:
take out & mess with staff pick up & throw rock [if sera/dorian/bull present: throw at them] summon/ play with magic sparks [cold biome] snow around her melts [near red lyrium] gets visibly distressed
ARI:
short:
readjust stance and/or equipment look up to check weather/time
long:
take out compass or notebook take out water bottle or rations refasten belt or boots [hot biome, extension to drinking animation] rub water on neck and forehead [cold/muddy biome] scrape off snow/mud from boots
5 notes · View notes