#...yeah i study 3d stuff this is pretty much in m
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ambered-glazed-sheep · 5 years ago
Note
Please do go on about Doomslayer and his morals. I'm legit fascinated by him since starting the let's play I'm watching and I'd love to hear your take on him (I know literally nothing about the Doom franchise other than lots of blood and violence against demons and also badass music)
You know, a year ago when my friends asked me 'hey do you wanna play minecraft' and i said 'yeah sure' i would have never thought i would one day have a minecraft sideblog where i get questions about the personality of the main character of a shooter fps game (of all things!) that is known for its incredible violence.
But here you go:
(prepare yourself this has gotten way longer than i thought oh god, and also it has nothing to do with hermits whatsoever. warnings for language and descriptions of violence? and i assume the readmore won’t be working the way i want it to)
Ok so, Doom!
First of all, i know nothing about the old games, and i’ve only seen a minimal amount of Doom Eternal Letsplays. Most of this is based on Doom (2016). 
Ok so we all start out thinking Doomguy! It’s the guy you play in Doom. The hand that hold the gun YOU are shooting demons with. And sure, you can go trough the whole game with that mindset, but that’s boring and we are overthinking fictional characters in this house.
ID software actually managed to give Doomguy/Doomslayer a TON of personality despite him never saying a word, barely any cutscenes to show what he does when you don’t control him (at least in Doom 2016), and not a lot of other characters to interact with despite enemy monsters.
The game just leaves you little hints and snippets and that’s what makes Doomslayer so exciting to think about. Just the right levels between ‘cryptid half-god who never shows emotion and is a player-insert’ and ‘this dude’s got an AGENDA. he has PLACES TO BE’. You are him as you play, but sometimes he makes decisions on his own. But personally, i could never find myself to disagree.
First, you got the intro sequence. 
You got a unknown voice telling you: 
“They are rage. Brutal, without mercy. But you. You will be worse. Rip and Tear, until it is done.”
First of all, YO. WOW. HOLY SHIT.
The scene immediately shifts to Doomslayer waking up. He’s naked, he’s chained down somewhere, theresa SHIT TON of scars littering his arms and hands. First thing HE does, on his own behalf, is ripping off the chains by flexing a little (literal iron chains!!!), smashing a zombies head against the sarcophagus he lays in and completely obliterating said head into a bit of blood (mind you, three seconds after he woke up from a thousands of years long coma!! but we only learn that later), and then promptly gets up, picks up a pistol, and now it’s your, the players turn. This takes like 8 seconds in total. This man means BUSINESS. That’s the first thing we learn.
Second thing that strikes me is the interactions with Samuel Hayden. 
Doomslayer is patient when a computer voice tells him the status of the base. He is patient as he looks at the screens to see what is going on. (a demonic invasion, thats what). But then dear Dr. Samuel Hayden calls. 
Dr. Hayden says “Hi, i’m the boss here, i’m sure we can work together in a way that benefits us both uwu”. Doomslayer immediately grabs the PC screen and pushes it aside. His gesture says, i’m done with this. im sick of this dude. this guy is full of shit. And he’s right! And that after barely hearing two sentences from Hayden!
So the second thing we learn is that he has no time for people trying to exploit him. He hears Hayden, he has a gut feeling that this dude is a little fishy, maybe he just plain doesnt like higher ups and heads of facilities. But we learn that he IS. NOT. going to listen to this man, and his body language makes that very clear without being actually violent against the person (he doesnt destroy the Screen either! just pushes it aside very annoyed. He isn’t mindlessly destroying property here.)
This continues. 
Hayden goes ‘hey maybe don’t destroy that energy source!’ in the few seconds you dont control him, Doomslayer listens. He hesitates. He considers. Then he destroys the thing anyways. Hayden keeps telling him to stop, but Doomslayer doesnt listen. He’s got his own mind!
This was mostly about Haydens Company, the UAC, harvesting hell energy, and hurting people in the process. 
There’s a scene where Doomslayer rides an elevator. Hayden, over the comms, tells him that everyone that has died in the demon attack was a nacessary sacrifice that will bring a new future or some shit like that. the camera pans down to show some poor sods corpse at those very words. Doomslayer cracks his knuckles. he is NOT HAPPY about that, so we know he doesnt like it when human lifes are sacrificed. He destroys the communicator, so he doesnt have to listen to Haydens voice telling him lies and trying to sway him anymore. 
(then he takes out his shotgun, the doors open, metal starts playing and the doom logo is shown, but that’s more about making the player feel epic than showing doomslayers personality,,)
Now i would like to talk about VEGA, the AI that controls the mars facility. 
VEGA occasionally talks to us/the Slayer. He is very straightforward, tells us what to do and why to do it, and is generally very polite. In the story, Doomslayer listens to Vega. 
Now why does he listen to VEGA but not Hayden? 
I think it’s because Hayden tries to get him to do things that just benefit him, and Hayden is very manipulative in his words (or tries to be lol), while Vega just says (if you destroy this thing, that door will open. I think Doomslayer appreciates it when people are honest to him.
And in the end, Doomslayer on his own decides to save a backup of VEGA. VEGA didn’t ask him to, Doomslayer did that on his own. It’s not relevant to his mission, he doesnt need VEGA to go to hell to close portals and whatnot. But he does save him. Why? I think it’s because he cares. Because he’s come to like VEGA. Because Vega didn’t try to manipulate him and screw him over. 
Next up is the Slayers Testament. 
These are a bunch of writings/recordings that you find scattered in the hell levels. (i highly recommend listening to them/reading them, they are metal as fuck and give me such an immense feeling of power bc they are talking about me, the doomslayer)
These testaments were written by demons. They were genuinely afraid of the slayer. 
Quote:
Unbreakable, incorruptible, unyielding, the Doom Slayer sought to end the dominion of the dark realm.
As said, i don’t think these are purely talking about his physical strength. They are talking about his... well, mentality. His Codex. They see him as an unstoppable force. He is incorruptible. Let that sink in. Man walks trough hordes of demons and at no point ever thinks ‘yeah maybe this is a bit much’ or ‘they just keep coming this is pointless’. No. He’s unyielding. (Can you tell how much i love the words in these testaments? It’s just got such a nice ring to it.)
In battle, the Doomslayer is BRUTAL. He tears apart demons, rips their eyes out, all that. He stomps on heads like they’re water balloons and isn’t fazed at all. Nothing stops this man. (except players like me who fall off the map 5 consecutive times, but lets just imagine the doomslayer is actually like he would be if someone played the game perfectly. player skill shouldn’t be considered in my headcanons jahdjhgd) One could even argue he has fun at this, because there are some animations like ripping off a zombies arm and beating the Zombie with it, or feeding a demon it’s own heart.
I feel like that says a lot about his personality as well!
He doesn’t hesitate. He doesn’t doubt himself. He doesn’t question his cause! He fights to get rid of the demons, not just the ones in his way, but every. demon. He will go out of his way to kill more demons. You could either take this as him having fun, or him following his own moral codex to get rid of every demon, or him being a not-quite-human war machine, or wanting to protect humanity from them. 
I would say it’s a healthy mix of all that :D
In older games, there was this whole backstory snippet of him returning to earth, finding that the demons had invaded his planet but also killed his pet rabbit (Daisy), and he then goes onto a 2-game long revenge trip.Take that as you will.
The last thing i would like to mention is this post.
Please watch the video. Doomguy walks trough the rows of random human guards. This is the walk of a man who doesn’t owe them SHIT. Yes, he wants to save humanity. Yes, he cares. But he also knows who he is. He knows what he did, and what he will do. He doesn’t have to justify himself in front of these shady scientists and jerky guards.THEY owe HIM, in fact. This video emits the sheer CONFIDENCE of someone who has walked trough hell multiple times and knows none of these people could even touch him. Yes, he would never kill them. He would not harm humans. But he doesn’t care about making them uncomfortable with his presence, either. He doesnt ask for permission.
(i think by now i am using the exact same words they did in that post. really, its worth the read. i think there’s a lot of repeated things between this post and that post by now but i encourage you to watch that video. its worth it.)
Also, the impact he has on the people in this room! they trip. they walk backwards. they go quiet, stutter. they are intimidated. They know he’s technically here to help and save them, but now, standing in front of them.... just wow. it really puts things into perspective. it tells the player that all the demons that he’s killed, all that the doomslayer has done... its noted. it has an impact. 
I’m not really sure where i’m going with this anymore, but watching those NPCs react to the slayers presence just adds so much more to his character. it tells us how people see him, and boy.... do they see him. 
i think it also ties a lot into how the player is made feel, controlling doomguy. all these head stomping and limp tearing animations, the guns, people being scared, watching doomslayer destroy important equipment from first pirson or pushing open doors or whatever... it just gives me such an immense feeling of power! i can’t even describe it. (...it also has nothing to do anymore with the original question but holy shit did i love playing doom for the sheer atmosphere of it. despite me being horrible at playing.)
(at the end of this i’m realizing that all of this never addressed if doomslayer is happy and content murdering demons, or if he just wants his peace and quiet but can’t help himself every time he sees a demon. i would propose to leave that up to headcanons. mine is a mix of both but in a way that makes it not angsty. like he loves to have his calm moments, but is just as happy to rip some demon’s spine out. probably gets a little itchy and impatient if he hasn’t fought in a while.)
also if you’re interested in game design and way more professional people talking about why doom 2016 is great i reccomend this documentary
...anyways it’s past 1am and this has gotten way out of hand but
tl;dr: the doomslayer is metal as fuck, he has a lot of agenda he is following, and i love him so much
#amber talks#doom#where do i even begin with this?#i wanted to answer this in the morning but that was over an hour ago now#jdakjsdhasdjh i can't help myself theres so much to say about doom!!!!#you asked for this anon#it's just so... *clenches fist*#i forgot of course that the music is pretty much the best thing ever and i've been listening to it SO MUCH while writing litve#everything about this game is designed to make you feel powerful and HOLY SHIT is it working#id software did a great job#i watched a whole documentary on this it was great#...yeah i study 3d stuff this is pretty much in m#my field haha#i've just had all these feelings in me for months and now that someone showed the slightest hint of interest it's all coming out#sorry its so unorganized i tried to at least take one point after the other#now to write another essay on why the slayer and the mandalorian are very alike in some parts but mando is so much softer#(its because slayer has been trough hell and back while mando still has hope in the world)#(i mean mando is a jaded and tough bounty hunter but all that he is doomslayer is cranked up to eleven)#(shush now i said in another essay! go to bed)#(....its not gonna be an essay its gonna be a fanfic and its gonna be great)#(mando is such a softie......)#*pushes my mando/slayer agenda on my side blog as well* ah i see#long post#...very long post#hey i've hit 2k words with this!#....i've written litve chapters that are shorter#EDIT: WAIT FUCK I THINK I MIXED UP THE SECURITY GUARDS LINES WITH A FIC I READ ONCE#or did i gave EX that line in the last ask i answered????#i'm??? im gonna go to sleep lol
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comicteaparty · 5 years ago
Text
Art Resources
Check out this plethora of art-related resources archived from Comic Tea Party’s Art Resources Channel!
RebelVampire
starting this channel off with @Kabocha 's site http://www.shooting-stars.org/ lots of fantastic brushes and materials to use for both photoshop and clip studio(edited)
https://inkarnate.com/ - a nifty site for creating maps. while there is a pro version, the free version still has a lot of features if you just need a map for personal use to reference for your stories.(edited)
https://bodykunposeoftheday.tumblr.com/ - lots of pose photos of the SH Figuarts Body-Kun figures. really great if you want to get some anatomy and pose practice in!(edited)
http://blog.studiominiboss.com/pixelart - if you're a fan of pixel art, this is a hugely great collection of tutorials by Pedro Medeiros. it's got everything from process explanations, animation tips, shading, and more.(edited)
http://terawell.net/terawell/ - Design Doll, a great 3d program solely focused on doll posing. learning to pose the dolls can be a bit of a learning curve, but it can be fantastic if you really need a specific pose reference.(edited)
http://www.yeoldemapmaker.com/ - another map making website. this one is a lot better for interiors, especially if what you want is to just understand the base layout of a room for reference.(edited)
https://www.textures.com/ - a good site for textures. you have to make an account to download them, unfortunately. however, theres tons upon tons of them. for comics they should be safe, but would recommend checking terms for other things.(edited)
Kabocha
Free Software: I have not personally tested all of these programs. Download at your own risk. indicates that I have used it. Pixia: http://www.ne.jp/asahi/mighty/knight/index.html Artweaver: https://www.artweaver.de/en (has paid version) Medibang Paint: https://medibangpaint.com/en/ Krita: https://krita.org/en/ MyPaint: http://mypaint.org/ (Pressure does not work properly on Surface devices newer than the Surface 3) SmoothDraw: http://www.smoothdraw.com/sd Paint.Net: https://www.getpaint.net/ GIMP: https://www.gimp.org/ Pinta: https://pinta-project.com/pintaproject/pinta/ Inkscape: https://inkscape.org/en/
RebelVampire
https://nattosoup.blogspot.com/ - If you aren't familiar with Becca's blog yet, it's really great. while there is an emphasis on watercolor and traditional art supplies, theres honestly just great information all around. processes, supply reviews, and so on!
Erin Ptah (BICP | Leif & Thorn)
http://leifandthorn.com/2018/07/resources-for-making-webcomics/ - resources I've collected over the years. Mostly art stuff (fonts, color harmony, body types, etc), plus some help with website accessibility and some general webcomic podcasts.
Desnik
This is not a free resource so I hope it's okay, but in just a couple of days poring over the first two pages of this book, I'm really feeling a difference in the elasticity of my character's poses. It doesn't get bogged down by medical terminology and sorts parts of the body by 'landmark' instead: https://www.goodreads.com/book/show/23580472-anatomy-for-sculptors-understanding-the-human-figure
this is speaking as someone who has multiple years of figure drawing practice from life...I wish this book had been out much earlier, it's just amazing
JaSketch
https://www.calligraphr.com/en/ Here’s a free to use website that turns your handwriting into a legit text font, and it works too!
keltyzoid!
speaking of fonts i've actually made a few that are free to use. there's a couple of webcomics i know of that use them. should can i post them?
https://www.dropbox.com/sh/r8wmj4kp2566jbn/AACCrP70zPVLr8h2f5F4d6BIa?dl=0
they're free, no license or credit necessary
kayotics
this is a pretty basic level "how I do comics" but i like to reference these how-to's from Mad Rupert sometimes as a refresh on comics: http://mynameismad.tumblr.com/post/163801383099/hello-in-case-you-havent-heard-the-sakana
lonelytuatara
for any fellow photoshop users who wanna get better at perspective, this video's been really helpful for me! https://www.youtube.com/watch?v=upxBGNcryRs
Delphina
Really helpful Twitter thread about effective paneling! https://twitter.com/h0lysarthole/status/1117464886123089921
Erin Ptah (BICP | Leif & Thorn)
Install old versions of Adobe products for free: https://helpx.adobe.com/creative-suite/kb/cs2-product-downloads.html?promoid=19SCDRQK There are terms & conditions, but the programs don't actually check if you fulfill them. It's up to you to know how much money you've given them, and what you're ethically clear to download in return.
Kabocha
If we're talking about Image Editors, a not-free alternative is Affinity Photo, which is reasonably priced. (I'd look for it to go on sale, but $50 for a perpetual license isn't bad at all!) https://affinity.serif.com/en-us/photo/ Their indesign competitor is in free Beta right now, too: https://affinity.serif.com/en-us/publisher/
Paint.net also still exists: https://www.getpaint.net/
https://www.patreon.com/posts/26834357 In the meantime, here's a post for alternatives to adobe.
https://twitter.com/robochai/status/1124044195092672515
JUNK
https://blog.reimenayee.com/graphic-novel-outline-onion-method/ neat
Hey, I'm sure everyone already knows, but clip studio is on sale for $25 right now! It is (imo) one of the best programs out there for making comics! https://twitter.com/clipstudiopaint/status/1169159411304210432?s=19
MJ Massey
if you're looking for a new display tablet, I found this useful site with tons of tablet reviews! They're organized by size and look at several different brands http://brad.site/reviews/wacom-cintiq-alternatives.html
Attila Polyák
How to draw good looking lightning/electricity! https://www.facebook.com/leesartandmore/photos/a.1370091679712083/2411389295582311/?type=3&theater
seetherabbit
https://www.youtube.com/watch?v=0pDE4VX_9Kk
DaeofthePast
Free to use comic font http://purastik.net/ames/e.html
MJ Massey
If you haven't watched Jake Parker's videos, I highly recommend them. They are very informative AND relaxing and encouraging https://www.youtube.com/user/jakeparker44
MJ Massey
GESTURE DRAWINGS! They're important for art practice, especially if you are looking to improve your forms! https://www.quickposes.com/en is my favorite. It has a feature where you can set it to show you different photos every 30-300 seconds to practice gesture drawing!
mariah (rainy day dreams)
Just saw this on Twitter. Haven't actually gotten a chance to look at it closely, but I thought other people might also want to take a look https://twitter.com/Worstwizard/status/1183475129084329984?s=09
Holmeaa - working on WAYFINDERS
https://twitter.com/noahbradley/status/1185286707819827201?s=09
Attila Polyák
Loads of useful facebbok stuff I meant to post a long time ago, but never got around doing it: https://www.facebook.com/AikaLockheart/photos/a.413147142066258/2235198713194416/?type=3&theater https://www.facebook.com/photo.php?fbid=472362883489284&set=a.130547804337462&type=3&theater https://www.facebook.com/geektower/photos/pcb.1089341477902964/1089341267902985/?type=3&theater
MJ Massey
picking pens! From Jake Parker himself https://www.youtube.com/watch?v=bNgYvTI09XE
MJ Massey
for anyone who likes podcasts, I enjoy 3 Point Perspective, particularly their most recent episode on building an online store and making sales https://open.spotify.com/episode/2twCBBjRWZlmzbvWkRoARG?si=N7PiY3UoTJCzq0zZovXsdg
Cronaj ~{Whispers of the Past}~
Here's a good reference generator: https://line-of-action.com/
SAWHAND
Hope this counts as a resource, here's a list of Best Comic Covers in a given month by Paste magazine, it goes up to June 2019. It was really helping me get ideas for covers! https://www.pastemagazine.com/search?t=Best+Comic+Book+Covers&m=Galleries
Cronaj ~{Whispers of the Past}~
This is great!
Erin Ptah (BICP | Leif & Thorn)
Ooh, yeah, those are great.
I did a redraw where I added another 7, for shots that aren't in the original that I also get a ton of use out of: https://www.deviantart.com/erinptah/art/29-Panels-That-Always-Work-748887838
carcarchu
ooooh https://twitter.com/cathygjohn/status/1216093817734139904?s=20
carcarchu
https://twitter.com/ClipStudioTips/status/1217058241613651969
renieplayerone
This may have been shared before but i am a HUGE fan of SenshiStock. Their references are so good and ive used their stock photos for a ton of studies and practice too https://twitter.com/SenshiStock
carcarchu
https://twitter.com/celesse/status/1219674655663042561
carcarchu
https://twitter.com/dankelby/status/1220254171049418752
mariah (rainy day dreams)
https://kingofooo.tumblr.com/post/161105648449/by-storyboard-supervisor-erik-fountain-a-few
Krispy §[Ghost Junk Sickness]§
https://twitter.com/ImRachelBradley/status/1216042005698174977?s=19
carcarchu
https://twitter.com/cyanparade/status/1229450046480867328
Cronaj ~{Whispers of the Past}~
@Feather J. Fern This is the video: https://www.youtube.com/watch?v=NEvMHRgPdyk
Cronaj ~{Whispers of the Past}~
@Javi An oldie I still find useful for learning how to draw people: https://archive.org/details/andrew-loomis-drawing-the-head-hands/mode/2up
Nutty (Court of Roses)
https://twitter.com/Lowtwait/status/1232479451721502725
Artem Ficta (Ring Spell)
https://www.youtube.com/watch?v=zlh4PO-ISCA
video that looks into this current humble bundle pack
looks kind of interesting
doomedfrgarden
I'm not sure if Borodante's Over-Paint series has been posted here (I didn't see it, but I don't have my glasses so I can't promise a thorough search), but his digital painting tips have been incredibly helpful and inspiring to me, so I hope it helps someone else here. https://www.youtube.com/watch?v=yDKgohjbwY8&list=PL26-CxnLWOfD_h42yjpO44dPAo3-pijgb&index=23
Feather J. Fern
Found something that explains Bleed for comics. https://makingcomics.spiltink.org/pgtemplates/
Cronaj ~{Whispers of the Past}~
A soft-shading demo I made for@Feather J. Fern & @Artem Ficta (Ring Spell) Sorry this took so long to complete! https://youtu.be/Cyc9EVissw0
carcarchu
https://twitter.com/hanari0716/status/931463182354227201
Mei
For people like me who mess up their bleeds and have to fix them in post, I had this lying in my bookmarks! https://twitter.com/TheDamnThinGuy/status/1190321427314032646?s=20
keii’ii (Heart of Keol)
There are lots of guides to tangents, and here is one I like a lot! http://curiousoldlibrary.blogspot.com/2011/10/schweizer-guide-to-spotting-tangents.html
carcarchu
https://twitter.com/Sasquatchiix/status/1236987090874667008 This is a visual novel zine but section 2 on resources actually has a lot of cross-over in terms of usability for comic creators, check it out if you feel like testing out some new tools! Update - I read through the articles now and I actually really recommend checking them out too for advice when it comes to story-writing and how to lay it all out(edited)
Holmeaa - working on WAYFINDERS
Want to share this with you all! https://creatureartteacher.com/product/fundamentals-of-animation/?fbclid=IwAR0ahSOtdTBPmi0cHQlBpyMK7RveLZXptqcLrFX559KQMOkp-oLjGG9JA_0 Fundamentals of Animation Course Aron Blaise a big disney animator, has an animation Course that take you through the princibles of animation. This course is free for a limited time if you want to learn about animation!
Cronaj ~{Whispers of the Past}~
Really cool video I found about pricing your commissions: https://youtu.be/pN4P82Y_3k0
carcarchu
a handy tool for those who work in clip https://twitter.com/2TooToo2/status/1243101802435727360
mariah (rainy day dreams)
I'm not sure if this is the right channel, but I'm going around shouting about how Adobe users can get two months free because of the pandemic this morning. Here's an article about how to do it! https://www.creativebloq.com/news/adobe-payment-holiday?fbclid=IwAR108UH-2fQfvQzyc2STIHZh9H7LOzr1xvOoLPM_7pylHNoQ9isvMDT4wRw
I also made a tweet for easy sharing if you don't want to type your own. https://twitter.com/RainyDayMariah/status/1243573425697742848?s=20
Krispy §[Ghost Junk Sickness]§
https://twitter.com/metalsorcery/status/1247930202073829377?s=19 This is a survey to answer for webcomic creators to get their work featured in this newsletter! Open to every one!
Cronaj ~{Whispers of the Past}~
@Miranda (Into the Swell) This one's pretty good: https://www.deviantart.com/theinkyway/art/Manga-Studio-5-Clip-Studio-Paint-Brush-Pack-619455926
carcarchu
@Miranda (Into the Swell) this is my ultimate fave http://fav.me/d7s799d
carcarchu
this is handy reference image account that only posts pictures of suits and mundane things https://twitter.com/madarameBK
Joichi [Hybrid Dolls]
Follow Art of Webcomics (on Twitter) which help independent creators host a site and share your page updates: https://series.artofwebcomics.com/(edited)
carcarchu
https://assets.clip-studio.com/en-us/detail?id=1725189 a handy sfx brush for clip studio paint that can help save some time with your process (it's got various effects built in the brush itself so you don't have to have several stroke layers to achieve the effect) it costs 2 dollars
SaltySalmonella
I made an SFX (sound effect) booklet for comic artists who are having difficulty visualizing sounds for their comics. It's free to download on Gumroad! https://gumroad.com/SaltySalmonella#VOZQM
Elliot
https://twitter.com/nicparris/status/1253710231781036043
CoppertheCarutor
I'm not sure if this goes in writing or art resources because it's art based, but the focus is on using colors to aid the story, but I thought this was a pretty neat video. https://www.youtube.com/watch?v=aXgFcNUWqX0&feature=emb_logo
mariah (rainy day dreams)
I was looking up some moonlight tutorials for an illustration last night. Figured I'd share~ https://tips.clip-studio.com/en-us/articles/1684
https://www.deviantart.com/ryky/art/MOON-easy-tutorial-399161176
carcarchu
https://youtu.be/LokpJy7KHpE Shilin talks about her thought processes when laying out her comic panels
carcarchu
some free flower assets for clip https://assets.clip-studio.com/ko-kr/search?user=miyage3&order=new
carcarchu
Reimena Yee did an interesting thread on the visual language used in comics https://twitter.com/reimenayee/status/1263755464853995521(edited)
sierrabravo (Hans Vogel is Dead)
yess I was hoping someone would put that up here!!! such a good resource
that reminded me of the 22 panels that always work, something I've been trying to utilize more when I get stuck working: https://cloudfour.com/thinks/22-panels-that-always-work-wally-woods-legendary-productivity-hack/
Erin Ptah (BICP | Leif & Thorn)
It's so reliable, last year I was able to recreate the whole thing using only pre-existing panels from Leif & Thorn. (Then added another row because there were a few other shots I keep coming back to...) https://leifandthorn.com/comic/erin-ptahs-29-panels-that-always-work/
(Note, there's a horizontal scrollbar under the image, since I uploaded the big version.)
DaeofthePast
found this tutorial/tips on drawing scars that I found useful https://jetfeather.tumblr.com/post/163383759536/i-have-a-hard-time-drawing-scars-how-do-you-do
carcarchu
For those who suffer from pain while drawing: https://twitter.com/lost_paw/status/1271540123688210433
Evil_Chippy (My Hero!)
https://twitter.com/Darchala/status/1272257378881175552?s=20
Cronaj ~{Whispers of the Past}~
@Krispy §[Ghost Junk Sickness]§ Here's the brush pack. The one I used is called "Pensona": https://www.deviantart.com/theinkyway/art/Manga-Studio-5-Clip-Studio-Paint-Brush-Pack-619455926
carcarchu
How to draw a lot of books https://twitter.com/yoshida_seiji/status/1200432951671939073
carcarchu
Mentorship directory for this interested in that kind of thing https://docs.google.com/spreadsheets/d/1vfcr_F0utixw7D-rsbUoId1kwU2Ee_c_jXy2r5df-Jc/edit?usp=sharing
shadowhood {SunnyxRain}
https://www.lackadaisy.com/exhibit.php?exhibitid=333 A fun tutorial on drawing expressions
carcarchu
A really comprehensive look into the panel border tool in clip https://professorfaf.tumblr.com/post/178927411355/comic-paneling-tools-in-clip-studio-paint Great for beginners but even if you're already acquainted with them it's helpful for finding out things you may not have even realized
Krispy §[Ghost Junk Sickness]§
https://www.youtube.com/watch?v=ED289uthfNQ&feature=share&fbclid=IwAR1ka0j6gwtFcj5aXS8wIj-zpgwaYiI2ncP-g4Tn6hL0h4VFa-rKn6MM_1Q this is my old illustration instructor who did a tutorial on watercolour if anyone was interested in the medium! her stuff is so vibrant and solid, and i was so happy to have her as my old prof!
CoppertheCarutor
Light bounce! https://twitter.com/KikiDoodleTweet/status/1276565894051753984?s=19
carcarchu
https://twitter.com/Ghadaaax/status/1277158331761807360 helpful tips!
cAPSLOCK (Tailslide)
Colorist K Michael Russell has been streaming nightly as he colors pages from comics he's working on, while giving tips and insight into his thought process: https://www.youtube.com/channel/UCps08eOJfFRm00TE5LStIIg
carcarchu
Advice on how to utilize speedlines https://youtu.be/Y_3Rbjn_0r0
Cronaj ~{Whispers of the Past}~
I just have to plug this amazing program here: https://affinity.serif.com/en-gb/publisher/ It's basically a replacement program for Adobe inDesign, but waaay cheaper. If you're like me and have sworn off Adobe, I highly recommend it. I've been messing with it all day to begin setting up my first volume for print, and I love it so far, especially after trying other budget publishing softwares. Can't recommend it enough.
Holmeaa - working on WAYFINDERS
hii! https://www.dropbox.com/sh/m8yv10gevqv2x5s/AACVoWTvK-B7qB1yRGUZadB5a?dl=0 Here is a little gallery of fat bodies!
carcarchu
world building tool thing https://www.worldanvil.com/artist i haven't tried it out yet but it looks interesting!
carcarchu
https://twitter.com/soteikat/status/1285036231592558592 takie made some free to use comic resources!
carcarchu
https://twitter.com/aeipathea/status/1285048061518061569
carcarchu
it is a website that shares dimensions for things. Helpful for referencing proportions https://www.dimensions.com/(edited)
Cronaj ~{Whispers of the Past}~
I don't necessarily agreed with everything they said, but it's still a good video, and I definitely agree with many of the points they brought up: https://www.youtube.com/watch?v=GZQKeHnKK90
Especically the "stop drawing _" advice
I dealt with that a lot in school
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virryth · 7 years ago
Text
Finals!AU Monsta X
Literally nobody asked but our struggle with finals brought us here. 
how Monsta X deals with the stress of finals and their study habit
jooheon
spent 3 hrs making the perfect study playlist for finals, skips every song
makes changkyun study with him cause "he can't study alone or he'll fall asleep" and changkyun knows that it won’t end well cause they'll just end up f*cking around but he always comes anyways
hyunwoo looking at their tomfoolery: my boys... no... study…
kihyun: f*cking study you headasses jooheon you need a 98 to get a B
jooheon is that guy that has so many friends in all his classes that he has multiple study groups for every class so he ends up wasting time studying the same thing with different groups
he doesn't procrastinate much but he does take.. absurdly long breaks...
his definition of a break is visiting the study room next door for "a couple of minutes"
jihoon once he sees jooheon waving outside the window of svt's study room: "oh no we're not gonna get anything done"
jihoon as he sees jackson spotting jooheon and they walk to svt's room together: "f*UCK NO I NEED TO GRADUATE"
but jooheon means well! he just loves spending time with his friends and studying feels lonely....
Through the force of exam anxiety he managed to cram and write up good cheat sheet the night before
somehow managed to get the professor to round his B- to a B
changkyun
carries three (3) tumblers with him: one with woTAh, one with coffee, and one with red bull
we don't talk about that semester minhyuk somehow convinced changkyun to mix his coffee and red bull...
he ended up in the ER and he's still trying to pay off his hospital bills... slowly...
kihyun: why the f*ck did u trick the baby you know he's stupid
minhyuk: kihyun… at this point… it's natural selection
aNYWAYS changkyun is very auditory is his learning!
he tries to record his lectures and he'll listen to them. that's his "studying"
has a hard time memorizing… can barely remember his functions and laws and equations
general bio?? yeah he barely passed, made kihyun tutor him the whole semester and kissed ki on the cheek when he passed with a C-
he makes little songs to memorize his equations and it's honestly so cute... wonho had to pinch a cheek
ran out of practice problems to do cause he loves doing them
he and jooheon fool around a lot but he's the level one out of the two and he will sit both his and jooheon's ass down when the time comes for it
gets good grades on his finals! baby deserved it uwu
hyungwon
out of all the 7, he's secretly the most diligent
one of those people who pretends that they don’t study much to act cool but secretly is working very hard on his grades
reviews his notes after every lecture so by finals week he has a good grasp of the concepts
sharp enough to fill the blanks in himself
so yeah he's set he just needs to review
one time hyunwoo meant well and booked the monstas a study room
hyungwon was napping on his notes, citing something about "studying by osmosis"
always makes sure to get a full 10 hours before every exam
everyone else: running on 2 hrs of sleep, hair messy, eyebags, rumpled clothes
hyungwon awake with his outfit picked out, skin glowing and hair gelled: :)
he'll help jookyun the babies with reviewing. he's the friend that you ask to quiz you over concept cause he's brutally honest on when you get it right/wrong 
aces all his exams, but it doesn't even matter cause he only needed a 75 to get an A
kIHYUN
is insanely ambitious, is taking 8 classes and he has 5 finals... rip..
has a study schedule set up by 30 mins increments
do not even bREATHE wrong in his direction during finals week or he will cut you
color codes his notes according to subjects, has flashcards, 3d models for ochem...
goes to every single review session that almost always ends up being useless cause he already knew everything
you need his notes? well maybe if u asked before finals week he'd consider it..
when he's not trying to not kill himself he's trying to make sure his friends are alive cause minhyuk... is that pepsi you're having for breakfast???
mh: yeah... what did u have for breakfast?
ki: uh... nothing??
mh: well i'm already doing better than you, buddy
but seriously he tries to take care of everyone when he himself is a mess.... secretly carries a toothbrush just in case he'll 'accidentally' sleep in the library
during exam day he made sure to have everything he needs
unexpectedly in the middle of the exam his eraser fell and rolled into a gap between the rows in front of him
he was already close to crying
yoongi, concerned, slides his eraser to the table between them
ends up with an A, brags to the monstas about how they should follow his habits
hyungwon: bit*h where
minhyuk
king of procrastination? yes
you thought you were bad? you don’t have anything on lee minhyuk
downloads one of those game-blocking apps on his pc & laptop to block games during finals…plays games on his phone anyways...
loUD. never stops talking in the study room
is the reason the study room next to theirs always knocks on the wall to get them to shut the f*ck up
minhyuk: don’t worry i'll talk to them! :D
"they were my friends! omg i haven’t talked to yoonho in forever wait hyungwon do you remem-"
when the monstas finally got him to stfu he looked so serious looking at his laptop and writing things down the monstas were shook™ 
he was just drawing one piece fan art
is that kid who write inspirational cute things like “you’ll do great” or “grades don’t define you” on the library whiteboards or behind a bathroom stall
showed up to the wrong building on his final because the building abbreviations were similar
doesn't even flinch and walks in leisurely 20 mins late
somehow did decent??? life is unfair
wonho
lives in the campus coffee shop!
cause it's warm and cozy and it smells nice! and of course aesthetics™ 
barista seungcheol seeing wonho every morning when they open: oh you're here again??? :o
wonho: yeah!! :D
but it's cute they eventually become friends and wonho gets free refills
when u thought... the :D smile couldn’t get any cuter... the corners lifted up even more…  how could seungcheol resist the :3
his finals are mostly practicals and oral exams so he doesn't hit the books in the general sense
brings a bunch of papers anyways and takes aesthetic study pictures even though everyone who actually knows him know it's a lie
is the type to rewrite his notes cause they’re not ‘pretty’ enough and ends up wasting time
hey he's doing it for his other followers ok... they don't know how soft n meme he is yet...
he's really good at his practicals and he has the materials down but somehow struggles with the presentation aspect of his oral exams :((
he stutters a lot and he gets nervous... so it seems like he doesn't know what to do when!! he actually!! knows his stuff!!
so he gets shownu and kihyun to help
wonho: uhh.. next.. you would u-uh.. probe the... i forgot!! I can’t do this i’m sorry!!!
kihyun: no!!! ur doing so well!! come on!!
shownu: yes
practiced a lot and aced everything! buys lunch for the crew cause he's so happy...
shownu
is a TA alongside being a grad student!
grad students still have finals! hyunwoo has 2 finals, a paper, and a project presentation so he’s bUSY
but he cares for his students a lot.. is the only TA who actually bothers prepping for his exam reviews (where he unknowingly gives hints)...
student jinyoung: so is this exact example gonna be on the final?
shownu, sweating nervously: uh,, uhh... no?
his official office hours are 3 hours a week but he always makes time for his students!! he always tries to stay in his office a lot in case they need help!!
hyunwoo loves his subject and he doesn’t want anyone who has interest in it to lose interest because a class is bad
keeps a healthy supply of kihyun’s cookies (kihyun stress bakes and it’s most apparent during finals) in case of a sad or stressed student
king of giving partial credit and everyone loves him for it
exams graded by shownu have an A- average
ends up caring too much and not paying enough attention to his own finals... 
loses a couple of hours of sleep but makes it in the end!!
gets a stunning TA review and a fat bonus
puts the bonus into good food… blissfully ignoring his thesis
-M
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asfeedin · 5 years ago
Text
The silliest string-theory alternative yet draws inspiration from video games
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Noted physicist, computer scientist, and mathematician Stephen Wolfram recently stunned the science community at-large after announcing he’d pretty much figured out how the universe works.
Wolfram’s a household name in the science community. He’s responsible for Wolfram Alpha, the search engine that AskJeeves wished it was, and the creation of a math-based programming language called Wolfram Language used to power the popular Mathematica system and, now, the creation of the Wolfram Physics Project. His contributions go back to his formative years where, by age 14, he’d written three books on the subject of physics.
It’s important to understand that Wolfram’s considered a respected scientific mind because his new theory, which is represented as simply “A Class of Models with the Potential to Represent Fundamental Physics,” come straight out of left field with a pretty wacky approach.
Read: Our universe may be part of a giant quantum computer
Now, of course, “wacky” is a relevant term when it comes to physics. Wofram’s attempting to do what Einstein and Stephen Hawking have tried before him: create an explanation for the universe that makes sense. To this end, physicists and other scientists have come up with theories that range from multiple worlds (as in, more than one universe) to “we’re all living in a computer simulation” (which just begs the question, what’s the universe that the computer is in made of?). So calling a physics theory “wacky” implies an entirely different level of weirdness.
I never expected this: finally we may have a path to the fundamental theory of physics…and it’s beautifulhttps://t.co/1zNCYDMxhM pic.twitter.com/IVvx8F97SQ
— Stephen Wolfram (@stephen_wolfram) April 14, 2020
Let’s start at the beginning. According to a blog post from Wolfram, he had a sort-of “eureka” moment a few months back that gave him insight into the inner workings of the universe. The post begins with the ominous phrase “I never expected this.”
Then Wolfram’s fervor immediately paints the picture of a scientist in semi-“mad” mode:
It’s unexpected, surprising—and for me incredibly exciting. To be fair, at some level I’ve been working towards this for nearly 50 years. But it’s just in the last few months that it’s finally come together. And it’s much more wonderful, and beautiful, than I’d ever imagined.
In many ways it’s the ultimate question in natural science: How does our universe work? Is there a fundamental theory? An incredible amount has been figured out about physics over the past few hundred years. But even with everything that’s been done—and it’s very impressive—we still, after all this time, don’t have a truly fundamental theory of physics.
This all adds up. We do have quantum mechanics, but despite being a very, very successful theory it doesn’t quite explain everything. Then there’s string theory, which has taken a bit of a beating in recent years. So yeah, maybe we do need a new kind of physics.
What makes Wolfram‘s theory different is that, well, it’s not really a theory. It’s more like the frame-work of a theory. It seems like he’s just saying the universe is made of a 3D mesh with enough point-to-point lines added in to create a physical topography. In other words, it feels like Wolfram‘s proposing that the universe works exactly like a 3D computer model.
This seems like just the kind of thing someone who specializes in creating computer languages would say. Much like how Einstein and Hawking, scientists who specialized in nuclear and astrophysics, decided that gravity and black holes were the key to understanding the universe’s true nature.
Mathematicians tend to think the universe is made of math and physicists tend to think it’s made of tiny stuff that keeps getting tinier the closer you look.
Folks. I do not live under a rock. Have I heard of Stephen Wolfram’s physics project? How could I not given that his PR people rammed it down my inbox. Why do I not comment on it? I looked at it and don’t think it’s interesting, that’s why. Now please move on.
— Sabine Hossenfelder (@skdh) April 20, 2020
Yes, I agree. It’s an interesting phenomenon that people today think the universe works like a computer like they once thought it works like a clockwork.
— Sabine Hossenfelder (@skdh) April 20, 2020
Wolfram describes the basics of his new concept as thus:
In the early 1980s, when I started studying the computational universe of simple programs, I made what was for me a very surprising and important discovery: that even when the underlying rules for a system are extremely simple, the behavior of the system as a whole can be essentially arbitrarily rich and complex.
What he then proposes is that everything in the universe can be explained by imagining it all as a series of interconnected points. He explains the topography and physical structure of the universe as a series of unfolding events that follow precise mathematical rules. This seemingly allows Wolfram to explain the concept of “time,” which Einstein side-steps by combining it with space, as a sort of backdoor math modifier to rationalize expansion.
Per the blog post:
So what then is time? In effect it’s much as we experience it: the inexorable process of things happening and leading to other things. But in our models it’s something much more precise: it’s the progressive application of rules, that continually modify the abstract structure that defines the contents of the universe.
Wolfram‘s offering a set of math-based rules that he believes could eventually become the foundation for a unified theory of everything. But there’s a catch: he’s asking for the science community at large to help him prove it. Like many big theories – especially those that come along to challenge quantum mechanics or string-theory – this one has all the answers, but it hasn’t worked out which questions make them relevant quite yet.
Perhaps the biggest criticism of Wolfram‘s work is that it’s a bit dense. The technical explanation alone weighs in at over 400 pages. It’s going to take a few months for all of his ideas to see peer-review. That makes it a bit odd that he’s already publishing a book, running a project website, and soliciting partnerships to move the work forward. What’s the rush? The universe will still need explaining after everyone’s had a glance at the paper.
At the end of the day, one has to wonder how much chance a unified theory of the universe that cribs from both the arcade gaming era and Nick Bostrom’s simulation hypothesis has against M-theory, relativity, or other long-standing remedies.
Still, a rising tide lifts all vessels and Wolfram‘s current passion is bound to yield some interesting mathematical results.
Are you a physicist or physics enthusiast? Let me know what you think about Wolfram‘s new project on Twitter @mrgreene1977.
Read next: Dali IO-4 Review: Great-sounding headphones with battery life that just keeps going
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jojogape · 8 years ago
Text
A little big confession.
I think it’s about time I got something out of my chest.
It’s got something to do with game development, but mostly with my... career.
It’s been a strange year in this aspect. I’ll put it under a read more, but long story short, everything’s fine now.
I’m dropping out from college.
After seven years trying and failing to rewire my brain into thinking like a programmer, I’ve finally come to the conclusion that programming is simply not for me.
Since I had spent some years taking “”“computer science lessons””” (read: learning to use Google, playing games, using Microsoft Word and Excel) back then, around 2006 I decided computers were my stuff. Not because I loved the idea of walking around messing with the wires and chips, or learning any programming language, but simply because I thought using a computer was Fun.
Now now, as a kid I always kept changing my life goals, I’ve wanted to be an astronaut, a cook, a teacher, a freaking singer???? Or maybe an actor. I don’t even remember. But the one and only goal in life that didn’t change was making videogames.
Back in the 90′s or early 00′s, this was a really strange dream.
“What a weird job! That’s so nerdy! That doesn’t get you anywhere! What do you even study to become a game developer!?”
So I, in all my innocence, thought it was a good idea to get into computer science. Nice! I’ll get to use the latest technology, I’ll animate in 3D, I’ll work at Pixar, I’ll-
No.
I simply deluded myself with the idea that computer science would get me where I wanted, because in Spain, or least most of the country, there isn’t such a thing as a “videogame development” career. I expected to, at least, know the basic stuff thanks to computer science, and boy was I wrong.
75% of the career is directed solely at programming, and hardware. Programming in different languages, programming obsolete ways of storing memory, programming ways of laying out and processing data, programming databases, imagining strange case scenarios that are extremely specific to the very concept you’re trying to learn and probably not even going to use in the rest of your life.
From the remaning 25%, about 15% is math. As in, boring, extensively explained and justified, and needlessly advanced, math. I personally had little to no problem with it - I passed most if not all of the math subjects in the first two years. And 10% is booooooooooooring protocols and company stuff.
Most of the time, when I thought of dropping out practically every year, there were two main fears: A, disappointing my family, and B, losing my friends. For the record, my university friends and I are still in contact, and we’re a solid squad. They were the first friends with whom I could be 100% myself.
But A, continuously failing my programming subjects made my family disappointed anyway, and B, my friends passed different subjects at different speeds, so we don’t really see each other that often in class anymore. As of this semester, I don’t share classes with any of them. So those two reasons slowly vanished and I was left in some sort of limbo where I didn’t want to keep studying, but I kept going because lol inertia.
This year, all of my subjects were programming subjects, and all of them were horribly boring and time-consuming to me. So, in order to keep my grip on reality somehow, I added a third year subject to my year: web applications development.
It’s not really about developing apps at all, it’s more about getting in touch with a few programs such as Audacity, Blender, Gimp, etc... and learning about design, cameras, file formats.
“Awesome! Something I actually know about!”
Needless to say, this subject was a freaking breath of fresh air. I had a blast every Wednesday afternoon, editing audio, learning 3D, restoring old pictures... it was fun. It was exciting. I, again, felt the joy of studying something I loved. It made me feel so excited I actually decided to make Someday v0.10, and take a short 3D modeling course for free.
The 3D modeling course was amazing. It actually made me say “THIS is want I want to do”.
Once the subject was over in February, I was brought back to reality. The rest of my year was all programming.
But that same month, one or two people began offering money for my drawings. Ever since the previous summer, I saw my family grow increasingly proud of my drawings and, heck, my work in general. They actually supported my interest in 2D or 3D art, and they recently started supporting my interest in formally learning Japanese (I’m actually looking for courses in case I can join one).
My world turned upside down entirely. And suddenly, everything came together.
I don’t like computer science.
I like all of the artistic stages of game development.
I like drawing. I like designing. I like writing stories and dialogues. I like translating. I like modeling. I like composing.
I don’t like programming, or anything about marketing.
I like art.
The idea of being An Artist is completely alien to me, though. When I was a kid, my drawings were terrible. Like, really terrible. I didn’t even like drawing. But I kept doing it. I wanted to share my ideas, my worlds, my characters. And eventually I grew to love practiically any form of art, but especially if it was directed at videogame development.
Even helping at making an animated show would be awesome to me.
This idea stuck to my mind and I actually became unable to study almost any programming at all. Every exam I would be like “I hate this. Why am I doing this?”.
It’s been rough. And hard. But it is finally time to face that by heading this way any longer, I’m not going anywhere. Even if I did finish my career, what would my job be? I’m not a programmer, simple as that. I can’t understand how I can be happy with a job where I obsessively spend hours looking for that pesky error in my absurdly long and complicated code.
What am I doing now? Well, I’m taking a similar course about computer science.
But this time, it’ll be different.
1. It’s free. I might even get a scholarship (WAIT IS THAT ACTUALLY STILL A THING THAT EXISTS?!?!?)
2. It’s in my town. No more buses or having to refill every day - we can barely afford that.
3. It’s not programming-centered at all. It’s way more job-driven, way more flexible, and it doesn’t consume so much of your time.
4. It’s just two years!
I don’t discard the idea of going back to college in the far future, but for now, I need to drop out. Student loans are huge, Java is a horrible evil monster, our education system sucks.
So, I’m almost out of college. And I’m okay, my family knows, my friends know, and they support me (thankfully). This might be the first actual summer vacation I get since 2007, with no tests waiting for me in September.
I have finally found out what I’m good at, and I want to steer my life in that direction. In the meantime, I’m still trying to earn some money with my art. My Patreon is here. (A little on the nose, don’t you think? Yeah. Capitali$m does weird thing$ to you.)
I’m pretty sure this will turn alright. This might be the best decision I’ve made in years. Better late than never.
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where do i even begin with this? i wanted to answer this in the morning but that was over an hour ago now  jdakjsdhasdjh i can't help myself theres so much to say about doom!!!! you asked for this anon    it's just so... *clenches fist*   i forgot of course that the music is pretty much the best thing ever and i've been listening to it SO MUCH while writing litve     everything about this game is designed to make you feel powerful and HOLY SHIT is it working   id software did a great job  i watched a whole documentary on this it was great  ...yeah i study 3d stuff this is pretty much in m   my field haha  i've just had all these feelings in me for months and now that someone showed the slightest hint of interest it's all coming out  sorry its so unorganized i tried to at least take one point after the other now to write another essay on why the slayer and the mandalorian are very alike in some parts but mando is so much softer (its because slayer has been trough hell and back while mando still has hope in the world) (i mean mando is a jaded and tough bounty hunter but all that he is doomslayer is cranked up to eleven)  (shush now i said in another essay! go to bed)    (....its not gonna be an essay its gonna be a fanfic and its gonna be great) (mando is such a softie......)    *pushes my mando/slayer agenda on my side blog as well* ah i see     long post    ...very long post    hey i've hit 2k words with this!    ....i've written litve chapters that are shorter    EDIT: WAIT FUCK I THINK I MIXED UP THE SECURITY GUARDS LINES WITH A FIC I READ ONCE    or did i gave EX that line in the last ask i answered????  i'm??? im gonna go to sleep lol
Please do go on about Doomslayer and his morals. I'm legit fascinated by him since starting the let's play I'm watching and I'd love to hear your take on him (I know literally nothing about the Doom franchise other than lots of blood and violence against demons and also badass music)
You know, a year ago when my friends asked me 'hey do you wanna play minecraft' and i said 'yeah sure' i would have never thought i would one day have a minecraft sideblog where i get questions about the personality of the main character of a shooter fps game (of all things!) that is known for its incredible violence.
But here you go:
(prepare yourself this has gotten way longer than i thought oh god, and also it has nothing to do with hermits whatsoever. warnings for language and descriptions of violence? and i assume the readmore won’t be working the way i want it to)
Ok so, Doom!
First of all, i know nothing about the old games, and i’ve only seen a minimal amount of Doom Eternal Letsplays. Most of this is based on Doom (2016). 
Ok so we all start out thinking Doomguy! It’s the guy you play in Doom. The hand that hold the gun YOU are shooting demons with. And sure, you can go trough the whole game with that mindset, but that’s boring and we are overthinking fictional characters in this house.
ID software actually managed to give Doomguy/Doomslayer a TON of personality despite him never saying a word, barely any cutscenes to show what he does when you don’t control him (at least in Doom 2016), and not a lot of other characters to interact with despite enemy monsters.
The game just leaves you little hints and snippets and that’s what makes Doomslayer so exciting to think about. Just the right levels between ‘cryptid half-god who never shows emotion and is a player-insert’ and ‘this dude’s got an AGENDA. he has PLACES TO BE’. You are him as you play, but sometimes he makes decisions on his own. But personally, i could never find myself to disagree.
First, you got the intro sequence. 
You got a unknown voice telling you: 
“They are rage. Brutal, without mercy. But you. You will be worse. Rip and Tear, until it is done.”
First of all, YO. WOW. HOLY SHIT.
The scene immediately shifts to Doomslayer waking up. He’s naked, he’s chained down somewhere, theresa SHIT TON of scars littering his arms and hands. First thing HE does, on his own behalf, is ripping off the chains by flexing a little (literal iron chains!!!), smashing a zombies head against the sarcophagus he lays in and completely obliterating said head into a bit of blood (mind you, three seconds after he woke up from a thousands of years long coma!! but we only learn that later), and then promptly gets up, picks up a pistol, and now it’s your, the players turn. This takes like 8 seconds in total. This man means BUSINESS. That’s the first thing we learn.
Second thing that strikes me is the interactions with Samuel Hayden. 
Doomslayer is patient when a computer voice tells him the status of the base. He is patient as he looks at the screens to see what is going on. (a demonic invasion, thats what). But then dear Dr. Samuel Hayden calls. 
Dr. Hayden says “Hi, i’m the boss here, i’m sure we can work together in a way that benefits us both uwu”. Doomslayer immediately grabs the PC screen and pushes it aside. His gesture says, i’m done with this. im sick of this dude. this guy is full of shit. And he’s right! And that after barely hearing two sentences from Hayden!
So the second thing we learn is that he has no time for people trying to exploit him. He hears Hayden, he has a gut feeling that this dude is a little fishy, maybe he just plain doesnt like higher ups and heads of facilities. But we learn that he IS. NOT. going to listen to this man, and his body language makes that very clear without being actually violent against the person (he doesnt destroy the Screen either! just pushes it aside very annoyed. He isn’t mindlessly destroying property here.)
This continues. 
Hayden goes ‘hey maybe don’t destroy that energy source!’ in the few seconds you dont control him, Doomslayer listens. He hesitates. He considers. Then he destroys the thing anyways. Hayden keeps telling him to stop, but Doomslayer doesnt listen. He’s got his own mind!
This was mostly about Haydens Company, the UAC, harvesting hell energy, and hurting people in the process. 
There’s a scene where Doomslayer rides an elevator. Hayden, over the comms, tells him that everyone that has died in the demon attack was a nacessary sacrifice that will bring a new future or some shit like that. the camera pans down to show some poor sods corpse at those very words. Doomslayer cracks his knuckles. he is NOT HAPPY about that, so we know he doesnt like it when human lifes are sacrificed. He destroys the communicator, so he doesnt have to listen to Haydens voice telling him lies and trying to sway him anymore. 
(then he takes out his shotgun, the doors open, metal starts playing and the doom logo is shown, but that’s more about making the player feel epic than showing doomslayers personality,,)
Now i would like to talk about VEGA, the AI that controls the mars facility. 
VEGA occasionally talks to us/the Slayer. He is very straightforward, tells us what to do and why to do it, and is generally very polite. In the story, Doomslayer listens to Vega. 
Now why does he listen to VEGA but not Hayden? 
I think it’s because Hayden tries to get him to do things that just benefit him, and Hayden is very manipulative in his words (or tries to be lol), while Vega just says (if you destroy this thing, that door will open. I think Doomslayer appreciates it when people are honest to him.
And in the end, Doomslayer on his own decides to save a backup of VEGA. VEGA didn’t ask him to, Doomslayer did that on his own. It’s not relevant to his mission, he doesnt need VEGA to go to hell to close portals and whatnot. But he does save him. Why? I think it’s because he cares. Because he’s come to like VEGA. Because Vega didn’t try to manipulate him and screw him over. 
Next up is the Slayers Testament. 
These are a bunch of writings/recordings that you find scattered in the hell levels. (i highly recommend listening to them/reading them, they are metal as fuck and give me such an immense feeling of power bc they are talking about me, the doomslayer)
These testaments were written by demons. They were genuinely afraid of the slayer. 
Quote:
Unbreakable, incorruptible, unyielding, the Doom Slayer sought to end the dominion of the dark realm.
As said, i don’t think these are purely talking about his physical strength. They are talking about his... well, mentality. His Codex. They see him as an unstoppable force. He is incorruptible. Let that sink in. Man walks trough hordes of demons and at no point ever thinks ‘yeah maybe this is a bit much’ or ‘they just keep coming this is pointless’. No. He’s unyielding. (Can you tell how much i love the words in these testaments? It’s just got such a nice ring to it.)
In battle, the Doomslayer is BRUTAL. He tears apart demons, rips their eyes out, all that. He stomps on heads like they’re water balloons and isn’t fazed at all. Nothing stops this man. (except players like me who fall off the map 5 consecutive times, but lets just imagine the doomslayer is actually like he would be if someone played the game perfectly. player skill shouldn’t be considered in my headcanons jahdjhgd) One could even argue he has fun at this, because there are some animations like ripping off a zombies arm and beating the Zombie with it, or feeding a demon it’s own heart.
I feel like that says a lot about his personality as well!
He doesn’t hesitate. He doesn’t doubt himself. He doesn’t question his cause! He fights to get rid of the demons, not just the ones in his way, but every. demon. He will go out of his way to kill more demons. You could either take this as him having fun, or him following his own moral codex to get rid of every demon, or him being a not-quite-human war machine, or wanting to protect humanity from them. 
I would say it’s a healthy mix of all that :D
In older games, there was this whole backstory snippet of him returning to earth, finding that the demons had invaded his planet but also killed his pet rabbit (Daisy), and he then goes onto a 2-game long revenge trip.Take that as you will.
The last thing i would like to mention is this post.
Please watch the video. Doomguy walks trough the rows of random human guards. This is the walk of a man who doesn’t owe them SHIT. Yes, he wants to save humanity. Yes, he cares. But he also knows who he is. He knows what he did, and what he will do. He doesn’t have to justify himself in front of these shady scientists and jerky guards.THEY owe HIM, in fact. This video emits the sheer CONFIDENCE of someone who has walked trough hell multiple times and knows none of these people could even touch him. Yes, he would never kill them. He would not harm humans. But he doesn’t care about making them uncomfortable with his presence, either. He doesnt ask for permission.
(i think by now i am using the exact same words they did in that post. really, its worth the read. i think there’s a lot of repeated things between this post and that post by now but i encourage you to watch that video. its worth it.)
Also, the impact he has on the people in this room! they trip. they walk backwards. they go quiet, stutter. they are intimidated. They know he’s technically here to help and save them, but now, standing in front of them.... just wow. it really puts things into perspective. it tells the player that all the demons that he’s killed, all that the doomslayer has done... its noted. it has an impact. 
I’m not really sure where i’m going with this anymore, but watching those NPCs react to the slayers presence just adds so much more to his character. it tells us how people see him, and boy.... do they see him. 
i think it also ties a lot into how the player is made feel, controlling doomguy. all these head stomping and limp tearing animations, the guns, people being scared, watching doomslayer destroy important equipment from first pirson or pushing open doors or whatever... it just gives me such an immense feeling of power! i can’t even describe it. (...it also has nothing to do anymore with the original question but holy shit did i love playing doom for the sheer atmosphere of it. despite me being horrible at playing.)
(at the end of this i’m realizing that all of this never addressed if doomslayer is happy and content murdering demons, or if he just wants his peace and quiet but can’t help himself every time he sees a demon. i would propose to leave that up to headcanons. mine is a mix of both but in a way that makes it not angsty. like he loves to have his calm moments, but is just as happy to rip some demon’s spine out. probably gets a little itchy and impatient if he hasn’t fought in a while.)
also if you’re interested in game design and way more professional people talking about why doom 2016 is great i reccomend this documentary
...anyways it’s past 1am and this has gotten way out of hand but
tl;dr: the doomslayer is metal as fuck, he has a lot of agenda he is following, and i love him so much
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