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#Advent shieldbearer
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Lastwall Sentry (Pathfinder Second Edition Archetype)
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(art by GeorgeVostrikov on DeviantArt)
So, two weeks ago we covered both the Knight Reclaimant and Knight Vigilant archetypes, both of which require and are extensions of the Lastwall Sentry archetype. Well, guess what we’re finally covering today?
At the end of the life cycle of 1st edition and the advent of 2nd, the nation of Lastwall, a long-time bastion against not just The Worldwound but also the remnants of the Whispering Tyrant’s forces and the threat of his return was destroyed by the superweapon developed by the returned lich ruler and his resurgent armies.
However, while their bastions have been destroyed and their nation turned into a twisted wasteland of undeath and corrupted life known as the Gravelands, the defenders of Lastwall have not abandoned their post. Instead, those who remained renewed their vows and swore to hold the line and one day be victorious over the forces of darkness.
Whether they join one of the two divinely-empowered factions among their number or stick with their role as guardians and defenders, these warriors remain resolute against evil. Today, in this entry, we’ll see exactly how they do so!
The base dedication of this archetype requires the trainee to first learn how to properly use a shield to block incoming blows, but once they take the dedication, they can do so reflexively. In addition, they train to become more physically fit and learn more about their hated enemy: the undead.
Many also learn to always be ready against the undead, almost never being caught off guard by the classic ambushes and attacks of unquiet souls and necromantic abominations. However, they might be fooled by undead disguised as the living, or vice versa.
Incorporeal undead are the bane of any shieldbearer, but some learn to utter a prayer of protection to instilling their shield, as well as any shield boss or spikes, with just enough power to reach into the ether and block or strike foes with said shield for a few seconds.
For many, the title of sentry isn’t an empty role, and many are especially good at spotting danger or distant threats.
Others become so familiar with undead foes they almost always have a decent chance of recognizing their nature and abilities.
The guardians of Lastwall would rather face total oblivion that rise again as an undead monstrosity and become a threat to the very people they fight for. As such, some learn divine or occult methods of suffusing their bodies with trace amounts of positive energy that lingers after death, preventing all but the most powerful forces from raising them as undead, and making their corpse actually toxic to the unliving.
Similarly, many train to inure themselves to negative energy and harmful necromancy.
Though sometimes others may have differences of opinion or goals that run counter to these sentries, most will not slay the living if they can help it, learning how to better deal nonlethal blows against them when a peaceful resolution cannot be reached.
When one is part of a shield wall, it is often important to know how to push foes back with one’s shield, and so these warriors do, especially if they are also champions with a knack for using both hands to strike with a shield.
Some have fought they undead so long the can sense their presence, giving them an early warning against unseen foes.
The undead hoards just keep coming, and one must often adapt to the quirks of different undead types on the fly, and so these sentries do, recalling their weaknesses and how to pierce them in the same motion as they strike.
Like any foe, the undead are capable of mistakes and poor luck despite their relentlessness, and many of these warriors train to capitalize on that, punishing such fumbles with a mighty shove driving them back.
Rather it be by personal prayer, the blessings of a priest, or sheer willpower-driven occult power, more experienced soldiers of lastwall find their weapons able to strike true against spectral foes.
Some that revere a goodly deity sometimes channel a bit of their god’s blessing into their shield, causing it to flare with positive energy and light to harm and drive back the wicked undead.
Even negative energy is not exempt from their shields, giving them a new way to absorb the harm caused by the undead.
Necromancy is an insidious school of magic on the offense, and as they continue to inure themselves, they learn to better resist such spells which would have a partial effect even when they would succeed.
Those that have honed their senses against undeath can refine them further into a more precise sense, letting them better root them out.
True to their part as members of a shield wall, these warriors can protect others with their shields, not just themselves, and they often reflexively move to interpose the shield if it is an undead assailant.
Death and corruption are old companions of these warriors, and they not only better resist such effects but also try their best to ignore feelings of nausea and unwellness.
Whether it be divine intervention or a spot of uncanny luck in the face of doom, but these guardians sometimes find their shield holding out against one more attack when others would splinter and shatter.
It’s a simple lesson, if evil magic is being cast or manifested nearby, you disrupt it however you can, and some learn to do this with their raw spiritual power alone.
Some of the most powerful sentries are so resolute that they don’t just resist the life-sucking power of the void, but all forms of harm that undead would do to them, standing firmer against the deathly tide.
This archetype is one half improving your shield usage, and one half resisting and retaliating against the undead. As such, it really is meant primarily to be used by champions, fighters, rangers, as well as any sort of class build that makes heavy use of a shield in one hand and a weapon in the other. I will say, however, that a lot of the feats available to the class really are “you resist the deathly effects of undead, but in a different mechanical way”, which gives the homebrewer in me a headache. Even still, if you’re planning on building a shield-based character that fights a lot of undead, and this archetype is available, go for it, and remember it can also be a stepping stone for two other specific archetypes!
It really is inspiring to see heroes emerge from tragedy, to see people be subjected to the absolute worst that life has to offer and say “You will break before I do.” I suppose that’s why such characters are so popular across media.
Long has the Shining Legion stood firm against the horrors of the armies of Kados. However, when the necromancer king recruits a cadre of summoners, the legion will find itself against an unfamiliar foe in the form of hordes of elementals, including massive crystal striders and the like.
Though stout of heart, Pebbo the grippli is an odd choice indeed for a member of the Holy Phalanx, but he insisted he could be of use despite his small size, and he meant it, offering to train his very own underfoot brigade of smaller peoples to supplement the main shieldwall.
With the prestige of both the knights reclaimant and the knights vigilant, it’s often easy to assume that the sentry legion is full of those that couldn’t hack it in either of those groups, but that couldn’t be further from the truth, as most are proud of their role as defenders. However, there are rarely those that live up to the stereotype, and though some learn to move on from those feelings of bitterness, others do not, forming a festering cyst in the unbreakable shell of the legion.
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fan-da-engraver · 2 years
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Tiny ADVENT calendar - Day 15
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taksynator · 8 years
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When Xcom 2 revealed aliens.
Viper: Oh the internet is gonna have fun with you. *cries*
Advent Shieldbearer: Oh hey, lets give the enemies a permanant smoke screen. *cries* Chrysalid: Oh you can bury now. I hope you find thoose viper posts *cries two fold*
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fan-da-engraver · 2 years
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Tiny ADVENT calendar - Day 12
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