ASTRO 101 - ZODIAC SIGNS (PART I)
ARIES (21 March - 21 April)
PLANET: Mars
ELEMENT: Fire
QUALITIES: Cardinal
HOUSE: 1st House
POLARITY: Masculine, Yang (+)
BODY PARTS: Head, Face, Eyes, Blood, Brain, Muscular System
COLOR: Red
GEMSTONES: Carnelian, Obsidian, Jasper, Bloodstone
JOBS: Entrepreneur, Soldier, Rescue Worker, Fighter, Athlete, Personal Trainer, Army, Government, Politician, Fireman, Police, Security Guard, Surgeon
KEYWORDS: fiery, pioneering, competitive, attempt, leader, stubborn, beginning, child energy, adventurous, manager, fighter, angry, hasty, gutsy, individual, hotheaded, hyperactive, spender, impatient, noisy, selfish, brave, generous, whimsical, result- oriented, thoughtless, kindness, sportive, worrier, active, energetic, enthusiastic, brash, crude, foolhardy, ardent, pushy, quick, direct, explorer, daring, tough, dominant, outspoken, combative competitive, demanding, rude, incisive, forceful, assertive, aggressive, restless, urgency, enterprising, pugnacious
TAURUS (21 April - 21 May)
PLANET: Venus
ELEMENT: Earth
QUALITIES: Fixed
HOUSE: 2nd House
POLARITY: Feminine, Yin (-)
BODY PARTS: Neck, Throats, Vocal Cords, Thyroid, Metabolic System
COLOR: Peach/ Orange, Pink, Green
GEMSTONES: Rose Quartz, Agate, Coral, Rhodonite
JOBS: Designer, Landscaper, Chef, Fashion Designer, Cosmetician, Financier, Educator, Treasurer, Model, Influencer, Land Agent, Economist , Trader, Artist
KEYWORDS: earthy, stable, practical, reliable, manage money, lazy, artist, nice, self indulgent, sympathetic, sparing, palatal delight, money- minded, property, music-loving, financier, stubborn, avoid taking risk, slow, boss, protector, intolerance, guarantee, materiality, comfy, lickerish, vengeful impersuasible, tasteful, vindictive, durable, somatic, fruitful, calm, loyal, well- groomed, foodie, greedy, routine, grasping, boring, solid, stolid, inertia, loyalty, stubborn, musical, materialistic, trustworthy, practical, patience, careful, sensuality, hospitable, maintaining
GEMINI (21 May - 21 June)
PLANET: Mercury
ELEMENT: Air
QUALITIES: Mutable
HOUSE: 3rd House
POLARITY: Masculine, Yang (+)
BODY PARTS: Shoulders, Arms, Hands, Lungs, Nerves, The Nervous System
COLOR: Orange/Yellow
GEMSTONES: Aquamarine, Tiger’s Eye, Moonstone, Amber
JOBS: Teacher, Translator, Writer, Journalist, Reporter, Presenter, Speaker, Public Relations Assistant, Barman, Business Manager, Illusionist, Driver, Paparazzi, Blogger
KEYWORDS: dual, lively, versatile, changeable, two- faced, talkative, trickster, unstable, logical, liar, trade, wizardry, gossiper, communicator, curious, mocking, avoid routine working, anxious, overthink, researcher, humorist, crafty, writer, speaker, snippy, handcraft, driver, teacher- student, copier, flexible, journalist, superficial, skilled, questioner, busy, alert, cunning, curious, dexterity, slick, capricious, smart, duality, heartless, fickle, unreliable, nosy, nervous energy, witty, intelligent, expressive, verbal, symmetry, sociable, inquisitive, chatty, mental agility
CANCER (21 June - 21 July)
PLANET: Moon
ELEMENT: Water
QUALITIES: Cardinal
HOUSE: 4th House
POLARITY: Feminine, Yin (-)
BODY PARTS: Chest, Breaths, Stomach, Uterus, Diaphragm, Upper Alimentary System
COLOR: White, Silver
GEMSTONES: Moonstone, Ruby, Selenite, Aventurine
JOBS: Childcare, Human Resources, Teacher, Soldier, Gardener, Social Worker, Veterinarian, Kindergarten Teacher, Nurse, Midwife, First Aider, Builder, Cemetery Guard, Farmer
KEYWORDS: protective, traditional, mother, sensitive, rearer, chef, romantic, sensual, intuitional, mature, matronly, family, ancestry, capricious, addicted, resentful, home- loving, retentive memory, polite, self-sacrificing, motherland, messy, fertile, sympathetic, forgiver, panic, collector, baby- sitting, memories, victim, nostalgist, teemful, cookery, defensive, quiet, reticent, sarcastic, snappy, instinctive, home loving, fussy, moody, sullen, snappy, vulnerable, protective, collecting, clannish, sentimental, smothering, subjectivity, manipulative, caretaker, clinging
LEO (21 July - 21 August)
PLANET: Sun
ELEMENT: Fire
QUALITIES: Fixed
HOUSE: 5th House
POLARITY: Masculine, Yang (+)
BODY PARTS: Upper Back, Spine, Hearth, Cardiac System
COLOR: Yellow, Orange, Gold
GEMSTONES: Citrine, Tiger’s Eye, Pyrite, Quartz
JOBS: Famous, CEO, Performer, Government, Sale Person, Tour Guide, Interior Decorator, Organizer, Fashion Designer, Exhibitor, Entertainment, Curator
KEYWORDS: dramatic, flamboyant, warm, king, queen, organizer, lively, luxurist, loving, creativity, onstage, self confident, egotist, proud, resolute, generous, loyal, defender, leading role, gaming, actress, perform, bully, scorning, magnificent, arrogant, sovereign, treater, famous, narcist, bombastic, childish, playful, regal, lazy, energetic, joyful, vitality, dramatic, overbearing, like-able, king pin, benevolent, snobbish, trusting, cheerful, courageous, theatrical
VIRGO (21 August - 21 September)
PLANET: Mercury
ELEMENT: Earth
QUALITIES: Mutable
HOUSE: 6th House
POLARITY: Feminine, Yin (-)
BODY PARTS: Nervous System, Abdomen Intestines, Lower Liver, Alimentary Canal, Spleen
COLOR: Light Green, Browny, Navy
GEMSTONES: Green Jade, Howlite, Jasper, Carnelian
JOBS: Editor/ Writer, Technician, Translator, Teacher, Detective, Critic, Statistician, Worker, Artisan, Civil Servant, Controller, Inspector, Graphic Designer, Unionist, Medical Staff, Coastguard, Soldier, Waiter
KEYWORDS: conscientious, analytical, fruitful, hardworking, serving, realist, practical, detailer, obsessive, punctual, curios, questioner, hasty, health nut, critical, rule based, virgin, earnest, calm, saver, stingy, heaper, logical, insensitive, tidy, uncompanionable, worker, craftsman, artisan, harvester, hyperactive, diligent, fussy, purity, alchemy, skillful, modest, reserved, neat, careful, pedantic, standoffish, systematic, perfectionist, discrimination, analytical, humility, helpful, retiring
97 notes
·
View notes
Do you think the younger drivers have an advantage on the track because they play those driving video games so often? I was thinking about Gran Turismo and an article I've read about surgeons who play video games regularly having better precision in surgery than the ones who don't play.
So I wonder if the F1 drivers who play driving simulation games in their downtime are better off than the ones who don't. Idk all the ones who play, but Norris and MV come to mind
Hiii Anon! Very interesting question! I wasn't sure how serious I should get with the answer but in the end I followed my heart and went serious and extremely long because that's always what I do anyway.
Tl;Dr : No, probably not.
There's two ways video games could impact real life F1 skills, and that's through training of skills directly or indirectly related to F1 driving.
The first possibility is training skills so tightly similar to the ones used in real life F1 racing that it transfers to real life racing. Think of actual sim driving for example. It can be used to learn unfamiliar circuit layouts, where to brake, where to accelerate, etc. I don't know enough about the F1 racing games to know if they are accurate enough for it to transfer, but I guess if they are it could help learn the circuits. However, it also means the in-game physics need to be good enough for the car to react in the way it would IRL, otherwise it's pointless when it comes to where to brake, for example. We know that's what they're trying to do with professional driving sims and when the on-track data and the sim data don't correlate that's a big issue for the team. And we also know that the car performance vary a lot between teams so how accurate can the video game really be?
Another thing to take into account here is that driving an F1 car is extremely physical, and when you play a video game you don't get all the physical feedback and sensations you would driving the car, which makes it way easier. Your vision would be more stable without the vibrations and the bottoming and the bumps in the road etc. You can focus more easily without the noise, the radio comms, the pain, the exertion, the heat, etc. But also you're missing info like physical sensations, wind, probably to some extent watching around to see where the other cars are, etc. So racing sims can never be accurate enough.
However, there's also indirect skills. I've kind of mentioned that one or twice before when listing what I would test the drivers for if I was hired to study their cognitive and psychological profiles, but there are more general cognitive skills that they're bound to have unusual performances in compared to the general population, otherwise they wouldn't be able to do what they do. For example, their attentional skills must be different to most to be able to deal with the distractions I mentioned earlier such as radio comms, visual disturbances, vibrations, pain, etc. for a whole race. I would bet on their short term/working memory, which allows for the active retention of information (think mental calculus : you need to remember the numbers AND apply an operation to them), to be very good, because they're being told their times and other people times and need to conclude stuff from that, etc.
So a possibility is that playing certain games (and not necessarily only racing ones) serves as training for these transversal skills that aren't exclusively tied to racing an F1 car. We have data that suggests that it is the case, and that video games can be beneficial for so called soft skills. BUT. Really though?
See the thing is my thesis was on a subject parallel to this and so I've learned a thing or two about the effects of video games and one such thing is that even though we do have studies that show positive outcomes to playing video games, the skills learnt through video games unfortunately don't transfer to new contexts very well. Even when said video games are actually gamified training programs rather than commercial video games. It means for example (and this is a made up example to be clear) you might have data showing that people who play Call Of Duty a lot have above average visuo-spatial skills due to learning to shoot people precisely and quickly but that doesn't necessarily help them navigate an unfamiliar environment IRL better than average because although both tasks rely on visuo-spatial skills, the task they've trained for (shooting people in a video game) is extremely specific and the gains don't necessarily generalise to other similar but different tasks (finding your way in a new city).
So all in all, I don't think them playing video games makes much of a difference. Not in a direct training way, especially as people who have access to actual professional racing sims + regularly drive actual cars around actual circuits ; they would learn way more by doing the real thing, especially for years, than, say, by playing fun video games during their winter break. And not in an indirect way either, because they're bound to be such outliers in the relevant transversal skills anyway that I don't think playing video games would make much of a difference. It's not impossible that directly or indirectly the video games are somewhat beneficial for them, but imo the gains would be negligible.
4 notes
·
View notes