#FumeFXSimulation
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Playing with FumeFX in 3Ds Max to create an airplane jet-engine on fire effect. A wind modifier and large bounding box make nice long trails of smoke. Used geometry of the plane wing/engine with holes in it to allow the fire to come blazing through the engine for more dramatic effect. Could render out the FumeFX fire separate from the geometry animation to make rendering easier (or to allow more flexibility in post to grade the intensity of the fire / shadows ect).
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