#How to make a game in Unity: it starts with a simple 3D maze game
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hasnainamjad · 5 years ago
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Credit: Adam Sinicki / Android Authority
Ever wanted to learn how to make a game in Unity? Unity is a powerful, cross-platform game engine, and development environment that powers the vast majority of games on the Google Play Store. Through Unity, users gain access to ready-made physics, rendering, controls, and more. This can drastically accelerate the development process. It’s thanks to tools like Unity that indie developers are finally able to compete with big studios again.
Also read: The beginner’s guide to Android game development: everything you need to know
That could mean you! So, read on to learn how to make a game in Unity.
How to make a basic game in Unity – setting up
This tutorial will assume that you are already familiar with what Unity software is and how it works. If you need more background on that and want advice on how to navigate the admittedly-crowded UI, then check out our introduction to Unity.
For this tutorial, we are going to develop a top-down game that has the player navigate a map to locate keys. This is a great first project in Unity for beginners that will teach some basic concepts.
To that end, the game will be 3D. Start a new project then, and make sure you’ve selected “3D” under Template. (Unity used to be referred to as Unity 3D, but these days it is just as popular for 2D development.)
Unity tutorial for beginners – building a maze
Now we’re going to arrange a few items in our scene. First, we’re going to add the ground, which is called a 3D plane in Unity-speak.
To add this to the scene, go to:
GameObject > 3D Object > Plane
This will drop a flat square into your scene. “Scene” is effectively another word for level in Unity, though it can also refer to things like menus. The scene window allows you to view and manipulate the individual elements that are in your game world.
Next, we will add a few cubes. Insert the first one by going to:
GameObject > 3D Object > Cube
This will insert a cube which by default will appear right in the center of the plane. To move elements around, you can select them in the scene, and then choose the arrows icon in the top left. This will then allow you to drag the item on all three axes.
For our purposes though, we can actually leave this where it is! Now you’re going to make more of these boxes. To do that, highlight the first one and click Ctrl + C. Now hit Ctrl + V to paste and a new cube will appear directly over the top of the old one. You’ll know this has worked because you’ll see another cube now listed in the hierarchy on the left. The hierarchy is essentially a list of everything in your scene, which makes it very easy to find and manipulate individual items. When you go pro at Unity development, you’ll need to think about arranging these elements sensibly. It can get a little busy otherwise!
Drag the highlighted cube away from the first cube so that it is directly next to it with no gap. To do this precisely, you need to hold the Ctrl button while dragging. This causes objects to move by a predefined unit, which you’ll be able to control in the settings.
Our aim is to make a maze, so drag a few of these around to make something that looks maze-like and challenging. The character will be starting in the top left.
If this is fiddly to do from a fixed angle, hold the Alt key and then drag with the mouse to change your viewing angle. You can also use the mouse wheel to zoom in and out.
Inserting a character
Now you have a level, but in order to know how to make a game in Unity, you also need to create characters that can be controlled. For the sake of simplicity, I’m going with a little ball that can be rolled around the maze!
To create this ball, simply drop a sphere into the scene just as you added the boxes.
This time though, we want to give the shape physics. To do this, you simply need to select it in the hierarchy or the scene view and then view the “inspector” that shows up on the right. This window shows you properties of any selected element and lets you edit them precisely. It also allows you to add “components” to GameObjects, which means you can alter their behavior.
Click “Add Component” and then:
Physics > Rigid Body.
RigidBody is a script that essentially provides ready-made physics to be applied to any object. Our ball will now drop into the scene, ready to be moved around! This is the real power of using a game engine like Unity 3D: it provides built-in features that would otherwise require months of coding and probably a math degree!
This is good advice when learning how to make a game in Unity: don’t try and reinvent the wheel. In fact, that goes for coding in general. If someone has already built something that does what you need it to, use that!
I reduced the size of my default sphere to 0.5 by editing the scale on all three axes in the Transform (also found in the inspector).
Where you move the ball in the scene is where it will be placed at the start of the game. I want my ball to be level with the ground when the game starts, so an easy little “hack” you can use to accomplish this is to let the game play with the sphere selected so you can see its properties change in the inspector as it falls. Then make a note of where the Y axis ends up once it settles on the ground. That should be your starting point!
Fixing the camera and input
To play this game properly, we want to take a top-down view of the action. To do that, we need to change the angle of the camera and its FoV. So select the camera in the Hierarchy and you should see a small window appear in your scene that shows a preview of what it is seeing.
This also opens up some details in the “Inspector” on the right Where it says “Rotation,” we’re going to change the X axis to “90.”
Now drag the camera up and away from your scene, until you can see the entire map.
But we still need a way to control our game! For that, we’re going to need to write our first script.  It’s time to learn how to code in Unity!
Don’t worry, it’s a really simple one and you only need to copy and paste what you see!
Create a new folder in your Assets and call it “Scripts.” Now right click anywhere in here and select:
Create > C# Script
Call your new script “TiltControl.”
Once this has been created, double click on it to open your default editor (IDE). This will usually be Visual Studio.
Now just delete everything that is there currently and replace it with:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TiltControl : MonoBehaviour { public Rigidbody rb; // Start is called before the first frame update void Start() { rb = GetComponent(); } // Update is called once per frame void Update() { } void FixedUpdate() { Vector3 movement = new Vector3(Input.acceleration.x, 0.0F, Input.acceleration.z); rb.velocity = movement * 5; } }
You don’t need to know everything that’s happening here, except that the method “fixedUpdate()” runs at fixed intervals. In here, we are calling on the Rigidbody component we added earlier and then adding velocity on three axes based on the accelerometer in the phone. In other words, the player will now be able to move the ball around by tilting the phone!
Also read: Unity certification for developers: Is it worth it?
Now head back into Unity, select the sphere, and drag your TiltControl script into the Inspector at the bottom where it says “Add Component.” This now means that the code in your script will affect the GameObject you have attached it to.
And yes: that means you could just as easily cause a whole fleet of balls to move as you tilt the phone!
Keep in mind that this method is sensitive to the starting position of the phone – so you would ideally do something to calculate this prior to the app running if you were going to develop this further.
Before we test the game, you should also tick the box that says “Freeze Position Y” under Constraints. This is important because it will prevent our ball from bouncing out of the maze if it moves too fast!
Making an Android game in Unity for beginners
This is Android Authority, so we want to make Android games!
To do this, select File > Build Settings. Now highlight Android from the list of Platforms, then choose “Switch Platform.”
For this to work, you’ll need to have the Android SDK and Java JDK already installed and located on your machine. You can request Unity to handle this for you at run-time, otherwise you will need to download them separately and then locate the necessary files. This can also be achieved through the Unity Hub.
You should also click the button that says “Add Open Scenes,” which will add the level you’ve created to the build.
Finally, click “Player Settings” and then scroll down to where it says Default Orientation. You want to set this to “Landscape Right” which will prevent the screen from rotating while your players are having fun!
To build and test the app, you only need to click “Build and Run” while your smartphone is plugged in. Make sure that you have enabled USB debugging in the Developer Options menu.
Also read: How to enable developer options on your Android device
If all goes to plan, then you should see the game pop up on your device screen after a few minutes of building. Congratulations: your first Android app built in Unity!
#Winning
But it’s not really a game until you can win! To add winning conditions, we’re going to make one of our blocks into a goal.
Drag and drop a simple blue square PNG into your Project window (you can create a new folder called “Colors” or something if you like). Select one of the squares in your game and then drag and drop that color onto it.
Now we need to create another new script, which I’m calling “WinBlock.” This one looks like so:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class WinBlock : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnCollisionEnter(Collision collision) { Application.Quit(); } }
What this is doing, is checking to see if anything bumps into it. All these cubes have “Colliders” by default, which are boundaries that allow Rigidbody to know where obstacles start and end. This is another common feature of video game engines that saves developers a lot of time.
So when something new touches that boundary, the game exits! Seeing as the only thing that can move is our little ball, we can safely assume that this is going to be the culprit.
Of course, simply exiting the game when you win is a little unceremonious. Ideally, you would probably play a sound and then launch the next level (which would mean creating a new scene).
What next?
There is a lot more you would need to do to make this game fun – let alone sellable. We need to add textures, music, graphics, fine-tune the gameplay. If we were building this into a bigger project, we would also need to reconsider how we have arranged the elements in our scene.
Credit: Adam Sinicki / Android Authority
Still, as a starting point, I think you’ll agree it’s pretty impressive what we’ve managed to accomplish in a very short time. And we’ve learned some basic lessons along the way.
This was the first game you ever built with Unity!
I hope it won’t be your last.
If you’re ready to learn more, then I recommend checking out one of our other Unity tutorials for beginners:
We have lots of tutorials to get you started with Android game development in Unity:
Build your first basic Android game in just 7 minutes (with Unity)
Flappy Bird Unity tutorial for Android – Full game in 10 minutes!
How to create a 3D shooter for Android with Unity
How to Create a VR App for Android in 7 Minutes
Or alternatively, learning more about C# and how that works:
An introduction to C# for Android for beginners
Learn C# for Android part 2
You can also find a number of great courses on Unity for beginners online:
The Ultimate Guide to 2D Mobile Game Development with Unity
Learn To Code By Making a 2D Platformer in Unity
So, now you know the basics of how to make a game in Unity! What will you build?
source https://www.androidauthority.com/how-to-make-a-game-in-unity-1130929/
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maria-murphy · 2 years ago
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Future of Gaming: Recent Trends and Technologies
Future of Gaming: Recent Trends and Technologies
Here is a look at the trends and technological breakthroughs affecting the future of the gaming business. Gaming ttrends like Mini-Games, Retro Games, Social Games etc.
We usually don't anticipate technology to spark conflict. Older, more traditional trends are quickly supplanted by more contemporary ones.
Nevertheless, gaming often adopts these patterns quickly as novel experiences. In actuality, video games regularly make use of new technology and display it for the initial time.
Even with the considerable inconvenience the global outage produced, the gaming industry is still growing on a global scale. Video games are played by countless individuals every day, and this incredibly active business has given rise to a wide range of exciting technology developments.
The way businesses, marketers, and strategists profit from the greater interaction throughout many platforms is changing as various technology breakthroughs move forward. Here is a look at the trends and technological breakthroughs affecting the future of the gaming business.
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In addition to that, the world is developing quite quickly. Mobile gaming is the best place to go for hard data on how swiftly modern technology has developed over time.
It's undeniable that the gaming industry has seen a good proportion of advances in technology, from the earliest black-and-white 2D games like Pong (1972) to the first 3D game, 3D Monster Maze in 1981, as well as from straightforward 1st shooter games like Wolfenstein 3D (1992) to complex, life-like shooters like Battlefield 3. (2011).
All the gamers—casual and hardcore alike—have enjoyed the thrilling experience. The majority of us possess a list of ideal game outcomes for the future.
It's difficult to predict if they will materialize, but we may certainly extrapolate from the latest trend, which is also the entire idea of this write-up. The year 2022 is expected to further advance these technological developments.
In this write-up, we will be covering a few prominent gaming trends that will lead the industry in the future.
Latest Gaming Trends You Should Know
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Guess it depends on how gamers engage with them, video games are frequently divided into trends or genres. Following are a few trends that may lead the future of gaming:
Mini-Games
In the video game Minecraft , minigames are prevalent. On-server minigames for Minecraft can require many plugins and complicated setups.
Additionally, certain mini-games are simpler to create on your own.
The following list of minigame categories all allows for simple creation with the vanilla Minecraft client alone, without the need for any add-ons or plugins. Each sort of game will challenge your cognitive abilities while rewarding your use of imaginative space and design.
Maintain an ongoing list of the modifications you wish to make while you test your game. Good designers evaluate their work as they develop it and seek out constructive criticism from others.
Arena Minigames
In Minecraft, there are several varieties of arena games. In addition to barriers, starting gates, and other things, these games are played in an arena.
There are several objectives in these games.
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PvP or PvE combat is the main feature of certain arena games. Players are given weapons like swords, arrows, armor, or sticks for PvP (Player vs Player) warfare.
They engage in combat with one other until one squad or one person is declared the winner. Player versus Environment (PvE) combat pits players against enemies known as mobs.
PvE arenas frequently have levels. A more difficult set of monsters spawns at the end of each stage.
Challenge Courses
Players can demonstrate their command of Minecraft on challenge courses. The courses' challenges can be finished at the players' own pace.
Making your own is far better than playing others' is.
One of the easiest difficulty levels to build at home is Minecraft Ice Minigolf. Ice minigolf follows the same regulations as regular minigolf, with the exception that packed ice is often used in place of something like the greens.
Take a "golf ball" and drop it on the ice; we like to do this with colorful wool. "Drop" is initially set to Q. Remember to think of an original Minigolf theme.
Adventure maps, Puzzles, And Dungeons
Overcoming a dungeon, an adventure, or a puzzle is the focus of certain Minecraft minigames. These games may make use of every technology a Minecraft maker has access to, but they typically give gameplay and plot equal weight.
Retro Games
The fad of the past is returning. Even though we have the tools to produce beautiful, lifelike images, programmers are producing 8-bit and 16-bit games in the vintage style more quickly than ever.
The only things we had at the time were these old pictures.
Have you ever thought about the specific qualities that define a game as being retro?
Let's go back to the last time you were using your outdated console to play a game. What is the duration of that game?
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A minute-long excitement that transports you back to your youth is provided by retro games. There is nothing wrong with it, but there are limits to nostalgia.
You become weary of your old games once more when corporations overplay the nostalgia card.
Retro games come in a wide variety of formats, including arcade, console, and computer games. They can indeed be played on consoles, arcade cabinets, or PCs.
Social Games
A few years ago, Facebook's social gaming scene really took off. Play Farmville anymore? Words With Friends, perhaps? Regardless of how many of you are still playing, this was the height of social gaming.
There are still a lot of social gaming brands with substantial fanbase today, notwithstanding the decrease in the number of invitations to play these sorts of games.
But what exactly is social gaming? What sets social games apart from different game genres, and what renders them interactive? You can counter that a social game is just a game on Facebook. But it's not quite that easy.
Since not every game on Facebook is identical, what is it about playing games on various other social media platforms? Given its vibrant and skilled multiplayer community, might Call of Duty be considered a social game?
As we'll see, it might be challenging to describe social gaming. But it's important to understand this concept from the perspective of a sector that is constantly evolving.
Let's understand some additional gaming concepts in order to provide a more thorough definition of social games.
Casual Games
The majority of games you'll encounter on social media are clearly casual games. They don't take a lot of expertise or special abilities to be successful.
They tend to be played frequently but in brief periods and aren't particularly difficult technically. Consider any game you enjoy playing to pass the time on a 5-minute bus journey or in formal meetings.
Sharing
Social interaction is the other key component of social gaming. It's both like and unlike multiplayer in titles like Call of Duty.
In the strictest sense, social games are multiplayer, although they tackle multiplayer from a different angle. Intimate relationships amongst players are typically emphasized in social games.
The majority of social games include features like exchanging goods, giving and receiving praise, evaluating acquaintances, and welcoming fresh players.
In-Game Purchases
This approach to making money has worked well for gaming in this genre, even though it isn't included in every social game.
They are thus the ideal setting for the BUFF.
You are truly no longer obliged to spend your hard-earned money through transactions since BUFF gives you BUFF tokens while you play rather than in-game money.
Alternatively, you may just pay using BUFF coins. Because your gaming will have paid for itself, you won't require to be denied access to premium areas or the best in-game items.
Just keep playing and having fun. Leave out the rest.
Gaming Industry Innovation That Entrepreneurs Absolutely Should Know About
We usually don't anticipate technology to spark conflict. Older, more traditional innovations are quickly supplanted by more contemporary ones.
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However, gaming often adopts these patterns quickly as novel experiences.
In actuality, games are often the first to adopt new technology and to show it off. These technologies are expected to evolve further in the next few years.
Here's what to look out for:
AR/VR In Gaming
When it comes to offering a really immersive first-person gameplay playing experience, augmented and virtual reality gaming are scarcely rivaled. The advent of Pokemon Go significantly increased interest in augmented reality games.
According to Industry ARC forecasts, the marketplace for AR and VR gameplay will hit $11.0 bn by 2026. The increase from 2022 to 2026 is preceded by a CAGR of 18.5 percent.
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The integration of AR and VR solutions into smartphones and other wearable technologies, as well as customer desire for immersive gaming experiences, are driving this rise. The Economist predicts a decline in the price of VR headsets over the coming years.
The use of VR gaming equipment, such as hand controllers and headgear, enables players to engage in interactive gameplay.
In contrast to a VR game where the player is completely submerged, AR places virtual scenery and noises over the player's actual surroundings. It is what further enhances the format's appeal and use.
The increased use of smartphones has made it easier for game makers to use augmented reality as a narrative tool.
Cross-Platform Gaming
Cross-platform gameplay is also another development that will shape the gaming industry in 2022. It hasn't always been easy to create games that are able to play on a variety of platforms and systems.
The main obstacles to cross-platform gameplay were rising prices and a lack of technology. However, in 2021, developers are working with gameplay codes to enable cross-platform playing a reality, giving players hope for the future.
Blockchain-Based Gaming
As it is obvious that these advancements are going to stay, developers are working to find ways to incorporate them into every part of our life, including gaming.
With increased interaction with the games offered, tipping and in-game purchases should become simpler. Blockchain technology will also contribute to creating a more secure environment for both developers and players.
Cloud Gaming
Every few years, your gaming setup needed to be updated if you wanted to play the newest games. A fresh tendency, though, could be taking hold.
Amazon, Microsoft, and Nvidia are a few businesses that currently provide cloud-based subscription services.
Users would simply use a streaming device like Chromecast or FireTV, saving them a lot of money. The processing is carried out on the cloud, much like streaming video, and the output is sent to a TV.
The Metaverse
The announcement by Facebook that it will invest billions of dollars in creating the metaverse, a realistic online setting where users may connect while working and having fun, has received a lot of attention. This kind of online gathering is not brand-new.
However, as game creators offer consumers unique experiences across new and well-known titles, Facebook's goal to grow and extend this online environment will bring new gaming trends to the fore.
Artificial intelligence (AI)
Robots can construct knowledge like humans thanks to computer methods called artificial intelligence (AI). In video games, artificial intelligence (AI) may learn to be unpredictable in a manner akin to that of a human player, outwitting human players.
The creation of video games could benefit from AI. AI is being tested by game makers to produce games that can change on their own in response to player responses.
For instance, an AI system can react to a player's actions by swiftly and automatically generating brand-new difficulties, characters, settings, and game components, establishing stages and difficulties for them to try to discover.
Wrap Up
To sum up, we covered the most recent gaming developments, their future consequences, and how they are affecting the mechanics of the IT sector as a whole. The gaming business as a whole will be affected by many more trends, but these are the ones that are now having the biggest impact.
In the last ten years, the gaming market has radically changed. The most important topics that we have examined are only expected to increase in importance over time.
The e-gaming sector is being targeted by both conventional and unconventional businesses, like Apple, Google, and Amazon. This heated rivalry will result in the creation of cutting-edge games that have never existed earlier.
We shall come across breathtaking gaming experiences brimming with social connection as digital gaming expenditure keeps rising. The only path ahead for creators is to take advantage of new trends and technologies, innovate, and make hyper-realistic games that are simultaneously affordable and very enjoyable.
If you want to build a cutting-edge gaming app , get in touch with Quytech , which has a wealth of knowledge in blockchain, AR/VR, and AI technologies and are waiting to assist you to build your unique gaming app and ensure it adheres to current trends.
Source: Future of Gaming Latest trends
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tratserenoyreve · 7 years ago
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so that new yume nikki eh? spoilers and stuff for both the original sprite game and the dream diary reimagining under the cut
first off, i’m gonna start off with how i haven’t personally played the reimagining, mostly because i like to see at least a part one of a playthrough for things to see if i like them, and also because the launch price is twenty bucks, which while it isn’t terribly pricy is an uncommon starter price for an indie game, and did lead me to believe that the dream diary reimagine was going to be larger than it is.
secondly, i’m gonna talk about the reimagining as its own game first before comparing it to its source material of yume nikki, which i have played tho not to completion.
———
so, right off the bat, the dream diary game begins as a 3d but side-scrolling platformer. the original assets and lighting are very aesthetically pleasing, especially as it gives off a kind of retro ps2 era janky-yet-trying polish which i adore. the animation is really interesting, which it needs to be as there’s no actual dialogue at all.
what i noticed very quickly in the playthrough i was viewing tho was that some things felt... almost incomplete, or very buggy. i watched as the player clipped through the ground four times attempting to do the game’s requested basic platforming, losing all their progress as a result as the checkpoints were a ways behind, or the game could not figure out how to respawn the player.
since this was only the first world of the game, i was disappointed, as usually developers try to polish that the most, as it’s what players will see first and what a large chunk of players stop at (only a small percentage actually fully complete games, funnily enough).
while visually charming, the scary aesthetic and impenetrable darkness is something i’ve seen done often in modern indie games. the deaths were also kinda typical fare, death by inexplicable eels in the water, bird-faced body-horror screaming girls, chomping barking mouth-monster, and all such deaths would simply respawn the player back at a checkpoint, leaving them to try once more to solve the item puzzle ahead of them.
the item puzzles were also fairly normal, npcs would request something by gesturing and a sketched image would appear near them of what they desired, and the player would have to find it in the level, usually by exchanging other found items with other npcs. given the very linear layout of the levels, these tasks are pretty simple and straightforward.
the highlights of the game are obviously it’s visual setpieces. a garden of strange curly plants that leads to an empty picnic where music plays, a single train cart out in the open, a ringed pastel mountain surrounded by white sand and soft water with abstract floating balloon figures swirling around it. as the player travels, they are rewarded with the camera locking on to eerie and beautiful vistas.
on its own, dream diary is an alright, tho almost typical, abstract platforming horror game with light puzzle elements. were it to have all its more game-breaking bugs resolved, i’d probably get it myself, but as it is now i don’t feel like replaying chunks of levels because i fell through the ground.
when compared to its predecessor, yume nikki, dream diary is woefully small and chokingly limited. while it was easy to get lost for hours, that was arguably the charm of yume nikki, the soul and spirit of it was to wander across seemingly impossibly large dreamscapes, never knowing where you were going and what you’d find.
in dream diary, players are railroaded onto sidescrolling paths, only able to go left or right, with pocket rooms and occasional upward platforms. yume nikki utilized a nifty set of visual trickery to make even its smaller maps feel expansive, having the leftmost side blend into the right, twisting mazes, multiple doors leading to different parts of the same locations. lacking that, and having far fewer worlds, makes dream diary feel miniscule.
similarly, there are far fewer effects in dream diary and with what effects that do exist they are intended purely for progression. in yume nikki, players could find a variety of effects, from ones that enabled progression to more worlds to purely aesthetic changes that offered more involvement in the game. some effects in yume nikki even had overlapping uses, meaning players could explore freely and find a different effect to resolve the same problem, making the experience feel more personal.
dream diary, in its linearity, also makes it so that players are guaranteed to activate specific events as they revisit worlds, as it is treated as more of a chapter system each time you complete something and return. with yume nikki, players would have random chances of activating scenic events, creating a lack of predictability that enforced the abstract dreamscape, and a lack of knowing made the experiences all the more special. lacking that, dream diary feels more like a walking museum rather than an exploration game.
yume nikki also had a plethora of positive or purely mystifying landscapes, with very little actual danger. players were free to explore, only ever truly hampered by the bird-faced torinigen, which were scarce. dream diary has death at almost every corner.
overall, when compared to its source material, dream diary pales in comparison to yume nikki, and while it was intended as a celebratory love letter to it, it misses the mark completely on what it was that made yume nikki special, resulting in a run of the mill unity abstract horror game, when it could have been an uplifting and mystifying dream walk.
6/10 fix ur bugs
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fancyhints · 4 years ago
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How to make a game in Unity: it starts with a simple 3D maze game
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coverarticles · 5 years ago
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How to make a game in Unity: it starts with a simple 3D maze game
How to make a game in Unity: it starts with a simple 3D maze game
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Credit: Adam Sinicki / Android Authority
Ever wanted to learn how to make a game in Unity? Unity is a powerful, cross-platform game engine, and development environment that powers the vast majority of games on the Google Play Store. Through Unity, users gain access to ready-made physics, rendering, controls, and more. This can drastically accelerate the development process. It’s thanks…
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isearchgoood · 5 years ago
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June 11, 2020 at 10:00PM - The Unity Game Development Bundle (pay what you want) Ashraf
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  Create simple games & design them from scratch
  Discover how to leverage your new skills for greater wealth
from Active Sales – SharewareOnSale https://ift.tt/2NrTLDv https://ift.tt/eA8V8J via Blogger https://ift.tt/2B19I1g #blogger #bloggingtips #bloggerlife #bloggersgetsocial #ontheblog #writersofinstagram #writingprompt #instapoetry #writerscommunity #writersofig #writersblock #writerlife #writtenword #instawriters #spilledink #wordgasm #creativewriting #poetsofinstagram #blackoutpoetry #poetsofig
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maria-murphy · 3 years ago
Text
Gaming prediction : Latest Types & Trends.
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We usually don't anticipate technology to spark conflict. Older, more traditional trends are quickly supplanted by more contemporary ones.
Nevertheless, gaming often adopts these patterns quickly as novel experiences. In actuality, video games regularly make use of new technology and display it for the initial time.
Even with the considerable inconvenience the global outage produced, the gaming industry is still growing on a global scale. Video games are played by countless individuals every day, and this incredibly active business has given rise to a wide range of exciting technology developments.
The way businesses, marketers, and strategists profit from the greater interaction throughout many platforms is changing as various technology breakthroughs move forward. Here is a look at the trends and technological breakthroughs affecting the future of the gaming business.
In addition to that, the world is developing quite quickly. Mobile gaming is the best place to go for hard data on how swiftly modern technology has developed over time.
It's undeniable that the gaming industry has seen a good proportion of advances in technology, from the earliest black-and-white 2D games like Pong (1972) to the first 3D game, 3D Monster Maze in 1981, as well as from straightforward 1st shooter games like Wolfenstein 3D (1992) to complex, life-like shooters like Battlefield 3. (2011).
All the gamers—casual and hardcore alike—have enjoyed the thrilling experience. The majority of us possess a list of ideal game outcomes for the future.
Visit Once: Unity game development Company 
It's difficult to predict if they will materialize, but we may certainly extrapolate from the latest trend, which is also the entire idea of this write-up. The year 2022 is expected to further advance these technological developments.
In this write-up, we will be covering a few prominent gaming trends that will lead the industry in the future.
Latest Gaming Trends You Should Know
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Guess it depends on how gamers engage with them, video games are frequently divided into trends or genres. Following are a few trends that may lead the future of gaming:
Mini-Games
In the video game Minecraft, minigames are prevalent. On-server minigames for Minecraft can require many plugins and complicated setups.
Additionally, certain mini-games are simpler to create on your own.
The following list of minigame categories all allows for simple creation with the vanilla Minecraft client alone, without the need for any add-ons or plugins. Each sort of game will challenge your cognitive abilities while rewarding your use of imaginative space and design.
Maintain an ongoing list of the modifications you wish to make while you test your game. Good designers evaluate their work as they develop it and seek out constructive criticism from others.
Arena Minigames
In Minecraft, there are several varieties of arena games. In addition to barriers, starting gates, and other things, these games are played in an arena.
There are several objectives in these games.
PvP or PvE combat is the main feature of certain arena games. Players are given weapons like swords, arrows, armor, or sticks for PvP (Player vs Player) warfare.
They engage in combat with one other until one squad or one person is declared the winner. Player versus Environment (PvE) combat pits players against enemies known as mobs.
PvE arenas frequently have levels. A more difficult set of monsters spawns at the end of each stage.
Challenge Courses
Players can demonstrate their command of Minecraft on challenge courses. The courses' challenges can be finished at the players' own pace.
Making your own is far better than playing others' is.
One of the easiest difficulty levels to build at home is Minecraft Ice Minigolf. Ice minigolf follows the same regulations as regular minigolf, with the exception that packed ice is often used in place of something like the greens.
Take a "golf ball" and drop it on the ice; we like to do this with colorful wool. "Drop" is initially set to Q. Remember to think of an original Minigolf theme.
Adventure maps, Puzzles, And Dungeons
Overcoming a dungeon, an adventure, or a puzzle is the focus of certain Minecraft minigames. These games may make use of every technology a Minecraft maker has access to, but they typically give gameplay and plot equal weight.
Read more
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hasnainamjad · 5 years ago
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Credit: Adam Sinicki / Android Authority
If you have any interest in game development, then learning Unity should be your top priority. What is Unity? Simply, Unity is the tool used by a large number of game developers to create and power their creations. Unity software is powerful, extremely easy to use, and free until you start making the big bucks.
And there’s no catch here. Unity is not a pared-down “game builder,” but rather a professional tool used by some of the biggest names in the industry. Titles developed in Unity include:
Ori and the Blind Forest / Will of the Wisps
INSIDE
Monument Valley 1 & 2
Temple Run
Deus Ex: The Fall
Escape Plan
Angry Birds
Superhot
Super Mario Run
Subnautica
Bone Works
My Friend Pedro
There is simply no compelling reason for a developer to make everything themselves, when they can save months or even years by using a ready-made engine. For indie developers this is game-changing, as it means they can compete with much bigger companies.
And it just so happens that Unity is one of the most compelling options for developers, especially those targeting the Android platform.
What is Unity? Game engine and IDE
Unity is a 3D/2D game engine and powerful cross-platform IDE for developers. Let’s break down what this means.
As a game engine, Unity is able to provide many of the most important built-in features that make a game work. That means things like physics, 3D rendering, and collision detection. From a developer’s perspective, this means that there is no need to reinvent the wheel. Rather than starting a new project by creating a new physics engine from scratch–calculating every last movement of each material, or the way light should bounce off of different surfaces.
What makes Unity even more powerful though, is that it also includes a thriving “Asset Store.” This is essentially a place where developers can upload their creations and make them available to the community.
Want a beautiful looking fire effect but don’t have time to build one from scratch? Check the asset store and you’ll probably find something. Want to add tilt controls to your game without going through the laborious process of fine tuning the sensitivity? There’s probably an asset for that as well!
All this means that the game developer is free to focus on what matters: designing a unique and fun experience, while coding only the features unique to that vision.
What is Unity IDE?
As well as a game engine, Unity is an IDE. IDE stands for “integrated development environment,” which describes an interface that gives you access to all the tools you need for development in one place. The Unity software has a visual editor that allows creators to simply drag and drop elements into scenes and then manipulate their properties.
Also read: Unity certification for developers
The Unity Software also provides a host of other useful features and tools too: such as the ability to navigate through folders in the project, or to create animations via a timeline tool.
When it comes to coding, Unity will switch to an alternative editor of your choice. The most common option is Visual Studio from Microsoft, which integrates seamlessly for the most part.
What language does Unity use?
Unreal uses C# to handle code and logic, with a whole bunch of classes and APIs unity to Unity that you will need to learn. The good news is that it’s possible to get an awful lot done in Unity without needing to handle a lot of code. That said, understanding how to program will create many more options for what you can achieve, and Unity gives you the flexibility to change almost everything.
Luckily, C# is also one of the more beginner-friendly programming languages. And it’s well worth learning, as it is widely used in the industry and also shares a lot in common with other popular languages such as C and Java. In other words, learning Unity with C# is a great introduction to coding. Oh, and we have a two-part tutorial you can get stuck into here:
An introduction to C# for Android for beginners
Unity vs other game engines
Of course, there are other big game engines available for development. The Unity game engine faces stiff competition from the likes of Unreal Engine and Cryengine. So, why choose Unity?
Well, as you’re on an Android site, there’s a high chance you’re interested in mobile development. This is really where Unity comes into its own as a development tool. While the software was previously known as “Unity 3D,” it has grown to be equally capable as a 2D development tool. Not only that, but the way that graphics are handled makes it very easy to port experiences to lower hardware.
Also read: Which is better? Unity vs Unreal Engine for Android game development
It’s for these reasons that Unity powers the vast majority of titles on the Google Play Store.
Because Unity is cross-platform, though, this means it is just as easy to create games for iOS, PC, or even games consoles. Unity also offers excellent VR support for those developers interested in developing for the Oculus Rift or HTC Vive.
Credit: Adam Sinicki / Android Authority
So, what is Unity not as good at? Well, compared to Unreal or Cryengine, Unity is not quite as capable of incredible top-end graphics. That said, recent updates are helping it catch up! Unreal and Cryengine are also significantly less welcoming for newcomers, with a much steeper learning curve.
As ever, it’s about choosing the right tools for the job. If you are a huge AAA development studio targeting PC primarily and aiming for the best graphics possible, you will likely choose either Unreal or Cryengine. For an indie developer targeting mobile, Unity is a no-brainer. But if you fall somewhere between those two extremes, you’ll need to weigh up the pros-and-cons!
How to download Unity?
Unity is very simple to download and install. To grab it, head over to Unity’s download page. Here, you’ll be able to download Unity Hub, which is a download manager that will let you manage different versions of the Unity Software, along with any additional features you might need. You’ll need to sign up for a profile to do this.
Once you have Unity Hub, you can then choose the latest version to download. The installer will walk you through the simple steps, but if you’re an Android developer, you should also check Android build support, along with the Android SDK & NDK Tools and OpenJDK. This will give you everything you need to develop apps for Android. And because you downloaded the tools through Unity Hub, everything will be nicely set up in your Unity software.
Alternatively, you can manually download the Android SDK and Java development kit then locate them in the settings. For detailed instructions on how to download Unity, visit the official guide for Android development. The steps are similar when targeting other platforms.
Once everything is set-up, you can also open your projects directly through Unity Hub.
Finding your way around the interface
When Unity boots up for the first time, you might find the number of windows, icons, and options to be a little overwhelming. Thankfully, things are simpler than they look.
Here are the main windows you’ll be looking at and what they each do:
Hierarchy: On the furthest left by default, this shows you a long list of all the GameObjects in your “scene.” This makes it easy for you to quickly locate and select any aspect of your game in order to change its properties. GameObjects are simply elements that are included in your game.
Scene: The biggest window in the middle of the Unity software. This shows you a view of the current level, menu, or game world that you’re currently working with (called a “scene”). This window is where you can freely drag, drop, grow, and shrink GameObjects.
The icons found along the top left of the Unity software change the way you interact with GameObjects and the scene. The hand will let you drag your view around for instance, whereas the arrows let you move objects in 3D space along three axes.
Game: This is usually hidden behind the Scene window and can be accessed by hitting the tab along the top. The Game view shows you the view of your scene as it is scene in the game. That means you’ll have the same perspective as the camera and won’t be able to move things around. This is also where the game plays when you test it.
Asset Store: The asset store is also found on a tab and will give you access to “assets” that have been developed by the community.
Inspector: This window is found on the furthest right of the UI. The Inspector will let you view and edit the properties of a selected GameObject. That could mean changing the size (scale) or position (transform), or it could mean adding “components” such as C# script or colliders.
Project: The project window is found at the bottom of your screen and will show you all of the files that make up your game. This is where you will create C# scripts and then select them to open in Unity. You can also drag and drop 3D files or textures into here if you want to use them in your game.
Console: Finally, the console is where you can see information from Unity itself. This will let you know if there are errors or warnings in your code, or if there are issues that need addressing with the Unity software setup itself.
How to make a game in Unity?
If you have read enough and you’re ready to try your hand at some game development with Unity, you should head over to our most recent tutorial:
How to make a game in Unity: it starts with a simple 3D maze game
This tutorial will walk you through the basics of creating a 3D game for Android devices that uses tilt controls.
We have a wide selection of tutorials to get stuck into though!
For 2D games, either of the following tutorials will be a good place to start:
Build your first basic Android game in just 7 minutes (with Unity)
Flappy Bird Unity tutorial for Android – Full game in 10 minutes!
If you want to use Unity to create non-game apps for example, then check out:
How to create non-game apps in Unity
Or how about taking a stab at VR development?
How to create a VR app for Android in just 7 minutes
If you’re interested in learning what your other options are for Android game development, then check out:
The beginner’s guide to Android game development: Everything you need to know
Hopefully that has definitely answered the question: what is Unity? Now you know what Unity is best used for, how to download it, and how to get started with development. All that is left is to get out there and start coding! Let us know how you get on in the comments down below.
Top Unity questions and answers
Credit: Adam Sinicki / Android Authority
Q: Are Unity assets royalty free? A: This depends on the assets in question! For the most part, though, you will find that Unity assets are free to use. Many Unity assets cost money, and so it is only right that you should be free to use them as you wish.
The assets that are provided for free are generally done-so in good will, so you will generally be free to use those too. Still, it’s worth reading the description before you make any assumptions.
Q: Are Unity developers in demand? A: As a general rule, yes! Unity is the most commonly used game engine for mobile development. As the mobile games industry is absolutely booming, that is good news for anyone familiar with the tool.
That said, there are a lot of hopeful game developers out there, so you may face some competition!
Q: Can Unity run on Chromebooks? A: While you could technically run the Linux version of Unity on a Chromebook, it wouldn’t likely be the optimum experience. While there are some powerful Chromebooks out there (like the Pixelbook), the majority are designed to be extremely light on specs. Not only that, but you may still run into compatibility issues.
This is certainly not the preferred way to experience Unity, so don’t get a Chromebook with Unity development in mind!
source https://www.androidauthority.com/what-is-unity-1131558/
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isearchgoood · 5 years ago
Text
March 20, 2020 at 10:00PM - The Unity Game Development Bundle (pay what you want) Ashraf
The Unity Game Development Bundle (pay what you want) Hurry Offer Only Last For HoursSometime. Don't ever forget to share this post on Your Social media to be the first to tell your firends. This is not a fake stuff its real.
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
Access 28 lectures & 7 hours of content 24/7
  Discuss Unity Editor basics
  Explore transforms & game objects
  Learn Unity scripting in C#
  Incorporate multi-level functionality
  Discover Canvas UI
  Import external assets from Blender
Master game app creation by utilizing JavaScript in conjunction with the Phaser HTML5 development framework. With Phaser’s cross-platform features, you’ll gain an understanding of a hybrid app development process that will turn you into a flexible, versatile game developer, able to craft apps for both iOS and Android alike.
Create 5 mobile games using JavaScript & the Phaser library w/ 10 hours of content
  Understand the hybrid app development process
  Configure home & loading screens, on-screen controls, etc.
  Jazz up your games w/ sound, text, animations & more
  Publish to the iOS & Android platforms w/ the Intel XDK
  Become proficient in JavaScript & HTML5 development
Gaming technology is advancing at light speed, and now developers are even integrating Augmented Reality (AR) into their projects, melding the real world with that of their games. Get a step-by-step look at creating immersive and adaptive AR games and applications with this course. Jump in, and you’ll learn how to create AR projects using the ARToolkit library in Unity.
Access 12 lectures & 2 hours of content 24/7
  Discover how to develop & deploy games w/ AR technology
  Learn how to implement AR w/ ARToolkit
  Explore camera set up, displaying players & weapons, and more
In this course, you’ll take your first steps toward incorporating AI into your games. The A* algorithm is the base for path-finding, allowing agents to go from point A to point B in the most optimal way. In the real world, this tool is used in airplanes and cars, but in games it’s useful in creating more lifelike characters. Here, you’ll learn how to use the A* algorithm to make a 2D game in Unity.
Access 61 lectures & 9 hours of content 24/7
  Make an A* path-finding algorithm
  Build a tank maze & guide the tank through it
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
Access 24 lectures & 9 hours of content 24/7
  Learn how to code in C++ in Unreal
  Create simple games & design them from scratch
  Discover how to leverage your new skills for greater wealth
from Active Sales – SharewareOnSale https://ift.tt/2SzEYel https://ift.tt/eA8V8J via Blogger https://ift.tt/3df4HRo #blogger #bloggingtips #bloggerlife #bloggersgetsocial #ontheblog #writersofinstagram #writingprompt #instapoetry #writerscommunity #writersofig #writersblock #writerlife #writtenword #instawriters #spilledink #wordgasm #creativewriting #poetsofinstagram #blackoutpoetry #poetsofig
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isearchgoood · 5 years ago
Text
March 03, 2020 at 10:00PM - The Unity Game Development Bundle (pay what you want) Ashraf
The Unity Game Development Bundle (pay what you want) Hurry Offer Only Last For HoursSometime. Don't ever forget to share this post on Your Social media to be the first to tell your firends. This is not a fake stuff its real.
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
Access 28 lectures & 7 hours of content 24/7
  Discuss Unity Editor basics
  Explore transforms & game objects
  Learn Unity scripting in C#
  Incorporate multi-level functionality
  Discover Canvas UI
  Import external assets from Blender
Master game app creation by utilizing JavaScript in conjunction with the Phaser HTML5 development framework. With Phaser’s cross-platform features, you’ll gain an understanding of a hybrid app development process that will turn you into a flexible, versatile game developer, able to craft apps for both iOS and Android alike.
Create 5 mobile games using JavaScript & the Phaser library w/ 10 hours of content
  Understand the hybrid app development process
  Configure home & loading screens, on-screen controls, etc.
  Jazz up your games w/ sound, text, animations & more
  Publish to the iOS & Android platforms w/ the Intel XDK
  Become proficient in JavaScript & HTML5 development
Gaming technology is advancing at light speed, and now developers are even integrating Augmented Reality (AR) into their projects, melding the real world with that of their games. Get a step-by-step look at creating immersive and adaptive AR games and applications with this course. Jump in, and you’ll learn how to create AR projects using the ARToolkit library in Unity.
Access 12 lectures & 2 hours of content 24/7
  Discover how to develop & deploy games w/ AR technology
  Learn how to implement AR w/ ARToolkit
  Explore camera set up, displaying players & weapons, and more
In this course, you’ll take your first steps toward incorporating AI into your games. The A* algorithm is the base for path-finding, allowing agents to go from point A to point B in the most optimal way. In the real world, this tool is used in airplanes and cars, but in games it’s useful in creating more lifelike characters. Here, you’ll learn how to use the A* algorithm to make a 2D game in Unity.
Access 61 lectures & 9 hours of content 24/7
  Make an A* path-finding algorithm
  Build a tank maze & guide the tank through it
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
Access 24 lectures & 9 hours of content 24/7
  Learn how to code in C++ in Unreal
  Create simple games & design them from scratch
  Discover how to leverage your new skills for greater wealth
from Active Sales – SharewareOnSale https://ift.tt/2SzEYel https://ift.tt/eA8V8J via Blogger https://ift.tt/2wvA5di #blogger #bloggingtips #bloggerlife #bloggersgetsocial #ontheblog #writersofinstagram #writingprompt #instapoetry #writerscommunity #writersofig #writersblock #writerlife #writtenword #instawriters #spilledink #wordgasm #creativewriting #poetsofinstagram #blackoutpoetry #poetsofig
0 notes
isearchgoood · 5 years ago
Text
February 15, 2020 at 10:00PM - The Unity Game Development Bundle (pay what you want) Ashraf
The Unity Game Development Bundle (pay what you want) Hurry Offer Only Last For HoursSometime. Don't ever forget to share this post on Your Social media to be the first to tell your firends. This is not a fake stuff its real.
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
Access 28 lectures & 7 hours of content 24/7
  Discuss Unity Editor basics
  Explore transforms & game objects
  Learn Unity scripting in C#
  Incorporate multi-level functionality
  Discover Canvas UI
  Import external assets from Blender
Master game app creation by utilizing JavaScript in conjunction with the Phaser HTML5 development framework. With Phaser’s cross-platform features, you’ll gain an understanding of a hybrid app development process that will turn you into a flexible, versatile game developer, able to craft apps for both iOS and Android alike.
Create 5 mobile games using JavaScript & the Phaser library w/ 10 hours of content
  Understand the hybrid app development process
  Configure home & loading screens, on-screen controls, etc.
  Jazz up your games w/ sound, text, animations & more
  Publish to the iOS & Android platforms w/ the Intel XDK
  Become proficient in JavaScript & HTML5 development
Gaming technology is advancing at light speed, and now developers are even integrating Augmented Reality (AR) into their projects, melding the real world with that of their games. Get a step-by-step look at creating immersive and adaptive AR games and applications with this course. Jump in, and you’ll learn how to create AR projects using the ARToolkit library in Unity.
Access 12 lectures & 2 hours of content 24/7
  Discover how to develop & deploy games w/ AR technology
  Learn how to implement AR w/ ARToolkit
  Explore camera set up, displaying players & weapons, and more
In this course, you’ll take your first steps toward incorporating AI into your games. The A* algorithm is the base for path-finding, allowing agents to go from point A to point B in the most optimal way. In the real world, this tool is used in airplanes and cars, but in games it’s useful in creating more lifelike characters. Here, you’ll learn how to use the A* algorithm to make a 2D game in Unity.
Access 61 lectures & 9 hours of content 24/7
  Make an A* path-finding algorithm
  Build a tank maze & guide the tank through it
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
Access 24 lectures & 9 hours of content 24/7
  Learn how to code in C++ in Unreal
  Create simple games & design them from scratch
  Discover how to leverage your new skills for greater wealth
from Active Sales – SharewareOnSale https://ift.tt/2SzEYel https://ift.tt/eA8V8J via Blogger https://ift.tt/2OYssCV #blogger #bloggingtips #bloggerlife #bloggersgetsocial #ontheblog #writersofinstagram #writingprompt #instapoetry #writerscommunity #writersofig #writersblock #writerlife #writtenword #instawriters #spilledink #wordgasm #creativewriting #poetsofinstagram #blackoutpoetry #poetsofig
0 notes
isearchgoood · 6 years ago
Text
November 18, 2019 at 10:00PM - The Unity Game Development Bundle (pay what you want) Ashraf
The Unity Game Development Bundle (pay what you want) Hurry Offer Only Last For HoursSometime. Don't ever forget to share this post on Your Social media to be the first to tell your firends. This is not a fake stuff its real.
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
Access 28 lectures & 7 hours of content 24/7
  Discuss Unity Editor basics
  Explore transforms & game objects
  Learn Unity scripting in C#
  Incorporate multi-level functionality
  Discover Canvas UI
  Import external assets from Blender
Master game app creation by utilizing JavaScript in conjunction with the Phaser HTML5 development framework. With Phaser’s cross-platform features, you’ll gain an understanding of a hybrid app development process that will turn you into a flexible, versatile game developer, able to craft apps for both iOS and Android alike.
Create 5 mobile games using JavaScript & the Phaser library w/ 10 hours of content
  Understand the hybrid app development process
  Configure home & loading screens, on-screen controls, etc.
  Jazz up your games w/ sound, text, animations & more
  Publish to the iOS & Android platforms w/ the Intel XDK
  Become proficient in JavaScript & HTML5 development
Gaming technology is advancing at light speed, and now developers are even integrating Augmented Reality (AR) into their projects, melding the real world with that of their games. Get a step-by-step look at creating immersive and adaptive AR games and applications with this course. Jump in, and you’ll learn how to create AR projects using the ARToolkit library in Unity.
Access 12 lectures & 2 hours of content 24/7
  Discover how to develop & deploy games w/ AR technology
  Learn how to implement AR w/ ARToolkit
  Explore camera set up, displaying players & weapons, and more
In this course, you’ll take your first steps toward incorporating AI into your games. The A* algorithm is the base for path-finding, allowing agents to go from point A to point B in the most optimal way. In the real world, this tool is used in airplanes and cars, but in games it’s useful in creating more lifelike characters. Here, you’ll learn how to use the A* algorithm to make a 2D game in Unity.
Access 61 lectures & 9 hours of content 24/7
  Make an A* path-finding algorithm
  Build a tank maze & guide the tank through it
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
Access 24 lectures & 9 hours of content 24/7
  Learn how to code in C++ in Unreal
  Create simple games & design them from scratch
  Discover how to leverage your new skills for greater wealth
from Active Sales – SharewareOnSale https://ift.tt/2NrTLDv https://ift.tt/eA8V8J via Blogger https://ift.tt/35ezAAz #blogger #bloggingtips #bloggerlife #bloggersgetsocial #ontheblog #writersofinstagram #writingprompt #instapoetry #writerscommunity #writersofig #writersblock #writerlife #writtenword #instawriters #spilledink #wordgasm #creativewriting #poetsofinstagram #blackoutpoetry #poetsofig
0 notes
isearchgoood · 6 years ago
Text
October 03, 2019 at 10:00PM - The Unity Game Development Bundle (pay what you want) Ashraf
The Unity Game Development Bundle (pay what you want) Hurry Offer Only Last For HoursSometime. Don't ever forget to share this post on Your Social media to be the first to tell your firends. This is not a fake stuff its real.
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
Access 28 lectures & 7 hours of content 24/7
  Discuss Unity Editor basics
  Explore transforms & game objects
  Learn Unity scripting in C#
  Incorporate multi-level functionality
  Discover Canvas UI
  Import external assets from Blender
Master game app creation by utilizing JavaScript in conjunction with the Phaser HTML5 development framework. With Phaser’s cross-platform features, you’ll gain an understanding of a hybrid app development process that will turn you into a flexible, versatile game developer, able to craft apps for both iOS and Android alike.
Create 5 mobile games using JavaScript & the Phaser library w/ 10 hours of content
  Understand the hybrid app development process
  Configure home & loading screens, on-screen controls, etc.
  Jazz up your games w/ sound, text, animations & more
  Publish to the iOS & Android platforms w/ the Intel XDK
  Become proficient in JavaScript & HTML5 development
Gaming technology is advancing at light speed, and now developers are even integrating Augmented Reality (AR) into their projects, melding the real world with that of their games. Get a step-by-step look at creating immersive and adaptive AR games and applications with this course. Jump in, and you’ll learn how to create AR projects using the ARToolkit library in Unity.
Access 12 lectures & 2 hours of content 24/7
  Discover how to develop & deploy games w/ AR technology
  Learn how to implement AR w/ ARToolkit
  Explore camera set up, displaying players & weapons, and more
In this course, you’ll take your first steps toward incorporating AI into your games. The A* algorithm is the base for path-finding, allowing agents to go from point A to point B in the most optimal way. In the real world, this tool is used in airplanes and cars, but in games it’s useful in creating more lifelike characters. Here, you’ll learn how to use the A* algorithm to make a 2D game in Unity.
Access 61 lectures & 9 hours of content 24/7
  Make an A* path-finding algorithm
  Build a tank maze & guide the tank through it
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
Access 24 lectures & 9 hours of content 24/7
  Learn how to code in C++ in Unreal
  Create simple games & design them from scratch
  Discover how to leverage your new skills for greater wealth
from Active Sales – SharewareOnSale https://ift.tt/2NrTLDv https://ift.tt/eA8V8J via Blogger https://ift.tt/31N3HO7 #blogger #bloggingtips #bloggerlife #bloggersgetsocial #ontheblog #writersofinstagram #writingprompt #instapoetry #writerscommunity #writersofig #writersblock #writerlife #writtenword #instawriters #spilledink #wordgasm #creativewriting #poetsofinstagram #blackoutpoetry #poetsofig
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isearchgoood · 6 years ago
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February 24, 2019 at 10:01PM - The Unity Game Development Bundle (pay what you want) Ashraf
The Unity Game Development Bundle (pay what you want) Hurry Offer Only Last For HoursSometime. Don't ever forget to share this post on Your Social media to be the first to tell your firends. This is not a fake stuff its real.
Whether your goal is to build games for fun, start your own studio, or become a professional Unity developer in the game industry, this training contains everything you need to get started. Throughout this course you’ll learn C# and how to use Unity from scratch. You’ll learn concepts such as vector math, Object-Oriented Programming, working with materials, and much more. By the end, you’ll have built your own 3D multi-level platformer game and be ready to take on greater challenges.
Access 28 lectures & 7 hours of content 24/7
Discuss Unity Editor basics
Explore transforms & game objects
Learn Unity scripting in C#
Incorporate multi-level functionality
Discover Canvas UI
Import external assets from Blender
Master game app creation by utilizing JavaScript in conjunction with the Phaser HTML5 development framework. With Phaser’s cross-platform features, you’ll gain an understanding of a hybrid app development process that will turn you into a flexible, versatile game developer, able to craft apps for both iOS and Android alike.
Create 5 mobile games using JavaScript & the Phaser library w/ 10 hours of content
Understand the hybrid app development process
Configure home & loading screens, on-screen controls, etc.
Jazz up your games w/ sound, text, animations & more
Publish to the iOS & Android platforms w/ the Intel XDK
Become proficient in JavaScript & HTML5 development
Gaming technology is advancing at light speed, and now developers are even integrating Augmented Reality (AR) into their projects, melding the real world with that of their games. Get a step-by-step look at creating immersive and adaptive AR games and applications with this course. Jump in, and you’ll learn how to create AR projects using the ARToolkit library in Unity.
Access 12 lectures & 2 hours of content 24/7
Discover how to develop & deploy games w/ AR technology
Learn how to implement AR w/ ARToolkit
Explore camera set up, displaying players & weapons, and more
In this course, you’ll take your first steps toward incorporating AI into your games. The A* algorithm is the base for path-finding, allowing agents to go from point A to point B in the most optimal way. In the real world, this tool is used in airplanes and cars, but in games it’s useful in creating more lifelike characters. Here, you’ll learn how to use the A* algorithm to make a 2D game in Unity.
Access 61 lectures & 9 hours of content 24/7
Make an A* path-finding algorithm
Build a tank maze & guide the tank through it
This project-based course will teach you practical, employable skills immediately as you get familiar with the popular Unreal Engine. Using practical examples and real-world projects, this course will teach you how to code in C++ and optimize Unreal Engine’s many capabilities to create incredible games from scratch.
Access 24 lectures & 9 hours of content 24/7
Learn how to code in C++ in Unreal
Create simple games & design them from scratch
Discover how to leverage your new skills for greater wealth
from Active Sales – SharewareOnSale https://ift.tt/2NrTLDv https://ift.tt/eA8V8J via Blogger https://ift.tt/2TfajE4 #blogger #bloggingtips #bloggerlife #bloggersgetsocial #ontheblog #writersofinstagram #writingprompt #instapoetry #writerscommunity #writersofig #writersblock #writerlife #writtenword #instawriters #spilledink #wordgasm #creativewriting #poetsofinstagram #blackoutpoetry #poetsofig
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