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#I tried to stay true to the previous lore while still expanding upon them!
gordon-furman · 9 months
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SHOCK TROOPER LORE POST
aka speculative biology + how my shock troopers work (this post requires at least a bit of knowledge of Half Life/ Opposing Force lore)
First, an explanation of the relationship between the shock trooper/Race X homeworld and Xen.
Xen is a borderworld comprising of many floating islands and the wildlife that live upon them. Existing between dimensions, most creatures upon Xen inhabit it by accident; having been brought by portal storms and then unable to leave. Other creatures purposely fled to Xen due to an oppressive alien force, such as the Nihilanth, the Vortigaunts, and other unnamed/unknown races.
Some of these are Race X native species.
Black Mesa found out about Race X by chance through their teleportation experiments. Through very calculated and very risky missions, Black Mesa was able to obtain some specimens from the places where Race X resided, as well as Xen. Those scientists then took them down to the deepest parts of Black Mesa to study.
Black Mesa had been extracting crystals and wildlife from Xen for a while, these new species were kept secret to only those with the highest clearances. Still, they were not able to gather enough data before the Cascade; when all the alien species contained within Black Mesa were unleashed unto the world.
There is no determined number amount of Shock Troopers who reside on Earth, but we estimate that they are few and far between. Unlike Vortigaunts, most (if any) Shock Troopers who inhabit Earth nowadays are hostile towards both Humans and Combine alike. However, they prove to be smart and reliable allies when possible.
Most everything we know about Shock Troopers and the other species of Race X has been filled in by Shock Troopers themselves. The following information was gathered by a Shock Trooper who had joined a small team of rebels stationed in an abandoned quarry, then passed on to rebel scientists.
THE LIFE CYCLE
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(Pictured: a murky healing pool with Spore Launchers)
On their homeworld and their other colonized planets, shock trooper young (called spore launchers) start their lives in pools. They are amphibious in nature and are able to crawl upon land with their tiny arms. The majority of their life, however, is spent in the pools.
Those familar with the borderworld Xen will recognize the healing pool that serves as their watery cradle. Starting from eggs, spore launchers hatch into these pools by the dozen and stay there for much of their adolescent lives. As more hatchlings leave their leathery eggs and inhabit the pools, the natural healing power lessens and lessens; until the pool itself is murky and stagnant.
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(Pictured: infant Jack, Tiger, and Spot; my half life ocs)
Adult shock troopers do not care for their young outside of feeding (though it is a common occurrence that they don't get fed), which leads to their pools being a very hostile environment in their later stages. The natural properties of the pool that healed their wounds when they were newborn no longer nurse the bigger and older spore launchers. It is not uncommon for spore launchers to be aggressive towards each other at this time. There are often so many babies in one pool that feeding is foregone entirely; leading to a strictly cannibal diet among the young (though cannibalism is a regular occurrence in pools that are well supplied with food as well.).
Spore launchers come in the same colors as Shock Troopers do, though a Shock Trooper's patterns are often determined by how much nutrients that they collected as a baby. (Which often leads to the most complex and abundant patterns belonging to the most aggressive shock troopers. Or, at least, those that were aggressive in their infant stage.)
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(Pictured: Two Shock Troopers and a baby Spore Launcher)
Spore Launchers turn into Shock Troopers via a sort of metamorphosis. Mature Spore Launches encase themselves in a cocoon of their own spit (often mixed with juices and remains of Spore Fruit, a main staple in their diet) and emerge as fully grown Shock Troopers. It is at this point that they assimilate into Shock Trooper culture and community.
Shock Trooper culture is very militaristic and nationalist. They are very competitive and engage in sparing as a sport, though they do not have much to bet but food and actions. (A Shock Trooper who lost a bet, for example, might have to do an unwanted chore or something embarrassing.) They do not have clothing or music, though the very few who have spent time on Earth have enjoyed wind and percussion instruments.
Shock Trooper relationships are different from human ideas of the concept. Romantic relationships are extremely rare (occurring only under rare circumstances and only with Shock Troopers from different colonies) and sexual ones are nonexistent. This means that, in human terms, most Shock Troopers are aromantic, and all of them are biologically asexual.
Instead of romantic relationships, some examples of high value relationships within the Shock Trooper community are mentor-mentees, tight knit friend groups (or squads, as they call them) and leader- follower groups. These relationships can be as complicated as human ones at times; as one Shock Trooper might see their bond as friendship, while the other Shock Trooper might see them as a leader-follower pair.
Despite their differences, it is a common belief in their homeworld communities that Shock Troopers are 'above' all other specie, including those they have domesticated. Some domesticated species found in and around communities are Shock Roaches, Pit Drones, and Voltigores (not to be confused with Vortigaunts). Shock Roaches are symbiotic insect-like weapons, while Pit Drones and Voltigores could be compared (if need be, as these creatures are nothing like Earth creatures) to very aggressive dogs and livestock. Their farming habits support their omnivorous diet; which consists of Spore fruit and Voltigores, as well as anything else they can get their hands on.
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(Pictured: a Gene Worm)
While they seem primitive in many ways, Shock Troopers are one step above Black Mesa's scientists; they have mastered reliable teleportation. While they always have a Gene Worm to create teleportation portals, they were able to use Xen crystal constructs and Sprite-powered portals in order to create a reliable network. This network was how they were able to conduct their assault on Black Mesa and attempted colonization of Earth.
Gene worms are one of the final stages of Shock Trooper evolution. Much like ants or bees, Spore Launchers turn into Gene worms with the help of a special chemical jelly diet created in the throats of Shock Troopers. The fed Spore Launcher then feeds on anything it can fit in its mouth to support it's growth, then turning into their 'queen'.
The Gene Worm is the only reproductive being among their species; dedicating much of it's time to laying eggs. There are multiple Gene Worms across their home planet and other places, so not all Shock Troopers are directly related.
Interestingly enough, though Shock Troopers feed and care for the Gene Worm well into it's adulthood, it is not out of any obligation. Ants serve a queen. This queen serves its offspring. The Gene Worm is able to create and change the landscape around it to create a perfect home for Shock Troopers. This, mixed with their teleportation knowledge, has led them to successfully terraform and colonize one other planet besides their own.
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(Pictured: a Gene Worm and a Tentacle)
The last example of the Shock Trooper life cycle are Tentacles. Like the Gene Worm, these creatures evolve from Spore Launchers who are fed a special diet. Unlike the Gene Worm, however, these Tentacles are made to the guards of Gene Worm nests and other important areas. Relatively blind, they attack their opponents using hearing to pinpoint their locations. Shock Troopers make sure to vocalize loudly while in their presence to ensure that the Tentacles will not mistake them for an enemy.
Shock Troopers are complicated and highly intelligent creatures who are yet untouched by the decimation of the Combine. Maybe, just maybe, they would make good allies in the future for the war against the Combine; if they knew what was at stake.
However, knowing the overall nationalistic culture of the Shock Troopers and their previous attempt to colonize Earth...probably not.
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sordm5 · 5 years
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Fallout: New Vegas Character Sheet / OC Questionnaire, 5k+ words
This is the part where I pray for consistency with my previous character essays...
The majority of these answers are from a character building perspective. Other perspectives are kept in parentheses. 
Mason Shepherd McCoy
which faction did they side with (NCR, legion, yes-man, or house)?
Unwittingly, he sided with the NCR. But he abandoned the cause shortly before the lead up to the Second Battle for Hoover Dam.
preferred armor?
He favors dusters, but beneath that, he usually dresses in raggedly layers. Cycling between two pairs of majorly distressed and ripped jeans, and collected vintage scarves he finds from abandoned buildings.
(In game, light armor. Specifically the courier fatigues from the Courier’s Cache mod, modded with the standalone Lonesome Road courier duster.  
Screenshots: front / back)
melee, guns, energy weapons, or unarmed?
Most skilled with a ranged bolt or lever action rifle.
After a compromising incident while he lived in Zion, Joshua attempts to teach him unarmed combat. But because Mase is a difficult, stubborn student, the lessons don’t continue on for long, and Joshua’s patience is tested to its limit.
highest skills? secondary skills? lowest skills?
His skill in everything aside from guns and repair are fairly mediocre, but his worst skills are definitely survival and unarmed. It’s pretty transparent that Mase’s priorities are focused on catering to his preference for gunplay.
(It’s hard to avoid having every skill high when level ups are forced on you, so I'm going to ignore in-game stats in favor of character development. Speech is the most notable skill I prefer to max out, but I don’t know if it’s exactly character-fitting for Mase considering he’s not actually a talkative person.)
SPECIAL stats?
3, 9, 6, 4, 7, 8, 3
what are their perks?
Confirmed Bachelor, babey. And Hand Loader. That one’s important.
(I'm not sure if this is asking me to list all perks my character has, but for the sake of not doing that – as it would be lengthy and tedious – I’ll leave it at these two.)
favorite companions? least favorite companions?
Mase adores Arcade more than he cares to admit. However, that adoration doesn’t overpower his own cowardice. He carries the weight of endlessly wondering what fate befell Arcade after Mase left the Mojave. He likes to...imagine he’s happy with the Followers, tending to new researches that could maybe benefit the public. The mental image distracts him from his guilt, at least.
The only other companion Mase was close with was ED-E. He doesn’t actively hate or dislike anyone, though.
any romantic partners? how do these relationships begin and end? are they healthy?
Yeah...Mase kinda...tries to pursue a relationship with Joshua, but it’s majorly onesided, and overwhelmingly unhealthy. Even Mase is aware of the unhealthy aspect, despite his feelings.
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I’ve thought a lot about how to avoid making this sort of scenario lore-breaking. I can’t realistically picture, given what we see and know of him in-game, that Joshua would ever reciprocate any sort of romantic feelings anyone might have for him.
This might be my own interpretation, but I think by the time the courier meets Joshua, he’s resigned to live his life thinking he can find redemption through his faith. And I think he’s convinced himself to be wholly devoted to it. He even twists the biblical quotes he uses as excuses for his own internal anger. He needs to think that the things he does are justified by God.
Beyond the religious dedication, Joshua tells us that he feels indebted to his family, and the tribes of Zion, for welcoming him back like he had never done anything to shame them. After questioning him about his past, and the defeat he suffered, he ends with, "I will never be able to repay the debt I owe to them, but I must try." The way this is all presented leads me to believe there isn't much room in Joshua's life for anything else.
Also, on another note, one quote by Mr. Sawyer, who wrote the entirety of Joshua Graham’s character, stuck with me:
It's not as simple as being "set on fire". After suffering a terrible failure, he was humiliated by his superior and the people he commanded. He was cast out and left for dead. His entire reason for living was gone. When your entire way of life is completely destroyed, it has a profound impact on how you view yourself and your place in the world. [...]
Read the entire quote here.
There was also a quote, if I am indeed recalling correctly, by Josh Sawyer that expanded upon Joshua’s dialogue in-game that spoke about the love he received upon his return to New Canaan – about how he was in disbelief over it, how he thought he didn’t deserve it. But I can’t find that quote again, so don’t take my word for it.
I know that the developer’s input isn’t the “word of God”, and that Sawyer has said that he strongly dislikes when authors discourage fan interpretations and have an almost authoritarian hold over their stories. However, I still find it useful to reference dev commentary when expanding upon my own ideas.
Returning to the original point, as much as I’d really just like to say ‘they both lived happily ever after’ about my courier and Joshua, it’s not something I can picture happening. Joshua isn’t an ordinary man, and domesticity wasn’t ever an option for him.
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There are some deeply self-indulgent scenarios I’ve written about for Mase and Joshua, and even in the more intimate pieces it always takes Joshua years to think it’s okay to even let Mase sleep next to him. So, I don’t imagine within the first year of staying in Zion anything even vaguely resembling intimacy would develop between them. Mase would have to come back to Zion after returning from the east coast and put a lot of work, time, and dedication into getting Joshua to open up on that level.
But, because I don’t feel fully confident in discussing my thoughts of how things change within the game post-canon-storyline (both base game and Honest Hearts/all DLC alike), these ideas and scenarios remain strictly self-indulgent. One detail I am comfortable saying that happens post-NV is that Mason does eventually come back to Nevada and end up settling there.
Since this is already a sort of a self-indulgent post about my oc, I will share some jumbled-context thoughts I’ve had. But keep in mind, if I were to keep this confined to my comfort on respecting the canon storyline and not exploiting it for my own purposes, this would have ended with Joshua never reciprocating, Mase leaving the west coast and returning at some indeterminate point, years later. 
With that being said...
Mase and Joshua argue about the feelings between them a lot. With Joshua it’s always “You understand my position, we’ve spoken about it countless times. You’ve said you understood, yet you continue to persist.” / “I know. And, I’m...sorry. I just can’t help but feel like I’m a nuisance to you. That the way I feel disgusts you-” / “You know that isn’t true-” / “You always push me away-” / “I’ve told you why-” etc, etc.
The closer they get, the more doubt Joshua begins to show, the more he pushes Mase away, and the more Mase wants reassurance that Joshua still finds him important, in some way. Joshua does value Mase’s companionship, but what Mase gives is unabashed love, and there’s a huge discrepancy in outward reciprocation. Mase tries his best to adapt and subdue how he feels – to try to understand and match the level at which Joshua keeps him. But it’s hard. A lot of “you don’t care about me like how I care about you” feelings.
Joshua insists the discrepancy isn’t true, and it’s only perceived that way by Mason. He loathes when he’s forced to remind Mason of his situation – of the path he’s chosen to take in his life, his dedication to it, after what happened to him at the Grand Canyon. How large the amount of atonement he owes. How, even if he wanted to break away from this path, there are still things he would never be able to do for Mason.
Of course, Mase tries to keep all of this in mind. But with the lack of communication, and the constant distance from Joshua, it’s hard to know if the boundaries are because of Joshua’s self restraint, or if Mase is truly no longer wanted. He’s just...very troubled and brokenhearted by it all, and the situation isn’t easy.
There’s also the awkward re-acquainting with each other after the years they spend apart. Which is disheartening to Mase because, before, he’d felt Zion was akin to a home due to the time spent there, and, when he comes back, it feels foreign – like there’s no place for him anymore. Everything looks and seems different. It takes a long while to get over that feeling.
Joshua looks different after all that time, as well. He never takes to fully discarding his bandages – it’s too personal for him – and his scarring doesn’t ever necessarily fade, but they do heal, lessen in severity, and subsequently cause him less pain. Because of this, he’s more comfortable exposing his forearms without bandaging, and the areas around his nose, mouth, and jaw. 
It takes Mase a moment to process this upon first seeing him again. In the past, he’d only ever seen Joshua without his bandages but one time, and it was because he’d been gravely injured and in recovery. He thinks it’s a good look for Joshua, though. And, more importantly, he’s overjoyed that he isn’t in as much pain.
Mase also continues travelling even after his return to the west. Especially between his home in northern Nevada and Zion. So it’s not as though he spends his every day with Joshua, although...he does try to persuade Joshua to visit his house and stay for awhile. Which he does eventually succeed at, after some complications on tribal responsibilities.
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...tfw you set out to write about your own character and end up devoting the most time writing about Joshua Graham. To be fair, I have another huge character post about Mase that establishes way more about him, and I’ve been meaning to write about the dynamics with Joshua for awhile now.
yes, i’ve thought a lot about this. damn.
anyway...
doesn’t it suck when your first love after you get retrograde amnesia is a revenge obsessed warlord with misplaced dedication to a faith that he manipulates to lie to himself that his revenge obsessions are justifiable :(  real sad boi hours
gender / sexuality / ethnicity / species / etc.?
Boy/gay/???
He doesn’t know much about his ancestry, or the roots of his past in general. Doesn’t want to know. He’s pretty sure he’s human, though...maybe. But he’s also considered the possibility of being an alien misplaced on earth. Maybe...
He’s also not particularly attached to his biological sex. He is genetically male, and does predominantly identify as male, but it’s not something he feels is important or necessary to his identity as a whole. On a basic level, this applies to, say, clothing. If he found a dress appealing, he’d wear it without thinking much about what gender a dress was intended for. If that makes sense.
This sentiment is also applicable to sexuality. He doesn’t really label himself in any specific way. He just knows that the majority of people he’s found even somewhat attractive or appealing happen to be men.
where were they born/raised? when/why did they leave?
He doesn’t know.
when, why and how did they become a courier? how long did they remain a courier before benny shot them?
Again: part of a past that he doesn’t remember. Brings him anxiety over the thought of finding an answer to who he was before.
how did the bullet affect them?
Retrograde amnesia. His memories never returned. After awaking at Doc Mitchell’s, it was difficult for him to acquaint himself with who he was. He didn’t recognize his voice, his age, his appearance. Nothing felt familiar. His speaking patterns even sounded foreign to his own ears.
Other than that, recurring migraines that plagued him for weeks after his awakening.
how did they deal with benny?
He spared him. Read more here. 
what’s their reputation with the ncr / the legion?
Liked/Neutral
Mase aided the NCR whenever necessary, especially during the beginning of his travels in the Mojave. He refused to agitate the Legion. He never realized he was weaving himself into becoming a mercenary of war for the NCR, and, had he realized they were going to proposition him for such a task, he never would have helped to begin with.
In retrospect, after abandoning the Mojave, his regrets in assisting the NCR don’t add up to much. After consideration, he realized he would prefer an NCR victory as opposed to a Legion one. He’s aware there might have been a better alternative, had he stayed, had he put himself at the forefront of the decision making. But, he simply isn’t that kind of man.
what’s their reputation with goodsprings / novac / primm? (i know primm reputation was cut from the game but like let’s pretend for a minute sdkfjd)
His reputation with Primm would be the worst of all three, entirely due to his uncaring mistakes in handling finding new authority for the town. The NCR wasn’t the worst of the outcomes, but it still wasn’t favorable with the existing community, and Mase only realizes that after it’s far too late.
Goodsprings and Novac act as the friendliest respites Mase knows, and he is mostly in good standing with both towns’ residents. He assisted Goodsprings during the trouble with the Powder Gangers, and, similarly, assisted Novac’s trouble with feral ghouls.
what is their motive for taking vegas?
He doesn’t. Ideally, freedom for Vegas and Freeside would be what Mase would want, but he’s too prone to fleeing from pressure and stress. He doesn’t want the responsibility of an entire populace on his shoulders, and when presented with fight or flight in regards to the war for the Mojave, Mase chooses flight.
what do they look like? how tall are they? are they attractive? any piercings, tattoos, scars?
Just under 6′. Tanned, freckled complexion. Hair naturally dirty blond/light brown-ish, but frequently bleached lighter. Crooked, gapped teeth. He has multiple scars over his entire body, but half he can’t even remember the causes of. The most prominent ones being the bullet wound in his hairline, and the surgery scars from the Think Tank.
how old are they? do they know their birthday? if so, what’s their sign?
22 around the time of the events of Goodsprings. His birthday is November 22nd, information courtesy of his Mojave Express ID card, and not of his own memory. I suppose that makes him a sagittarius.
The only fitting quote I could find from a sagittarius horoscope was: “You are very critical of those around and of yourself and sometimes will prefer to isolate yourself.”
do they speak any languages other than english?
He doesn’t. He tries to learn the language of the Dead Horses and the Sorrows, but only retains basic phrases.
can they read, write, do math, sing? did they ever receive an education?
He is educated, but only utilizes his intelligence in areas that are practical to him. Like the kilometer calculations while adjusting his rifle scope. Other than that, he frequently writes in a journal that he received from the Mojave Express. Its primary function was to track deliveries, but he re-purposed it for personal use.
Mase is also somewhat of a collector, and, in his home, he has a guitar with rusted metal strings and a piano with many keys that don’t work (don’t ask about the complications of transporting the thing from an abandoned pre-war home to his own safehouse.) He aspires to fix them both and learn how to play them, and maybe write his own music, but he doesn’t often get time to do so.
what were their parents like? are they still on good terms with their parents?
Doesn’t know who his parents are. Doesn’t want to know.
what’s their d&d alignment? 
Starting off as neutral good, but quickly becoming chaotic neutral the longer his travels across the Mojave go.
how’s their karma?
Canonically neutral.
how do they feel about killing people? do they try to avoid it?
He doesn’t actively seek confrontation – he’s no murderer – but he doesn’t have any moral objections to killing if there’s a good purpose for it. Killing the “bad guys”, etc. He’s not a coward either, and he’s confident in his gunplay abilities.
do they take chems? if yes, when and which ones?
Other than admittedly using med-x a couple times in attempts to treat his insomnia, he tries not to dabble in drug use outside of meds for intended purposes. His preferred poison is alcohol.
do they gamble? where? is their luck good?
He doesn’t partake. The atmosphere of the casinos on The Strip gives him a deep sense of discomfort. A piece of the world, frozen in time, sheltered away from the destruction of the wastes that lay just outside the doors. Men in suits, focused on their greed, their only concern how much nicotine they can inhale.
In his tattered duster and ripped blue jeans, face smudged with dust and dirt, Mase feels horribly wrong amid all the leisure and recreation. It’s stifling.
where do they usually sleep? do they have more than one home location? do they live with any other people?
Throughout his campaign in the Mojave, Mase doesn’t ever keep a main base of operations. From his room at Novac, to the Lucky 38, to Zion, to anywhere he’s welcomed to rest his head for the night. He keeps his belongings down to what he can carry, or things he’s isn’t afraid of losing if left behind.
After his return to Nevada from his journey out east, Mase settles in an abandoned, lone ranch somewhere in the mid-north part of the state. It’s there, in his late-20s, that Mase truly finds himself able to call a location a home. He begins to collect more, and his safehouse soon turns into an unorganized, messy museum of sorts.
what are their favorite weapons? where did they get these weapons?
He’s partial to his rifles, both bolt and lever action alike. Namely, the Medicine Stick and Paciencia, courtesy of the Gun Runners. He takes to further customizing both rifles (and altering the customizations already applied).
do they flirt a lot? is it well-received?
Mase and Arcade have a platonically flirtatious relationship. Neither of them desire to take it further than that and are comfortable in their friendship. However...there are nights Mase remembers fondly: bedrolls haphazardly thrown onto the floor of whatever safe place they could find to rest in their travels, Arcade somehow ends up in Mase’s arms in the early hours of dawn, his head tucked into the crook of Mase’s neck, Mase’s fingers carding through Arcade’s hair as the haze of sleep slowly fades.
Though Mase later ends up developing feelings for Joshua while in Zion, he doesn’t dare anything close to flirting. He regards their relationship as too important for empty flirtatious comments, while also knowing it wouldn’t be received well anyway. Between them, it’s more of mutual respect and trust.  
At some point during Mase’s year stay in Zion, Joshua does clue in to the way Mase treats him, and what that alludes to. They speak about it, if very sparingly, and it can be summarized by Joshua vaguely referencing whatever is between them by saying: if Mase is waiting for something from Joshua, he’s waiting in vain.
do they goof around a lot? do other people find it funny or do they just entertain themselves?
Mase has short-lived moments of hyperactivity, but is usually more stoic in nature. He recalls his time spent with Arcade as having some of the more expressive moments in his life. So it’s to be said that he has the ability to be a more humorous or entertaining person as long as he’s comfortable around the company he’s with.
what do their companions think of them? are they close? have they done any companion quests?
He doesn’t stay with anyone long enough to become truly close to them, aside from Arcade.
ED-E is Mase’s first real travelling companion. After repairing the eyebot, Mase decides to keep it and regards it as little more than an extra weapon. The longer the road takes them, the more Mase finds himself talking into the open air about a myriad of things. Sometimes it’s a mess of world salad and scattered thoughts – the product of distant feelings of deja vu and the many migraines the bullet wound had caused.
The more this happens, the more Mase starts feelings like ED-E is listening to him. Maybe the beeps that he gives aren’t indicators that he’s listening and are just coincidence, but all the same, Mase starts to see a personality in ED-E, and starts to think of him as less of a weapon and more as a friend.
On a fittingly drunken night at the NCR Mojave Outpost, Mase crosses paths with Cass. He enjoys her attitude and her humor, and more than delights in sharing a bottle of whiskey or two- or three, or four. Beyond that first night of drinking challenges and hazy blackouts, and a few following encounters, Cass and Mase don’t stay as travelling companions. Fast friends over a bottle of brew, but nothing more.
Later, but still early in his travels, Mase finds himself with his hands full in Novac. It’s here he helps Boone uncover the truth about the person who disposed of his wife. He agrees to arrange the revenge without hesitation. There’s not even a droplet of blood on the red beret atop Mase’s head; he doesn’t flinch when Boone takes the shot.
Unfortunately, Boone’s animosity and hostility towards the Legion prevents them from travelling together. Mase understands, and it’s left at that.
As for Arcade, well...some of Mase’s largest regrets concern Arcade; how he feels he must have let him down after he’d left. He’d known of Arcade’s ideals, about his feelings towards what he’d wanted for the the people of Freeside, and Vegas as a whole. The wayward feelings of hope Arcade found in him. The rare moments of open vulnerability in the secrets Arcade shared of his past. Just how many things were shared between them, and how Mase let it go to waste for nothing – for his own cowardice.
For as much as having someone close to him by his side gave Mase strength, it also added to the weight of expectation from the pressure he already felt. Arcade wasn’t enough to change that. Nothing was.
do they draw, paint, play any instruments?
His main creative outlet is his journal. Writing and doodling little sketches. He doesn’t consider it a “real” art form, though.
how do they deal with injuries? do they use stimpaks, healing powder, med-x? does a companion help them? can they bear a lot of pain, or do they need to attend to injuries immediately? when they do have to see a doctor, do they have a preferred doctor, or do they just see anyone?
Mase has a high threshold for pain. The first time he’d been seriously injured (from memory) was during the shootout in Goodsprings. A bullet had pierced his upper left arm, thankfully missing any arteries, and became deeply lodged without breaking through the other side of the impact site. He remembered noticing he’d been struck was delayed, his arm had felt hot, wet, and uncomfortable, but almost indistinguishable through the adrenaline.
Once he noticed the red stains from the hole in his jacket, he stared wide-eyed and pale at the blood flowing from the open wound, the pain spiking like a blistering heat. He didn’t know what to do with himself; didn’t groan, didn’t cry, just stood with a lost look. He was in good company, though, and Doc Mitchell was there to care for the wounded.
Subsequent injuries have been reacted to with similar disconnect. He understands the importance of tending to wounds through the lecturing on infection from the Doc, and because of this tries to treat injuries as urgently as possible. However, if he can help it, he’d rather take a stimpak and slap a bandage over the wound and call it done. Fortunately, Arcade doesn’t let him get away with that one very often once they start travelling together.
have they ever been irradiated? how did they deal with it? did it have lasting effects?
In contrast to the high pain tolerance, Mase cannot handle radiation. In slight doses, it’s manageable, but when his Pipboy near deafens him with its Geiger clicking, like clockwork, the nausea immediately sets in. It debilitates him, and the contamination to his body never settles until he flushes it.
He recalls an instance of trying to bear with the radiation, barely dragging himself up the road from Novac, forcing himself to try to tough it out. He realized he’d made a mistake when he started profusely vomiting, and immediately checked his Pipboy for the nearest medical help.
Trudging up the slopes to Camp Forlorn Hope, Mase manages to make his way to the medical tent, limbs shaking and fatigued. Of course, Dr. Richards insists on helping him, having already been acquainted with the doctor from previously assisting with missing medical supplies. Mase had been hoping on a return of kindness when he’d chosen Forlorn Hope, while also not averse to being sweet-talked.
It seemed simple enough, let Dr. Richards hook an IV to his upper forearm, relax, and let the Radaway do its job. But...Mase had been shaking and hyperventilating from the nausea, and right as Dr. Richards offered him a reassuring “It’s going to be all right, buttercup”, Mase lurched and vomited on the doctor’s shoes.
Needless to say, one of his top most embarrassing moments.
in conversation, are they kind? gentle? sarcastic? rude? do they speak warmly and openly with people, or are they more guarded? do they talk a lot?
Generally very soft spoken, with little to say, especially in regards to strangers or people he’s just met. A monotone speaking pattern, with tendencies to a blunt manner of speaking his mind.
However this changes the closer he is to someone. He becomes more adaptive to the other person’s speaking patterns, becoming more or less talkative depending on the personality of his partner.
do they like long journeys through the mojave, or do they prefer to travel more quickly? do they prefer using roads or travelling through the deep desert?
It depends. He’ll have bouts of wanting to travel long, deserted stretches of land, leaving time to himself and his thoughts. No companions. And other times he’ll prefer to stay to more populated areas, not wanting to be alone, and dreading the idea of being left with no one but his own thoughts to keep him company.
name a random fact about your courier.
He has hang-ups about his name. For the first few months of his “new” life, he didn’t have a name, and was simply called “Courier” – which doesn’t entirely die out, even after he discovers his real name. The title “Courier” is something he more familiarly associates with his being/existence/person.
A continuous problem that his amnesia left him with was the inability to grasp or understand who he was. As time goes on and Mase becomes more self aware, this effect does diminish, but the conflicting feelings he has about his name remain. Sometimes he feels like his name is an important identity – one that he’s afraid of losing again, and sometimes he wants absolutely nothing to do with it.
When he leaves the Mojave, he throws his first name away completely, and takes to only telling people his middle name. Arcade had called him “Mase” consistently, with fondness; Joshua had only ever called him “Mason”, never the shorthand version. Somehow, that felt important. He didn’t want these memories to resurface – he didn’t want to remember what he’d left behind, or feel that pain – so he abandoned the name completely.
do they watch movie holotapes? what are their favorites? least favorites?
(Say The Man With No Name trilogy exists in the Fallout universe. That would undoubtedly be Mase’s favorite.
I admit I haven’t thought much about this sort of thing. The main kind of entertainment I imagine Mase consuming is mostly the radio. In-game, we have Radio New Vegas and Mojave Music as far as music/entertainment goes, but I like to think there would be other stations where the main focus is storytelling. Reruns from pre-war times, and newer stations featuring people recounting tales from the wasteland.)
what do they do with the lucky 38? do they like being there? do they leave their companions there? if they’re a yes-man courier, do they open it back up as a casino?
Much like how Mase feels towards the rest of The Strip, the Lucky 38 is a stifling, unwelcoming environment. He takes advantage of the shelter and amenities given, but he knows he’s being watched – being kept close like a useful tool, exactly how most factions and people in power treated him. He doesn’t make a habit of using the Lucky 38...but, he does like the convenience of running water.
what do they do after hoover dam?
Wanders out east towards Ronto. It’s possibly the most aimless 4 years of his life. He has no purpose, he falls onto self-destructive behavior, and loses what little sense of self he was able to garner from his time in Nevada and Utah. Ultimately, after confronting many internal fears and doubts, with not a slight bit of soul-searching, Mase makes the decision to go back home to Nevada.
how do they die? how is their death received, by the mojave and by their companions?
... (I haven’t gotten that far. I’ve only just barely decided Mase settles in Nevada, which is dependent on an NCR Hoover Dam victory. Which is extremely important to how things change in west coast territories. And thinking of Mase’s future involves thinking of the future of Nevada and the west as a whole. I don’t know if I’m capable of handling the weight of the aftermath of the NV storyline with my meager ideas.
I do imagine Mase would die from a shot to the head, though. Seems fitting.)
what are their vices? are they an alcoholic, a thief, a hoarder?
Mase has always had a proclivity for alcohol – these habits severely abate during his time in Zion, and then rise to a destructive level of full alcoholism during his time out east.
Hoarding has a negative connotation to it, right? Generally collecting garbage, and other trash? Mase collects items he finds to be interesting in his home in Nevada, but it’s not rubbish. It’s more of a collection similar to the likes of a museum.
can they cook, and if so, what do they cook? what are their favorite & least favorite foods?
Despite having less-than-useful survival skills, Mase is very interested in cooking recipes. The easiest and most satisfying one to follow is the desert salad, with more difficult recipes being mushroom cloud and wasteland omelette. He’s only had the opportunity to cook the latter two once each (thanks Quarry Junction and Bloodborne cave), and he savored every moment of both meals.
Another favorite would be iguana bits – a food he’s tried to replicate, but can’t quite pin the recipe for down. Besides that, he admittedly has a palette for pre-war sweets. Fancy Lads have a specifically...gone off...flavor about them, but he enjoys them all the same.
did they kill caesar? vulpes inculta? what about prominent ncr figures, like kimball and colonel hsu?
He doesn’t kill any prominent figures. Perhaps if he had been a different person, he would have been openly hostile toward the Legion – he disagrees with their values, and despises their leader – but this was not the life he felt he could lead. He already had enough paranoia about the prospect of having enemies coming back to kill him from the life he couldn’t remember, let alone adding to that by agitating any specific faction or group.
/
I deleted some questions I felt were already answered well enough in previous posts about Mason. Namely: this one.
I also just deleted things I didn’t feel like answering because it was too much effort.
The companions question is unfinished because I felt like that bit was getting really unorganized and chunky to read. So, some companions are omitted. May go back to this and edit it / add more to it.
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