#MoravecsParadox
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sentivium ยท 5 months ago
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Introducing GR00T-Mimic and GR00T-Gen: using both Graphics 1.0 & Graphics 2.0 to multiply your robot datasets by 1,000,000x.
Robotics is right in the thick of Moravec's paradox: things that are easy for humans turn out to be incredibly hard for machines. We are crushing the Moravec's paradox, one token at a time.
> Graphics 1.0: Isaac simulators with manually written, GPU-accelerated physics and rendering equations.
> Graphics 2.0: big neural nets (Cosmos) that repaint the pixels from sim textures to real, given an open-ended prompt.
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