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#STELAK GANZTHUV AND THE MYLODON'S JAWBONE
drtanner · 9 months
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I've got a challenge for you, expert gposers! If you fancy yourself an expert at using Ktisis, I'll hand over 10 million gil to anyone who can find the Mylodon's lower jawbone node and show me how to pose and scale it! Details under the cut. 👀
Stelak and I live on Crystal/Malboro. If you have access to this server and you'd like to make a tidy 10 million gil, show me how to pose AND scale the Mylodon's lower jawbone in Ktisis!  You'll be helping me fulfill a year-long dream.  Thanks! ( b ._.)b
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As you can see, the Mylodon model is decently detailed and articulated in Ktisis. It has nodes for its head, ears, horns (tuno) and several sections of its beard (hige). No sign of a bone for its lower jawbone, however, which is odd, because the lower jaw is definitely animated. 
Usually if I want to pose the jawbone, I put the Mylodon into its Draw Weapon animation and simply pause it at the frame I want, but what I want to do next is scale it, and the lower jaw scales seperately to the rest of the head. This suggests that it has its own node, SOMEWHERE. 
We've just gotta find it! 👀
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