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#THAN KYOU foR TAGGIN ME I LOVE U
manwithout-a · 7 years
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* FIVE CHARACTER TROPES //
RULES:  List five tropes applicable to your character, then tag others to do the same. (Tropes Wiki)  REPOST! DO NOT REBLOG.
Tagged by: @rosewit THE LOVE OF MY LYFE Tagging: @exvdova @highnis @volchista @viduamor @vredolent @bowstruck @archrs @vasilyevna @investigatings @astralord @cicatrite @anyone who wants to ! 
DETERMINATOR :
A character — good or evil, male or female, young or old — who never gives up. Ever. No matter what. There is no stopping the Determinator. They do not understand tact. They do not Know When to Fold 'Em, and it's a waste of time to tell them the odds. No one can reason with them. They'll do whatever they have to without question. No price is too great to pay for success, up to and including their own life. Do not expect them to realize they might be better off letting it go, even if they can barely stand. If you're ever kidnapped or lost with no hope of rescue, they'll be the one who will find you. Their adversaries will shout, in exasperated rage, "Why Won't You Die?!". For them, there is no line between "perseverance" and "insanity."
ANTI - HERO :
An Archetypal Character who is almost as common in modern fiction as the Ideal Hero, an antihero is a protagonist who has the opposite of most of the traditional attributes of a hero. They may be bewildered, ineffectual, deluded, or merely apathetic. More often an antihero is just an amoral misfit. While heroes are typically conventional, anti-heroes, depending on the circumstances, may be preconventional (in a "good" society), postconventional (if the government is "evil") or even unconventional. Not to be confused with the Villain or the Big Bad, who is the opponent of Heroes (and Anti-Heroes, for that matter).
CHARLES ATLAS SUPERPOWER :
In the land of fiction, training can literally give you superhuman powers! Intense exercise can let you split boulders, jump three stories straight up, "see" while wearing a blindfold, and make your skin bulletproof... somehow.A lot of characters have out-and-out superhuman abilities, and the explanation for such powers is just "They trained really hard for several years. Train, and you, too, can bash mountains open with your head." Western comic book superheroes, often stated to "lack superpowers", nevertheless are clearly able to hold their own and defeat villains with superhuman strength many times their own simply by knowing how to perform martial arts.
THE COWL :
In the dead of night, an innocent's scream pierces through the darkness. The laughter of the wicked echoes through the streets, and with the click of a gun being cocked it seems that evil will take the life of yet another. But, all of a sudden, there is movement in the shadows. The alleys fill with smoke as the silhouette of a mysterious interloper rushes towards the would-be murderer. In a moment, the tides turn, as swift and severe punishment is meted out to the unjust. Suddenly finding their life saved, the grateful citizen looks to find their savior, only to find merely a passing shadow, gone just as quick as it appeared.Yet another tale of the night, a tale that leaves criminals looking over their shoulder in search of the shadowy phantom whose swift justice is as mysterious as it is indomitable. A hero who is always ahead of his quarry, and who never fails to arrive when help is needed, coming from the shadows, turning the monsters' own fears against them.
RELIGIOUS BRUISER :
What distinguishes this trope from Church Militant and Badass Preacher is the emphasis. A Religious Bruiser may or may not kick ass, but if he does, it's his primary occupation. For the Badass Preacher, ass-kicking is secondary to his vocation (or if Church Militant is at play, ass-kicking is his vocation). This is also partially an audience or character reaction trope. With the Badass Preacher, characters will be surprised to learn that the man in the white collar can kick ass. With the Religious Bruiser, the characters will be surprised that the man who kicks ass wears the white collar from time to time.
CRUSADING LAWYER :
Some lawyers are in it for the money. At best, they don't care who you are or what they are represent at court as long as the bill gets paid. At worst, they are amoral attorneys who will do anything to win, regardless of the broader impact and with no concern for what's "right."And then there is the other kind of lawyer: the Crusading Lawyer. This one is sympathetic to your problems and will help you, though they may need some prodding or screentime before taking your case. Whether suing a Mega Corp. because they poisoned the water supply or defending a client's innocence in a murder trial, that's the lawyer you want. Money will be a decidedly secondary worry for this type, and if you can't afford a crusader's services, there is always pro bono work* In some cases, a Crusading Lawyer becomes a prosecutor who takes on the most hopeless cases so that justice can be served and will never forget that they serve the people, the law, and the victim.
THOU SHALT NOT KILL :
Ending a life is usually a permanent thing. There's no way to say "I'm sorry", or to make up for it later. And for some people, killing is a line they will not cross, no matter how much the death might serve the greater good (or, in some cases, the greater evil). "He needed killing" is not in these people's vocabulary. 
BLIND WEAPONMASTER : 
They hold their staff (or other Weapon of Choice) like they know what they're doing, but since they're completely without sight surely they aren't that dangerous, right? Wrong. The Blind Weaponmaster is one of the most deadly adversaries a character can face. In possession of supernatural senses born from blindness or just Badass Normal enough to compensate for their loss with other natural senses, the Blind Weaponmaster will surprise any overconfident character and make a hero push their skill to its limits. A Blind Weaponmastermay invoke Your Eyes Can Deceive You by fighting in a visibly challenging location such as fog or total darkness which would even out the drawback or even reverse it on their opponent instead.
GENIUS BRUISER :
This trope is what happens when you put Brains and Brawn as one character, brawn dominant. It's a possible benefit when you carry a heavy Doorstopper or two (or a whole shelf of them) while using it as weight-lifts and studying calculus at the same time.
THE DREADED : 
A villain or Anti-Hero whose primary characteristic is the fear the other side has of them.To be the Dreaded, a character has to be far and away the most feared person in the story. These are people who make you quail not because of anything they are doing at that moment, but simply because you know who they are and what they're capable of... and sometimes the latter part is optional.
BEWARE THE NICE ONES : 
Sometimes, trying to Break the Cutie has consequences. Sometimes, the nicest person in the story gets pushed to the limit of what they can take... and the results are not pretty.The sweeter, gentler, more polite, more peaceful, and overall nicer a character is, the worse it will be for whomever is in the vicinity when they're subject to one round too many of Break the Cutie, or Dude, Where's My Respect?, a Rant-Inducing Slight, or hitting their Berserk Button or Rage Breaking Point. What was once a sweet and nice individual suddenly snapsand becomes something far worse than the Big Bad could have expected.Think it's called Unstoppable Rage for nothing?
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