Tumgik
#The Decade&039;s Most Influential Video Games
omnigeekempire · 4 years
Text
Well, this truly is the last day and blog of the decade huh? Man, I can’t even remember where all the years went to to be honest, but I guess that just means I’m getting old, or maybe I spent most of my time playing video games and didn’t realize. Either way, in the last decade I have played some remarkable games of that period, many of which have left a lasting impact on my psyche. So today, I wanted to commemorate those games in this blog today. My Top 30 games of the last decade!
Now, I know many have done this kind of thing already, some even rounding it up to just ten games, however, when I look back at the times and all the games I’ve played I couldn’t leave certain games behind or out of the list. So what I’ve decided to do is break them down into the ten year period in groups and give a line or two as to why I enjoyed the game. This way the blog won’t be a chore to read. Hopefully!
2010’s
Assassin’s Creed Brotherhood & Darksiders
Let me start with Assassin’s Creed Brotherhood. I got into the series in AC2 and I was immediately engrossed with the concept of the Creed and the Assassins. So when AC:B came out, I was more than ecstatic to jump back into the world of Ezio and I was not disappointed. The combat and stealth abilities was amazing for it’s time and being able  explore 16th-century Rome as a history fan was unreal.
Darksiders was a game based on religious background, mainly the Christian belief that dealt with a post-apocalyptic Earth, where mankind has become extinct and angels and demons battle for the world’s control. Among them are the Four Horsemen of the Apocalypse, the last of the Nephilim who are tasked to bring balance to the universe. It’s I’ve always been interested in concept of angel vs demons, so seeing this take was unique. The story was great and the game had the right balance of combat, puzzling and everything in-between.
2011’s
The Elder Scrolls V: Skyrim & Sonic Generations
The Elder Scrolls V: Skyrim was probably the first proper open world rpg game that I can say I’ve sunk so many hours into. I honestly remember how everyone was hyping this game up, making it seem like the ultimate game that lets you do whatever you wanted. Naturally, I was drawn to that idea and what I got was an amazing adventure that has made me a fan of the Elder Scrolls series.
After Sonic Unleashed (a criminally underrated game imo) I was starting to get excited for the future of Sonic games. I won’t lie that I am a fanboy of the blue blur as he has, and still is, one of my all time favorite video game character of all time. So when I so Sonic Generation, a game that celebrated 20 years of Sonic, I was hyped. I can happily say I was not disappointed. They finally got the gameplay right and every stage was a blast to play. To this day, many still hold this game as a standard for future modern sonic gameplay. If only they’d take inspiration from Unleashed level stages, now that would be a dream.
2012’s
Guild Wars 2, Journey & Gravity Rush
One of the main core reason why I have a PC today was all thanks to Guild Wars 2. After Champion’s Online had gotten boring, I needed another MMO to dive into and I came across this game that talked about all this features such as dynamic events and the likes. At that time, it looked amazing so I knew I needed to build a PC for it. After that, I sunk more that 500 hours into the game and I still play it occasionally from time to time.
Journey was one of those games that I just came across randomly, I had no idea what to expect but that part of why I enjoyed it so such. From its stunningly beautiful graphics to it’s simply gameplay, there was something that made me comeback to the game. The journey was something I still think about to this day, and the way they implemented the multiplayer was genius.
Just like Journey, Gravity Rush was a came I picked up when I first got the PS Vita. It’s a game that in we players take the role of Kat, a young woman who can manipulate how gravity affects her, allowing her to walk on walls and fly through the air. It was a very unique ide at the time and was one of the first PS Vita game that I enjoyed.
2013’s
Tomb Raider & Injustice: Gods Among Us
The reboot of Tomb Raider was one that of those games that I felt has always been criminally underrated considering she came before Nathan Drake’s Uncharted. I was an action-adventure video game that operated as a reboot that reconstructs the origins of Lara Croft. And that it did very well, establishing the character really well, keeping her exposition ground in a plausible world. One of my favorite aspect of the game was was seeing how the world of Yamatai, a fictional lost island in the Dragon’s Triangle off the coast of Japan unfolded as you progress through the story.
Man, Injustice: Gods Among Us gave me exactly the storyline I’d hoped for in DC story. The idea of Superman crossing the line and becoming this overbearing ruler actually made for a more compelling story in a fighting game and a DC story. Combat was great for its time but it was the storyline that captivated me.
2014’s
Middle-earth: Shadow of Mordor & Dark Souls 2
Shadow of Mordor was I believe the first game that did the nemesis feature right. It was the first game that I genuinely felt a passion of hatred for a NPC that shit talked me after beating me in a fight. Forcing me to post-pone my main mission to hunt that bastard down. I enjoyed every moment of it and the story was very good from what I can remember.
Dark Souls exposes a lot of games when it first came out. And even though I’ve played the first game, the reason why I put this on the list was simply because it improved on a lot of the feature of the previous game and its the one were I played co-op with my brothers that showed no mercy in exposing me and calling me trash for dying a lot. I plan to finish the games on my own some day (i’m actually quite far into it) but it made an impact to me so it’s here.
2015’s
Metal Gear Solid V: The Phantom Pain personally wasn’t my first exposure to the MGS universe, but it was the first game I became engrossed with. I never thought an open world stealth game could work, but my goodness did it work. From the story, the characters, the visuals, everything was amazing. This was the game that made me actually take the MGS series, more seriously and go back to playing the other games.
Dying light in my humble opinion did the zombie genre right. I’ve never felt scared of a slow moving zombie, but one that can run and climb building. Yep, that will do. Not only that but the traversing and free-running mechanics in the game was amazing, probably the best of it’s time.
When it comes to Until Dawn, it was one of those games that I got from the PlayStation Plus deal. I read the description about an interactive drama survival horror video game where your choices affects the story, got it and didn’t regret a second I spent with the game. The story was compelling and interesting and over time the characters started to grow on me. But man, knowing that your characters can die and you have the abilities to save them really added the tension because I wanted everyone to survive. I managed to only lose one person but shit I never liked that fucker anyones.
Dragon Ball Xenoverse did something I never thought we’d get from a dragon ball game. A brand new story that lets you be the main character. The story was OK if I’m being honest but it was the multiplayer that proved to be the most fun, before hacking became the norm.
2016’s
Final Fantasy XV & The Last Guardian
Now, despite what many will say, Final Fantasy 15 was still a great game to me. It could be that this was my first Final Fantasy game, so I didn’t have much expectations going into it but I really did enjoy my time with the game. The story of Noctics and how it all ended hit me harder than I actually expected. The gameplay was fun too and exploring the world felt rewarding. Yeah, I know they sold pieces of the story in dlc (which I did not buy) but at it’s core, I had fun playing the game.
Last Guardian was another game that I never played the original and jump right in. The game lets you clim structures, carry objects such as barrels, and operate mechanisms such as levers. It was innovative and unique, especially using Trico’s to reach areas that the boy can’t reach alone. It created this unique dynamic in which you couldn’t directly control Trico but had to tell him what to do hand hope he did it. Aside from that I really enjoyed the way the game told the story, making Trico seem almost alive in the process.
2017’s
The Legend of Zelda: Breath of the Wild, Assassin’s Creed: Origins, Little Nightmares, Nier: Automata, For Honor & Sonic Mania
I was never a fan of Zelda, I tried in the past and couldn’t get into it. So when the Breath of The Wild version for the Switch came out, I figured why not! I’ll give it one last chance and oh boy was I hooked. The amount of freedom this game gave you to solve all the puzzles and how you wanted to approach the world was insane. This is when I learned how open world games should be handled.
For a long ass time, after the Ezio/Desmond had concluded, the Assassin’s Creed story had been all over the place. No other came afterwards was able to capture the vibe I got from playing the game. That was until Assassin’s Creed Origins came out and introduced a strong character by the name of Bayek. The gameplay was solid and actually made me appreciate the changes but there was two reasons why I both this game. The first was that it was telling the origins of the Assassin’s, so that means we would be going back in time where it’s less industrialized and more ancient. Secondly, it was based in Ancient Egypt, an African civilization featuring a black assassin that didn’t start out as a slave but as a Medjay. The did both very well and the game shot up to two spot in my ac list.
Little Nightmare was a simple puzzle-platformer horror adventure game that I found enjoyable. There was something about the atmosphere of the game that kept me coming back, making me want to learn more about the world.
Nier Automata was perhaps one of the best action role-playing hack and slash video game to come in recent memories. It’s best feature was the story hands down, but not only that, the gameplay was challenging and there was a lot or lore to explore that your leisure. And jeez, don’t even get me started on the music, S-tier materials right there.
With For Honor, I’ll keep it real with you guys, I did not play the story mode. All I played was multiplayer and it was glorious. Yeah the game had some issues at the beginning but that was mostly ironed out over time. But man, I’ve never raged in a game so much yet enjoyed every moment of it. The tactical combat system, known as “Art of Battle”, was a very interesting take on a sword-based fighting game and proved successful if you ask me.
Sonic Mania, the most rated game in Sonic’s history. I enjoyed my time with it. Yeah, I’ll admit I’m not a fan of 2D Sonic, simply because I started with the 3D era, but of course I can appreciate a solid game when I play one.
2018’s
Red Dead Redemption 2, Spider-Man PS4, Dragon Ball FighterZ, Detroit: Become Human, God of War PS4, Super Smash Bros Ultimate
Red Dead Redemption 2 was an experience that I won’t be forgetting anytime soon. Yeah, so will say it was a slow burner but to me, the pacing was perfect. It took its time to tell the story of Arthur Morgan and his crew and how their world around them was changing. Seeing Arthur go through his change was amazing and if you got the good ending, then you’d understand .
Spider-man was the game all spidey fans have always wanted. A game where you feel like Spider-Man. The controls for the swinging mechanics is the best it’s ever been and following a Peter Parker that was all grown up, dealing with adult life stuff while doing the Spidey gig was a fun experience.
There’s not much to say when it comes to Dragon Ball FighterZ. Its hands down THE best looking Dragon Ball game ever. To the point where now everyone in the anime community is begging Arc System works to make a game based on other anime IP’s’.
Detroit: Become Human is another interactive game that I really enjoyed. This time I was anticipating the game after playing Until Dawn. I really liked how the told the story from three different perspective. Yes, the game had a real life narrative but I really liked how it was executed.
God of War was one of those games that will linger in people minds for years to come. The compelling story of how Kratos went from a raging spartan to a man trying to be the best father he could be was touching to say the least. Combat and the boss fights in the game wasn’t as crazy but still it was a great experience nonetheless.
Once again, not much to say about Super Smash Bros Ultimate. It is the ultimate version of the Smash series and one that will probably go down in history as the greatest crossovers in gaming history.
2019’s
Sekiro: Shadows Die Twice, The Outer Worlds, Astral Chain & Fire Emblem
Sekiro well deserved to win Game of The Year. I was a game that challenged you and made you get better by learning from your failures. Amazing combat and an interesting story, this game was also my game of the year pick.
The Outer Worlds was perhaps the best open rpg to come out in 2019, which was why it got nominated. The world may be small in comparison to other open world games, but what it lacked in size, it more than made up on it with quality. Side quest feel like main quest, companions are actually interesting, dialogue has depth and gameplay was great. Can’t complain really.
Astral Chains lest player take the role of a detective from the “Neuron” special police task force, who are tasked with solving cases and investigating incidents. It had exploring, questioning characters and examining evidence but the main take from the game was the insane combat in which you take control of another character called Legions. Once you had leveled up your legions, there was almost a crazy amount of combos you could pull off in game. It was also the game that got PS4 fans to actually complain to Platinum Games about not brining the game to PS4. Good game.
Last but certainly not least is Fire Emblems: Three Houses. Probably my favorite tactical role-playing game on the Switch. I really enjoyed the Harry Potter like house gimmick of you being the teacher guiding your students and building a bond with them, only to have watch as you mercilessly kill them on the battlefield years later. Aside from the great 80 plus hour story, the tactical aspect of the game as been well refined and would make even the most elite Fire Emblem fans happy.
Well that’s it from me. Man, hope this list ain’t too long for ya. I tried to keep it short and concise for you guys but I didn’t want to leave any game that made an impact on me. Please, do share your list in the comments below.
Top 30 Games Of The Decade (2010 -2019) That Made An Ever-Lasting Impact! Well, this truly is the last day and blog of the decade huh? Man, I can't even remember where all the years went to to be honest, but I guess that just means I'm getting old, or maybe I spent most of my time playing video games and didn't realize.
0 notes