#adding this to the folder for a compilation set of some funny tags i got a while ago
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#stray kids#bang chan#bystay#staysource#channiesnet#createskz#staydaily#skzco#usersa#staytay#dreamytag#userbeepls#usertsu#usersemily#bitsforkitts#melontrack#*mine#adding this to the folder for a compilation set of some funny tags i got a while ago#anyway i'm posting this now and the rest i'll make will be scheduled
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My Mod List for Fallout: New Vegas
Some months ago, I answered an ask regarding FNV mods I’d recommend. Over the past few months, I’ve tried many more mods since, and have even removed several mods from the original list. I decided to remake the list, both in this post and also in this doc for the sake of documentation.
These are both for my own reference and for anyone who’s looking for mod recommendations. Keep in mind my preferences for mods tend to be smaller-scale, quality of life and immersive mods, and I’m not super into big story mods.
This is a long one, so I’m putting it under a readmore.
You’re gonna wanna start with this mod configuration menu, which helps to manage mods in-game.
Fixes & Script Extenders
Most of these are necessary for a stable game and for the rest of the mods listed here.
New Vegas Script Extender (NVSE) - You’ll need this for most of these to work at all.
Yukichigai Unofficial Patch (YUP) - A compilation of vital bug fixes with no further additions. Just bug fixes.
Unofficial Patch Plus - A collection of supplementary bug fixes to be used alongside YUP. Includes improved versions of popular NVSE bug fixes.
New Vegas Anti Crash (NVAC) - Says it right there in the name.
JIP LN NVSE Plugin - An extension of NVSE that restores broken features and supplies bug fixes; read through this one before toggling anything.
JohnnyGuitar NVSE - Another NVSE extender.
FNV 4GB Patch - Simple patcher to make Fallout New Vegas 4GB Aware.
Throwable Weapon Fixes - A collection of fixes for throwable weapons and projectiles.
Overhauls
New Vegas Character Expansions (NVCE) - Probably the only character overhaul that just makes everyone look a little less potato without making them look hollow inside. (NOTE: This may make some characters have white faces. If this happens, the fix that worked for me is at the bottom of this post)
Water Overhaul - Overhauls various aspects of water, making radiation-free water more scarce and allowing you to refill bottles anywhere with a water source.
Starting Gear Overhaul - Adjusts the gear you start with to be more sensible and catered to your tagged skills. Recommended using along with JSawyer Ultimate.
Mojave Raiders - Adds more raiders to fight and balances their loot.
Mojave Wildlife - Adds hundreds more levelled, vanilla-friendly creature spawn points throughout the whole Mojave, based off unused vanilla levelled lists.
Mojave Arsenal - Adds ammo variants, reloading parts, and weapon mods as loot; fixes item naming conventions; improves recipes; and adds options for configuring GRA.
The Living Desert - Adds hundreds of NPCs and several scripted events; people patrolling the roads, travelling between towns, occupying locations.
Faction Map Icon Overhaul - Changes faction-related icons on the Pip-Boy map, for example Camp McCarran and the Mojave Outpost’s icons are the two-headed bear, the Fort and Cottonwood Cove are the bull, etc.
Immersion
New Vegas Enhanced Camera - Enables visible body and player shadow in first person, will let you remain in first person when you would otherwise be forced into third person (death/knocked down/etc).
Barton Thorn Acts Normally - Barton Thorn seeks out the player himself to ask for help with the geckos.
Clarity - Removes orange/blue tints.
Harvestable Cave Fungus - Self-explanatory.
Better Pickup Prompt - Makes several improvements to the HUD pickup prompt that appears when you look at an item. (NOTE: This mod has been discontinued, but seems to still work).
Realistic Safehouse Upgrades - Gives every safehouse a workbench, reloading bench, camp fire and more containers to make them feel like home.
Eddie Hears And Explosion - Fixes one of the clunkier moments in the game, near the end of the Powder Ganger questline.
Neck Seam Concealer Necklaces - A wide variety of necklaces that perfectly conceal the seam connecting characters’ heads and torsos.
Vanilla Hair, No Shine - Makes the default hairstyles have less obnoxious white shine.
Light Step ED-E - This mod gives ED-E the Light Step perk, preventing him from setting off mines and floor traps.
Hi-Res Vanilla Posters and Graffiti - Posters and graffiti have x2 upscaled resolution, with no ugly blurring or sharpening.
Mojave Nights - Mojave Nights combines my Enhanced Night Sky mod with a brand-new, highly detailed moon replacement for complete night-time realism.
Functional Post-Game Ending (FPGE) - Adds a fully functional post-game world to the game, where you will realise the consequences of your choices.
Just Vanilla Sprint (JVS) - A simple vanilla sprint mod. Requires JIP LN Plugin (scroll up to Fixes & Script Extenders).
Animated Maize Fields, Park Equipment, Poseidon Energy Signs (personal fave), Sunset Sarsaparilla Rotary Entrance, Rotating Brahmin Rotisserie, and Foliage. This mod maker has tons of immersive little animation mods; I recommend looking through all of them.
JSawyer Ultimate Edition
JSawyer Ultimate Edition - JSawyer's popular mod, fully re-implemented from the ground up. A ‘meant-to-be’ mod which changes elements of the game to how they should have been from the start.
JSawyer Ultimate Edition Patches - Patches for using several popular mods alongside JSawyer Ultimate Edition.
JSawyer Mod Vanilla Number Of Perks - Changes the final total number of perks acquired by level 34 from the JSawyer default of 17 to the vanilla default of 25.
Perk Every Level, Cap at 100 - JSawyer Ultimate Edition caps the player at level 35. Once I reached level 35, THEN I installed this mod, which was the only increased level cap mod that worked for me. It doesn’t add perks after that, though; I have to add perks manually.
Restored Cut Content
Uncut Wasteland - Restores a huge amount of scenery and little random things which were patched out of the game post-release.
The Moon Comes Over The Tower - Restores the rest of the quest given by Emily Ortal, which requires you to go H&H Tools Factory, Camp Golf, and North Vegas Steel.
Vanilla Intro Plus - Restores the bit of the intro where Victor pulls the courier out of their own grave.
Classic Fallout Floaters - Adds Floaters into New Vegas based on information and cut content found within the files. Can be found where Centaurs lurk.
The Strip Open - Removes the gates and excess loading screens within the Strip.
Legion Quests Expanded - Provides more Legion content by adding or expanding several Legion quests. Needs compatibility patches.
Karma and Reputation
Karma Changes - Changes the karma alignment of some NPCs, like making Caesar Very Evil instead of Neutral.
Lonesome Road True Faction Allegiance - The parameters for your allegiance has been altered to reflect on your quest status, rather than reputation. This is reflected in Ulysses’ dialogue and the courier duster.
Powder Ganger Rep Fix (Ghost Town Gunfight) - A quick and easy fix that removes the Goodsprings Powder Gangers from the PG Faction.
Negative Karma for Gravedigging - Gives the player bad karma every time they dig up a grave.
Quests
Autumn Leaves - A DLC-sized quest mod in a centuries-old library inhabited by sentient machines with a mystery to solve.
Boom to the Moon - A short but sweet quest investigating a moon base featuring some of the best interiors I’ve ever seen in a video game. Walkthrough required, though, and be sure to install the failsafes.
Snow Globe Quest - Adds quest markers to all the snow globes you find for Mr. House.
Benny
Benny Returns - Returns Benny to the game as a companion. Be sure to read through the mod description carefully before saving him from the Fort.
Bi Benny: The Re-Bennying - Edits Benny's Black Widow dialog to work with Confirmed Bachelor couriers, with altered working voiced + lip sync dialog. It’s a little rough but it works.
Save Benny Without Angering The Legion - This mod makes you able to save Benny at The Fort without angering the Legion or breaking their questline.
Less Serious Mods
Benny’s Aid - Funny Simpsons reference.
Mr. House Portrait Fix - Gives the portraits of Mr. House the Platinum Drip.
I Got Spurs - Adds a set of lucky spurs to Doc Mitchell's house that can be worn with any clothing. They can be found on top of the Vigor-Tester.
Legate Caravan Showdown - Allows you to duel Legate Lanius in a game of Caravan rather than combat.
NVCE Pale Face Fix
Literally copied from some forum, the usual .ini fix didn’t work for me but this one did:
Another .ini fix, but this time the file is FALLOUT.INI, found under "C:\Users<your Windows username>\Documents\My Games\FalloutNV". Open it up in your text editor of choice, and search for the line:
bLoadFaceGenHeadEGTFiles=0
and change the 0 to 1, so it looks like:
bLoadFaceGenHeadEGTFiles=1
In the page on the Nexus it actually says to change that value in both a Fallout.ini file AND a FalloutPrefs.ini file, both in the My Games\FalloutNV folder.
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