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#also i really appreciated the attempts in beyond skyrim: bruma to bridge the gap between skyrim and oblivion!!
creeperthescamp · 2 years
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for as big as the oblivion crisis was, it's super weird that Skyrim doesn't even touch it beyond a few dialogue mentions :/ like it was a pretty fuckin violent tamriel-wide event, it's gotta have some more far reaching consequences over generations of people than just 'well that's the end of the third era'
having just finished the oblivion main quest, npcs talk of celebrating dagons defeat with new songs and broken oblivion gates dot the landscape. martins dragon statue serves as a somber reminder of all the friends you had that are now dead
in skyrim where are those songs? the oblivion gates? the graves? martin? the written and oral histories of the crisis itself and the aftermath? for a province known for its bardic traditions there's nothing about any historical events newer than 'ancient as shit' and it's really quite disappointing playing oblivion and knowing that none of it actually matters
i could understand bethesda wanting to distance themselves from the cheerful tone and style of oblivion in order to be able to appeal to GoT fans and in line with the popular gritty and '''''realistic''''' style of early 2010s media, but like. honestly. marketing is stupid af and not sticking with the Basic Lore of Literally The Previous Game's Main Quest really shows a lack of imagination and backbone on the writer's part. Like you want gritty and dark? There's an apocalyptic event right there and you could write about how people have been dealing with it!
man don't even get me started on the whole 'mages guild broke up cos people thought they were involved with the oblivion crisis' thing. common oblivion npcs literally talk about mythic dawn and knew what was going on. fucking come on man
och just a painful reminder that these games could be so good if they were actually like. good
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