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#and if you cant be excited without actively going against the wishes of the creative team and spoilering the rest of us
lathrine · 1 year
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speaking of For The Future leaks, obviously i wont be posting or reblogging anything i see and i AM blocking the shit out of accounts who ARE posting leaks. in fact all im going to talk about from now until the 21st is Now I’m Eyeing An Uncomfortable Question, which is not canon compliant with s3, and also my renegade shinobi prince deidara kamizuru headcanon because i am, At Last, ready to nail my headcanon to the church door of the nart fandom
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tigerdrop · 3 years
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in lieu of doing more strenuous hand-based activities heres the Dogboy Gordon In Heat Megamix ive been talking about. i wrote this over the course of a couple months in an effort to feel okay about writing horny shit again and i only just realized there are nearly 6 thousand words here. and they only really fuck for like 10% of that
ta-dah
ive thought a lot about gordon being stuck back at gordonhouse after getting kicked out of barneyhouse. i think its ripe for a lot of pining. (and yes, he is pining over the guy hes actively banging. hes being a big mopey idiot over the fact that he doesnt get to have his fuckbuddy around 24/7.) absence makes the heart grow fonder or whatever and gordons already at a baseline of "wheres benrey. wheres benrey"......and now i am about to turn it up to 11
so lets say......gordons starting to feel weirdly under the weather. sweaty and irritable and tired. hes holing himself up in his room a lot, wrapping himself up in blankets to fight off a chill and a sniffliness that wont go away. and hes gettin awfully moody, too. real fuckin testy. starting shit with freemind for no reason and snapping at og gordon like hes a teenager. and......hes nesting, almost, or at least, gathering up a whole bunch of blankets and pillows and anything that smells vaguely like benrey. (hes not really aware hes doing this last thing.)
basically, long story short, feetman is fucked up. hes pathetic. hes being a huge bitch. at least og gordon feels vaguely sorry for him, and expresses this by way of observing him and trying to treat it. for science. its better than freemind, who just loudly complains about him being a huge bitch and reeking up the place. theres something weird coming from vr gordons corner of the house.....a musky, heady, hormonal kind of thing that makes freemind act simultaneously territorial and irritable and more lascivious than normal. and that also piques og gordons attention, because having both of them be wound up little freaks at the same time is enough to make even the most resilient person pull their hair out
now gordon primes got his suspicions as to whats going on, but hes not gonna tell vr gordon that he suspects hes going into heat. that would compromise the experiment, and all that. so poor gordons just going thru all this shit not knowing what in the fuck is wrong with him and getting more worked up and irritable about it by the day. hes convinced that hes just got the flu, or something......except, uh, haha, jesus christ he is horny all the FUCKING TIME
he doesnt get it! he feels like shit all the time, so why is he constantly fighting off boners and having weird wet dreams and thinking about-- well. his fucking boyfriend, he guesses. (are they boyfriends?? he doesnt know. he gets a weird, sharp pang when he thinks about them not being boyfriends, at this point, but its not like theyve ever talked about it!) gordons half-convinced that hes just losing his mind from being stuck inside all the time and he really just wants to see benrey again. its, like, all he thinks about. (see? hes losing it. theres the proof.)
the sucks thing for everybody else is that gordon is also Extremely Vocal about how shitty he feels and how much he wishes he didnt feel shitty so he could go see benrey and how much he cant stand benrey for not being able to read his mind and come over when he feels bad. eventually freemind gets so sick of his shit that he decides to cut out the middleman and get benrey involved directly. "come take care of your fucking dog before i call the aspca! animal neglect is a crime, asshole!"
(if pressed, freemind would adamantly reject the idea that hes being nice to gordon. but on some level, hes kinda sympathetic. the guys clearly miserable, and he just keeps asking for the same fucking thing. might as well humor him to shut him up.)
vr gordon is completely unaware of these machinations, however. hes just holed up in his room trying to work out what makes him feel better because, uhh, powerade isnt helping
jacking off doesnt do a whole lot for him anymore. like, it feels good, but its not very satisfying. gordon just ends up feeling more restless than anything afterward. and hes always stupid horny. more blankets. a box fan. less blankets. sleeping with one of benreys shirts pressed up to his face. grinding into his pillow when he wakes up hard from yet another weird dream. theyre all a little helpful, and he feels like hes working towards the right thing, somehow, but its never really enough to take the edge off
and then.....he tries......jerking off more. especially when he realizes that its bizarrely soothing to do so while he can smell benrey up close and personal on that stupid shirt of his. better still when he rolls onto his side.....and then his stomach.......rocking his hips into the mattress until he gets the idea to lift his hips a little. and......oh. cool. something kind of......clicks. in his head. as he raises his hips higher while he keeps his arms wrapped around a pillow and benreys shirt jammed against his nose. hes got that lil moment of realization that this is good, actually. this feels like a good move. and its making some of that discomfort melt away
and gordon thinks about.....how it felt. earlier. when they were with barmey. and benrey had him just like this, ass up, face down, and was spreading him apart and licking him open and making him submit and he groans so fucking hard that embarassment just rips through him like lightning. but his tail starting to wag a little faster.....electricity shooting through his belly......and he cant help but wonder. what if benrey had kept going? pulled back and-- maybe, replaced his tongue with his fingers, one at a time, curling them inside him and telling him how well hes behaving and-- and his dick throbs, hard, and gordon realizes he wants fingers inside of himself right fucking now, thank you, hes not fully certain how to accomplish it be he is going to fucking try
(sigh) so my guy figures out about the old fingers in the ass trick. and i need you to understand that i am fully convinced that this is one of those guys who has an uproarious reaction to getting fingers in his ass. mr repressed and uptight over here doesnt really get what the big deal is until he gets braver and pushes a little deeper and hes rock hard in an instant, goodbye, just like everybodys favorite creative writing exercise
and this is what he decides to do for a solid day or two without leaving his room, because, honestly, this is awesome. and the longer he spends jerking off the less time he spends stressing about the fact that his imaginations getting really vivid, here. sure, like, hes no stranger to weird dreams even before this, but this is the first time hes really letting his mind run wild and this dude is nonstop thinking about being bred and gordon still has no fucking idea that hes in heat. doesnt even occur to him
unfortunately this also does not solve his problems but at least it feels baller and it keeps him occupied. also, unfortunately, the increased rate of jerking off is causing a serious uptick in Dog Smells, the effect of which is turning freemind into a nightmare. its just not good vibes in this house. enter: benrey
now i need you to understand that when these two meet up again i want gordon to get Emotional. think about how genuinely excited he gets to see some of his pals in canon. the like......excitement and disbelief when benrey shows up outside his window throwing rocks at it before noclipping in. he forgets to even act pissed off at first. i think it would be super fucking cute for him to drop the game for a moment just out of shock, basically. his tails waggin, his ears are perked up, and hed probably tackle benrey to the ground if he wasnt also a sweaty, trembling mess whos been holed up in his room for days.
and benrey has No Fucking Idea what he has walked in on here. as far as benrey knows, freemind just demanded he get over there and take care of his dog.
(INTERLUDE: here is the part where i gin up a freemind POV of this exact scene. b/c i am out of my fucking mind
so. i had the thought of a freemind POV chapter where hes spying on gordon and benrey.....because. gordons in heat. ive talked about that scenario before too (literally so many FUCKING times okay i just need this dude to have the uncontrollable urge to be bred like a little bitch! and for benrey to take pity on him and make him feel better by nutting in him literally as many times as is physically possible!!!)
but i wanna manifest it in this specific way: from an outside perspective. voyeurism is great and also i have a one track mind and basically the only time i traffic in Other Guys in this fandom anymore is as a participant in gordon and benreys horse shit. Im not apologizing for this
lets say.....vr gordons behavior has been getting worse and worse for "unknown reasons" and freeman prime just sees it as a key observational opportunity for his research. while freeminds getting really irritated at how much its cutting into his normal way of life. for one thing, vr gordons room reeks, and he cant even escape it in his own room! and its turning him into a feisty, aggressive, and loud son of a bitch. but he cant even resolve it in his usual fashion at this point (baiting vr gordon into another competition/fuckfest) b/c gordons being a little sadsack holed up in his room and doesnt wanna play
but also.....he kinda just feels bad for the guy at a certain point. hes clearly really miserable and looks downright ill and all hes asking for is to see his boytoy again. (gordons convinced that hes dying, and feels the need to dramatically speak to benrey one last time before he croaks.) so freemind decides, in all his benevolence, to go over gordon primes head and drag the guy over there anyway. (with machinations, not his literal bare hands. what is he, a caveman?) he reasons that itll be a good opportunity to twist gordons arm into groveling at his feet later
and he spies on the two of them in gordons room.....why? idk. possibly something to do with investigating this relationship between a gordon and a barney that he had yet to fully analyze. tl;dr he gets trapped in their closet for a remix of that one barmey voyeurism chapter b/c why the fuck not
i just.....i dont know.....i think theres something really charming about a 3rd party not being able to fully make out what theyre saying or doing but piecing things together anyway.....like benreys weirdly soft tone of voice when hes talking to a super agitated gordon. as far as any of them know, hes not really like that. he either sounds bored or smug, but either way, its usually straight-up antagonistic
it would make freemind bristle to hear it b/c its almost a mocking tone, but.....it makes gordons shoulders drop and gets him to let go of some of that tension and thats probably fascinating to watch. literally soothing him like a stressed out dog, huh. smoothing back his hair and murmuring things in a low, even tone that freeminds enhanced hearing still isnt good enough to make out. (the guy mumbles, okay? he needs a fucking toastmasters meetup.)
it would equal parts horrify and fascinate freemind, in my onion. watching a version of himself fall that hard into the loyal pet role.....its pathetic! for all that gordon goes on about not being a slave to his instinct or whatever, he sure is doing a bad job of acting like it! its like watching himself, but worse.
and benreys having to soothe him like a startled animal b/c he doesnt even know whats wrong with himself, but theres something thick enough on the air that even benrey can smell it, and hes taking some stabs at the dark. especially with how charged some of the shit gordons saying is......"i cant fucking take it anymore", "you smell so good", "i dont know whats wrong with me, man, my dick hasnt gone down for days and im pretty sure i need a doctor-- no, a real one, not the other gor-- NOT a vet, JESUS"
and the whole time.....freeminds peeking from behind a closet door. watching them devolve from outright hostility into "gordon climbing into benreys lap and shoving one of benreys hands up his shirt and demanding that he fucking touch him already"
normally i dont think freemind would be averse to a little bit of voyeurism, here. if it was anybody else, hed probably at least engage in a little heavy petting. but this is getting weird, man. he cant shake the uncanny feeling that this is something too intimate for him to be watching. for one thing, gordons whimpering like a goddamn dog just from a little necking, and for two, hes never really been the kind of guy to watch people make out for 15 minutes before they get to the good stuff
its just kind of unsettling how much these two clearly really, really like each other at this point. its not like watching gordon prime give vr gordon a handjob as part of a "test". freemind expected more of a hatefuck kind of deal out of these two, what with how often gordons normally going on about how much he hates the guy, what a pain in the ass benrey is, how he just wishes benrey would stop jerking him around.....etc. freemind could shit himself right now. that lying bitch!
i imagine its also kind of painful, on a personal level, for him to watch this borderline-sappy shit. he cant even fathom being on the receiving end of that behavior, let alone from......well. theyve all got their barneys, right? and gordon primes basically doomed himself to incel status b/c he wont nut up and do anything about it. freemind just assumed they were all in the same boat: cursed to casual sex with their roommates/clones, forever, and unable to achieve any kind of intimacy b/c all 3 gordons are fucked up in the exact same way. since theyre all just diff flavors of the same fucking guy, right?
well, theres the evidence that hes wrong. and that vr gordons better than him, somehow. thats gotta suck, bro
anyway then he watches vr gordon get railed in the ass a bunch and jerks off anyway b/c its still hot. see ya)
“take care of your dog”. huh. hes got no clue what that means but, yknow, he does kinda miss his dog. hasnt seen gordon in awhile. and he immediately comments "wow. you look fucked up" in as blunt and unsympathetic a way as possible. but gordons so far gone that he cant even work up a good anger about it. he is pretty fucked up, man. and benrey sits on the bed and slaps his forehead with a palm to take his temperature (and that gets gordon to bitch at him, finally, that thats not how you do it, asshole) and judges that, uh, he is hot. in his expert opinion
and thats when gordon kinda grabs his sleeve and tugs it and starts tryin to say something. hes really bad at it, because he is having to perform the mortifying task of Owning Up To It, but eventually he manages to grind out that he needs benrey to touch him, please. just pet him. something. he feels really bad and he just needs benrey to scratch his fucking ears. this is the most gordon can cop to in one go, and it is such a sad struggle to watch, but benreys caught off guard by it and he feels weirdly bad for gordon upon hearing it so  hes just like "whoa, okay" when gordon tugs his hand to his head
gordon groans the moment his fingernails start scratching behind the ears and digging into his scalp. even just that much feels really fucking good. its comforting, for one thing, and its benrey, for another, and the physical touch feels so fucking good right now that goosebumps are crawling down his neck. gordon cant help but lean against benrey and bury his head in the crook of his shoulder. he wants to hide his face from scrutiny and he wants to get closer but he doesnt know how to say what his fucking problem is
and benreys weirdly quiet. just kinda mumbling and shushing him intermittently, awkward and not sure what to do b/c this is a level of intimacy he was not expecting but gordons sure is responding nicely to a second hand in his hair
so having both of benreys hands scratching at his scalp is really getting to gordon. hes scritchin behind the ears and gordons tails wagging at a mile a minute. the feelings making goosebumps race down his neck and arms. he starts kind of mumbling something into benreys shoulder, how hes been feeling so fucked up lately, and he squirms a little closer. hes not really aiming for anywhere in particular but every neuron thats firing in him right now is telling him to get closer. make contact. he missed the fucking guy, what can he say.
and one of benreys hands......slips down to gordons face. his jaw. a thumb pushing into that soft little divot between his jaw and neck, like hes trying to push up into gordons fucking teeth. its weird and bizarrely intrusive, but benreys hand is broad and warm and gordon leans into it anyway, groaning with relief. its not like its not doing anything for him. kind of the opposite, actually. then he palms at gordons neck, and gordon starts breathing harder. he can feel his heartbeat rabbit-fast, pushing against benreys skin (and theres no way benrey isnt feeling that, too).
benrey eyes are lidded and his breaths starting to get heavier, too. naturally, yknow, since gordons practically draped over him right now, melting all the more the longer benrey keeps petting him. oxytocin is crazy, man, especially when a guys in the full throes of some kind of chemical meltdown of the glands. gordons eyes are screwed shut, tail thumping furiously against the bed, and hes panting at benreys neck like hes a fucking dog.  he just doesnt know how to articulate what the fuck his problem is
benrey smells insanely good to him right now, and gordon just blurts that out. benrey gives him some shit for it, but when gordon only makes a weird noise in response and fists his hands in benreys hoodie, it makes him shut up real quick. hes squeezing out words about feeling like he needs something, but its clearly a fucking effort. its almost pitiful
so. gordons crawled right into benreys lap, too impatient after days and days of feeling like this (you know, being in heat, in so many words). hes been pounding off like crazy, that brand new collar of his strapped to his neck nearly every time b/c hes that desperate to feel… well. *benrey*. he cant fucking jerk off to thoughts of anything else - porn doesnt do it for him, and his fantasies slip right back to the same thing every single time. its frustrating! hes bisexual, for gods sake! its not like hes normally immune to the wiles of the Phat Ass White Girl, but lately he just keeps ending up on his hands and knees and whining benreys name into his pillow and he couldnt focus on a girls rack if he tried
point being. hes being awfully fucking demanding. (and also, hes wearing the collar *right fucking now)*. he shoves benreys hand up his shirt and shivers the moment he makes contact with gordons burning-hot flesh. and hes demanding that benrey touch him already, jesus, hes losing his mind! and benreys just crooning at him, “bossy, huh,” but hes scritching gordons ears and palming at his side and nosing at gordons neck and gordon starts to feel like hes melting into it. his protests at being talked down to are perfunctory at best
benrey licks a stripe up gordons neck and starts muttering his stupid horseshit right in gordons ear and it makes gordon clutch his shoulders so tight, claws digging into the meat of him. benreys kind of into it, though, and it just makes him laugh, low and harsh and right in gordons ear. that just makes gordons problem worse. he lets out quiet, nasal whines on every exhale, like a literal fucking dog.
he starts teasing, like, “haha, you’re *gagging* for it, bro,” but gordon doesnt respond with the defensiveness he expects. instead, its like opening a floodgate - he is, hes fucking *desperate*, okay, his dick hasnt gone down in days and he wants benrey so bad he cant see straight and he cant stop thinking about him and all of this comes tumbling out of him at once. gordons trying to press himself as close to benrey as he can physically get, legs straddling benreys lap and arms clutched tight around his back. and when benrey prods a little more, tells gordon to say what hes been thinkin about, gordon starts to pant, squeezing his eyes shut. but he cant bring himself to do anything more than choke and stutter on the words
hes half-hard in his underwear already (and, lets be be clear, he was only in boxer briefs and a tank top to begin with. hes sweating buckets and its the least amount of clothing he could get away with wearing around the house) and his tails thumping a mile a minute and hes so far gone, just from benrey talking down to him and kissing his neck and scratching his ears. but hes not budging yet, so benrey slides that hand on his ears over to his ponytail and *yanks*. tells him, “speak.” gordons dick twitches rapidly, and he lets out a sharp sound, and he finally says it: he needs benrey to *fuck* him, jesus
benrey lets out a harsh breath at that. “yeah? thats what puppy wants?” and the nickname should blister him, make him feel to embarrassed to continue, but gordons too desperate to care. he just starts spewing a litany of “god yes”s and “please”s. hes getting harder and harder, pressed up against benreys belly, and benrey can *feel* it. “good boy,” he mutters, and those claws dig harder, that panting gets louder and harsher
he slips a hand around to gordons back, rubbing slowly for a moment as if to soothe him, and then slides it under the back of gordons boxers. and lower still. starts rubbing at gordons hole. that gets a quiet “oh god” out of gordon.
gordon cant help himself - he rocks forward against benrey, just a little, rubbing his bulge against what he realizes is benreys *extremely* hard dick in his sweatpants. hes not the only one whos got it bad. but he *is* the only one whispering, “fuck, fuck, fuck,” as benrey pushes a little further, makes as if hes about to breach gordon dry. the poor guys so needy that he probably wouldnt even argue!
but benrey just stares at him, wide eyed and flushed, mouth hanging open a little. gordons so hot for this that it surprises the both of them.
anyway after some boring position finagling benrey coaxes gordon onto his hands and knees, running a broad hand down gordons shaking back. and he pulls back gordons tail, exposing him. its so fucking humiliating - gordons got his face buried in a pillow, and his ass in the air, and hes never felt so *vulnerable* before. he wants to argue, he wants to lift his head and look back to make sure that everythings, like, okay back there - benreys staring at his entire asshole, okay, and he wasnt exactly anticipating benrey making a house call to fuck him in the ass - but every time he lifts his head, or starts to say something neurotic about it, benrey chides him about it. clicks his tongue. tells him, “hey. dogs dont talk” or “i said *bow*, bro”.
for all his insisting that hes a real guy, that hes not just a dog, gordons feeling less and less like a human and more like something in thrall to his instincts. the condescension rankles like it always does, but doing what benrey tells him to feels good. feels natural. presenting himself like this feels like what hes *supposed* to do. it doesnt stop him from running his mouth entirely, but it helps to mitigate some of the embarrassment.
and then… benrey *licks*. gordon tenses and gasps. he doesnt know how benrey can stand it, its gotta be, like, unhygienic! but that didnt scare him off the last time they tried this, and its not like gordon hasnt thought about it since. hes thought about it a lot, actually. but hes been too neurotic to ask for it. benreys not stupid, though. hes a good dog owner (at least, so he thinks) and hes gonna take care of his dog. so he licks again, and again, pressing a little harder against gordons hole on each pass with the broad side of his tongue until he dares to breach it with the tip.
gordons rock hard again in an instant. his dick hangs between his legs and drips onto the sheets. he digs his fingers into the pillow now, tearing holes in its surface with those sharp nails of his, and he makes embarrassingly high noises that he muffles into into the pillow, too. hes tense, hes so fucking tense, he should be clamping down and making benreys task really fucking hard, but theres bright pink sweet voice dripping from his hole and benreys rubbing the side of his thigh in an effort to soothe him and both of these things work in tandem to get him to relax. and benrey works his tongue in further, further than a human ought to.
the tip was one thing, but it gets wider as benrey pushes it in, and its just as good as it was before - better, even, because now its just the two of them, just a master and his dog, and benreys the only one he wants to see him like this. bent over and whimpering. he cant— he cant stomach the thought of anybody else doing this to him. hell, there was a point once where the idea of stomaching *benrey* doing this to him would have made him laugh. but here he is. benreys fucking him open with his tongue and pressing against something thats making him see stars and gordon just wants *more*. he says it so sweet, too, voice growing hoarse and raw as he begs benrey to just fucking do it already, he doesnt wanna come like this!
gordon gets so worked up and emotional about it that benrey takes the time to scratch behind his ears again, shushing him and telling him to chill. benreys got him. hes been a good dog, and good dogs get treats. hearing the words “good dog” makes gordons entire body flush. thats all he wants, really. he wants to be a good dog. he wants to be *told*. he blurts out, “oh my god— say it again,” and benreys like, “huh? say what? youre gonna have to be more specific,” clicking the last syllable. it makes all the hairs on gordons head rise and prickle with shame. the best he can do is mumble it into his pillow.
benrey hears it, though, and tugs at gordons collar from behind, just enough to raise his head. “whassat? you want me to call you a good boy?” gordon cant bring himself to answer that directly, but his stupid body betrays him by making him whine. jesus christ, yes, thats all he WANTS! he needs benrey to be good and nice to him for once in his fucking life and give him what he wants instead of taking, taking, taking! but benrey just tells him that hes gonna have to earn it. gonna have to be *real* good for him. gordon could fucking snarl at that, but benreys pulling back to rub his dick between gordons cheeks and against his hole and that shuts him up pretty fast because hes *so close* to getting what he wants and hes not about to fuck it up now by running his big dumb mouth
and then… he starts to push in. that sweet voice has loosened gordon up enough to take even benrey, who, uh, is definitely the bigger of the two, in that regard. he goes slow, uncharacteristically so, and gordons chest heaves with the force of how hard hes breathing. a quiet string of “oh god”s spills out of him as he tries to crane his neck back to watch. the head breaches him with a strange popping sensation, and benrey groans, loud, as the rest of him slides in with little resistance in comparison. “good,” he pants in turn, “youre takin it so good,” and—
and gordon comes, in weak, aborted spurts. it snuck up on him. he clenches so fucking tightly that it winds benrey a little. he breathes out, “whoa. did you—” but gordon just begs him to shut up, keep going, hes not— hes not done yet, its always like this, its not *enough*. his dick barely even flags afterward, it just hangs there, achingly hard and dripping with cum. benrey cant even find it in himself to make fun of him. he wants it so fucking bad, doesnt he? and he feels so good, so fucking tight and slick around benrey that the only thought running through his head is “gotta take care of my dog gotta fuck my best friend gotta nut in him and make him howl”. so he pushes himself alllll the way in until theyre pressed together, skin to skin.
then he starts to move. slow, careful thrusts, more for benreys benefit than gordons. if hes not careful, hes gonna blow his load, right then and there, and hes trying to make it good for gordon, too, okay? unlike *some* of them, hes not gonna bust in two minutes and then spend the next half hour crying and trauma-dumping to the guy hes still got his dick inside of.
once he thinks hes got a grip, though, benrey starts fucking him in earnest, and that changes gordons vocalizations from weak little whimpers into something louder. less restrained. hes given up any pretense of being quiet so that his other selves dont hear that hes snuck his boytoy into his room. just loud, wordless moans on each thrust, initially muffled into the pillow but soon spilling into the wider room when he turns his head to catch his breath. the only words hes managing are “oh god” and “please” and “benrey, benrey, *benrey*”, and benrey just responds to him like, “yeah? thats good? fuuuck, bro, so good for me,” all short of breath and barely able to speak himself
he wants to see gordons face. he *needs* to see gordons face. needs to see what hes doing to him, needs to see that cute fuckin blush of his. so he tugs on gordons collar again, bringing him to his hands and knees properly instead of that bowing position. and then further still - pulls him back so that benreys on his knees, and gordons on his knees in turn, on his lap, cock still buried inside of him and fucking him in short, hurried thrusts. “paws up,” benrey tells him, and gordon does it. instantly. no resistance. just folds them at his chest like a real dog would.
“whos a good boy?” benrey croons, right in his ear again. gordon gasps, “i-i am!”
“yeah? youre a good boy?” nod, wail. “whose— whose good boy are you?”
and gordon chokes on his response. he cant say it, he *cant*, he doesnt want to be benreys but he does, he *does*. he doesnt want to be benreys because its not fucking fair! he cares so fucking much! so much more than benrey does, it feels like, obsessing over the guy like hes wrapped thorny vines all around gordons heart and he cant so much as shift in his seat without feeling the tug and the ache and thinking of benrey again. and benrey doesnt care, he never fucking cares, except—
except he showed up at gordons house, in his room. without even being asked. like he knew something was wrong. and he— hes always talking to gordon, shooting him stupid texts just to make him laugh. scheduling *date nights* for them. date nights where, yeah, maybe they couldnt see each other in person, and maybe they always end in some kind of depraved sexual act, but its not like gordons not into it. hes frighteningly into it, actually. and hes *so* into hearing benreys voice, low and crooning, right in his ear, and seeing him lean on an elbow and smile at him afterward. its— its practically genuine. and benreys always making excuses to talk with him, do things with him, watch stupid fucking movies that only gordon cares about and stream with him on twitch to help boost his subscriber count and—
and—
oh god. maybe he *does* care. that might be more terrifying than the alternative.
then benrey yanks the collar again. presses the whole of gordons back against his front in one hot, unbroken line. and asks, “i said, whose good boy are you, bro? *speak.*”
“benrey,” he blurts out, a ragged moan, “d-dont make me sa-AY it, oh god—”
“no?” benrey stills suddenly. his hands keep gordon stuck in place, unable to move or bounce or feel benrey shift inside of him. “thats, uh… thats too bad, friend. this trains for good boys only. good dogs go to heaven 2. no bad dogs allowed. gonna have to, uhh, escort you off—”
“im not a bad dog!”
“i dunno, gordo. bein’ kind of, uh… disobedient.”
(sorry. thats all i got . byeeee)
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yumeka36 · 5 years
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Frozen in Kingdom Hearts 3
After 5 years of wanting and waiting, I finally played through the first Frozen world in a Kingdom Hearts game. So how was it?
**BEWARE - SPOILERS AHEAD**
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Of course I was extremely excited when a Frozen world was confirmed for KH3. But as we got closer to release day and I was reading more about the game and specific things about the Frozen world in particular, I started getting a tad apprehensive. According to this interview with Kingdom Hearts creator Tetsuya Nomura, he said it was easier to get approval from Disney for past KH games because the creative teams for the older movies were no longer there, but for recent movies like Frozen, those teams are still active at Disney and want more control of their titles. In another interview, he talked about how much back and forth was involved between Disney and Square Enix throughout the game’s development and having to get approval from Disney for every little character and story detail. Comments like this, together with the fact that a lot of the Frozen scenes shown in the KH3 trailers were scenes directly from the movie, made me a bit nervous that Disney would be too protective of their precious franchise and not allow Square Enix to have much freedom with making new plot and character scenarios. After seeing the first Frozen trailer, I had all these grandiose ideas in my head, like Larxene convincing Elsa to give in to darkness and Sora being forced to fight her to snap her out of it (like with the Beast in KH2), or even Larxene and Elsa fighting (lightning vs ice!). Or something more complex when they teased the new seven princesses of heart plot, like how Elsa ended up not being one of the pure hearts because her heart almost gave in to darkness (due to all her fears and self doubts) but Anna is one of the pure hearts so Organization XIII captures her and Elsa wants to save her but cant’s so Sora steps in (this would occur after the movie plot resolves of course). But as time went on I came down from those fantasies and realized that although there will be some new scenes and plot points, it’s going to follow the movie closely for the most part. So as release day drew near, I kept my expectations lowered.
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I’m sure I’m not the only fan who was disappointed when it was revealed in one of the Nomura interviews that neither Anna nor Elsa would be party members in the game. I understand Elsa not being a party member since it wouldn’t make sense from a story perspective for her to willingly travel around with others. But it made much more sense for Anna and Kristoff to be party members since they’re on a journey together through most of the movie. And it makes even more sense when you compare it to the Tangled world where both Eugene and Rapunzel are party members. So I can’t understand why Anna and Kristoff weren’t the Arendelle party members. Not that I have anything against Marshmallow, and his yearning to protect Elsa was cute and all, but in literally every other Kingdom Hearts Disney world, the characters Sora teams up with are the main characters from that movie, the characters that everyone loves and are the most popular. So having one of the minor characters be the only party member in the world of one of the most popular Disney movies, is disappointing. And Marshmallow doesn’t even join the group until closer to the end, so most of Arendelle is just Sora, Donald, and Goofy maneuvering through ice mazes and snowy mountains fighting lots of Heartless and Nobodies. It’s fun for the most part but I found it getting stale after a while - having the world’s unique characters join the battles makes them much more interesting, so without that here, they got repetitive fast. 
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They could have at least made Anna, Elsa, and/or Kristoff “pseudo” party members, like in Birth by Sleep where you’d have to maneuver through an area while protecting a character who doesn’t actually fight in a sort of mini-game fashion. They did have that mini-game of finding Olaf’s parts, but it was short and honestly kind of boring, especially compared to the other world-specific mini-games in KH3 (and am I the only one who thinks it’s ludicrous that Sora is amazed at and Donald is doubtful of a talking snowman when they’ve seen talking toys, skeletons, and tons of other equally unbelievable stuff in their adventures?) To be honest, the only reason I can think of for such a lack of Arendelle party members is solely due to Disney being very restrictive of the characters of their most popular movie and being super sensitive to any “violent” depictions of them and thus not wanting them in any sort of fighting sequences. 
Sadly, not having the main characters as party members just made it seem a bit...empty, especially coming off of the Tangled world. Because Eugene and Rapunzel were party members, they spent a lot of time with Sora and co. and they shared a lot of dialogue both in and out of battles and cutscenes (and the dancing mini-game was adorable). By the end, their friendship with Sora seemed earned and real, but at the same time, it DID NOT take anything away from Eugene and Rapunzel’s character development in terms of the movie plot: Sora helped them of course, but in the important moments, like Rapunzel realizing she’s the lost princess, the lantern scene, and their confrontation with Gothel at the end, Sora did not interfere. The Tangled world had the perfect mix of staying true to the movie while also having enough Kingdom Hearts flavor to make it a new experience. Arendelle got a bit cheated in this regard in my opinion. The cutscenes Sora shared with Anna and Elsa were good, but those were the only times he talked to them. The part with Elsa at the very beginning of the world was among my favorites...but that was literally the only time he interacted with her - no other conversations at all, even at the end. 
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This is such a shame as Sora seemed to really have a connection to her and was so sweetly concerned about her throughout the whole story. The scene he shared with Anna where she told him about herself and Elsa via an abridged version of “Do you want to build a snowman?” was a very good scene too, but again, after that and the Olaf mini-game a little later, Sora and co. never talk to Anna again. I can think of a few cutscenes they could have added that would have made Sora’s connection with the characters better but still not take away anything from the main Frozen plot, for example, Sora and co. talking to Elsa when she’s in the dungeon before she flees and they get frozen out, crossing the fjord with Anna (the “hiding behind rocks to block the storm” mechanic could have been used for this), or even having a new area for the trolls - not only would that have added nice variety to the world’s terrain (going back and forth around the North Mountain got a bit repetitive, and Larxene’s ice labyrinth added nothing to the story and was kind of a pointless detour) but I could see definite mini-game potential with the trolls too. Another possible scene could be of Sora and co. visiting Elsa in her palace as Hans is attacking her with the help of Heartless (how else could you explain his managing to capture her without anyone else’s help?)
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Speaking of Hans, that’s one movie cutscene they should not have left out: the scene where Hans betrays Anna. Without this scene, Hans gets zero explanation other than Kristoff mentioning he’s Anna’s true love. So Sora and co. have no idea that the guy who carried Elsa away and then tried to kill her was Hans, nor will anyone else if they haven’t seen the movie (yeah, all 2 of you who haven’t seen it). In the Tangled world, we get the full scenes of Rapunzel confronting Gothel about being the lost princess and then Gothel imprisoning her and stabbing Eugene, so why don’t we get an equivalent “villain reveal” scene for Frozen? And while Marluxia explains why Organization XIII wants Rapunzel to stay with Gothel, Larxene doesn’t even acknowledge Hans despite him literally turning into a Heartless in the end (wouldn’t he technically be dead after turning into a Heartless? But his Heartless didn’t actually get destroyed after the battle so does that mean it’s still out there somewhere? That part was strangely ambiguous). I have no proof for this, but I feel like Hans being left out so blatantly is because they couldn’t get a voice actor for him for some reason, as weird as that sounds (would also explain why we didn’t get the scene of him telling Elsa that Anna is dead because of her). 
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The battle against Hans’ Heartless was friggin’ awesome though. Such a cool design and challenging battle - but the timing was so awkward! In the middle of perhaps the most important scene in Frozen where Anna sacrifices herself to save Elsa, we’re thrust into this big battle. Then after that’s done and Anna is thawing, we get interrupted AGAIN by another scene with Larxene. Why couldn’t the Heartless battle have been after Elsa thaws everything, then they notice Hans getting covered in darkness, Sora tells everyone to stand back, and then the battle commences. The scene with Larxene could then take place as Sora is leaving Arendelle.
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But the single most thing I was disappointed about was not having any sort of closing scene between Sora and the Frozen characters. Literally every other Kingdom Hearts game has Sora exchanging well wishes and thank yous to the new friends he made after the story’s finale via some cute and funny moments. We get none of that for Arendelle - after Elsa thaws everything as Sora, Donald, and Goofy look on (the Frozen characters don’t even acknowledge they’re there), the camera panes away, we switch to a cutscene with Aqua, and then Sora’s suddenly back on the Gummiship. There’s absolutely no excuse to not have a goodbye scene: the story’s over, so it’s not like Sora talking to the characters at this point will affect the plot. These scenes are always such treats for fans, ESPECIALLY for a world like Arendelle that’s already lacking scenes of Sora interacting with the characters. This would have also been a perfect opportunity for the characters to explain Hans to Sora, similar to how the closing scene in Tangled informed Sora about Flynn Rider’s real name. The only reason I can think of for Arendelle not getting a closing scene like this is the same reason for the lack of party members; Disney’s being overly protective of how Frozen is depicted in official media beyond the movie’s canon. A part of me was hoping the new seven hearts plot point would surface again later in the game and involve more scenes with Rapunzel, Anna, and Elsa...but it never did. At least that’s something to look forward to in future Kingdom Hearts games.
But hey, despite getting kicked out of Arendelle so abruptly, at least we’re allowed to go back and do this:
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All this complaining probably makes you think I didn’t enjoy the Frozen world in KH3. I definitely did enjoy it and I’m so glad my favorite movie finally got a role in a Kingdom Hearts game. The cutscenes were beautifully done, the music and songs were nice, and though they occasionally looked off at times, the character models looked fantastic. Overall I just felt there was some lost potential. To a Frozen fan who’s not very familiar with Kingdom Hearts, my complaints might seem like nitpicking, but for someone like me who’s both a Frozen fan and has played every single Kingdom Hearts game and knows very well how its Disney worlds are presented, I thought Arendelle got a little cheated. Maybe Nomura and the KH3 staff really did intend to present the world this way, with Sora being much more of a bystander...but my gut feeling is telling me it’s Disney. It makes sense they’d place more restrictions on Frozen compared to the other Disney movies for two reasons; 1) it’s their highest grossing animated movie and Frozen’s director/writer Jennifer Lee is the current head of Disney Animation, and 2) Frozen 2 comes out in less than a year so that would make them even more sensitive to any non-canon depictions of the world and characters that might alter whatever image they want to uphold for the sequel (this would also explain why Tangled didn’t get as many restrictions even though it’s a very popular Disney franchise too). Whatever the reason, I can’t help feeling a bit disappointed, but at the same time, I completely understand that Frozen is only, like, 10% of the game’s substance and everything else about it is fantastic (I will likely make another post of screenshots conveying all the feels I had for the ending of the game!)
And after resigning myself to the fact that we won’t get anymore Frozen scenes in KH3, once the end credits were rolling and they started showing cute little epilogue scenes for each Disney world, I was waiting with baited breath to see if Frozen would be included (I was ready to flip a table if it wasn’t). And thankfully we were treated to an utterly adorable scene:
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(More screenshots and video link here)
Hopefully we won’t have to wait another 13 years for Kingdom Hearts 4. I can’t wait to see how the new Lost Masters story arc will unfold and if Anna and Elsa will be more involved now that they’re confirmed to be new princesses of heart. Especially with Frozen 2 coming out soon, Sora’s return to their world is likely (maybe this time Anna and/or Elsa will actually be party members - I can dream can’t I?) Whatever it is, I look forward to all the possibilities future KH games have in store ;)
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slaaneshfic · 5 years
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“There is no reason for you to live: gendered trauma and ecstasy in ‘No World Dreamers, Sticky Zeitgeist episode 2: Aperitif (conference notes)
This is my text/notes for my presentation at the "beyond the console" conference at London South Bank university / v&a the other week. I've not edited this into a proper essay format because it's already going to be re-edited into part of a thesis chapter in the next month.
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“There is no reason for you to live: gendered trauma and ecstasy in ‘No World Dreamers, Sticky Zeitgeist episode 2: Aperitif’
[introduce self and position as artists, researcher and phd candidate in art practice, working primarily with post-structuralist feminism, horror, and play.]
This paper is built on a structure which I hope reflects and supplements the material it is concerned with.
[Note that it is brutally chopped out from a thesis chapter primarily about Cixous, whos work shadows the whole text but who only appears briefly as a sort of cameo towards the end. As such there is a large section about her relation to queerness, her use of the category “woman” as a post-structural rather than essentialist term, and the relation of these of these to my own identity as genderqueer. I just want to state at the start, to reassure against the obvious horror of a masc presenting person on stage lecturing on such a huge figure of feminist art that I approach this with the utmost love and care for her work.]
First I need to establish the position from which I am writing it, which is that the video game I am about is address is a work of art. There are many other ways to approach video games; as products, as recreational activities, as social of historical objects. However approaching it as a work of art not only only feels most comfortable for me as an artist and researcher of art practice, but it both reflects the increased art context in which the maker’s work is presented and also allows for a ways of looking at the work which is particular to art.
In a 2001 journal chapter entitled “The Aesthetics of Affect, Thinking art beyond representation” the artist and lecturer Simon O’Sullivan calls for a way of thinking about and reading art works which centre’s their aesthetic and affective qualities, that which grants them an “apartness” from other objects (O’Sullivan, 2001). O’Sullivan draws initially from the philosopher Jean-Francois Lyotard, and the journal chapter begins with a quote from the later which ends with the following statement :
“But the work is not merely a cultural object, although it is that too. It harbours within it an excess, a rapture, a potential of associations that overflows all the determinations of its “reception” and “production” (Lyotard, 1991).
    This images of “rapture” and “excess” will return throughout my writing here, particularly in regards the feminists and queer philosophers I will be primarily drawing from, and again because such things are in my view central to the game I am going to talk about. However before all of this I wish to make clear my position which echoes O’Sullivan’s call for “Art history as a kind of creative writing” (O’Sullivan, 2001). I will attempt to avoid where possible a hermeneutic analysis of the game where it becomes only a expression of social production to be reduced to an ‘explanation’, instead I want to place this “bundle of affects” (O’Sullivan, 2001) alongside concepts and ideas, with different intents and aims, and see what happens in between. Paraphrasing writer AB Silvera in “Radical Transfeminism Zine”, “Multiplicity of strats guys, you cant carry every team with a Hanzo, sometimes you gotta use D.vas Ult to break a choke point” (Silvera, 2017).
The work of art can now be introduced by its name, which is “No World Dreamers. Sticky Zeitgeist. Episode 2: Aperitif” (Aperitif), the second in a series of collaborative works by coders, artists, musicians, writers Porpentine Charity Heartscape and Rook (Heartscape & Rook, 2018). in the words of one of its makers Aperitif “combines top-down RPG, Shmup, visual novel and medical sim” (Hayes, 2018). In playing the game, the player alternately takes control of and interacts with four principal characters. These characters include “Ever. The Loser”, and “Brava. The Leader” who are broadly humanoid with cat/fox/deeresque features including enlarged ears. There is also “Chalcedony. The Big Sister” and “Agate. The Little Sister” who are both “labor drones” who have been modified and “overclocked” almost beyond capacity in order to have some kind of consciousness. All four of these characters are employed by a large company called “Innocent” to recover salvage from a contaminated and overgrown former city referred to by the characters as “Swamp-Dot-Com”. The area’s contamination is connected to the presence of a mysterious object only referred to by this point in the series narative as “The artefact”. Another character that we see, and occasionally have control over is called “The Therapist” who is presented as a human size, anthropomorphic moth-like person. Finally, we also hear from an interact with “MOM”, the Innocent A.I., and possibly (though not via intelligible words) from the Artefact itself.
The episode prior to Aperitif was titled “No World Dreamers, Sticky Zeitgeist. Episode one: Hyperslime” (Hyperslime) and primarily serves to introduce the setting and characters, principally through the eyes of Ever, detailing her mental health and particularly anxiety (Heartscape & Rook, 2017). Episode one was concerned with our characters getting to work, passing various obstacles to achieve this including panic attacks and mandatory drug tests.
Picking up where Hyperslime ended, Aperitif is concerned with our characters beginning the job they are assigned, and their discussing the material and social relations within that environment, as well as portraying material effects these provoke. I would like to consider this through philosopher Eugene Thacker’s definition of the horror genre as “the space between”, and “passages between”, “I cannot see what I believe”, and “I cannot believe what I see” (Thacker, 2015). For our character’s, this field of uncertainty crops up frequently and extends at times out to include us the player. Early in the narrative, text from an unspecified character or voice sets this tone:
“Jeez how much blood do you have?
The Inside becomes the outside.
    The world grasps hungrily at the swamp gate. Two voracious circuitries at war. the fever of skin grafts.
    Four salvagers set out in search for debris” (Heartscape & Rook, 2018).
The context for this statement is not revealed until the end of the game, and the “who” that is speaking all of it remains ambiguous even then. Our player character proxies recount their memories and feelings about Swamp-Dot-Com in fragments as you explore it with them in turn.
It is important at this point to note that it is implied to degrees that some or all of Aperitif’s “four scavengers” are not cisgendered. This was first implied in Hyperslime, but I will stress that this is my interpretation of the game. It is never stated within the game’s text that any characters are trans, cis, non-binary, or what if any concept of gender exists in its setting. However in the sequel Aperitif, the characters gender identity contrasting to that one assigned to them by a social power is implied more strongly. This contrast is also expanded as their non-cis status is not just in relation to gender but in terms of crossing further boundaries to arrive at their identity.
Accessible in the game’s folder from the start, and later triggered by an on screen event is a pdf manual for Agate, the younger robot sister. The pdf presents as an official service manual for the original robot model which Agate belongs to, which has been subsequently annotated and edited by Agate herself and her sister after they are both upgraded to consciousness. Agate is implied to be transgender because her manual originally labels her a “[redacted] labor drone” and she herself has altered this to instead assign her the name “Agate, cool girl” (Heartscape & Rook, 2018).
The overlapping of transgender identity discourse and sentience of nonhuman or modified humans is not without precedent. In the article “Making and Getting Made: Towards a Cyborg Transfeminism” in Salvage, writer Solvi Goard argues that the “1995 anime version of Ghost In The Shell [offers] both the dream and the nightmare of trans politics”. Goard makes the case that “Cyborgs [...] are undoubtedly transgender [because] they choose and change their bodies based on what relationship they desire from that body” (Goard, 2017). In Ghost In The Shell, the cyborg cop protagonist Major Motoko Kusanagi begins to express doubts about her own existence through the course of the narrative which centres on hyper augmented bodies and brains and the limits of existence and identity (Oshii, 1995). Goard identifies this doubt, “the visceral confusion that comes about from knowing how you feel and experience your body, but having that experience jar so powerfully with what meaning other people and society give to it” as “one many trans people will recognise” (Goard, 2017).
The doubts and confusions over self expressed by the characters in Aperitif are different to those of Major Kusanagi. Chalcedony expresses fear and regret that like her, she sister Agate was “overclocked” and modified to have sentience and that “she would pay for it with every moment of her life” (Heartscape & Rook, 2018). For Chalcedony, much of her anxiety is around her and her sister being unable to be safe, to rest, to have energy, to have “a room to hide in” (Heartscape & Rook, 2018). While Agate seems exhausted by the demands of her body run beyond its intended capacity, and at the newness of the world after their escape which is both exciting and terrifying in turns. (The pdf robot manual states that the overclocking can lead to violent failure of the unit’s heart, and that these are advised to be bought in bulk. This whole section in the manual has been all but obliterated by Chalcedony with a note to tell her younger sister not to read it [this should be a footnote, but i dont have the ability to insert footnotes on the tablet I’m using]).
Both the robots experiences undoubtably jar with “what meaning other people and society give” them (Goard, 2017) as they are literally on the run from that authority, but this is joined by the jarring of the body itself not functioning as they need it too. The culmination of this will be the medical sim section of the game where we play as Chalcedony attempting to repair her sister’s overworked organs, potentially watching Agate repeatedly die in the process. What seems to most concern Chalcedony at least is this perpetual state of exhausted, unstable, borderline survival. She asks herself “what if it was forever. What if nothing changed, and we kept as we were. Unable to perfectly live or die” (Heartscape & Rook, 2018). This same anxiety about not escaping is echoed shortly after by Ever when she states that she “and Brava always said we’d be the ones to make it out. We wouldn’t be the losers stuck in this nowhere shithole” (Heartscape & Rook, 2018). Constructing improvised temporary solutions to keep going through trauma and awareness of their imminent potential failure is common to most of the characters in Aperitif, if not the entire universe they inhabit.
Characters within the game might lament the possibility of their being caught in limbo, but our encounter with the work of art called Aperitif is one of approaching something always in flux and always pointing to incomplete or decaying possibilities. Video games broadly of the sort Aperitif belongs to often present the player with avenues which may be explored or ignored. In this instance, there might be dialogue options we do not choose, or we might miss sections of the map, and not trigger every piece of narrative description text. This is one potential way in which we experience this game as never fully resolving, as an altering space. Knowing that you could have told Agate “We are sisters and our fate is bound together” but instead you told her “I’m doing for you what no one did for me” when asked why you as Chalcedony keep looking after her means the game does not quite resolve into a fixed form (Heartscape & Rook, 2018). You might speculate on what would have happened in game if you took the other path, and your emotional response to the game might have been different also. This however could be said of most games of this broad type, and that all but the completist who must replay every possibile forked path experiences such a game as fluid in this way. However there is another instance of alterability in the experience of encountering Aperitif which melds with the former This instance is less common, and I would argue makes Aperitif a richer and more complex experience for its lack of solidifying resolution.
When playing Aperitif we are never given full, authoritative, and non conflicting information on anything we encounter. We experience much of the game as a mediation of a visual landscape which we interact with, and our proxy character’s interior monologues on this landscape, its history, its impacts. Each character has a different response to this space and the first half of the game consists of exploring the same map, with the same triggers for these monologues with each character offering a different association. A clearing with a pool triggers the text for Ever “this is where I hide”, for Brava the description is “I think this is where Ever goes to whack off”, and for Chalcedony it is simply “small water” (Heartscape & Rook, 2018). Across these multiple descriptions is presented a world that resists one single interpretation, but beyond this, the specific writing that the game employs is frequently one which is open, personal, multiple and incomplete. We experience the game therefor as a series of fragments, and these fragments feel less like they were crafted to convey one meaning than as they were pulled together and placed somewhere for them to form new associations with whatever text came before them and whatever the audience had already in mind. In a published interview, the writer Kathy Acker who practice involved cut ups and often plagiarized re-edits was asked about control in their work and gave the following response.
    “When you write are you controlling a text? When you’re really writing you’re not, you’re fucking with it” (Acker & Lotringer, 1991).
Text in Aperitif feels extremely fucked with, and invites the player to fuck with it further. The ruined signposts which litter Swamp-dot-com contain easy to cite examples of such fucked with text. Approaching these signs with a controlled character triggers an onscreen text. Some sign-triggered-text describes its context in the manner of “The sign says, Feeling depressed? This is the only thing it says” (Heartscape & Rook, 2018). Other sign-triggered-text such as “watch out for stuff” lack the initial contextual statement leaving available the possibility that this is something else other than what the sign reads (Heartscape & Rook, 2018). What could be read simply as inconsistency of form becomes yet another way in which the experience of this work of art invites us to embrace uncertainty. The narrative content of these signs re-enforces this. As a player there is real joy to be found in uncertain fragmented warnings and questions, which leave us plugging in whatever context we have to hand to try and make sense of. The fucked with text triggered by bringing a character near to one of these signs (or not, if you happen to miss them) sits very much within that definition of the horror genre from Thacker, as well as Eve Kosofsky Sedgwick’s broad definition of “Queer” as existing in “lapses and excesses of meaning” (Sedgwick, 2004). They elicit both the disbelief that what we read is correct and the absence of that which would fully qualify and resolve them.  
It would incorrect to suggest that there isn’t an overall linear narrative to Aperitif, but that narrative is not responsible for the only, or dominant experience of encountering it. That encounter, is one of being hit with a splattering of different affects, each eliciting thoughts and associations and creative possibilities for us as collaborator rather than mere musculature for that narrative skelton. O’Sullivan describes the affective encounter with art as “self overcoming”, to be immersed in our encounter to the point where our self, that certainly of the “I” becomes lost. The splattering of affects in Aperitif as we jump from witnessing character struggle to articulate their trauma and love, to the game on various levels presenting us with an incomplete or decaying experience of an incomplete or decaying world strongly provokes such self overcoming. This isn’t the unrelenting insistence that we forget our human body and commit to the protagonist of a narrative, supporting their every decision and telegraphed emotions backed up with orchestral swells, rather instead the game seduces us into active collaboration with never claims to be certain, and to be fine with this.
Philosopher and writer Helene Cixous in her text “The Laugh of The Medusa” called for women to write “Ecriture Feminine”  (Cixous, 1976). Such “women’s writing” presents an alternative of art, language, and being, distinct from the phalogocentric order which supports its power through reason. I believe that Aperitif embodies much of what Cixous called for, through its “intoxicating, unappeasable search for love” (Cixous, 1976).
Of relevance to a game series that began with a character “getting high and whacking off”, the Ectriture Feminine in “The Laugh of The Medusa” is frequently described in terms of masturbation. [Note about queerness and concept of “Woman” in Cixous] Principally this association is about the creation nof desire, of something that is erogenous at different territories and speeds. This is not the monomyth of phallocentricity, the seminal work where writing is built like a tower, but a multiplicity of queer desires that are not just the one dull drive to completion. Cixous elaborates on this with the following;
“Heterogeneous, yes, for her joyous benefit she is erogenous; she is the erotogeneity of the heterogeneous; airborn swimmer, in flight, she does not cling to herself; she is dispersible, prodigious, stunning, delirious and capable of others of the other woman that she will be, of the other woman she isn't, of him of you” (Cixous, 1976).
This is writing that self overcomes. The uncertainty of horror is now joyous delirium, yet the circumstances have not changed only our ethical position to them. Our encounter with Aperitif mirrors the loss of self, overwhelming affects, and improvised collaboration with an unstable world which its characters experience. However for us at least, this is not crashing trauma, but what O’Sullivan identifies in art as an exploration of the “possibilities  of being, of becoming in the world” (O’Sullivan, 2001).
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