Tumgik
#and they manage it chiefly by sacrificing style when it’s inappropriate to the tone
bestworstcase · 1 year
Note
This is probably outside of your purview, but do you think the fights in RWBY have gotten worse, or just different from what came before?
i think there has been a shift away from tightly-choreographed showcase fights toward a more naturalistic approach prioritizing setting and character over rhythm and composition. whether or not this is aesthetically preferable is a matter of taste, but it is absolutely to the benefit of the narrative as a whole.
there’s this beat during the group fight vs tyrian in volume four where tyrian kicks ruby and her aura ripples out from the point of impact in such a way to create the illusion of deeper motion: it looks like her ribs buckling as that force moves through her body, it feels like we’re seeing this formidable new adversary break her fucking ribs after throwing JNR around like ragdolls. it isn’t shot with any particular artistry or stylistic finesse; the shot is instead lined up to emphasize the violence.
that serves a more important narrative purpose than aesthetics: it makes it believable that ruby just cowers in dread after taking this hit, it viscerally drives home how dangerous tyrian is, building tension, setting the stakes for the upcoming fight with qrow, and thus it also underscores the contrast between tyrian’s wild brutality and qrow’s discipline when they fight and qrow tips the scales not because he’s stronger but because he doesn’t let tyrian rattle him… it’s doing quite a lot of work for a mere handful of frames.
compare, say, the nevermore fight, which is beautifully shot and choreographed but doesn’t have a lot to say: ruby can plan elaborate tactics on the fly and communicate them to her team well enough to execute the whole thing flawlessly, and… that’s kind of it. RLR2 does all the narrative heavy lifting. and that’s fine, to be clear, because this is a point where the story is still setting up the board and introducing us to these characters.
but the nature of rwby as a story is that the fight scenes cannot stay that way. and this isn’t even a “monty/not monty” thing, you can see the experimentation with using fights as a medium to develop character and theme starting early in volume two: ruby calling out team attacks and narrating yang’s semblance during the mech fight, splitting up the team on the train so wby can each duel an opponent who represents their personal struggle*, doing the battle in breach as a sequence of character moments, etc.
(*weiss feels disgusted by what the SDC has become and wants to reclaim the schnee name -> she faces a white fang officer who loathes her for being a schnee; blake is torn up about not knowing how to solve all these big social problems and reeling with the emotional fallout of leaving adam’s white fang -> torchwick tries to push those buttons; yang feels rootless and hollow and worried her current outlook is unsustainable -> she has to fight somebody she literally cannot touch and her increasingly frustrated attempts to punch through get turned against her the instant she overextends.)
in early volume two it all feels a bit clunky and uncoordinated in part because the mech fight is still so stylized. the fights on the train and the battle in vale are less so; you still get those tightly-choreographed sequences, but balanced out with moments that are more raw and real—the fake-out “slow-motion killshot” that turns out to be just weiss’s time dilation catching up, followed by the lieutenant grabbing her face and yanking her out of the air, is a particularly effective example with the grapple being shot with the same intention as tyrian kicking ruby in the chest—and also just more grounded in who the characters are (weiss gets in trouble trying to be fancy, yang’s frustrated determination is both a strength and a weakness, blake takes torchwick down with brutal efficiency because she’s used to fighting people but she also lets him say his piece before knocking him out because that matters to her).
so like—waves hands—volume two sets the course that is followed in the latter volumes where the fights become increasingly less about style and more about substance. the style is very much still there, it’s just not The Main Event anymore. it’s garnish on fight scenes you can write robust character analysis about.
89 notes · View notes