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#as with classpects in homestuck proper this is a blend of video game mechanics and narrative tropes
tritoch · 9 months
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argggh i can't stop it. It's happening. having forbidden FFXIV classpect thoughts. Hydaelyn and Zodiark as our cherub equivalents. Meanwhile, events in Elpis result in a Mobius Double Reach-Around pair of interlinked sessions between the Scions and the Unsundered, which are largely asynchronous and separate and link up only around the time of ARR through EW. spoilers through 6.0.
THE BIG TWO:
Hydaelyn: Muse of Time
Zodiark: Lord of Space
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SOURCE SESSION:
WoL: Knight of Hope (one who wields hope as a weapon. Hope is canonically an extremely powerful aspect and linked to elemental light and the power of belief. Brilliant Conviction, the canonical warrior of light buff, is extremely Hope energy. Also, since light is juxtaposed against despair in the Big Answers Monologue, the Warrior of Light represents not the aspect Light, which is luck and knowledge, but Hope)
Minfilia (& Ryne): Heir of Light (literally everything about Minfilia and Ryne points to this it is almost impossible to ignore. Also again, Homestuck Light represents luck and foresight and this ties to both Minfilia's time as Word of the Mother and Ryne's role as the Oracle)
Alphinaud: Prince of Blood (one who destroys relationships and alliances, see the Crystal Braves, but also one who destroys through or using alliances, see everything after that. Also, all the Princes destroy their aspect in themselves at some point, and ARR Alphinaud is absolutely a bloodless technocrat in all senses)
Alisaie: Rogue of Breath (an outlaw Rogue in contrast to Alphinaud's noble Prince but also because the Rogues are generally affable, unpretentious, and natural adepts of their aspects. Breath stands for freedom, flight, and change. The curing of tempering not only figuratively steals back the breath of Halric and all the tempered (and the porxie animation is even sort of a symbolic transfer of breath), but also restores their freedom and marks perhaps the greatest change to the setting's status quo)
Thancred: Bard of Mind (mind deals with thought, possible futures, the paralysis of choice. The bard allows destruction of their aspect and invites destruction through their aspect. It is difficult to sum up how I think this applies but consider both Thancred, paralyzed by his failure to save Warburton, and also the image of the Fatebreaker. Also he's literally a bard)
Y'shtola: Witch of Void (witch is obvious. Void stands in for forbidden knowledge, obscured things, darkness. Connects to both her personal drive to uncover the hidden things of the world and her time as spiritual leader to the Night's Blessed. Also on a meta level we know the least about her because she is underdeveloped lmao)
Urianger: Seer of Doom (lay-up)
Estinien: Maid of Rage (both the HS Maids are naturals of their aspects, and also go sorta corrupted or weird in relation to it. also the idea of Estinien as Nidhogg's handmaiden (as well as Handmaid) makes a lot of sense to me)
G'raha: Page of Time (again, a lay-up, but note that Pages have the potential to be among the most powerful given time and development. Also as the Exarch has many parallels to Hydaelyn thematically)
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UNSUNDERED:
Elidibus: Sylph of Heart (Heart deals with identity, the soul, motivation, but also self-knowledge through others. Also Elidibus is a little bit damsel-coded imo)
Emet-Selch: Mage of Space (BEHOLD, A SORCERER OF ELD and also the close narrative link to Zodiark)
Lahabrea: Thief of Life (steals life, as Hephaestus made life. Also life has thematic links to the march of progress and the exertion of will, and through the Condesce and Betty Crocker, power and its abuse (impeach Lahabrea))
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