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#be here ur not unique save it im sorry ur life sucks either do something or shut up about it yall are nasty ppl to be around
wellnesscard · 6 months
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normal ass rice + salmon baked all smothered in honey/soysauce/ricevinegar/fresh juice from orange/chili/garlic/pepper flakes + veg mess of yams/carrots/cabbage/beets cooked in more garlic/onion + the same concoction that went on the salmon and topped off w sliced serrano + green onion + zest from orange
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tumblunni · 8 years
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaa tfw u have another game idea AGAIN i think my brain hollowed itself out for more idea space at the expense of everything else like ability to actually create my ideas or ability to remember to eat :P
this kinda isnt a NEW idea, its just something floating around in my brain that ive now got more of a concrete idea for, i guess? playing Oxygen Not Included reminded me of it and made me feel maybe people would actually be interested in it, yknow? and its probably not something i could ACTUALLY make, cos it’d require like.. a lot of my own programming. not really easy to just make in a helpful gamemaker enginey thing like rpgmaker. tho it is an rpg... kinda...?? ehhhh im not feeling very good today, sorry my writing is... bad
ANYWAY WHAT WAS I SAYING
Well the idea I has was for kind of a roguelike tower climbing rpg, like Azure Dreams or Persona 3 The premise would be that there’s a mysterious underground civilization, trapped for generations with no memory of the surface world. Between them and sunlight is this potentially-infinate magical labyrinth that nobody has managed to make it through. (At least as far as anyone knows. Everyone wants to believe that friends who dissappeared in the labyrinth actually made it to the other side, rather than.. well.. the other side.) So the game would be about tackling this labyrinth in multiple short sessions. My favourite genre: roguelikes that actually have some form of progression in them! Even though you’re dying a lot, you retain a small amount of what you gathered each time in the form of townbuilding progressyness and ~friendship routes~ and ~ETCETERA~!
But then after playing Oxygen Not Included I kinda have a burning desire to see a game that has the good bits of that and not the... Frustration. To say its a roguelike without progression is understating it, gahhhhhhhhhh! Roguelike sim game of 8 hour game sessions that get destroyed cos of one stupid mistake and you have to be all perfect and lucky and YOURE ALWAYS STARVING and gahhhhhhhhh THIS IS MEANT TO BE MY GAME IDEA NOT VENTING ABOUT THAT GAME Anyway I was thinking how it’d be really cool if a game like that actually DID have a sense of progression. And an actual end goal. Like.. if you were actually digging towards the surface! With periodic savepoints and characters that dont die so easily and have more personality to them and you get all attatched! I already got all attatched to my dumb sim characters and then just got really upset how they kept dying and the game seemed to not give a shit :P
But yeah its not like I can just completely copy that game, lol. Even if I wanted to, I dunno how to program a simulation type engine thing from scratch! So i was thinking like.. a regular roguelike randomized dungeon generator actually IS possible in Rpgmaker, so I dunno.. I could find a way to make that work with some kind of ‘you are actually creating the dungeon’ type thing. i really like the idea of being able to dig your own path through the thing and have it permenantly etched there forever. I was thinking it could be an awesome idea if in the postgame you could come back to the now-empty labyrinth after everyone’s escaped to the surface, and be able to walk through it and have a big ol nostalgia trip. One that’d be unique to every player! And like.. maybe even be able to see changes, like it being reclaimed by nature and flowers? And you could upload a dungeon seed for your own personal dungeon, so that other players could play it, and that could be the postgame replay value~!
game name ideas i guess Catacomb Crawl Boundless Down
and I was thinking the protagonists could be two kids and be a grumpy older sibling who’s a jerk to their well-meaning-but-immature lil sib, but loves them deep down, and has to learn a lesson about becoming a more responsible sib, and etc like.. yeah.. basically inspired by over the garden wall i didnt really like that show, and i felt bad about it cos everyone was telling me it was a masterpiece. alas! :P aaanyhoo they’re not very developed yet, except older sib being a bit of a comical greedy coward type of person and lil sib actually being quite wise but always underestimated. Like, they have more common sense than their big sib even though they are a lil naive sometimes cos theyre so optimistic. Both sibs get each other into trouble pretty often, but they balance out perfectly to save each other each time! And lil sib is kind of a pushover who just obeys big sib unquestionably and can never stick up for themself when big sib is being all ‘ugh ur so immature im totally better'. They’re just like... the sort of person who’s so scared of their friends leaving them that they let anyone hurt them as much as they want as long as they stay. Very relateable to Bunni! Also they sorta try and pretend to be the dumb sidekick and class clown. Cos again theyre worried if they disagree or try and stand out too much then their sibling will hate them. Quite often their ‘dumb mistakes’ are actually the older sib’s fault, and they’re stuck like ‘AAAA I CANT TELL THEM TO STOP COS ITD BE OUT OF CHARACTER. I NEED TO BE THE CUTE BABY.’ And its all super complicated cos older sib acts like they resent them for never growing up too, its like.. cant ever win. This whole thing has kinda turned them into an anxious mess deep down. part of big sib’s whole redemption arc would involve them having to realise that their actions arent harmless, and treating such a young child this way actually has a permenant effect. And like... big sib doesnt know how to take care of little sib on their own because they’re immature themself! Being able to admit that instead of trying so hard to be all fake ultra mature and infallible, thats another big character arc. As well as aknowledging that lil sib is indeed growing up and becoming someone intelligent and independant. And realizing that the reason they keep putting them down is so they can try and deny that, and the reason they’re denying it because theyre JEALOUS! Jealous that little sib might have their emotions more alltogether than them, scared that their emotionless facade of perfect big sibness will be broken, and scared that without that they’ll have nothing left. Need to become more comfortable with trusting and relying on your lil sib, need to actually talk to them about this stuff, yo! Ideally I’m gonna try and write it in a way that doesnt make big sib seem like a completely hateable villain. Their backstory is gonna involve being from not exactly the nicest family, and both struggling to escape what they’ve been shaped into. And trying to learn how to take care of each other as a real family, when they have no real frame of reference for what real love looks like. And also climbing a bigass tower to save humanity from being entombed underground, but that’s comparatively easy, lol! But yeah the idea is that big sib kinda absorbed more of their bad parents’s ideals, and like... they love their sibling so utterly and deeply because they just did not know what family love felt like until they came along. And it really REALLY hurts them whenever they realise they’ve been subconciously being neglectful or hateful towards the lil fella, but theyre so distracted by like.. the greed of being free now. And doing anything and everything, drunk on that freedom! And not really being capable yet of caring about other people when they havent even learned how to care about themself. They keep being all decadent and delinquent and it seems like theyre egotistical but still deep down they HATE themself and this is all just like a ‘fake it til you make it’. And its so easy to get caught up and go too far to try and put on this facade, and they feel they cant really vent their real feelings to anyone. Cos they’re super cynical dont trust anyone except sibling loyalty like. Only way to survive! And like... cant talk about it with the sib either, because little kid wouldnt understand, and if they do then that means theyre not little anymore. They dont wanna ruin lil sib’s childish innocence cos like.. that innocence is their only reason to live. Innocent stupid bastion of family love, came into their life and gave them the courage to deal with those shitty parents gahhh! And part of them ‘knows’ that the only way to love anyone is to be deluded and innocent. You have to be too stupid to realise that the world is awful and everyone sucks and loving people just gets you hurt! And big sib is toooootally smart cos they know that life is meaningless. But they’re entertained by seeing a stupid person stupidly believe in optimism. Totally. Thats the only reason they wanna protect that innocence. Totally. sooooo basically imagine a very mentally ill mess of a preteen that’s curled up in the corner crying perpetually within their own mind, while on the outside they’re all HA HA I’M AMAZING, BITCHES And also imagine that bunni is able to write good enough to explain these damn characters aaaa im very tired im sorry
anyway summary: protagonist is a jerk, Character Development: The Game, you will cry for little sib whom is basically like penny from inspector gadget also I was thinking maybe this could be the one and only time I do the Amnesiac Protagonist Cliche Setup. eeeexcept not really?? well i mean I think it’d work cool if these characters were new to this setting, but I wouldnt actually do 100% amnesia thing I was thinking more like... they are the only two people who came from the outside world. And they just can’t remember how they got here, they wake up trapped in this place and everyone thinks theyre crazy for talking about being from somewhere aboveground. So you have an even more desperate motivation to escape compared to everyone else! I mean of course everyone wants to return to the surface, but its been so long that no-one remembers what it’s like, and so many attempts have failed that they’ve all given up. So you can act like a beacon of hope and lead the people even though you’re just a child. Like, this is about a morally bankrupt trash protagonist being dragged kicking and screaming into heroism, lol And of course we can have some good ‘ol mystery amnesia reveal type plot thingies! But without having to have a protagonist who’s COMPLETELY clueless, and a game beginning with no direction whatsoever. Its more like a ‘trapped in another world’ story except its the same world just a few thousand miles underground, lol. And revealing how exactly they got there and what they’ve forgotten is gonna be a plot, yes, but also there’s the bigger mystery of what on earth this doom labyrinth is and what caused these poor people to be trapped in it! And what they’ll even find when they finally reach the surface again, will it really be the sort of paradise they’re all hoping for? also many tears for sad dysfunctional tiny family of awkward childrens, ye also (hopefully) fun dungeon gameplays
so yeah bunni is tired and delirious and rambling Thoughts at you dunno if anyone was interested in any of this, but there you go!
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