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#candela obscura is great but it's not the same it's too serious
natreidess · 1 year
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General Thoughts of Candela Obscura E1
So, for those who are waiting for the drop for Youtube, I’m just going to put these under a cut.
The first episode was ... fine.  I like the characters, but the story was a little less horror than I was hoping for.  I think this is likely a side-effect of it being an introduction to the system and the world, and I hope we dig deeper and get into way worse and creepy things in Oldfaire, because the town gives off some serious Yharnam vibes, and I really want to see much worse below the city.
The horror seems currently on the level of something like Fallen London (another strong similar vibe I got from the setting), where it can be mildly creepy, but nothing to spook even the biggest scardey-cats.  And part of that, I think, is Matt being first and foremost a D&D DM.  His favorite horror is body horror, clearly, and his sensibilities are geared for D&D combat and monsters.  And that is no bad thing, but so far I really haven’t seen him dig deep and come up with a really strong horror hook.  
And to be fair to him, doing horror in a TTRPG is HARD.  The sci-fi horror series ‘Eclipse’ had only one episode out of three seasons that really got me properly creeped out.  Taliesin’s Call of Cthulhu one-shot ‘Shadow of the Crystal Palace’ had some great horror moments, such as the moment with the guard and Travis, but that’s as close as we’ve come to proper horror content from CR.  And this introduction to Candela Obscura, despite being hyped as proper horror spooks, lacked any real fear.  We got ..blue ghosts?  A big warrior spirit?  Cool, sure, and definitely some fun visuals, but nothing that felt actually scary in that existential, unexpected way.
I also sort of wish Taliesin was playing the group’s Lightkeeper, as I think he’d bring more gravity and spooky shit to the table, essentially acting as a junior DM and NPC.  He would give the circle instructions and would be available to discuss lore and such with them as needed, but would always give off a vibe that interacting with him for too long might be dangerous.  It would also make his intros feel a little less separated from the rest of the episode.  
Now, all this may sound like I was pretty down on the episode, but I did enjoy it.  The characters are fun, they’re good horror tropes (particularly Laura’s crazy-eyed occultist, who gives off some delightfully weird vibes).  Having them have personal connections to one another is also great, as it gives them more to lose (and I am really hoping we do lose a few by the end of the third episode, as I want Matt to ratchet up the danger hard).
And as I said at the beginning, this is very much the first episode, with some kinks to work out.  I’m hoping that, now that the establishing episode is over and done with, Matt can destroy all my doubts and show me that he can really embrace the fucked-up horror vibes this show really needs to have proper teeth and linger with the audience.  Having a system weighted toward failure or only partial successes, with true success seeming like a rarity, could really help with this, and giving the characters more resource crunch could also be great.  ‘Call of Cthulu’, for example, has very few rules about fighting, but a lot about running away, because that’s what you’re supposed to do.  So it’s great that none of the characters in this current run are active combatants.  Sending them into Oldfaire with no real means of defending themselves and barely enough information to keep them alive could really up the terror, and leaning into reality-breaking cosmic weirdness seems like a great angle to take if and when they descend below the city streets.  
Setting up proper scares and paying them off would also be a huge benefit.  Taliesin had some great moments of this in ‘Shadow of the Crystal Palace’, as I mentioned, and though the rest of the series never quite rose to the same heights, the third episode of Eclipse, ‘The Dark Zone’ is frankly a masterclass at being properly spooky and unsettling that could be referenced for ways to get your players spooked and keep them there.  So it is doable, but it requires the DM to go in with spooks set up and ready to go.  Matt is fantastic at set-up and is an incredibly diligent DM, so I do trust he can do this.  And he’s got a good buddy who has experience doing it if he needs any ideas.
I am looking forward to following this run, and I think a lot of my issues with this first episode are simply early growing pains of a new system and new players.  I think by the third episode, if Matt really cranks up the horror, I am going to love this series, and I am both a big fan of CR and a big horror fan, particularly cosmic horror.  So I’m very excited to see what the next run might be like after the growing pains are over and the kinks are worked out.  I hope we get at least three runs with three different DMs, because getting to see how this system plays in different hands with different approaches would be really beneficial to those of us tempted to run Candela Obscura ourselves.  I would love to see Ivan van Norman DM one of the runs, as he’s got a great sense for horror.  And I would really like Taliesin to take the reigns.  This is his baby, and right now his distance from it is probably deliberate, as he wants to see how it plays without his interference, but I think his DM style from ‘Shadow of the Crystal Palace’ would really bring this setting to life, dragging his investigators into darker and darker places.
All in all, not a bad start.  Not great, but first episodes of any of CR’s campaigns (or frankly pilot episodes in general) are often weakened by everyone being new to their characters and the DM still figuring out the tone they want to go for.  I think that we’ll be seeing a lot of improvement, and a lot of what’s already strong (the characters) getting built out to the point where, if we start losing them in episode three, it’ll have some serious impact leading into the formation of the next circle for the next run.
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