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#do you think Soap or Gaz has looked at him and been like “mate lmao”
sleepyconfusedpotato · 11 months
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MWIII Campaign Thoughts and Reviews
(Played in the recruit difficulty because I suck at FPS games, and I want to explore and spent time in the campaign without dying too much). Leave some thoughts!
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⚠️SPOILER ALERT⚠️
So… that was devastating. 
(+) To start things off, Makarov - Boy, holy shit. Yes. YESSS. They didn’t hold back with the new Makarov. He’s a mastermind, he’s a charming fella, he’s a psychopath lol. And the fact that he smiles a lot in this campaign just adds to the creepiness. I might get some side-eye here, but this Mak can go head-to-head with the OG!Mak. He’s always onto something, he’s proven destructive, had the 141 hauling ASS to chase him.
Makarov had stolen American missiles from ULF, caused false flag missile attacks on Russian Military base, and successfully orchestrated a false airplane hijacking, all under ULF's name - everything in the span of 48 hours since he got out of prison. I saw people saying that this Makarov ain't got nothing on the OG one has to be inhaling some shit copium because this is only in one single game and he's destroying shit.
I know just one game with rushed development won’t be enough for an iconic character like him, so I’m glad they didn’t kill him.
(-) I absolutely ABHOR, DETEST, LOATH the Open Combat Missions (OCM). It is so very not Call of Duty campaignesque. it doesn’t help anything with the narrative, and if anything, it even took away the narrative for us. The former missions in former games are iconic in their own way because the mission designer put a lot of thought into how the game will be played, the situations we found ourselves in.
But OCM's, we're like... Left to our own devices without any story-driven dialogues.
I think one of the reasons why MWII was so close to everyone's heart was because of the banters between the characters, especially in Alone. Here, because it's literally our choice and our time, it left us with no actual given time to know and love the characters more than we already did. Yes we love the characters, MW19 and MWII did that for us. But in this one? They said "character development is done, mate. Now go to war.”
Then again, is OCM a product and evidence of MWIII’s rushed development? 100% yes. I don’t give a shit if they cover it with “oowh we make OCM so you can play the missions differently each time without repeating the same mission over and over again!”. Let me ask you this, Activision - Have ‘repeating the mission over and over again’ been a problem with us campaign-enjoyers? No! I played the MWII campaign like 5 times, in all difficulty (except realism I still love my life), and I enjoyed it, because the mission designers took a lot of time and thought to it instead of just creating a map, putting a bunch of loadouts scattered around the area and throw us in it. So yes, it’s clear that OCM is a product of rushed development. It sucks the life out of the campaign missions.
Some people may enjoy it, but I play the campaign exactly for the linear style missions, not DMZ style.
(+) Look, I said it before that I will go to the campaign with the lowest expectation possible. I expected Mak to be sub-par, I expected them to play safe with the characters, and BOY WAS I WRONG. Setting aside the point above where the character feels stuck on the character development (which is a huge minus btw), all the characters have time to shine in their own missions, especially Price because I feel like we play him the most. However, I do also love the fact that the girls get shit done here. Farah and Laswell did their work so beautifully and apparently it was revealed that Laswell will be a MP operator, so that’s cool. 
(+) Ghost being a menacing presence, can stood his ground. Price being level-headed though at the same time unhinged as usual. Gaz being the voice of reason throughout the entire fucking game LMAO. Soap being the brave man he is, the passion and fury is evident throughout the campaign. Farah being badass and dependable as usual. Alex being the main supportive guy to Farah (Faralex is canon at this point argue with a wall). Nikolai being our most reliable get-away guy.
And of course, Graves and Shepherd being the fucking goofy ahh duo I actually find interesting. The trial cutscene was such a goofy scene LMAO the fact that they backstabbed each other in the ass is real funny. I side with Graves though. However wrong and unhinged he may be, Graves is just a guy doing his job and did what he’s told to do.
(+) I love the fact that Mak tried to frame Urzikstan to pin the blame on them. It's exactly what the OG!Makarov did but in HD. The Passenger mission is phenomenal and more damn traumatizing if only it was a bit longer and more stretched. There are many more reference to the OG games and I absolutely love it.
Now…
Soap’s Death
Remembering all the MWII missions with Soap... It hits differently now, man. 
(-) I've read a lot of people's arguments about it that the fact that it happened is just for shock value and kind of disappointing. Because let’s be real here, Soap is an SAS who got the name Soap because of how much of a slippery bastard he is. Granted, Mak is an ex-Spetsnaz and can fight with Soap. But how he went down in a goddamn takedown without any chance of fighting is just… it’s not it.
To add to that, the reaction from the boys is just... Underwhelming? Like I get it they're battle-hardened SAS soldiers, but let them show some damn emotions for fuck’s sake. One of the main reason why the OG!Soap’s death is really painful is because of Price’s reaction to it. How he said “NO. NO NO NO SOAP!!” While he shook Soap’s lifeless body in the table. At least let Price kneel to him, straighten his body, touch his vest. Close his eyes, gather Soap’s hand and PUT HIS GUN ON his chest all the while Ghost and Gaz knelt beside them. I do love the fact that they literally went to Scotland to let go of his ashes with Ghost holding the urn though. I cried in this scene. 
And the fact that it happened with the shortest campaign out of all the reboot MW games, it just felt rushed. Yes. It’s completely rushed, there’s no doubt about it. Again, the result of rushed developments.
(+) Now, with that said, I kind of want to shed light on how Soap is literally the youngest guy in the group. He had so much to live for. He's a sunshine in the middle of this gruff emotionally hardened man. He's such a joy to be around. He's brave. He's fresh. The fact that he's got so much to live for adds to the sadness and bitterness, which I actually like.
Sometimes I do kind of like those kinds of deaths, where the character is too soon to die,  because it hit so much harder and in a different way than the OG! one. We got to see the OG!Soap went from when he was an FNG, turn to a captain, to a man of fortitude that  earned Price's honor and sacrificed himself to protect Price. We saw how he developed and changed. We saw his entire career with us throughout all the OG!MW trilogy.
Reboot!Soap's story barely even started, and the fact that he's still so young, imagining how he'd be one hell of an officer, how he'd lead his team in the future. 
OG!Soap’s death is sad because all the times and memories we’ve been through with him, but Reboot!Soap’s death is equally sad for the times we could’ve gone through with him.
I want to say this though, some people said that Soap's death is sudden, but I wouldn't agree with that. I think the telltales are all there.
In the helicopter scene after Price and Soap caught him in Verdansk, Mak literally SAID HIS FULL NAME. That is a literal pinpoint death sentence from Makarov. And how emotional Soap’s reaction is compared to the other boys when the airport blew up. The signs are literally all there! I saw it coming actually. 
So is Soap’s death rushed? Yes. Could it have been executed better? Yes. Is it for shock value? Yes. But is it as sad? Yes. Honestly, I blame the rushed development and due dates for this. Activision is a cash grabber who wanted a yearly release so they can catch more money. I fucking bet my ass that initially they didn’t want to kill Soap, but it’s like a last-minute decision to make this game actually look like it’s worth 70 dollars. 
Like by the end of the game, nothing has been accomplished. Big Bad Guy is on the loose, and we lost Soap. Yea we did stop some of Makarov's attacks, but we ended with a loss. It's a completely sad ending. I just wish we get to continue with more missions after Soap's death like in OG!MW3 though :(
WHAT'S NEXT?
Now. Shepherd is positively fucken dead. Price is now an actual criminal and a fugitive. He just killed a 4-star US Marines general in his own office. Price is entering his insane and unhinged era. I do wonder if he'll go even more unhinged than this.
The story will undoubtedly continue in the MP seasons (although probably only 2 seasons that mattered because it'll also undoubtedly be filled with skins and collabs and shit). I think it will also focus more on transitioning to the next CoD games, which will be Black Ops (It is confirmed that for the 2024 and 2025 CoD, it will be Black Ops games).
We're talking future here, so if there's going to be a CoD MWIV, It might be possible that this is the game where we'll finally defeat Makarov while the 141 copes with losing Soap. I do wonder if Price will become too unhinged and will get rid of everything on his way to kill Mak. Price's reckless acts will become too much for Gaz that it's starting to hurt other people and himself, and Gaz will do something against Price's command or wish - and Ghost will have to choose a side. Now that's the kind of drama I want to see.
What do I score this campaign, what do I score this campaign... The story is actually good, but because the development is evidently rushed, the packaging feels a bit hollow. It's a 7/10 for me!
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Wait you know what
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We get to pet a dog named Riley. 10/10, Game of The Fucking Year.
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Reboot!Logan/Hesh (?) 👀
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So there it goes! If you've read this far I love you and Activision will pay for my therapy (ʘ ͜ʖ ʘ)
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