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#good as hell game love it so much.. thinking about trying sunset overdrive to fill that hfr shaped hole in my heart
pear-island · 8 months
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suddenly remembered hfr is gonna be turning a year old in like a couple days
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1kook · 4 years
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imax & climax
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summary; The occasional dark horse candidate among Barbie movie binges— Jungkook gets weirdly horny and fucks you to the tune of a classic Barbie movie soundtrack. warnings; fingering, blowjobs, tit play, praise kink, standing sex, unprotected sex, reverse cowgirl kinda idk lol, daddy kink that morphs into i love u kink tags;  jk is an avid history channel viewer, jk hates Barbie movies ik we took an L today girls 😔, jk goes thru like 4 personality changes (commanding > soft > mean > in love), honestly idk what to tag it’s a mess, he’s still cheesy and romantic but also 👀 just read word count; 9.8k
notes; there is no rest for the wicked, aka miss 1kook writes another part for this fic i swore wasn't gonna be a series except this time we ditch the gentlemen persona and go into maximum overdrive. its not proofread bc i wrote this entire thing at 4 am last night after inhaled a whole bucket of spicy popcorn
[ part 1 ; netflix & chill ] [ part 2 ; hulu & wohoo ]
Jungkook sees it on display during your weekly Target trip. You know he won’t say anything because despite how long you’ve dated he still likes to pretend he’s the epitome of adult maturity. Yet the way his eyes linger over the electronics section, cart rolling to a stop in front of the massive screen, tells you all you need to know.
“Baby, the toilet paper is this way,” you sing, giving the front of the cart a gentle tug that pulls it and his thoughts away from the television that seems to hold reign over his interest.
“Ah,” he mumbles as he shakes himself out of whatever trance he was in. “Right.”
The Target trip ends rather uneventfully; you grab all the items you came for and make the executive decision of swapping Jungkook’s tangerine bathroom soap with strawberry instead. Normally he’d put up a good fight, argue about the comfort that came with consistency, but today he says nothing. You chalk it up to that flatscreen that hypnotized him earlier.
“You wanted it,” you announce rather pointedly in the car. He’s backing out of the parking space now, one hand on the wheel the other pressed to the side of your seat. His jaw twitches as he tries to maneuver around a stray shopping cart someone didn’t return to the retrieval area. He’s wearing that dark jumper you like, with the high collar that covers all of last night’s bruises up wonderfully.
Jungkook scoffs as he finally gets the two of you back onto the main road, Target and the flat screen left behind. “I didn’t,” he defends. “Just thought it was neat.”
You snort. “Neat. Okay, grandpa, did it tickle your pickle?” you tease, obnoxiously leaning over the center console to get all in his face. Jungkook greets your proximity with a palm against your forehead.
“Please don’t ever say that again,” he laughs, pulling to a stop at the next red light. He turns to level you with an easygoing grin, sparkly anime girl eyes extra shiny under the red glow. “Only want you to tickle my pickle.”
You gag. “That’s actually disgusting.”
——
You graduate on a Saturday and your dorm stay expires on the Tuesday that follows. You spend the entire day shoving all your belongings into a variety of trash bags, from your weighted blanket to the collection candles you and Doyeon swore to light every night and never did. Speaking of Doyeon, she cries through the entire process. From the moment you take down the first wall decoration she’s in tears, and not even her mom, who’s come to help out, can quell her emotions. The girl cries and cries. She cries throughout the clean up, like she hadn’t spent the week before cursing the funky aircon system to hell and back. It’s probably the nostalgia that comes with leaving college, you assume. When Jungkook picks you up around noon, even your eyes are glassy.
Jungkook’s mom, who you only just met a few months ago, is over at his place when you arrive. You get along fairly well, in fact, you would even go as far as to claim you got along really well. You had first met her over this past spring break when Jungkook invited you along to his family trip to some tropical island. The Jeons were lovely people. In fact, had Jungkook not explicitly introduced them as his parents, you would’ve thought they were some sitcom actors carrying out the role of most in love, sophisticated lovers to ever exist. Yeah, they were super into each other, and you suppose it’s why Jungkook is the way he is, loves as hard as he does. The only thing that broke their attention away from each other was the sight of their precious Jungkookie bringing you to a family event.
It was hard to keep them entertained. Every second was spent worrying about your appearance, your demeanor, whether or not you looked like a devil beside their (your) angelic boy. It certainly didn’t help that Jungkook was wearing that obnoxiously floral shirt at the restaurant you went to, the first three buttons undone almost lazily. It was a look your boyfriend rarely showed, always so meticulously dressed. Of course, he had that cute boyish style of his that consisted almost exclusively of baggy pants and designer tee’s a little too plain to cost as much as they did. But even those outfits had a specific Jungkook rhythm to them— the darker tones always went with the pants that had twelve buckles on them; the long sleeves always went with the jeans. He was awfully particular about those kinds of self-set rules, and this jarring floral print did not fit any of them. It was too provocative, the black skinny jeans he’d paired with it too devious.
Maybe he knew what he was doing to you dressed so hot like this, but knowing Jungkook, you doubt he did. His parents hadn’t batted a single lash his way, eyes laser focused on your every word as you stumbled through three plates and dessert. It was a battle you fought alone, and one you barely survived.
So despite you impressing his parents, she still gives you an odd look when you enter Jungkook’s swanky townhouse with all your garbage bags of items. You promise her it’s just for the weekend, until your parents clean out your old room that they’ve filled to the brim with holiday decorations and miscellaneous objects. You’re not trying to take her baby chick out of the nest. (Yet.)
You watch TV for a couple hours, mostly her favorite soap operas on his 67 in. screen. It takes up a huge spot on the wall where it’s mounted, glossy black screen glaring back at you. Even his mom scolds him for such a huge screen, and you wonder how she’d feel about the absolute giant he ogled at the Target last week. Super angry, you think, and the image of her raging in flames while Jungkook apologizes like the momma’s boy he is makes you giggle.
She leaves a little after sunset, kissing and hugging the both of you on the doorstep like she’s going off to war and will never return. She’ll be back by the weekend, desperate to check on her baby boy, but you let her have her moment. It’s weird seeing how dramatic the Jeons are compared to how reserved Jungkook is.
You pounce on him the second she’s gone. He goes down with a muffled yelp against the sofa, hands grasping at your waist until you straddle him and begin going to town. Your fun lasts all of two minutes before the old lady novella Jungkook’s mom had been watching cuts to commercials and a loud advertisement for irritable bowel syndrome medication begins playing.
“Oh, that is so not sexy,” you whine childishly, trying to roll your hips over him again. Jungkook laughs, all low and sweet as he sits back up again.
“Give it a rest,” he says, shifting you until he’s got you hugged between those stupidly strong arms of his. His pecs feel strong and comforting beneath your cheek, and the feeling makes your tiny pouting session end earlier than usual. “Come on,” he mumbles as he manhandles you around, until your back is pressed against his chest and you’re sitting between his legs. “Let’s watch this film on Mesopotamian folklore and its overall significance to the nations it birthed after its downfall.”
——
You rarely use the key Jungkook gifted you a few months back. The majority of your visits to Jungkook’s house were either  the result of Jungkook picking you up from somewhere and bringing you back, or Jungkook inviting you over after dinner. In short, he was always with you when you arrived at his stoop.
Today you’re alone, juggling two boxes of takeout and some cheap wine in one hand as you fight to unlock his door. He hadn’t answered his phone, which leads you to believe he’s holed himself up again in that damn study. He likes to do that sometimes, lock himself away like some modern day Rapunzel until he finishes whatever project he has this time around. When he gets like this, it’s like all other body functions are forgotten, his brain zeroed in on the lines of code you barely understand.
Just as you suspect, the house is too dark when you finally break in. The hall light is off, which isn’t out of the norm, but so are the kitchen and living room lights. You pad down the hall, flicking on the light to the living room to set down your offerings onto the edge of the coffee table. There’s a scrambled pile of notes on top that seem too disorderly to disregard. You whirl around, making to head back out into the hall and down to the study, when you see it.
A good 90 inches mounted on his wall. It’s a monstrosity of a screen, devouring nearly the entire surface of the wall, from stainless end to stainless end. It’s ridiculously thin in the way all modern TVs are, but this one is even more so given the fact you hadn’t registered it in your peripheral when you walked in. It’s just barely short of a Jumbotron, the kind they have at baseball games to make sure you can see every nose hair on the pitcher.
His mom was going to kill him.
“Jungkook?” you call out slowly, inching back out into the hall with your gaze glued to the screen. Like maybe you’ve imagined this all and that isn’t the stupidly gigantic television screen Jungkook had gawked at just a few weeks ago.
There’s a soft hum down the hall, the sound slipping beneath the bottom gap in the door frame. You make a beeline for the room, oddly unsettled with the huge screen. The door gives way, exposing your boyfriend’s hunched back and the blue light from his monitors that highlights his frame. “Hi, sweetie,” you begin, inching over to him.
“Hi,” he sighs, leaning back into your touch when you step behind him. His dark eyes are weary from staring at his tablet for too long, his usual tender expression melted into one of mild irritation. “Can’t figure this out,” he says, tapping his stylus against one line of absolute nerd gibberish you don’t bother trying to decipher. Maybe another day you would have entertained him, but today you cherish this moment with him knowing it might be his last before his mom comes over and kills him.
“Sounds like break time to me!” Your proclamation makes him frown, a frustrated groan pulling itself from his lips. His head droops forward again, chin touching his chest. But there’s a hint of relief in his groan that tells you all you need to know. “Baby needs a break,” you smile, pressing a peck against the back of his head.
“You’re baby,” he tries to fight, but his limbs are so pliant under your touch that it practically means nothing. “I’m the head honcho around here.”
“Uh huh,” you appease him, finally managing to tug all that muscled body out of his seat. “And apparently that means making dumb purchases.”
“What dumb purchases? Are you talking about the cactus again?” he asks, letting you guide him back down the hall.
“Yes, Kook, the cactus you haven’t watered in three months,” you drawl sarcastically, the sad plant sitting in the kitchen a reminder of both your incompetence. “Namjoon would hate you for that.”
Not amused by the insinuation of his favorite senpai being disappointed in him, Jungkook goes to fight you on that. By then you’ve stopped at the entrance of the living room, glaring at the straight up theater screen that sits on the wall. “Oh.”
“Yeah, oh,” you mimic, flopping down on the ground beside the coffee table. Jungkook doesn’t follow, choosing to sprawl himself over the couch instead. “What’s with the Jumbotron?”
He stretches his arms out, moaning something sinful at the way his bones pop. “It adds to the experience,” he says. “Movies are more enjoyable when the pictures are bigger; a tall aspect ratio and stadium seating really add to the experience.” He was such a nerd.
You snort. “The experience— Oh, I’m sorry. Didn’t know I was speaking to Mr. IMAX here.”
His cheeks flush a soft pink at your jab. “Don’t be mean,” he mumbles, tugging on your arm as he sits back up. You find your way onto his lap, neatly seated over one thigh like he’s the Santa Claus at the mall; not a single gray hair in sight but you’d still let him call you his hoe, hoe, hoe. Realizing there’s more important matters to attend to than Jungkook’s Christmas ham, you shake those images away.
“Good thing I brought a movie,” you beam, gesturing to the pretty pink case resting over top the takeout bag.
Jungkook doesn’t even spare it a single glance as he burrows into your neck. “What? No, we’re finishing the docuseries on—“
You groan loudly to muffle the rest of his sentence. “Kook, I don’t wanna watch another episode on Stonehenge being done by aliens,” you whine, picking up the movie case to brandish in his face.
It’s admittedly the wrong move when Jungkook’s eyes roll themselves into another dimension. “Absolutely not,” he says. The case is quickly discarded off to the side as he attempts to distract you with a kiss against your cheek.
Too bad you’re evil and determined. “No! We are watching the Princess and the Pauper and that’s final,” you exclaim, scrambling for the movie before he can hurl it out the window. He catches you by the waist, your fingers just an inch away from the pink case. “Babe!” you cry, but his fingerprints are bruising their way into your skin.
“No more Barbie movies,” he begs, yanking you back onto his lap. He does so with so much force that it makes the two of you tumble to the side, your head bouncing on the cushions as he catches himself over you. “Please.”
“I hate you,” you fuss, pointedly ignoring the tiny mole beneath his lip that drove you crazy. “We’ve seen every single thing on the History Channel this week, but we can’t watch one Barbie movie?”
Jungkook sighs, dropping his head down against your shoulder. He smells good and feels even better over you, but you’re not going to stop until the Princess and the Pauper is breaking in the new Jumbotron. “It’s weird,” he huffs, voice muffled against the fabric of your shirt. “Especially when we start getting… experimental, and I have to listen to Barbie sing in the background.”
“First of all, her name is Annaleise in this movie,” you correct, squirming beneath him to no avail. “Secondly, how do you think I feel when you’re eating me out while some old British dude narrates the creation of the Hanging Gardens of Babylon?”
Jungkook scoffs, finally letting himself snuggle completely into you. “You don’t even realize it because you’re screaming the whole way through.” That earns him a sharp tug at his ear that has him sputtering apology after apology.
“It’s boring!” you feel the need to emphasize.
Jungkook sits up with an uppity look on his face. “It’s not my fault you don’t appreciate the cinematography that comes from educational pieces,” he points out, rather presumptuously.
You shove him off of you. “I don’t care about cinnamon topography, just play the damn Barbie movie,” you hiss, swiping the movie case from the other end of the couch and pressing it to his chest. If words could hurt, yours definitely do. Jungkook crumbles against the couch, childishly stomping one sock-clad foot against the ground as you gesture toward the movie player.
He doesn’t move, and you’re about to begin another tirade against his snobby movie critiquing habits when he procures a sleek, tiny remote that you would honestly mistake for an iPhone from a distance. It has, no joke, about seven buttons max, four of which are just the up and down, left and right arrows. You let out a low whistle at that. Wow. Technology sure was advancing.
The TV turns on to some minimalistic home page, tiny widgets showing every app it has; the bottom row is dedicated almost entirely to Jungkook’s massive streaming service provider collection. After a moment of brewing in his feels, Jungkook quietly announces, “it’s on Amazon Prime.” This is news to you, being able to watch a Barbie film on a streaming service and not the old disk you scratched when you were ten. Something distinctly carnal flashes in your chest when Jungkook clicks through all the payment options without a care in the world. Oh, that was definitely going into your horny 3 am dreams.
Despite his earlier protests, you know Jungkook will soon fall into his usual movie watching habits. He settles into the couch beside you. You cuddle up next to him, enveloping him with the grip of a killer octopus choking out its prey, except Jungkook is usually the one doing the choking in this relationship. Still, it’s not close enough, and you throw your legs over his thigh. You’re practically sitting on him at this point.
You have no doubt the speakers on this thing are average; it was too thin to really pack any punch. However, that was the TV sans the Bluetooth speakers Jungkook has installed all around his house.
(You swear when the android uprising finally begins, your boyfriend will be the first one out.)
The speakers really amplify the sound. The opening sequence has your bones rattling inside your body, the loud music of the selection screen reverberating through the entire living room. It reminds you of that pounding COMING SOON clip that used to play at the beginning of DVD’s back in the day. Jungkook scrambles to lower the volume. “Sweetheart, you’re cutting off my circulation,” he wheezes afterwards.
“What? This is how we always watch movies,” you say with a frown.
“Yes, and I always end up with less oxygen than before.”
He doesn’t let you argue, which is good, because you could make a thirty five slide PowerPoint presentation on the advantages of watching movies like this. One, your boyfriend was warm. Two, your boyfriend smelt good. Three, your boyfriend’s ripped body awoke some ancient being inside of you that would not rest until his cock was halfway down your thro—
He hauls you into his lap. The angle forces you to let him go, instead met with the jarring nothingness of having his hot body ripped away. Meanwhile he gets to wrap you up in his arms, hold you like a teddy bear to his chest. “I hate this,” you huff, but the movie is already starting, the beautiful blonde Anneliese appearing on screen. You lean back against his chest, pout still evident. “This is ridiculous,” you snort, her face blown up on this jumbo screen.
“Shut up,” he says, settling in behind you. “Movie’s starting.”
Most Barbie movies you watch end up in one of two ways: either Jungkook falls asleep twenty minutes in or he stays up until the end to critique every aspect of it. With the way he’d gone soft from your early battle, you’re guessing he was going to knock out before the Princess can even meet the Pauper.
As much as you hate to admit it, the huge screen does incite quite a thrill in you. There’s something so nostalgic about watching one of your favorite childhood movies on a screen this huge. The size showcases the sheer perfection that is every single Barbie movie. You lose yourself in the movie, singing along to the opening song and growing agitated when the antagonist appears.
Jungkook says nothing, and you’re half convinced he’s taken his first preferred route and snoozed off, when his fingers twitch around your waist.
There it was.
The occasional dark horse candidate among Barbie movie binges— Jungkook gets weirdly horny and fucks you to the tune of a classic Barbie movie soundtrack.
“Absolutely not,” you say, slapping a hand down over his before he can slip beneath the fabric of your shorts.
He lets out an indignant noise, a puff of air running along the side of your face. You ease his hands back over your stomach, taking extra care to knot your fingers with his. “We’re supposed to be breaking in your new screen,” you remind him, glancing up to catch his unimpressed expression.
He complains quietly, but he settles.
For all of twenty seconds.
“Oh my god,” you sigh, trying to act like the subtle rutting of his cock on your behind was a nuisance and not the luxury it is. “Babe, the jumbo screen… look at it.”
“Not even jumbo,” he murmurs against your ear, hot breath sending a shiver down your spine that has your toes curling. You fight to keep his hands still, but the muscles in his forearm tense, inked skin contracting as he slips them between your thighs. You suck in a sharp inhale, trying to maintain your immovable front. Jungkook sees the fortress you’ve built around yourself in the name of watching The Princess and the Pauper, and spares you no mercy with his attack. His hands massage the skin of your thighs, tiny shorts doing absolutely nothing to save you from him. “Jumbo didn’t fit.”
The back of your mind registers the fact he was apparently trying to get a TV even bigger than this. You tuck it away for later to snitch to his mom. For now, you’d very much appreciate it if he could make you cum before the two girls perform the iconic “I Am a Girl Like You” song.
His hands are so smooth, soft skin tracing over your body like you were nothing but a slab of clay ready to be molded under his touch. He abandons your thighs to creep them under your shirt, where he wastes no time tugging the cups of your bra down to fondle your breasts.
Belatedly, your stupid tongue remembers to move. “I know something jumbo that fits,” you babble, rolling your head back against his shoulder. Jungkook laughs at the utter stupidity of your sentence, and the aforementioned jumbo thing fattens against your ass, before brushing his lips against yours. The airy laughter, one of your favorite sounds in the world, is swallowed up by your greedy mouth. “Can fit in two places, actually,” you murmur when he pulls away.  His fingers massage the doughy skin of your boobs causing your back to arch slightly. “Wherever he wants it to.”
“Really,” Jungkook teases, obviously entertained by your silly dirty talk. He’s grown used to your outlandish remarks in the past few months of your relationship.
You like to believe Jungkook has fully accepted your occasional bouts of weirdness. He’s had the last few months to grow familiar with the inner workings of your mind, and even absorbed some of it into his own personality. Which is why he doesn’t seem the least bit bothered by you referring to his cock as jumbo, when there were admittedly more fitting words to describe it as.
(Thick, juicy, angry, demon cock, if he really wanted to know.)
“Where do you think it should go?” he asks, the low hum of his voice snapping you out or your thoughts. There was no need to daydream about a cock that was right in front of you. His hands slow their gentle caress over you, fingers closing in on your nipples.
A sharp hiss pulls itself from your throat, chest arching as he tugs and toys with your hardened nipples. “Wh-Wherever,” you pant, reaching your own hands down back between your thighs. The phantom of his palms linger, making your hands feel sorely inadequate. “Wherever Daddy wants,” you purr, swallowing harshly when he twists a nipple.
Jungkook groans, resting his forehead against your shoulder. “Don’t,” he sighs, hands faltering over your breasts. Eventually they drift away, settling around your waist as you slip your fingers under the front of your bottoms.
“Why?” you laugh, pointer finger brushing along your clit. “Don’t like it when I call you that, Daddy?”
He lifts his head to watch you play with yourself. His hands grow tight around your waist, labored breath filling the air to harmonize with your breathy moans. You’re absolutely soaking your panties, sticky arousal making the fabric stick to your folds. “You know I do,” he murmurs, watching the outline of your knuckles through the fabric of your shorts. “Thought you wanted to play nice today.” He takes in a sharp inhale when you ease your finger into yourself, a breathy moan escaping from your lips.
You were already so wet, and you’re really not surprised this is how the two of you would break in his new IMAX, high definition flatscreen. Your pussy tightens around your finger, thigh muscles jumping at the intrusion. Fuck, you needed him so bad.
You smirk, drawing your hands out from their hiding spot. The television is the only thing lighting the room, the two of you shrouded in relative darkness. At first, your hand is shadowed by the glow of the screen, nothing more than an outline. But when you turn it just right, the light catches, highlighting the glistening skin of your fingers. It makes Jungkook shudder.
Ever so slowly, you bring your fingers up to his face. The tip of your middle finger runs teasingly against his plump lower lip, his shaky exhales sending a cool breath over your knuckles. “Open, Daddy,” you encourage, watching with rapt attention as he envelopes your fingers between his lips. He sucks, tongue dancing between each digit to slurp off your juices. “Do I taste good? Do you like it?”
You know he loves it, but it never hurts to ask.
Between the two of you, you each had your own share of distinctive interests when it came to sex. Kinks, if you will. You adored the softer, vanilla aspects of sex— the languid makeouts, the slow rutting against his thigh, the whispered praise, the cute pet names. Meanwhile, despite his initially reserved exterior, Jungkook preferred the other end of the spectrum. (You should’ve known from the get go!) He loved it fast and hard, so hard it would make you cry. He liked watching you squirm and beg for his cock while he pushed you to new heights. He liked the sticky, sweaty sex that left you feeling like a used rag beneath him, something you would have never expected given his neat and kind nature.
However, as with all things Jungkook, you always came first. Jungkook’s dream sex style was often pushed to the side in favor of pleasuring you. So quick and rough sex was more of a rare, once in a blue moon, type of luxury. Up until recently, sex had been mostly what you wanted. Either way you did things, Jungkook was fine as long as he got to hold you close.
It was only a few weeks ago that you discovered your shared daddy kink, him obsessed with the idea of shoving you around, something he would otherwise never do. You, on the other hand, found a pleasant satisfaction from being good for him, a stark contrast from your usual sharp tongue and nonexistent filter.
You pull your fingers from his mouth, the sleek drip of your arousal replaced with his saliva. Jungkook grunts as he hauls you further onto his lap, swollen cock nudging itself between your cheeks. “You know I love it, baby,” he growls against your ear. His hot breath fans over your skin, sending shivers down your spine. “Have you had your fun now?” he asks, tracing the pads of his fingers around your nipple teasingly.
“Mhm,” you moan. Jungkook’s hands decide they’re done toying with your tits, drifting back down to their original target between your shorts. “Want Daddy to fuck me now.”
He places a kiss against the side of your neck, right over the vein that runs beneath the skin. Jungkook kisses and nips down your skin, until his hair is tickling your collarbones as he sucks a hickey against the juncture between your neck and shoulder. “Is that the right way to ask for something?” he purrs, rubbing your cunt over your shorts.
It’s nowhere near as fulfilling as it would be without the garments. Nonetheless, it makes you ache for him, thighs quivering at the simple touch like you’re a bumbling virgin being touched for the first time. You’re nowhere near that, but every time with Jungkook was exhilarating enough to the point it felt like it was.
“Pretty please,” you pant, covering his hand with yours.
Jungkook rewards you with a fluttery kiss against your shoulder. “Good girl,” he hums. He finally gives you what you want, bypassing the fabric of your shorts and panties to dip his fingers between your folds. You gasp, hips jumping at the sudden brush of his hands along your quivering folds.
“Inside please,” you whimper, knees moving back and forth, only stopping when he helps you out of your bottoms. He places his free hand on one of them, stilling your writhing to fully focus on pleasing the burning fire inside of you. “Jungkook—“
A slap against your cunt that makes you squeal. “Ah ah,” he warns, voice a low tenor against your skin. If you focus hard enough, you can feel the faint brush of a smirk against your neck. “We’re playing a different game right now, pretty girl.”
On screen, your favorite childhood movie is bearing witness to the sinful acts at your boyfriend’s hands. It shouldn’t be surprising how easily you fall into his arms, onto his lap, especially with your history of movie watching with Jungkook.
From your very first date you were enamored with him; the dip of his Cupid’s bow, so innocent and cute, embodied every single aspect of his personality. He was the sweetest, softest boy, one your brain could never conjure in a thousand years. Jungkook’s level of care was hard to come by nowadays; he was a gentleman through and through.
These days he was growing out of that mature persona, and you like to think it’s thanks to you. Your wildness rubbed off on him, made him confident enough to geek out in public, or be adventurous in private. It helped nourish his impulsivity, which led to things like the Super Bowl Jumbotron watching you fuck now.
Despite knowing all this, knowing the way he is, the slow grind against your ass sends a thrill of arousal up your limbs, sensations converging just beneath your mound. “Yes, Daddy,” you mewl accordingly.
Pleased with your obedience, he rewards you by circling your throbbing clit with his thumb. It’s a terribly slow motion, pad of his finger easing over your engorged bud every other second. You wanted more, needed more. You squirm beneath him, attempting to push your clit against his palm. Your efforts are in vain when he clamps a hand down on your waist. “Sit still,” he growls.
You whimper. “Need more,” you rasp out. Your whole body is acting out now, shifting and turning as you try to wiggle closer. Your mouth brushes against his jawline. The sharp angle is the first thing your muddled thoughts focus on, lips hungrily latching onto his porcelain skin to suck a purple blossom onto it.
Any other day Jungkook would bask in the attention, let you bruise his skin up until he was violet from love.
Today... well.
You were playing a different game.
The hand that had been exploring your nether regions suddenly snaps up, catching your chin between his fingers. The wetness that has coated his digits smears messily across your skin, and you whimper when he squishes your cheeks beneath his fingers.
“No ‘please’?” he huffs, turning your head to meet his eyes.
Dark chocolate eyes you’ve come to associate with love and adoration stare back at you unimpressed. His pronounced brow bone twitches, like he’s holding the true intensity of his glare back for your own sake. He slots his mouth against yours with no warning, tongue pushing its way past your lips. It’s messy, his tongue licking into your mouth like you’re nothing but a lollipop for him to suck on. It pulls a surprised moan from your lips that he swallows quickly enough, biting down on your lower lip harshly. When he pulls away, he’s got that same bored look on his face. You feel small under such a cold look, shoulders scrunching up damn near your ears in a subtle attempt to hide from him.
The action makes Jungkook scoff as he leans away from you. He leaves you on his lap alone, like a tiny island desperate to join the main land. You shuffle around in a hurry, looping your arms around his neck in a last ditch effort to calm him down. It does nothing for Jungkook, who only prods his tongue along his cheek as he regards you with a calculating gaze.
After a moment, he finally says, “on your knees.”
Your heart falls out of your chest. “Huh?” you whisper hoarsely, wide eyes taking in his unimpressed expression. “Knees? But Daddy,” you whine, lower lip quivering as you glance down at the hardwood floor.
Anywhere else you wouldn’t have minded. In fact, anywhere else you would’ve been on the floor before the sentence even left his mouth. You loved sucking his dick almost as much as he loved eating you out. However your knees were embarrassingly frail against hard flooring, which is why most blowjobs had been administered in the comfort of his bed or the couch. Sometimes on carpeted surfaces, but Jungkook never pushed when he knew you would be aching the whole time.
Which is why his current demand has you standing stiff. “O-On the floor?” you murmur.
The stark truth was that Jungkook had you terribly spoiled. His constant pampering had convinced you you were invincible. His love was practically handed to you on a silver plate, cloth napkin folded like a crane beside it. He had never made you do something you didn’t like, and he had never put you in an uncomfortable position, mentally or physically.
Until now.
Jungkook gestures for the ground with a curt nod. “Is there a problem?” he inquires.
You look back again, eye the dark wood planks beneath you, glossed over enough to make them shine even in this weak light. “No,” you belatedly respond, slowly pushing yourself off his lap and onto your feet. Your big shirt falls back down, covers the tops of your thighs as you stand nude from the waist down. You’re tempted to just yank it down even more, hide beneath the cloth so he doesn’t have to see you whine and bitch about your knees aching.
Jungkook was so cool. He was so suave and composed. He was the opposite of you, which is why the two of you meshed so well together. You’ve thought about it about ten times tonight, but it was true. Despite all that, there were times his mature exterior made you feel small— small and silly. Like now, with him sitting against the sofa, dark eyes tracing up your legs in amusement.
You sink to the ground, very pointedly avoiding his gaze. The wooden slats are cold and hard beneath your knees, your kneecap immediately screaming in discomfort. Jungkook leans forward with his elbows on his knees, messy curls covering half of his face. “You know,” he hums, reaching out to trail his knuckles across your cheekbone. “I kinda like having you like this,” he admits, “below me like the good little girl you are.”
Your breath stutters as it leaves your lungs, fidgeting hands tugging at the front hem of your shirt in a feeble attempt to cover yourself up. Jungkook smirks at the movement, eventually retracting his hand to give you one, condescending pat on the head.
A hearty sigh escapes his lips as he settles back onto the couch cushions. “Keep me entertained, will you?” You gawk, but you know it’s not a question. He reaches over for the remote to turn the volume up on the Barbie movie.
Your favorite song on the entire soundtrack is playing, almost mocking you as you shuffle closer to him. Two hands tentatively placed on his thighs as the two animated maidens flounce around the screen. He doesn’t bat a single lash your way, eyes focused on the huge screen behind you instead.
His sweatpants give away easily, elastic band snapping away from hips. You have to fight that and his boxers down, Jungkook sitting like an immovable boulder in front of you. You barely manage to free his cock— the same jumbo cock you had referred to earlier —and it almost slaps you across the face from the force of its recoil. Your breath catches in your throat, a short-lived squeal as you flinch at the movement.
The sound causes him to look your way, over the bridge of his nose. “Do you mind?” he says scornfully. “I’m trying to watch a movie.”
“S-Sorry,” you stammer, quickly grasping his cock between your fist.
But apparently you’re doing everything wrong tonight. Jungkook hisses. “Shit— would it kill you to lick it first? Like you’re trying to start a damn fire on my cock,” he mumbles, head lolling back to watch the screen again.
You move in slower this time, careful to lick your palm before trying to grab him. When you do, it’s even more delayed, fingers hesitantly tightening around his swollen member. You’re trying to gauge his reaction, worried eyes flickering up to him every few seconds. Jungkook doesn’t object, craning his neck to the side to crack a joint there. With his clearance you carry on.
The strokes are slow at first, hand barely reaching over his tip like he likes. You’re weirdly anxious you’ll mess up for him, make him look at you with contempt. You suppose it’s because of the game you’re playing that you’re on edge. Usually, Jungkook adheres to your rules, soft as they may be, and he never pushes where you don’t want. Tonight, it’s like you’re a show dog desperate to impress her owner. In short, you were his bitch.
You loved it.
As much as you wanted to be good for him, the mere thought of your normally sweet-hearted boyfriend glaring down at you does something to you, makes your pussy clench.
It’ll haunt you for weeks. The image of such unimpressed eyes leveled your way because you couldn’t handle his dick will stain the insides of your eyelids. Even though he’ll brush it off, kiss you and tell you it’s fine, the inner conceited hoe in you will never let it go, will recall the memory every time your hand is under your panties.
Still, you’re terribly desperate to impress him. He was your other half, your lover, your sweetheart, your goddamn king; he deserved only the best— not some half-assed, scaredy-cat blowjob that would leave him reeling back afterwards.
With that belief and a sticky blob of spit later, you’re pushing him into your throat. It’s the first reaction you get since he’d started feeling you up, a deep, raspy groan straight from the pits of hell, that has you working even harder to swallow his cock down. “That’s it,” he pants, carding his fingers through your hair. “Good girl.”
You positively mewl under the praise, tongue growing heavy in your mouth as you swallow more and more of him down. The hard tip of his cock pulses inside, rubbing against your palate and then your throat. A gag catches in your throat, one you quickly subdue by shifting your hips.
Fuck, he was so big. Just the feeling of his cock brashly rubbing against the corners of your lips has you fantasizing about how he’ll undoubtedly stretch your pussy apart later. You moan, letting your eyes flutter shut as you try to wave those images away.
When his cock hits the back of your throat, you’re ten chapters deep into an erotic novel all about sucking Jungkook‘s dick. If your eyes weren’t already shut you’re certain they’d be at the back of your head anyway. It twitches against your tongue, one thick bead of precum sliding down your throat.
It seems to be the final straw for Jungkook, who clamps a hand down on the back of your head, forcefully pulling you away only to shove you down again. With his grip in your hair, he really goes to town. You whimper at his brutal movements, his cock nudging the back of your throat with every harsh tug of your hair. The slippery, wet glide of his cock against your mouth fills the room with a lewd squelching that drowns out the movie.
Your pussy quivers with each new intrusion, thighs pressing together as if that will quell the searing ache between them. It doesn’t, and when Jungkook finally bursts in your mouth, creamy cum splattering against your tongue and lips, it only grows.
“Fuck,” he growls, pushing you away as he sinks back into the cushions. His chest heaves beneath the material of his t-shirt, sweat dripping down from his hairline. Normally, you’d take this opportunity to crawl back onto his lap, lick and kiss away at his body while he recovered. But truthfully, you were both still new to this whole experience so there were still the occasional lulls between actions.
Sensing your uncertainty, Jungkook tugs you onto his lap. He presses one soft kiss against your cheek, eyes momentarily losing their hard edge to assure you everything is fine. You give him a tiny nod, as if assuring him you’re okay. He presses his mouth to yours, plush lips soothing over your raw lips. It’s brief, the kiss; he guides you through it but switches back quickly. He pulls away and bites down harshly on the side of your neck. “So perfect for me, pretty girl,” he murmurs, soothing his bite over with a swipe of his tongue.
You dissolve into a mushy puddle on his lap, muscles growing weak from his touch. Jungkook kisses down your neck, over your t-shirt clad chest, before he’s nudging you back down onto the cushions. With him looming over you, your body instinctively has you spreading your legs apart. His t-shirt comes up with one yank over his shoulders, sinewy muscles coming into view.
“Yum,” you whisper, hands reaching up to trail over his v-line. They’re quickly slapped away, a startled gasp pulled from your lips as Jungkook takes your wrists in his hands.
One shapely brow is raised in your direction. “Did I say you could touch?” he murmurs, pinning your hands above your head. A gasp catches in your throat from his close proximity. You subconsciously tilt your head up, try to brush your mouth against his, only to be denied with a subtle turn of his face. “How do you want it, pretty?” he asks, releasing the tight grip around your wrists.
Immediately, you latch around his broad shoulders, fingers tracing over the muscles of his arms until they meet at the base of his neck. “However you want,” you purr, pulling him closer until your bodies are aligned, the warm heat of his frame over yours. You kiss the spot beneath his ear once before he trails his lips down.
Jungkook mouths against your shoulder, lips tracing over the juncture where it meets your neck. “Hm,” he hums, taking a tiny sliver of skin between his teeth. “And if I said I wanted it hard?”
His proposal is followed by a slow roll of his hips against your throbbing core, the same dick you had just choked on gliding along your folds. You whimper, toes curling as the pleasure washes over you. Every ridge, ever vein of his hardened cock runs along your sensitive folds, reminding you of the aching flame inside of you. “Th-That’s fine,” you pant, leg lazily thrown over his hip. His hands trail over your waist, collecting your t-shirt as they move up your body until it’s pushed over the swell of your breasts.
When the material is finally discarded off to the side, leaving you in that flimsy bra Jungkook that snaps off, he strikes again. His tongue laps over your collarbone first, pouty lips ghosting over the skin as he makes his way to your breast. He takes one hardened peak into his mouth, drawing a shaky inhale from you. He rolls it between his teeth, tongue flicking the sensitive nub as you squirm beneath him.
Eventually he pulls away with a wet pop. Jungkook smirks, a soft puff of air fanning over your newly bruised skin. “Aren’t you the prettiest little thing.” He pushes away from you with one strong arm, looking down at you with an unreadable expression on his face. “Watch the movie,” he says.
You blink. “Huh?”
Before you know it, he’s tugging you back up onto your feet. He pushes you around, nearly sends you toppling over the coffee table as he positions you to his liking. “Kook!” you exclaim, palms slapping down against the glass tabletop in an effort to catch yourself. Just barely, your reflection glares back up at you.
A tap against your pussy startles you from the sight. “Wha—“
Two hands grab onto your biceps, tugging you up forcefully until your back arches, leaving you bent at a ninety degree angle before him. “Look, sweetheart,” he coos against your ear, voice deep enough that it vibrates through every bone in your body. Your breath stutters in your throat, exhilaration blossoming in your chest. “It’s your favorite movie.”
It is in fact your favorite movie, the same one you had fought tooth and nail just moments prior to watch. On screen, the two damsels are exploring new things in their lives, just how you were experiencing Jungkook’s true intensity for the first time. “It is,” you quietly confirm, back aching from the position.
Jungkook either doesn’t care about your depleting strength or really trusts in you not to faceplant onto his glass coffee table, palms sliding down to the crease of your elbows to hold you. “Tell me what it’s about,” he says
Just as the words leave his mouth, something hard and wet prods against your folds. “Oh,” you cry, fists tightening into balls as the feeling overwhelms you. “Jungkook, please.”
One elbow is let go, and the abrupt release has you scrambling to catch yourself, your glass reflection coming a little too close. This becomes even more difficult when a hand suddenly strikes down hard against your ass, a startled yelp escaping you. Just as quickly as you were released, Jungkook wastes no time snatching your back up, yanking you back until your cunt runs along his cock again.
“C’mon, pretty, thought you knew better,” he sighs playfully.
“I’m sorry,” you whimper, chest heaving with every slow roll of his hips. Your pussy was sopping, desperate to be filled with something. It was even worse knowing his dick was right there, just inches outside of where you need him most. “I’m sorry, Daddy,” you repeat.
Jungkook chuckles, and your heart backflips when he finally begins lining himself up. “It’s okay,” he assures you, in that same gentle tone he uses when you accidentally shove the wrong food down the sink disposal. “Baby’s still learning,” he says, pressing a chaste kiss against your shoulder as he begins pushing himself in. Just the head of his cock proves to be a struggle, swollen tip stretching your entrance wide. There’s an extra sting today from your half-hearted preparation, the both of you relying solely on your own arousal and excitement to let him in. It’s a nice kick.
When he finally pops past that initial tightness, you swear you could transcend into another dimension from the absolute feeling of euphoria that washes over you. “Fuck,” you mewl, fighting against his tight hold. Your efforts are in vain, ultimately choosing to drop your head down as the ecstasy continues to wash over you with each inch he offers you.
A warning squeeze around your wrist. “Language,” Jungkook reprimands, though his voice is strained and light.
You nod mindlessly, toes curling against the wooden floor. “It-It feels so good,” you whine. Your knees wobble dangerously beneath you, until you’re swaying just the slightest bit.
He gives until there’s nothing left, the soft hairs around his dick tickling your lips as he reaches the hilt. “There we go,” he grunts, giving you one final tug to make sure this is as far as he can go. You squeal, the brush against your walls making you ridiculously high. “That’s my girl.”
The praise has your stomach tightening, the pretty images flashing across the screen completely lost on you. You felt so full. The two of you rarely did it like this, without looking at each other straight on, but there was something about Jungkook’s looming figure being distorted by your brain’s memory, his touches wild and unpredictable, that made something inside of you twitch.
“Ohhh,” you whimper, muscles going slack for the briefest moment. The only thing that saves you from falling over is the killer grip on your forearms; when he tugs you up his cock runs along your pulsing walls. “Please, Daddy,” you beg, mouth feeling a thousand times heavier.
“The movie,” he repeats, slowly beginning to pull away from your clenching heat. You moan. “Tell me what it’s about,” he husks, punctuating his seemingly innocent statement with a harsh snap of his hips.
You wail, stumbling forward at the intensity. Still, it’s just a taste of what he has in store for you. He soon picks a pace, not too rushed or slow, as you struggle to keep your eyes open. “I-I don’t know,” you choke out, the images flashing across the gigantic screen practically unrecognizable to your muddled thoughts.
Behind you Jungkook tuts at your incompetence, thrusting forward with an intensity that would have sent you flying if not for the grip he has on you. “You don’t know?” he huffs, tugging your elbows back again as if to secure his grip on you.
His hips are moving fast now, every piston into your warm heat making you tremble. “Fffuck,” you gasp, eyes rolling to the back of your head as he continues ramming his cock into your pulsing hole. You’re met with a harsh yank that pulls you snugly onto his cock, your entire body screaming at the way he nudges against your cervix. Despite the pleasure it gives you, Jungkook seems anything but pleased.
“C’mon,” he huffs, twisting your arms painfully behind your back. “What did we say about that dirty mouth?” His question is followed with a snap of his hips that makes you choke on your spit. “Need you to be good for me, baby,” he groans.
“I-I am good,” you weakly defend, head hanging down limply as you fight to regain some semblance of your senses. But everything feels too much, from the rough push of his hips to the tight grip on your arms. His cock pulls out nearly all the way each time, swollen tip the only thing stopping him. Every thrust makes you quiver, every touch makes you melt.
You suppose he’d been too lenient on you up until now, and that final claim makes him snap. Jungkook scoffs, ramming his dick inside of you. “You’re being fucking terrible right now, doll,” he admits, hammering into you like a crazed man. You sob, the coil in your belly tightening with every brutal shove of his cock. It’s something about the way his composure withers away, all sweetness melting off as he thrusts into your cunt. “I’ve asked you twice now what the damn movie was about, and you didn’t answer either time.”
A hand clamps around your throat suddenly, yanking you up right until his breath fans across your ear. You’re not sure when your eyes had become so teary, but the images flickering across the screen are a foggy mess you couldn’t decipher even if you tried. “__,” he rasps against your ear, his voice scratchy. “Tell me. Now.”
You whimper as he shoves his way back inside, the angry head of his cock testing you. “T-Two girls, one’s a princess,” you cry, knees wobbling as the feeling in your core grows. “They look alike, and-and…”
“And?” Jungkook asks as you trail off, his words followed by a particularly brutal surge of his hips. His cock glides against your walls easily despite the way you clench around him.
“A-And they have problems they wanna avoid,” you stammer, the plot slipping in and out of your mind with every roll of his cock into your core. “So-so they swap places.”
Behind you, Jungkook snorts. “What a stupid fucking movie,” he says meanly, before he begins to piston his cock into you. You’re trembling by now, your orgasm looming over your head with each thrust.
Before you can warn him, the thin string holding you together snaps, the sudden flood of relief making your knees buck dangerously. Jungkook barely has enough time to catch you around the waist, holding you against him as a litany of curses and his name come spewing out of your mouth. “No, no,” you wail, your entire body twitching as the orgasm rolls over you. “Kook— Jungkook!”
“I’ve got you,” he reassures you, fingers holding you tight around the waist. The coffee table you had feared cracking your skull on finally comes to use as you press your hands onto the surface in a feeble attempt to steady yourself.
“I’m sorry,” you whimper, faintly aware of the rock hard cock between your pulsing walls, probably drenched in your cum now. “I-I didn’t—“
He shushes you quickly, settling the two of you back onto the couch. Funnily enough, he doesn’t bother pulling you off of him, his dick snug inside your cunt as he seats you on his lap. “You’re alright, sweetheart,” he comforts, hands soothingly running up your sides. You want to protest, want to get back on your knees and give him another chance to cum all over your face, but Jungkook nudges your chin with a knuckle. “Watch your movie,” he croons.
The Princess and the Pauper is literally the last thing on your mind right now; didn’t he realize how much you wanted to please him? Why was he choosing now to be so stubborn? Oh, that Jeon Jungkook, maybe Doyeon was right to call him an airhead.
Your slander campaign against your boyfriend is cut short when a hand flutters over your mound, thumb idly tracing over your sensitive clit. Before you can turn and look at him, Jungkook is rutting his hips against you slowly. “The screen, baby,” he says, and you want to argue that you can’t possibly enjoy a movie with him being so sneaky beneath you. The words get washed away when he presses down on your clit.
“Koo— Daddy,” you whine, lower lips still trembling from the orgasm you had two minutes ago. Jungkook responds with a kiss against your shoulder, hands trailing around your waist.
“No more of that,” he mumbles as he begins bouncing you on his cock. You moan, every inhale cut short by the shallow thrusts of his cock into your delicate walls. “Just your Kook now.”
“My… Kook,” you pant dreamily. Your cum provides an even better lubricant than before, lewd squelches filling the area alongside your cries as Jungkook chases both your second orgasms.
“Mhmm,” he groans, jostling you over his lap with no rhythm whatsoever. “Yours, baby.” You stretch your hands back, carding one set of fingers through the hair above his ear, pushing the strands away from his face. “Just like you’re mine.”
Something inside of you tightens painfully, and you’re not sure if it’s your heart or your pussy. You guess it’s both, as you stutter out, “y-your pretty girl?” Jungkook hums in agreement, repeating your favorite nickname back to you. The rest of your words die out between the two of you, lost in the slow and soft movements that fill in. You want to tell him you love him, adore him like no other, but every breath of air is stolen away by him.
Eventually the two of your are cumming, your second orgasms much quieter and slower compared to your first. You still mewl, wither against him when you cream his cock, and Jungkook catches you all the same. He guides you through the fog with kisses against your jaw, your dripping pussy helping him through his own.
When all is said and done and you’re both basking in a post-orgasmic make-out, you realize how sweaty and icky you are. “Ugh, this is gross,” you pout as he wiggles you off his lap. He pushes you beside him, letting you flop over the length of the couch as he reaches for something to clean you up with.
“You’re gross,” he retorts softly, blinking in that slow, drawn out way he does when you know he’s sleepy. His t-shirt runs along your neck, collecting the sweat there.
You nudge him with your foot. “I’m not the one who wanted to fuck during a Barbie movie,” you scoff, pinching the skin on his forearm when his gaze lingers a second too long on your creamy pussy. “Look somewhere else, weirdo.”
Jungkook laughs quietly, looking at you with an adoring expression on his face. He doesn’t even finish cleaning you off, tossing the soiled shirt somewhere off to the side in favor of cuddling into you. “Where? My Jumbotron?” he teases, raining down a parade of kisses against your face. “Don't wanna,” he smiles, too soft and boyish for the words that leave his lips next. “Wanna lick your pretty pussy clean.”
“Jeon Jungkook,” you scold, covering your face with your palms in embarrassment. “Look at your stupid IMAX screen and leave me alone.”
He cackles loudly now, in that evil witch way it took him a while to show you, and you know he’s got that big silly grin on his face now. . “The IMAX screen? The same one that made you,” a pause, “climax?”
“Get off of me.”
——
Just as you predicted, Jungkook’s mom gives him the scolding of a lifetime when she drops by the next weekend. The poor woman nearly faints at the theater screen on the wall, only to quickly regain herself. You giggle from your spot on the couch as she whacks his stupidly ripped bicep with the leek you’re supposed to chop up for dinner later.
What you’re not expecting is for her anger to shift to you as she scolds you for letting her idiotic son make such purchases. She gets one playful thwack against your side with the leek before your charming idiotic boyfriend swoops in to save you.
——
Copyright © August 2020, 1kook on tumblr. absolutely NO reposts allowed.
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mediabasedlife · 4 years
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A Look Back At...The Last Generation (2013-2020)
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I’d like to start this off by thanking those who encouraged me to write this article, my friends and family who encouraged me to rekindle this project despite my own trepidation. I hope its quality lives up to those lofty expectations.
     Say what you will about the hobby, gaming is in many ways the gift that keeps on giving. Every year there are hundreds, if not thousands of new offerings for every brand of player out there. And wouldn't you know it, there's a fairly significant portion of that library that are actually pretty good. Now, people will argue ad infinitum about what games are the best, or what consoles, or even which generation trumps the rest. This diversity of opinion is what has allowed gaming discussion to thrive just as potently as the medium which it encapsulates. Like any opinion, all of this is especially subjective; great games have been coming out pretty much every year since gaming began, a trend that seems like it will continue as long as gaming itself continues to thrive. While some may argue, I would say the latest generation thrived especially well. Ignoring the Wii-U, since I never owned one, and skirting around handhelds, the latest generation spanned the life of the Xbox One, the PlayStation 4, and technically, the Nintendo Switch. And through their seven-year life [switch notwithstanding], we saw the release of some truly excellent games - from top budget AAA titles to humble indie offerings. Now, in 2020, while we as a community are taking our first steps into the new generation of gaming, I think it fair to take pause, gaze back, and remember some of the games that made the latest generation so memorable for so many.
2013
    2013 marked the start of the last-gen, with the release of both the Xbox One and the PlayStation 4. Both consoles were built to shepherd out their predecessors, marking leaps in visual fidelity and infrastructure that would empower them to become the monoliths of gaming that they hoped to be. I won't say that both consoles had an equally vibrant launch, but they both tried to put their best foot forward. While the Xbox was busy desperately trying to become the multimedia center for your living room, Sony kicked off the next generation in style, releasing a whole seven days earlier than its competitor. With the Xbox not far behind, both consoles brought a suite of new, shiny games to play. Well, in theory, anyway. I'm not here to speak of the quality of the launch lineups of either console, but what I can do is list off the game that stood out, and why it made it onto my list.
-Assassin's Creed Black Flag      Black Flag actually saw its initial release on the PS3 and Xbox 360 almost a month prior to the soon to be current generation, but with both new consoles came a second release, one that came equipped with all the bells and whistles you'd expect from what was then a next-gen game. It doesn't look good for my list to start things off on a technicality, but this game is worth it. Black Flag remains one of my top three Assassin's Creed Games, which is saying a lot considering the sheer scale of the franchise. Fresh off the love it or hate it Assassin's Creed III, Black Flag looked to take a revitalized approach to the franchise formula, playing off of fan feedback, expanding upon what fans loved from AC3, and adding in new activities and a broader, fresher open world to explore. In it, you play as Edward Kenway, a charming rogue of a pirate who kicks the game off by stealing the identity of a defected Assassin. Expecting nothing more than riches and glory, his masquerade instead goes quickly sour, thrusting Edward into the conspiracy filled, secretive world of the Assassin and Templar conflict. What makes this story stand out is how different Edward was as a protagonist, seeing him acting largely indifferent to the traditional formula the assassin's creed games had followed thus far. The game's setting also helped it immensely; the game plays more like a pirate simulator, seeing players sail the Caribbean searching out treasures and fame, gathering a sturdy ship and a hearty crew, engaging in thrilling naval battles, and basking in the warm glow of the sun-drenched sands that define the game's many islands. Along the way, you interact with a bevy of historical or mythical figures, such as Blackbeard, Captain Kidd, Calico Jack, and many more. All of this came together to create an immensely satisfying game, a standout amidst its peers and predecessors, and an experience that still stands the test of time despite the numerous sequels it has received.
2014
    2014 was the year the new generation really started to pick up. The consoles had begun to get their footing, truly ushering in the next wave of quality games and proving their value to the players. Several critically acclaimed games got their start here or saw revitalized releases on the current generation of consoles. However, there were a few strays, games that elected to release on the prior consoles first and foremost, games that wouldn't see new-gen ports for some time, and others that never did, but still merited recognition and praise. But how many will make it onto my list? Well, you'll just have to read on.
-Titanfall     Titanfall was, for me, the first game on the Xbox One that truly cemented it as a worthy purchase. It was a melting pot of ideas and innovation that I immediately fell in love with. Built with an always-online principle, Titanfall sees players engaging in a pseudo-campaign of multiple, looping competitive matches. On the surface, you could easily glance Titanfall's way and see nothing remarkable. Another first-person shooter in a sea of competitors, all of whom had far more clout at the time. But what set Titanfall apart from the start was its dedication to movement, satisfying and fast-paced gunplay, and especially, robots. See, Titanfall's whole gimmick is this; players take on the role of Pilots, better than average soldiers of the far future who are deployed in times of conflict as superior ground troops, but more importantly, heavy artillery. As pilots perform well on the battlefield, they can call in the titular Titanfall, summoning their respective Titan to the fray. Titans are large, deadly mechs that can be piloted by the player to give them a distinct advantage in battle. What this translates to in gameplay is simple; as players make their way through matches, they build up a meter which when filled allows them to call down a massive robot to wreak havoc. Every player can do this, usually multiple times a match if they're good enough. Titans are fast, tough, and lethal, and fun as hell to control. But what kept the game balanced was the fact that titans weren't invincible. All players came equipped with anti-titan weaponry, alongside their usual loadout of rifles or handguns. This meant that anyone could take a titan down if they were savvy. The titans, coupled with the frantic movement and satisfying shooting, made Titanfall a one of a kind game. It's fitting, then, that the inevitable sequel would go on to improve on it in virtually every way, but that'll have to wait for later.
-Diablo 3     I will admit to not having played this in its initial release window, in fact, some years would pass before I finally picked it up on console during a sale. And though my time with it was quite belated, I would still consider it to be a genuinely fun game, one worthy of being on this list. In Diablo 3, players choose between seven classes; Wizard, Monk, Necromancer, Witch Doctor, Demon Hunter, Barbarian, or Crusader. From there, they are thrust into the demon-plagued land of Sanctuary, beginning their adventure in the town of New Tristram. Each class has a different backstory and a slightly different narrative throughout, but the core throughline is thus; you are sent to the village to investigate reports of a falling star, only to be swept up in a fight against hell and heaven itself for the fate of the world. In terms of game difficulty, the game sports an impressive twenty difficulty tiers; easy, normal, hard, master, and then sixteen levels of torment. Should players want an even greater challenge, there's also hardcore mode, which starts you off with permadeath: you get one life, no exceptions. Die, and the character is gone for good. Overall, I would say that Diablo's biggest strength is in its gameplay loop; Diablo plays like a top-down, hack and slash role-playing game, with players exploring the various levels in search of loot all the while battling hordes of enemies and leveling up, earning new abilities and skills that players can swap out to create their ideal builds. The core gameplay loop, while simple, is wildly addictive, with a massive loot pool to chase in an effort to grow ever stronger. Each class plays differently, but all of them are easy to learn. Diablo also supports local and online multiplayer, making it a great game to play with friends or family.
-Sunset Overdrive     Sunset Overdrive is a game I've previously covered on this blog before. In fact, I'd say I did such a good job that if you want to read about it, go read that article. But if you'd rather not click away, let me give you the TL;DR. Sunset overdrive is a satirical open world game made by Insomniac in which you play as a cocky and comedic hero out to save their city from a bogus energy drink that caused a pseudo-zombie outbreak. It's built around movement, with the player grinding on rails and running on walls and doing everything they can to stay mobile while gunning down the mutated enemies and exploring the environment. It's funny and feels great to play while being hampered by an underwhelming character creator and suite of customization options, but still manages to come out on top as an immensely satisfying game.
-Destiny     Destiny is the brainchild of one Bungie studios, the original creators of Halo, the next game on this list. Fresh off their amicable split from Microsoft, Bungie did what they did best; develop a truly great FPS. But this time, they added a twist; Destiny is equal parts Shooter, Looter, and MMO. It took these three core ingredients and mixed them together with gusto, delivering an immensely entertaining game that felt incredible to play both alone or with your friends. The story of destiny is a long one, but can be summarized simply; Some years in the future, Humanity met and allied with an alien being known as the Traveller, an alliance that heralded massive technological and social leaps, ushering in the new Golden Age of humanity. Unfortunately, the Traveller's natural enemies, The Darkness, attacked the solar system, destroying much, and whittling down the last survivors to a single safe city. In response, the Traveller created Guardians, reanimated protectors infused with the Traveller's power, tasked with defending the earth and all its colonies from the encroaching forces of evil that threaten this dwindling peace. Resurrected by a ghost, an emissary of the Traveller, you play as one of these Guardians; taking on the role of either the agile Hunter, the cosmically magical Warlock, or the strong and stalwart Titan. From there, you could either progress alone or join up with friends to take on the challenges of the solar system, pushing back the forces of darkness. Although lacking in longevity in its first outing, destiny was quickly expanded and iterated upon, turning it from an already impressive game to a true powerhouse and pillar of its genre.
-Halo: The Master Chief Collection     I won't pretend this started off as a flawless, perfect compilation of prior Halo games. But I love Halo, and I loved playing these games again, so it makes the list. Especially after all of the improvements and subsequent additions 343 made to the collection post-launch. On release, it featured Halo CE, Halo 2, Halo 3, and Halo 4, but has since gone on to include Halo 3: ODST and Halo Reach as well. If you're unfamiliar, Halo is a staple franchise in the Xbox lineup, and the master chief collection sought to unify all of the prior releases under one umbrella for the newest console. Halo is a sci-fi FPS franchise, largely following the saga of the titular Master Chief Petty Officer, John-117. John, or Master Chief as he is more commonly called, is a Spartan; a supersoldier of the future, who fights to protect humanity from an alien collective dubbed The Covenant. In the first game, Master Chief crash lands on an alien ringworld known as Halo, which later turns out to be an ancient superweapon created to exterminate all sentient life in the galaxy. Subsequent games only build the stakes from there, seeing John stave off one intergalactic threat after another in a franchise that continues to satisfy time and again. What the Master Chief Collection does is bundle everything up in one convenient package, while simultaneously offering tweaks and improvements to complement the technological advancements of the new consoles. It offers local and online multiplayer, both for its story and its competitive modes. Overall, even with the flawed beginnings, I would consider The master chief collection a must-have for Xbox players.
-Grand Theft Auto V     Ah yes, GTAV, the game that refuses to die. Technically, this game released on the Xbox 360 and ps3, but it's been put on the PS4/XBO and now even the PS5 and the latest Xboxes too. I won't be surprised if this game gets ported to the consoles that come after that, too, in seven or so years. This game just won't quit. But that's also a testament to the dedication of its player base and the overall quality of the game itself. GTAV is an irreverent, biting joy of a game, replete with humor and charisma. It was, and remains, the latest in Rockstar's open-world crime franchise, in which players take on the role of not one, but three separate characters trying to make their way through life in Los Santos California; Michael, a retired crook stuck in the witness protection system, Michael's former, quite deranged partner Trevor, and rounding out the cast is Franklin, a street-savvy up and comer. Together they go about committing numerous heists, shady deals, and more than a few moments of mayhem in their quest for glory. Its secondary selling point was a robust and open-ended online mode, where players could create their own character and participate in myriad activities with and against their friends and strangers for fame, money, and clout. This is the mode that has kept GTA going in the years since its release, and it is the mode that has seen the most improvements and updates as well. I spent a not inconsiderable amount of time in it myself, but it was always the story of Michael, Trevor, and Franklin that drew me in overall.
-Tales from the Borderlands     Tales from the Borderlands is the only Telltale game I'm putting in this whole list. Not for lack of quality on the other games' parts, but simply because this one has to be my favorite. For those unfamiliar, Borderlands is a series of FPS games that take place far in the future on the fringes of space; the titular Borderlands. It follows a revolving door of ragtag Vault Hunters, people who go in search of mythical, alien "vaults" that are rumored to contain vast amounts of treasure. They are incredibly popular, addicting looter shooters that match satisfying gunplay with beautiful cell-shaded graphics, topped off with charming and funny characters and not too shabby storytelling. Telltale games, on the other hand, are traditional point and click adventure games, released in episodic formats and usually broken down into seasons. They focus on storytelling first and foremost, showcasing incredibly compelling narratives influenced by player choice. You'd think, then, that these two dichotomous formats wouldn't pair well together at all, but Tales from the Borderlands proves that sentiment is wildly false. Tales from the borderlands took what was great about previous telltale games, and matched it perfectly to an original tale set in the Borderlands universe. It weaves an incredibly compelling narrative, filled with equal parts humor and feeling, and manages to tell one of the best Borderlands stories to date.
2015
    I don't have a lot to say about 2015. The new generation was still going strong and saw some truly excellent games grace its shelves, many of whom are going to appear below.
-Bloodborne    2015 kicked off incredibly strong with Bloodborne, the latest instant classic from the studio behind the equally popular Dark Souls franchise. Bloodborne melds the skill-oriented, punishing combat and exploration heavy maps of the Souls games with an eldritch, psychological atmosphere, a match so perfect it went together like peanut butter and chocolate. To espouse the story of Bloodborne would be an effort in itself, but  I shall do my best to summarize it; Shirking the more medieval settings of the Souls games before it, Bloodborne sees players navigating the victorian gothic town of Yarnham, a city plagued by beasts and monsters. It is these monsters you are tasked with dispatching, taking on the role of a Hunter of Beasts, sent to cleanse the town of that which ails it. But not is all as it seems, and the beasts may not be the only monsters Yarnham has to offer. Outside of its interpretive yet incredibly strong narrative, Bloodborne offered equally polished gameplay, iterating on the previously mentioned combat from prior dark souls games to create a punishing yet wildly satisfying gameplay loop that was easy to learn yet hard to master. Bloodborne forced players to always be on their guard but gave them no shield or barrier with which to do so, believing that offense was the greatest defense, making success hinge on your willingness to fight and your skill in surviving the nightmares that Yarnham had to offer. A melding of horror, action, and exploration, Bloodborne was a true success, cementing itself for years to come as a top tier action-RPG, and saw countless fans that remain dedicated to it to this day.
-The Witcher 3: Wild Hunt     I'm going to be blunt; This is one of my favorite games of the last generation. It is a top tier RPG, made up of an incredibly charming cast of characters, a beautiful open world, and a thrilling, fantastical narrative that all come together to make one of the best games to release in the last seven years. Though a sequel to not only two prior games, but also a long line of books, The Witcher 3 was surprisingly friendly to newcomers, of which I was one at the time. Despite its pedigree, I felt right at home in the world of the Witcher, quickly picking up on what I had missed in its long and storied life. The Witcher 3 puts players in the role of Geralt of Rivia, the titular Witcher, a magically enhanced human tasked with routing out monsters that threaten the world of man. This time around, Geralt is searching for his ward, Ciri, as he navigates a world fraught with monsters and men in equal measure. what starts as a simple search for a missing friend quickly blossoms into an adventure for the fate of the world itself. Though a fantasy RPG at its heart, the witcher manages to tell some particularly grounded and human stories, and this game is no exception. One moment will see you stalking a beast out in the wild, the next will see you navigating political intrigue in the courts of royalty. But it all flows together to create one of the best RPGs I've ever played, and one that earned a not inconsiderable amount of well-deserved praise when it first debuted back in 2015.
-Assassin's Creed Syndicate     Hot off the heels of the muddied AC Unity, Syndicate was the last proper Assassin's Creed game before the franchise would experience a massive genre and gameplay shift in its next entry. Where Unity saw too much focus on graphics and not enough care anywhere else, Syndicate finely balances all of its parts to create an impressive experience overall. This time around, players get to visit London, at the tail end of its industrial revolution. Out goes flintlocks and swords, in came steam and steel. This entry sees players in the role of both Evie and Jacob Frye, siblings fresh off their induction into the Assassin Brotherhood, tasked with dispatching justice on their Templar foes across London. The setting isn't the only big change for this game, as Syndicate saw an overhaul in both visual quality, scale, and gameplay. London feels lived large and lived in, with plenty of ground to explore and streets filled with people going about their day-to-day. Missions are split between Jacob and Evie both, with some allowing you to pick and choose and others forcing you into the shoes of one or the other as they work together to clean up the city. It innovated on the traditional gameplay loop, with this game having you going from borough to borough, toppling its templar leaders and expanding your sphere of influence with the aid of historical figures like Charles Darwin, Karl Marx, and Nikola Tesla. These famous faces are not the only people lending the Fryes their helping hand, as Syndicate also put the Fryes in charge of their own street gang, a ragtag group of brawlers and scouts that would come to their aid at the press of a button. Most times, conquering a borough involved you and your gang scrapping it out with those of the templar order, dusting knuckles to see who got the final say in the control of the area. This may seem at odds with the traditionally stealth-oriented approach prior games focused on, but that side of the game was not neglected either. Assassination missions saw fine-tuning and innovation as well, with players able to plan out and partake in uniquely tailored kills that matched the locale and personality of their target, from disguising yourself as a scientific cadaver to kill a corrupt doctor to allying with a guard and feigning capture to infiltrate and kill a target in the Tower of London. The game saw improvements out of combat as well, with Syndicate receiving a large overhaul in its parkour movement and general navigation. The Frye twins come equipped with a grappling hook that allows for speedy travel across London's many rooftops, while ground travel was made all the more expedient with the inclusion of horse-drawn carriages. The general parkour itself was also tuned, allowing for freer player movement and tighter directional control. All of this to say, Syndicate saw some truly welcomed improvements, iterating on the legacy and creating a lasting impression that stands up as one of the better games of the franchise.
-Star Wars Battlefront     While I've spoken of a Battlefront on this blog before, this is not that same game. Rather, this is Battlefront 2015, a soft reboot to the previous Battlefront line of games for the new generation of consoles. This Star Wars Battlefront was helmed and developed by Dice, famed for the Battlefield franchise, a line of competent and entertaining military-focused first-person shooters. They were known for solid campaigns, but more importantly, massive scale competitive multiplayer modes. This pedigree is shown heavily in Battlefront, with the game sporting 64 players competitive multiplayer, with teams taking on the roles of either the empire or the rebellion as they fight their way through maps taken straight from the star wars universe, from the snowy plains of Hoth to the immense forests of Endor and everywhere in between. The game was replete with game modes and had the ability to be played in either first or third person. Players were given access to a modest selection of in-universe weaponry, and could even take the role of recognizable star wars heroes on occasion. Visually, the game was stunning, with incredibly faithful and detailed recreations from everything to weapons to the maps themselves. It felt like a genuine passion project, built from the ground up by competent developers and made for fans and first-timers alike. Battlefront, much like many games on this list, has since been usurped by a sequel but remains an incredibly competent shooter and a genuinely fun game to play.
2016
    While 2015 saw the release of some truly impressive games, 2016 was a genuine powerhouse of a year. It saw the rise to prominence of Virtual Reality, through the oculus rift and the PlayStation VR. 2016 also saw the first re-released console of the current generation, in the form of the Playstation 4 Pro, a trend that Xbox would follow as well, seeing the release of 2016's Xbox One S, and in 2017, the Xbox One X. These were touted as faster, better performing, better-looking consoles than their base model predecessors, offering several enhancements to graphical fidelity and console performance, running games even better than they already did. And with these new consoles came an all-star suite of excellent games, a multitude of instant classics from big-name studios and fresh indie developers alike. Many of the games that released this year are ones I've individually covered before, but they still deserve their spot in this article. So without further ado, here are some of the most noteworthy games of 2016.
-Oxenfree     Where Bloodborne was the standout hit that kicked off 2015, Oxenfree did the exact same thing for 2016. Developed by the California based indie team at Night School Studios, Oxenfree is a supernaturally infused, slice of life adventure game that follows Alex, a witty, rebellious, soon to be high school graduate as she makes her way to the fictional Edwards Island, accompanied by her best friend Ren and new stepbrother Jonah. This small group of friends is meeting up with what they assume will be a large group to have a weekend bash, But what was supposed to be a boisterous weekend party turns out to just be two extra guests; Clarissa, a fellow student who has ties to Alex, and Nona, a mild-mannered girl who just so happens to be Ren's current crush. Their modest get together quickly goes south when Alex uses a small handheld radio to tune into a weird signal emanating from the island, unleashing the spirits of a sunken military submarine, long since lost at sea. These wayward souls possess one of the kids and scatter the rest across the island, forcing Alex to uncover the mystery of their death and find a way to save her friends and escape the island. The game wears its inspirations on its sleeve, taking queues from classic ghost stories as much as it does retro coming of age stories, but it adapts these ideas masterfully. As for how it plays, Oxenfree is a side scrolling point and click adventure game, built around exploration and dialogue rather than complex game mechanics. It explores the interpersonal relationships between all the characters as much as it explores the haunted nature of the island itself. It easily shifts between these disparate tones, with a story filled with as many supernatural spooks as sarcastic teenage banter, seamlessly integrating player choice into the mix to create a truly excellent narrative. Oxenfree also features a high amount of replayability, with player choice going on to influence which of the game's many endings, as well as touting a new game plus mode that adds an extra smattering of content for your subsequent playthroughs. Oxenfree was a gift that kept on giving, more than earning its spot on this list.
-Firewatch     Firewatch is the first of several 2016 games I've previously written about, and while my opinion of it may have not been the highest initially, ruminating on it since has led me to a new appreciation of the time I spent with it. I would recommend reading my original review, but the short summary is thus; you play as Henry, a man on the run from his troubles who takes a job in the Shoshone national forest, keeping an eye on the wildlife and ensuring nothing is amiss. Your companion through the game is Delilah, a voice through your walkie talkie, somebody else who has taken the same job as you over in one of the adjacent watchtowers. Throughout the game you explore the forest, keeping the area safe while exploring the mysteries of the area you now inhabit, all the while developing a friendly relationship with Delilah as you go. It's a simple, but satisfying first-person adventure game, with an emotionally charged but comedic narrative about one man's journey to get lost and find himself.
-Stardew Valley     Stardew Valley is a retro-inspired simulator game about a down and out office worker who inherits their grandfather's farm in the titular Stardew Valley. They leave their mundane life behind and embark on a new journey in rural life, building up the farm from a rundown, untamed field into a bustling agricultural powerhouse, all the while making friends and forming bonds with the locals that you meet along the way. Stardew plays like a dream and features a stunning pixellated art style that complements its easygoing nature. Stardew is a game you can get lost in with ease, featuring an incredibly satisfying gameplay loop; It's a charmingly simple sim, one that encourages players to make their own way and their own choices, with a multitude of different ways to spend each in-game day. You're encouraged to play the game at your own pace, experiencing its range of content as it comes, rather than being railroaded into any one path for progression. It's a game that encourages exploration, diversity, and freedom, one that never really ends. Stardew made waves when it first came out for being such an open-ended, friendly experience, and it has since gone on to be heavily expanded upon by its developer, seeing releases on even more platforms and accruing even more fans along the way. It's a game that's easy to love and hard to put down, a comfort food game that makes you want to revisit it time and again.
-Titanfall 2     Where the original Titanfall was an excellent Xbox exclusive, Titanfall 2 bloomed the franchise into a multiplatform powerhouse. While it kept the excellent multiplayer modes, Titanfall 2's biggest change was the inclusion of a proper single-player story, and it's this inclusion that sees Titanfall 2 earn a place on my list. Titanfall 2's campaign is short, but sweet, seeing players take on the role of Jack Cooper, a pilot in training under the mentorship of an experienced soldier named Lastimosa. Unfortunately, on their first field mission, Lastimosa is killed, forcing Jack to embrace his future role as Pilot in an effort to survive and keep Lastimosa's experimental Titan out of enemy hands. This Titan, given the codename BT, is unique among Titans in that it can freely equip the various titan weapons and abilities, while simultaneously having an expanded AI that allows it to perform better in combat than its contemporaries. Together, Jack and BT make their way through the Frontier, coming into conflict with the varied enemy forces that they were originally sent in to stop. The campaign is brief, but what it lacks in lengths it makes up for in entertainment; the banter between Jack and BT makes for some great dialogue, and the campaign is perfectly built around the shooting and movement tech that made the first Titanfall so distinct, creating a series of levels that are just as built around gunfights as they are around precise first-person platforming. The game's environments are also beautiful to look at, varying from gritty industrial complexes to lush jungle environments that are as nice to look at as they are to maneuver through. Accompanying the stellar story mode is the recurring suite of multiplayer offerings, all of which have been upgraded and improved upon to complement the innovations of the sequel. Where Titanfall was good, Titanfall 2 is great, and it's a continual shame the series hasn't been given more time to shine.
-The Elder Scrolls V: Skyrim - Special Edition     This is another game that I've previously covered on my blog, and it's also another technicality. See, Skyrim technically released back in 2011 but saw so many re-releases in the years afterward that at this point the only device that doesn't natively play it are phones. With this particular re-release, Bethesda sought to give console players the same quality of life changes that PC players had been seeing for years, namely graphical improvements, stability patches, and most importantly, player-created content. Skyrim had developed a bustling and dedicated community of creators in its years since release, all of whom had made countless mods for the game that ranged anywhere from simple tweaks to full-on expansion sized stories, and the special edition release marked the first time Xbox and Playstation fans could get their hands on this library of unique content. It created a situation where the already hefty game could be made all the more robust with fan contributions. Don't like the music? Download one of the unique music packs somebody put together. Want any number of pop culture-inspired items? Looking for some new quests to spice up this five-year-old game? It's all there and more.
-Watch Dogs 2     You might be wondering why I've put Watch Dogs 2 on this list while its predecessor is nowhere to be found. While the first Watch Dogs was a middling revenge story that happened to incorporate some neat hacking based features, Watch Dogs 2 is where the franchise really found itself. It follows the story of one Marcus Holloway, a bright and witty young man who's been framed for a crime he didn't commit by a faulty surveillance network that monitors the city of Los Angeles in a pseudo-dystopic future not so removed from our own. So Marcus does what he does best, hacks into the network and removes himself from it entirely, embarking on a campaign to take the whole system down with the help of white hat hacker collective Deadsec. What sets this game apart from its predecessor is the charisma of its cast and the far more varied ways in which you can use the game's technology to your advantage. Hijack cameras, remote control vehicles, manipulate streetlights, the world of Watch Dogs 2 is yours to manipulate all at the press of a button. And if hacking doesn't get you where you need to be, Marcus has some skills of his own; he's particularly skilled at parkour and quite handy at non-lethally dispatching foes with a weapon of his own design, a billiard ball attached to a bungee cord. And if playing non-lethally isn't your thing, you can also accumulate quite the arsenal of homemade weaponry, all 3D printed from the base of your hacker collective. Watch Dogs 2 is a game about a group of people trying to take down a corrupt system using whatever means they can. It's a witty, satirical, but surprisingly grounded story told across a beautiful open-world recreation of Los Angeles, one that drew me in far more than its predecessor ever managed to do.
2017
    2017 might not have had the same pedigree of games as its predecessor, but it did see the belated release of the latest current-gen console; The Nintendo Switch. A revolutionary step up from the Wii and Wii U, The Switch took the gaming world by storm thanks to its ability to seamlessly transition from a home console playing on your TV to a handheld console able to go with you anywhere. The Switch remains a staple of the console market to this day, easily standing tall next to the Playstation and Xbox consoles both new and old. Aside from the Switch, there was still a healthy collection of games for people to enjoy, some of which will be highlighted below.
-Night in the Woods     Night in the Woods marks yet another game I've personally reviewed, and also stands proud as one of my absolute favorites of this generation. A humble offering from indie studio Infinite Fall, it was a gorgeously animated sidescroller of an adventure game that followed college dropout Mae Borowski as she returns to her small home town of Possum Springs to rekindle old friendships and reconnect with her family. Despite its anthropomorphic cast, it tells a genuinely human story, one that perfectly reflected what it feels like to revisit old haunts; how things can be so familiar yet change so much, seamlessly blending an emotionally charged narrative with a dark, suspenseful hometown mystery. Night in the Woods remains an absolutely incredible game to experience, showcasing themes like mental illness, sexuality, and identity through the lens of youthful wit and clever, dry sarcasm. I haven't played many truly perfect games, but Night in the Woods came damned close to being one.
-Kingdom Hearts 1.5/2.5     Ah yes, another collection of re-releases. Kingdom Hearts technically started back on the PS2, with the release of Kingdom Hearts 1. From there it blossomed into an incredibly diverse and lengthy franchise that saw releases on consoles and handhelds alike, from the PS2 to the Gameboy Advance. What these re-releases did was bundle all of the Kingdom Hearts games into one complete package, and tossed them all onto the PlayStation 4. It created a cohesive collection for this storied saga and presented it all in an easy to follow order that anyone could pick up and work through. Both games also offered the previously exclusive Final Mix content to the west for the first time, expanding on the already hefty games with more difficulty options, more enemies, more story content, and more challenges to keep the fun going and going. But what is Kingdom Hearts, I hear some people ask. Kingdom hearts is a series of action RPGs that follow the adventures of heroes known as Keyblade Wielders as they fight against the forces of darkness that threaten the worlds beyond. They play great, feature an especially enjoyable cast of characters, and tells a heartwarming story of good and evil. A joint project between Square Enix and Disney, Kingdom Hearts features an abundance of Disney characters and worlds, crossing over with various Square Enix properties in this epic struggle against light and dark. That's the easiest summary of the story by far, as delving any deeper would almost certainly confuse the casual reader, but let me say this; The Kingdom Hearts games are fantastic, well worth the time, and with these remastered collections, more approachable than ever.
-Nier Automata     Nier Automata is a tough game to talk about in-depth, on account of just how easy it is to spoil for people who haven't experienced it. But it was also one of my favorite games of 2017, so I'll do my best to give it its due. Nier Automata is somewhat of a hybrid game; it blends so many genres together but somehow manages to do each one of them justice. Equal parts open world, action RPG, Bullet Hell, and more, Nier Automata takes place in the far, far future, in the ruins of earth. Humanity has long since abandoned the planet and sought shelter on the moon, entrusting a group of humanoid androids to defend the planet from an encroaching alien threat. The story follows several of these androids; 2B, 9S, and A2, as they wander the ruins of humanity and fight back against the robot foes that the aliens use as soldiers. It tells an amazing story that all but demands subsequent replays to get the full breadth of its narrative weight across, with each subsequent playthrough seen through the eyes of one of the other characters. Equal parts sci-fi story and humanist breakdown, Nier Automata is a deconstructive, philosophical pondering wrapped in the guise of an anime action game. That's not to say it doesn't wear the disguise well; Nier Automata plays like a dream, with stylish combat and an accompanying score that makes for easy listening both in and out of the game. It's another must-play, especially with the remake/remaster of its predecessor soon to release in 2021.
-Persona 5/Persona 5 Royal     Persona 5 is an absolute joy of an RPG. It's slick, stylish, has a superb soundtrack, and tells a top tier story to boot. You take the role of a down-and-out high school kid who's been forced to transfer from his hometown in the countryside to Tokyo, thanks to a bogus police incident. Labeled a criminal and looked down on by the adults of his new school, the protagonist goes about bettering himself, raising his grades, and making the most of his new life in a new city. He forms bonds and relationships with the people around him, making fast friends with many of his classmates and even some chill adults along the way. Oh, he can also use a supernatural phone app to dive into the corrupted hearts of society, utilizing a special power to battle the evils that lie within and force them to change their ways and confess their deeds. Herein lies the dichotomy of the Persona 5; Much like the other Persona games that preceded it, the story it tells is a hybrid of supernatural mystery and coming of age drama, blending mundane highschool life with a fantasy adventure. It is equal parts life simulator and stylish role-playing game, as you and your friends do their best to repair a broken system using the fantastical powers they've been imbued with. These powers are the titular Persona, powerful creatures that embody the sides of ourselves we keep hidden behind the masks of society. These personas allow one to do battle with the shadows that lurk within these corrupted hearts, creatures that take on myriad forms inspired by religion and myth. Wielding this power, they embark on a journey of social reform, fighting a revolving door of less than scrupulous individuals that all culminating in a battle to change society itself. In spite of its overtly fantastical elements, the story it tells is decidedly grounded and surprisingly relatable; at its core, Persona 5 is about a collective of disenfranchised individuals trying their best to make it through life and change things for the better, a story that was and remains especially poignant and a welcomed escapist fantasy to fall into time and again.
-Slime Rancher     Slime Rancher is an adorable simulator game and one I've praised before on my blog. It blends first-person shooter elements with the farming simulator genre, tasking players to manage and explore a planet on the fringes of space that's almost entirely populated by a race of creatures known as Slime. Slimes come in a varied selection of types and sizes, but all of them have one universal similarity; they all produce a resource known as a Plort that you can trade to an intergalactic trade center for currency, which in turn allows you to upgrade your slime farm and expand into new territories. The gameplay loop is nothing but fun, with each new expansion bringing in new species of slime that you can wrangle and combine to make hybrids that in turn create more valuable plorts. As you make your way through the planet, you start uncovering logs left behind by your farm's prior owner, that weave a narrative of love and loss, a story that drives you forward in your quest if only to see how it concludes. You're not alone in this quest, though, as you have your slimes for company as well as several long-distance conversations via the computer in your home between friends and fellow farmers alike. Subsequent game updates have only expanded upon the experience, seeing new opportunities for trade, daily activities, and more, making an already invigorating and enjoyable game all the more so.
-Destiny 2     It's no secret that Destiny 2 had a complicated launch window. Many fans felt that Destiny 2 left too much of what made its predecessor great on the cutting room floor, electing instead to reset the player base back to zero and tell a brand new story. While I missed some of what Destiny 2 left behind, I was still somebody who found a lot of joy in Destiny 2, as evidenced by the thousand-plus hour count it tells me I've poured into it since its 2017 release. The game has also seen countless improvements and additions in the years since its release, adopting a new seasonal model and even going free to play after a point. Most recently, Destiny 2 saw the release of Beyond Light, the first in a new trilogy of expansions that hopes to continue the game forward over the next few years. So, while it might have had a rough start, it still remains destiny at its core, making it one of the best shooters on the market, coupled with a satisfying loot hunt and a rewarding structure that continues to keep its fans coming back for more. That alone lands it in my list of games for 2017, and the generation as a whole.
-The Sims 4    Though this game technically saw the light of day back in 2014, I didn't end up playing it until its console release here in 2017. Thus, I place it here. There isn't a lot of complication with Sims 4. If you're at all familiar with its predecessors, you know exactly what to expect. An engaging simulator game, in which you craft an individual or family and set them on the path of life, influencing them as they go or leaving them to their own fates so as to see what happens. You tailor their looks, personality, aesthetic...it's a premier example of micromanagement as entertainment. This installment shirked some of the advancements made by its predecessor but still manages to be a robust and enjoyable game all on its own, made all the better by continued additional content releases in the years since its premiere. It's a game that keeps on giving and seems primed to continue doing so for some time yet.
2018
    2018 saw the release of some genuinely top-shelf games, with the Switch continuing to establish itself against its contemporaries, while the Playstation continued to add excellent exclusives to its lineup.
-Far Cry 5     The Far Cry games have always been known for being competent shooters with large open worlds, and this one is no exception. Shirking the usual foreign locales, Far Cry 5 takes place a lot closer to home, seeing players cleaning up the rural backwoods of Montana, taking place in the fictional Hope County. In it, you play as a rookie cop sent in to apprehend an evangelical doomsday cultist; John Seed, The Father. This arrest quickly goes south, leaving you as the last lawman willing to stand up to the Seed family and free Hope County from their grasp. To do so, you systematically break the hold of his lieutenants, dismantling their bases of operations and taking down his associates in a slow climb to face him once more. Along the way you make friends and allies out of the locals, people with a similar drive to rise up and clean up their county. As far as the gameplay, Far Cry 5 is a mix of FPS and RPG elements, with a rudimentary character customization system and plenty of powerful guns to acquire. You level up and earn skills that augment your preferred style of play, be it stealthy or over the top, all in your pursuit of justice. Augmenting this quest is the world it takes place in, with players exploring lush forests, vibrant fields, and the general detritus of rural America. Hope county feels real, with looks to match, despite its farcical tone and over the top gameplay. All of this came together to make a Far Cry that felt fresh and fun, a genuine step forward for the franchise.
-God of War     Prior games in the God of War series were not known for subtlety, nuance, or humanity. Rather, they were violent hack and slash games that featured the titular God of War, Kratos, seeking and exacting bloody revenge on the greek pantheon for their slights against him and his family. They were by no means bad games, but they weren't what I would consider masterpieces either. Then, we were given God of War (2017). This soft reboot/Sequel for the franchise saw Kratos embarking on a distinctly more grounded story than its predecessors, navigating the perils of fatherhood while on a journey to deliver his late wife's ashes in the world of the Norse Pantheon. He is joined by his son, Atreus, a bright but rebellious young boy who seeks only to prove his worth to the gruff and distant Kratos. This more human story is accompanied by a more grounded approach to combat and gameplay; while it retains the emphasis on action, it feels more deliberate than prior entries, shifting the combat style from the hack and slash nature to a more measured approach, with players needing to conserve stamina and plan their attacks lest they get easily overwhelmed. The game also incorporates a more open world structure than its predecessors, seeing Kratos and his son freely traversing their environment, unlocking shortcuts, and finding means to double back on past areas in a level progression that feels more like a Souls game than the God of Wars of old. All of this came together to make a game that felt genuinely innovative, a fresh new direction for a pre-established franchise that was as welcoming to newcomers as it was to prior fans.
-Donut County     Donut County is a silly, short indie puzzle game in which you play as a mischievous raccoon delivering "donuts" to the unsuspecting populous around him. These donuts are, in fact, large sinkholes that expand as they eat different objects, eventually growing to swallow the entirety of the lot they were sent to. The core gameplay lies in this concept, with you controlling the various sinkholes from level to level, figuring out the order in which to consume the various objects on each map in order to grow in size. As the game progresses you unlock various upgrades to these sinkholes, like the ability to spit things out of them, adding new layers to the simple puzzles the game encapsulates. It isn't a terribly long game, as already said, only taking an hour or two to finish, but it cemented itself as a charming indie game amidst a sea of big-name titles.
-Marvel's Spider-Man     Developed by Insomniac, previously mentioned in the Sunset Overdrive excerpt, Marvel's Spider-Man is a rare example of a genuinely amazing superhero game. In it, players take on the role of Peter Parker, a Spider-Man who has already established himself as the hero we know and love, but one that still has room to grow and learn. What starts off as a triumphant takedown of one Wilson Fisk, the Kingpin, soon blossoms into a complicated web that involves a shady group known as the Demons that Spider-Man must stop from wreaking havoc on the city. But the game isn't just about the Heroics of Spider-Man; The Game showcases the best aspects of Peter's character, splitting the game equally between his time as Spider-Man and his normal life as Peter Parker, a scientist working under the apprenticeship of one Otto Octavius, while simultaneously working with his Aunt May at the local Homeless Shelter and trying to rekindle his forlorn relationship with Mary Jane. All of this unfurls simultaneously, weaving a web that melds incredible movement with fast and stylish combat, stellar characters, and a heartwarming tale, cementing itself not only as a great game but also as one of the best Spider-Man stories out there.
-The Missing: JJ Macfield and the Island of Memories     The Missing is a heartfelt, down to earth story told through the lens of a grisly but goofy premise. In it, you play as the titular JJ Macfield, a young girl who goes on a trip with her close friend Emily to a remote island off the coast of Maine. What is supposed to be a fun excursion takes a turn for the worse, as Emily goes missing, leaving JJ to track her down. Unfortunately, this quest quickly leads JJ to her death...but not for long. Resurrected by a bolt of lightning, JJ gains the ability to remove various parts of her body, as the island quickly goes from an idyllic wonderland to a psychedelic nightmare. Undeterred, JJ uses her newfound ability to traverse the island, ever searching for her lost friend. The Missing might sound like a horror game on paper, but it uses these macabre themes to tell a distinctly grounded story about dealing with personal identity and navigating a hostile and unfamiliar world, culminating in a heartbreakingly bittersweet twist that I won't spoil here. This is all to say; the Missing is an excellent game. It's a joy to play, despite its harrowing content, and it manages to convey its themes in a way that feels genuine and meaningful, telling a story that's still relevant to this day.
-Super Smash Brothers Ultimate     Smash games have always been good, and Ultimate more than earns its moniker. This is the Ultimate Smash game; iterating on its predecessors without changing anything for the worst, Ultimate is an unabashed love letter to the series as a whole, incorporating every character and every map from every prior game all in one upgraded package. If you don't know what Smash is, let me explain; Nintendo is known for a lot of fantastic first-party titles, from Mario to Kirby to Metroid, and countless others. Smash takes all of these well-loved characters, throws them in an arena, and has them fight for supremacy. Debuting on the Nintendo 64, Smash has seen one major game release for every Nintendo console since, culminating in Smash Ultimate on the Nintendo Switch. As earlier stated, it features an absolutely enormous roster of playable characters, featuring every fighter from the previous games and several new additions for good measure. This roster was only further expanded with the release of the fighter passes, seeing an additional eleven fighters across the two that have thus far been released, ranging from surprise hits like Persona 5's Joker to fan favorites like Banjo and Kazooie. While not featuring a traditional story mode, Ultimate makes good use of its characters in a suite of different game modes that can be played both alone or with friends, online or locally. It's a fantastic party game and an equally praiseworthy fighter, rewarding skilled play but catering to casual players and newcomers alike.
2019
    2019 marked the slowdown for the current generation, shadowed by the whispers of a new age of consoles. This made for a simple year for games, but one no less stacked with noteworthy games and worthwhile experiences.
-Kingdom Hearts 3     After years of waiting, 2019 finally saw the release of Kingdom Hearts 3. The wait might have been long, but the game delivered on the hype, simultaneously closing out the narrative arc that had begun so long ago with Kingdom Hearts 1 and beginning a new chapter for fans to look forward to. In service of this goal, Kingdom Hearts 3 wrapped up the majority of dangling storylines from all the previous games, while still leaving a handful of mysteries to chase into the future of the franchise. It featured a new suite of Disney worlds to explore, and incorporated Pixar properties for the first time in franchise history. The new content accompanied refined and polished gameplay mechanics and a complete visual overhaul, while still retaining the heart and soul that defined the games thus far. It all came together well enough but was later expanded upon through the release of Re: Mind, the game's beefy expansion that rebalanced gameplay and added in hours of new story content to better cap off the story. All told, Kingdom Hearts 3 was another great game, building on a legacy that seems like it will continue well into the future.
-Devil May Cry 5     For those not in the know, Devil May Cry is a series of games that follow the life of Dante, a half-demon sword for hire as he does his best to kill monsters and eat pizza. It's a franchise known for skillful, precise, stylish combat mixed with goofy, over the top stories, usually involving Dante and his associates contending with the fallout of his family, the demon king Sparda and his brother Vergil. While not a flawless franchise, it saw several excellent releases over the years, but then went depressingly dormant. Devil May Cry 5 was the perpetual waiting game, but 2019 saw it finally come out, accompanied by mass acclaim and praise. it really seemed like all the years of waiting were well rewarded. DMCV features three playable characters; Nero, a fellow demon hunter first introduced in Devil May Cry 4, Dante, the series' staple protagonist, and lastly the mysterious V, a newly introduced character for this game. Together the three were tasked with working together to take down the demonic Qliphoth and its master, Urizen, an immensely powerful demon lord. The game looks gorgeous, marking the first time the games have looked truly next-gen. Accompanying this boost in visual fidelity is the franchise's staple; combat was finely tuned to be more stylish than ever, with each character having a variety of tricks at their disposal to dispatch the demon hoard that stood between them and Urizen. Devil May Cry was back, and it was better than ever.
-Bloodstained: Ritual of the Night     Bloodstained is the spiritual successor to the Castlevania series, helmed by its most prominent contributor Koji Igarashi. Starting its life as nothing more than a simple Kickstarter, it blew through its funding goal and a few years later saw its release on the current generation of consoles.  It's not a particularly complicated game, but it is particularly fun, with it adapting many of the staples that made Castlevania so great. As a spiritual successor to Castlevania, the games play very similarly; both are side scrolling hack and slash games that take place in fantastical gothic castles, and both see protagonists with varied combat and magical aptitude on their quest to take down the castle's owner. In the case of Castlevania, that owner is Dracula, but in the case of Bloodstained, players are tasked with defeating Gebel, an alchemically modified human known as a Shardbinder. You play as another one of these Shardbinders, Miriam. Miriam and Gebel are the lone survivors of an alchemical experiment that gave them the ability to wield a power called shards, crystalline embodiments of demonic essence. The narrative is simple, but the gameplay is where it shines; as players progress through Gebel's castle, you can accumulate more and more shards, all of which give Miriam access to new abilities, abilities that go on to aid her in her continued exploration. This creates a very satisfying loop; explore the castle, collect shards, unlock more of the castle to explore. Augmenting her shards are a suite of craftable and upgradeable weaponry, a selection of melee and firearms that allows players to diversify their preferred playstyle and experiment with what works best in any given situation. Subsequent content additions have added even more to the game, in the form of new modes, difficulties, and playable characters, adding to the replayability and longevity of what was already an excellent experience. Despite starting from simple roots, Bloodstained rose up and became something all on its own, paying homage to its inspirations while cementing a name for itself as a new staple of the genre.
-Catherine Full Body     While originally releasing in 2011, 2019 saw an expanded re-release complete with new characters, new stages, and hours of extra story content. At its core, Catherine and its Full Body re-release are unique gems in the gaming world. One part puzzle game, one part dating simulator, it blends the complicated world of relationships with macabre block puzzles, all the while weaving a beautiful tapestry about one man's quest for love. In it, you take the role of Vincent Brooks, an unambitious 30-something simply going through the motions of life. He has a steady relationship and a stable job, a group of colorful and enthusiastic friends, but it's clear from the start just how much he's stagnated. His current girlfriend, Katherine, is starting to ask the big questions; marriage, children, their future. Unable to parse these ideas, he loses himself in his time at the local bar with his pals, shooting the shit and getting sloshed. That is, until, a new flame suddenly appears; the seductive temptress Catherine. One thing leads to another, and it comes to pass that they spend the night together...maybe. This is where the game's narrative really kicks off, with Vincent having to navigate the day to day, attempting to reconcile his long-time love with his possible new fling. This story is juxtaposed against the game's core gameplay loop, which sees Vincent forced to climb the deadly tower of babel each night in his dreams. To do this, players must stack blocks and avoid the perils and traps that each stage presents, making a mad dash to the top of the tower before the bottom collapses in on itself and Vincent plummets to his doom. For you see, this isn't an ordinary dream; if you die on the tower, you die in real life, making this desperate ascent a race for his very life. Each stage of the tower represents the game's various core themes, and each gets more and more complicated as the game progresses. In the interim of these climbs, players are set about answering multiple-choice inquiries that influence the direction of Vincent's relationships, with each answer adjusting a conspicuous morality meter that eventually comes to determine which of the 8 endings you could attain. With Full Body, this number was increased to 13, to adjust for the inclusion of a new paramour; Rin, a mysterious piano player that sets up shop in Vincent's favorite bar. Both Catherine and its Full Body re-release are excellent games, but I was especially smitten with the layers of extra content and story that Full Body brought to the table, additions that made Full Body one of my favorite games of 2019.
-Untitled Goose Game     Untitled goose game is a simple premise on paper; players take on the role of an ornery, mischievous goose as it wreaks havoc through a small English town. Equal parts puzzle and stealth game, the goose has a laundry list of tasks it seeks to complete, from stealing hats off people's heads to infiltrating the local pub. It's not a long game by any means, but it has a ton of replayability in the form of additional tasks and challenges that only present themselves after your first playthrough. These range from time-based completions to additional bouts of mischief and all of them are incredibly satisfying to chase down. Untitled Goose Game has a quaint, painterly art style that compliments the charming simplicity of the game's premise, accompanied by a dynamic, classically-toned score that rises and falls in prominence as you go about your goosely business. All said Untitled Goose Game is a genuine treat, a brief but whimsical game that's just about having fun and goofing around.
2020
    It's no secret that 2020 has been a rough year for a lot of folks. Between a pandemic, political controversy, and general drudgery, it's a year that feels like it can't end soon enough. But in spite of it all, 2020 was also a fantastic year for games. Serving as the last hurrah for the Xbox One and Playstation 4, we saw the release of some truly excellent stories that kept players going through the long months of an otherwise mediocre year.
-Animal Crossing: New Horizons     Releasing right at the start of widespread quarantine, New Horizons supplied people with something they couldn't easily do in their own lives; escape. Animal Crossing New Horizons is the perfect escapist fantasy for the year it released in, seeing players partaking in an island getaway in the hopes of colonizing and forming an idyllic town on an untamed paradise.  At their core, the animal crossing games are simple simulators. You create your character by selecting a few presets; hair, eyes, skin color, and then you're let free to explore your new locale. With this latest release, that locale is the aforementioned island, a small paradise in the sea dotted by trees and rivers, accented by flowers and weeds. You start your life on this new Island with a handful of other residents; the Nook Family, the proprietors of this island venture, and two random villagers who are looking to make a life on this island the same as you. Things start small, with everyone working together to set up tents and create a bonfire and find some food for a welcome party. Afterward, the game synchronizes itself to your console's date and time and sets you off on your way. Unlike other simulators on this list, Animal Crossing is a unique breed, running concurrently to the real world, continuously progressing in real-time. Flowers grow, trees produce fruit, and each day is a new adventure. It follows the general turn of the seasons for your respective hemisphere, celebrating holidays and alternating available activities with each passing day. As for what you can do yourself, the opportunities are legion; you can catch bugs, go fishing, search for fossils, chat up your villagers, visit other islands, and much more. As you progress, more ventures open their doors to you; catch enough bugs and fish, and you can elect to have a museum built to showcase your finds. Collect enough resources, and you can build new furniture and create plots of land that encourage more villagers to come and move to your island. Everything you do is in service of continued growth, but also serves just as simple fun, a charming, easygoing distraction from the concerns of the day-to-day.
-Final Fantasy VII Remake     The Final Fantasy franchise is a long and storied one, replete with highs and lows. One such high was 1997's Final Fantasy 7, a game that quickly cemented itself as a fan favorite and an absolute classic. Now, in 2020, FF7 is back...sort of. See, FF7 Remake is the first in a line of games that will eventually go on to tell the entirety of the original FF7's story, which means that this release is only the first portion of a much larger narrative. Adapting what was originally the first few hours of the original game, FF7 Remake expands upon the opening section of its predecessor, simultaneously remaking the old content for modern audiences and adding in new aspects for old fans. FF7 Remake improves upon the original in practically every way, serving as a genuine remake that still manages to retain what made that original game so memorable and important to fans. The game might be new, but the heart is the same; FF7 Remake follows the story of Cloud Strife, an ex SOLDIER turned mercenary hired by an eclectic group known as Avalanche to dismantle a local power plant that's poisoning the planet. What starts as a well-intentioned but extreme case of eco-terrorism quickly explodes (pun intended) into a much larger story that sees Cloud and Avalanche bringing the fight straight to the corrupt Shinra Corporation and beyond, culminating in a battle against fate itself. Because this remake only covers a portion of what will go on to be a much larger narrative, it only scratches the surface of what makes the original FF7 so great, but it does so with gusto; the game plays and looks better than ever, bringing with it a heartfelt and compelling narrative that keeps you hooked the whole way through.
-Minecraft Dungeons     Minecraft Dungeons takes the charming, voxel visuals and world of Minecraft and melds them seamlessly with a charming, easygoing dungeon crawler that's approachable for casual and experienced gamers alike. Where Minecraft is an open-ended sandbox game about building and exploring a blocky world, Minecraft Dungeons sees a collective of heroes on a quest to defeat the evil Illager, a powerful sorcerer whose armies have been sweeping the land leaving destruction in their wake. It's not a very complicated story about good and evil, but it doesn't have to be; Minecraft Dungeons prioritizes it's simple and easy to master gameplay first and foremost. You collect loot, battle recognizable Minecraft enemies, and progress through a litany of stages on your way to fight the big bad. It's not very long but encourages you to play it time and again, collecting better gear and trying your hand at the many difficulty levels for additional challenges. It's not the best looking or the best playing game that released this year, but it had heart and made for a short and entertaining way to pass the time.
-Ghost of Tsushima    Ghost of Tsushima isn't a game to scoff at. One of the best looking games of the generation, this PS4 exclusive is one part historical timepiece, one part action-adventure, and one part stealth game. It follows the story of Jin Sakai, a samurai and one of the last survivors of the Mongol invasion of his home island of Tsushima, Japan. Left to die, he is found and nursed back to health by a wayward thief who teaches Jin the art of stealth and subterfuge, seeing him off on his quest for bloody revenge on the Mongol invaders that have encroached upon his homeland. To do this, he must first build up a fighting force of equal minded, skilled warriors, all while dismantling the various camps and operations the Mongols have set up in the absence of the defeated Samurai army. Jin can approach this in one of two ways; relying on his prowess as a formidable Samurai, Jin can challenge the many enemies in the game to flashy yet precise sword combat, or he can utilize the recently learned skills of stealth, infiltrating their encampments and silently picking the Mongols off one by one. There's no wrong answer to how you choose to play, although it takes some time for Jin to accept his new roles as both Samurai and assassin. Both methods of play feel equally as stellar, too; Combat in this game is incredibly polished, finely tuned swordplay that focuses on timing and well-planned strikes to dispatch your foes with ease, while the stealth feels tense and requires a distinctly tactical approach, planning your routes and cleverly dispatching foes so as to not raise suspicion. But the game isn't just about taking out your enemies. Ghost of Tsushima boasts one of the most beautiful open worlds I've ever experienced, a vibrant and gorgeous landscape dotted with myriad activities and side quests for you to explore and enjoy. One moment, you could be doing battle with a wayward group of Mongols or bandits, while the next could see you tracking a friendly fox to a shrine, composing a haiku in the shadow of a large tree, or recuperating your strength at a small hot spring while you ruminate on your adventures thus far. Ghost of Tsushima is an incredibly varied game, alternating between intense highs and calming lows, all coming together to become one of the best games of the last generation.
-Spiritfarer     While I have not finished this game, it more than deserves recognition on this list. In it, you play as Stella, a young girl who takes over as the ferryman for the River Styx once Charon retires to the afterlife, tasked with providing for the wayward souls who live on the river as you ferry them to their final rest. To do this, Stella must collect various resources and build up her ship, outfitting it with living spaces and various commodities tailored to her current passengers. These aforementioned passengers will, in turn, begin to open up to Stella, tasking her with making certain foods or visiting different locales, all in an effort to give these wayward souls a proper farewell on their trip to the afterlife. Spiritfarer is a simple simulator game about resource management and exploration that showcases a lovely, genuinely heartfelt story about love and loss, one that will put a smile on your face as easily as it brings a tear to your eye.
     And with that, I close out this hefty list, closing out the last generation. This compendium hardly scratches the surface of the last seven years' library, but hopefully, I did a good enough job remembering some of the games that made this last generation so great. There are a lot of games that I've still yet to play, resting in wait in my backlog for the time they get pulled out and given their due, but for now, this concludes my walk down memory lane. The last generation saw some excellent additions to the vast and ever-expanding library of video game history. Here's hoping the next several years can say the same. The start of the new consoles is off to a very promising start; in the last month or so alone we've seen excellent releases from both indie and big-name developers, fresh takes on old franchises, and new IPs alike. So, here's to the Last Generation, here's to the Next Generation, and here's to gaming overall; may it continue to thrive for years to come.
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