#highpolycount
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jthreeart · 5 years ago
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The Unreal Engine 5 has been released and from a cinematography perspective it looks amazing for creating environments and more. The “game” is changing! #gamechanger #virtualcinematography #highrez #highpolycount #newenvironments #unrealengine #photorealistic #amazinglighting #vfx #setdesign #designstudio https://www.instagram.com/p/CAKrcXxH_3R/?igshid=tmgins7xrxi3
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twinicegiantorbiters · 6 years ago
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i’m really really glad we’ve realized that realism/highpolycount isn’t what makes 3d game art good but i only just realized what i’m *especially* glad is that this hasn’t gone mainstream so we don’t have idiots/big publishers making bad shit without understanding what’s good with this style
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backtrack-cc · 5 years ago
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Hi love. Hope ur doing well, just wanna ask do use retopology in ur meshes. ?? Thanks. God Bless u always
hi❣, yes, the mesh is much better, avoiding lag in the game, but unfortunately in some cases retopology makes the mesh obsolete, and I end up leaving it with highpolycount
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