could you draw v1 if that's okay.. no specifics or anything because i can't think of much but a v1 would be nice :)
i actually just finished a pretty detailed piece of them that im planning to post tomorrow! i still wanted to do something separate for this ask tho so here's a lil thing based on a sketch of them i had lying around. the v models are very fun to draw
Eyo! Just so you know, I'm really glad that you like my KITR series! It's nice seeing you in my notifs <3
aw im glad it brings you some joy!!! and yes, i adore the KITR series. the way you write the pov of this little cat with little cat concerns navigating the difficulties of literal hell is excellent and leads to really interesting exploration of ultrakill's themes and world. using some of your own personal playstyle to characterize v1 is fun too! also kitty hehehe <3
for anyone who is unfamiliar, this is pretty easily one of my favorite fic series i've read in a long time (which is saying a lot, because ive been reading fics for over a decade). you can check out what's been published so far here! im excited for further updates :)
Out of every character in Ultrakill, from enemies to V1, which one is your favorite and which is your favorite to draw? ^^
ooh fun ask, thanks!!
my answers, in order, with my silly little ramblings under the cut:
favorite in terms of bringing me joy: KITR
favorite in terms of character analysis: gabriel
favorite to draw: v models, v1 if i had to pick just one
if im being a little silly, i think KITR is my favorite character. it brings me so much joy. if im ever sad i can just go to sandbox mode and make a KITR army to destroy my enemies. also it's face. wow <3
in terms of character depth and analysis, gabriel is genuinely an incredibly interesting character to me both from a narrative and personal level. i adore characters who deal with issues of faith and loyalty, especially if they come out of it with new convictions. weirdly enough, i really like gabriel for a lot of the same reasons i like wolfwood as a character, so if you've experienced both ultrakill and trigun maximum maybe that will give you a sense for the type of person (and relationship) that's very intriguing to me. basically- guy raised within a strict power structure realizes his own strength, then fights to dismantle the structure and finds new meaning thanks to the one he was tasked to kill.
now that my gabriel rant is over, i think currently my favorite character to draw would be v1? it's a hard choice, because the character designs in ultrakill are really damn good. but the v models are robots and robots aren't as hard to pose as regular people are to me (though im getting better at that) and you can add a lot of fun stuff based on how the low poly models look. i only picked v1 because of the extra arms and because i think its funny to bully v2, even though they're also fun to draw. (also, though i enjoy how gabriel looks, behind the scenes of all the times i draw him i am losing my mind trying to figure out how muscles and helmets work. im getting better but he takes a bit more effort to get right for me even if i do like the finished pieces.)
is it valid to see a glimpse of an Orange soul color in everhood 2's trailer and screencaps and havin g my mind do fucking zoomies because hwat the fuck could it b e,,,,,,,, what weapon would it have how would it look im fuckig e
ok so!!! though i doubt they'd put another color in the game (balancing mechanics for three is already a lot lol, and also the whole RGB thing), doodling another soul color is just fun so why not
i feel like with orange being between red (axe) and green (spear) having a sword could work pretty well! still a longer weapon like the other two, and given that it's close to red with the huge axe i liked the idea of doing a greatsword bc big swords are cool as shit.
also i kinda just guessed at design elements; even though the weapon designs in the trailer are really neat we don't have much context for them yet. tried to keep the kinda mystical and runic feel they all have though and incorporated the wings from the spear design.
You there: what's your favorite robot aesthetic? Slim, chunky, streamlined? My own favorite is the chunky ones with lots of armor.
hi im me here! and ooh yes. im also a fan of more complex and chunky armor/plating, but if it's somehow not already clear by looking at my blog, internal mechanisms are really fascinating to me. i love wires, circuitry, motors and all that stuff. kind of grungy industrial shit, almost like mechanical gore. that'd probably have to be my personal fave
What are the hylics? Are they part of a game..? I'm so OOTL I'm afraid to ask...
IM SO GLAD YOU ASKED!!! quick rundown:
hylics (and hylics 2) are rpgs created primarily by mason lindroth, who does some incredible claymation work. they are complete nonsense but have an incredible aesthetic.
if you're interested, you can play the second game without having played the first (kind of like portal/portal 2). hylics 2 is a lot more fully realized than the first and has some real bangin tunes by chuck salamone (who you can find here on tumblr actually, wow).
the games aren't too much on steam so def worth a try and you'll be supporting indie creators!