#i also started making a lc graphic and because that shows the path i picked nihility
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is that. is that an alnst theme. how about you just plan my funeral for me at this point 😞 (it's looks so good though) also. luka as imaginary was a diabolical move why did you have to do that
IT IS!! thank you :) also. 1. imaginary man curse. 2. luka = piss yellow = imaginary. i wish i had a more lore-based reason for picking it but that was actually just my first thought. & in the early stages of making the graphic, when i was trying to make the colors cohesive (which i gave up on in favor of Matching Hoyo ™️), i figured that the color wouldn’t clash with him. but it also stuck because i felt like none of the other types fit
#letters#SORRY FOR YAPPING. but here is more:#i also started making a lc graphic and because that shows the path i picked nihility#subject to change. but i think that feels fitting. wild card path. with debuffs. offensive but subtly. yeah.#he could even be a dot unit i think.#also saw an analysis that mentions that part of luka’s tactic is to take away what makes the other person special rather than—#do anything unique himself to stand out. so again. debuffs core#i almost went “first imaginary nihility!” oops. sorry welt#i also thinkk purely off of vibes ivan would be physical.#harmony would be funny considering i’ve seen people say “ivan was made to love but not to be loved”#but i’m not THAT mean.#<- purely thinking about playable paths btw. the only characters with their playable paths needing to match their lore paths are emanators#so i’m just thinking. vibes wise. for playable#“Deals outstanding amounts of damage and possesses great survivability.”#well. damage is right. can’t say the same about survivability though. so not destruction! sorry ivan#i’ll think about a path for him later if i get around to making a banner graphic. kind of feeling hunt though maybe#i think till would be fire. again not sure about path though
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