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#i know they director has expressed a willingness to remake the old games if people want it so i hope they remake 1 & 2
crownconstellation · 2 years
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hi so going through rune factory 5 has made me think a lot about things past games had that are probably never going to be seen again which is sad bc there were a lot of fun features that got scrapped throughout the series so here is a lengthy list of things that only ever showed up in 1 to a few rf games that i miss and i think people would be interested in knowing about:
unique proposal items & quests (1 & 2). added a little personal touch to pursuing each character even if some of the items could be tricky to obtain, like the lover snapper for Mei requiring multiplayer trading. it was still cute though :( stuff like figuring out Felicity’s mystery illness in 1 as her proposal quest, or getting Rosalind a flower bouquet inspired by her favourite story in 2 by seeking her brother’s assistance to use as her proposal item...
unique friendship methods (1 thru frontier). while the gift-giving system was still in effect, there were some characters who would gain friendship in other ways (whether these were just bonuses or did more for you than gift-giving depended on the character). like Bianca in 1 & frontier who was so rich that gifts did Nothing for her, and you just had to talk to her daily. or Alicia in 2 who was more interested in you using her fortune-telling service than getting gifts from you. Rosetta gained bonus LP if you were there when she picked up shipments at 5PM in Frontier, Selphy & Tori gained LP from reading books, etc. etc.
constellations (frontier). this system was sooo cute basically if you talked to Cinnamon after befriending people to a certain extent she’d tell you about constellations you could view; seeing them unlocked a little event w the bachelorette they were related to (ex. a treasure hunt for Bianca’s) & some ingame lore on the constellation from Cinnamon. it would also unlock a book in....
the library (1 & frontier). i could be remembering wrong but i think 2’s was solely for learning spells so i’m not counting it. anyways the libraries were FUN.... frontier’s had more to it but it was a cute concept in 1 too, they had books that covered topics like tutorials to legends to the individual constellations you could get as you unlocked them (frontier)...... it was a really cute feature and good for stuffing in extra tidbits, lore, and small details
jumping & double jumping (oceans). my god i miss jumping. it wasn’t ever necessary and often caused more problems than anything bc of getting Aden stuck but it’s fun. and that’s what matters.
haggling (oceans). there wasn’t a shipping box in that game because you were on an island without easy produce transport so instead you had to sell your wares to shops and actually haggle for better prices. sometimes it would work. sometimes they wouldn’t budge. sometimes they would get pissed off at you and lower their buying price. it was fun :-)
rival marriages (2). we are never seeing this Ever again in either rf Or story of seasons because farming sim fans don’t know how to deal with other people potentially being into their love interest but i hate being the only person who ever gets married in these games and it would be nice if they brought it back because it makes it feel a little less like everything revolves just around the player. also it came with the funniest feature of all time in rf2 which was stealing somebody’s bride at the altar. i want that back so bad. they are never going to top that.
multiplayer (3). they probably removed this because it was incredibly easy to take advantage of and completely destroyed any difficulty you might face in the main story but in 3 there was a bonus dungeon known as the sharance maze which had solo & multiplayer options. in the multiplayer version (which you could still play by yourself lol) time didn’t pass and you suffered 0 repercussions for fainting. very exploitable in a good way. also you could play as just about any character in the cast and they all had their strengths and weaknesses -- Sofia gained HP instead of losing it from failed dishes, Sakuya had increased chances of finding treasure chests, Daria had like 2x speed, Marian had increased HP drain (+ boosted HP gain from green veggies and immediate KO from tomatoes), Pia had her mermaid form accessible, etc. etc.
the electric guitar (oceans). “the fucking what now” you may ask. well you see oceans had some VERY fun joke weapons including an electric guitar axe that actually played guitar riffs when you swung it, an entire flag as a longsword, & a pair of firecrackers as dual blades. they were great and i think rf5 should’ve brought them back
house expansion creative freedom (frontier). i think pictures can do better than an explanation so here’s the gallery link for frontier upgrades, you could pick different designs for your kitchen / forge / apothecary
the boat (frontier). in frontier there was a large lake with little islands scattered about it and you could take a gondola and paddle yourself out to the islands. there was also a festival based in it called the boat race in summer!
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