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#i love talking about employers in my au SO MUCHHH
comfysofti · 3 months
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Thanks Krinkels for not giving any lore to employers nor in games nor in series, so i can go batshit with their lore in my au 🫶
Aka, hi, good morning, im here again to yap about my madness combat au, specifically about employers!!!
Today talking mostly about their anatomy(not much, because im lazy) and will make post regarding their world and history later
(part 1 out of gods know how many, of me talking about employers in my au)
1. Lifespan
Employers can live up to 1000 years. It divided into different "adulthoods". The first adulthood starts, when employers reach age 18-20, second starts in 100-105, third around age 300-307, fourth 509-515, fifth 700-706, sixth and last around age 900-902. Nothing much changes during them, outside of employers growing in terms of their abilities, knowledge ect. Body usually only starts aging and "dying" during fifth adulthood
2. Memory
Funny note about their memory, that until employers reach age of 14-15(depending on employer) their memories are stored in their hair, instead of their heads! So all children usually have very long hair, and are not allowed to cut it no matter what, because they'll loose memories, and will never recover them. Important to note, that if employer forced to cut their hair at a young age, constantly erasing their memories, this will lead to phantom hair to appear, and yes it looks like you think it looks. "Ghostly" looking part of their hair, that cannot be touched and only serves as a reminder of how many memories employer have lost(Auditor in my au, is a good example of employer with phantom hair), also employers who have it, usually have bad memory and problems with learning new things. And yes, after age of 14-15 employers are allowed to cut their hair however they want, because it doesn't hold their memories anymore, because their brain/head is now developed enough to finally store all this memories and knowledge. So yea, at a young age, taking care of their hair, is really important to employers!
3. Hearts
Employers don't have hearts like we do. Instead they have employer cores. Employer cores are crystals that are grown and carved by gods to help employers contain and control their powers, also helping to keep their bodies stable(and because of the fact that in employers body, cores are kept in their chest where heart would be, sometimes they also called employer hearts). Employers are being made from powers they get at birth, and their bodies is the energy of those powers. Without cores, their bodies aren't stable, because there's nothing that keeps their powers in check, and keeps them stable. So, cores are made just for that. Employer cores, although made of crystals, are very flexible and can change their appearance to absolutely anything their owner wants. They can even be turned into weapons!(Also, side note: in earlier eras of employers history, noble people and anyone with high status would wear their cores as accessories, literally turning them into such. This was counted as the person showing their higher status, hence them not hiding their heart and literally showing it off, as some jewelry). Also, when employer looses some of their powers(yes, that's more than possible) they have ways of restoring them, and those ways are unique to all employers. Some employers can restore their powers for example, by eating specific food, or something having to do something as bad as hurt someone. But mind you, the ways their powers are restored doesn't say anything about the person!!! Also, if you're curious, yes, grunts can use employer cores and use the powers they hold, although with time it'll kill them(im too lazy to elaborate about this rn, so let me know if i should even bother talking about this more)
4. Core connections
Yes, cores can be connected between eachother, in few different ways. Thus far, there's only four known core connections:
Mixed - as the name suggests tho cores mix into one, along with their owners. Two beings and their hearts become one person basically speaking. This connection cannot be undone since there's nothing remaining of tho individual employers, only a mix of them!!!
"Cursed" - employers sometimes can "curse" their cores, so after their death, no one would be able to use their cores and the powers it hold. That's where the name comes from. If employer tries to connect their core to "cursed" core, not only will they die, but powers from their core will be drained into cursed one, reviving cursed owners body as well
Threading - employer core that got "shattered" through "threads" gets connected to another core. Those threads allow employer to use the powers of the shattered core(as long as it's not cursed ofc), without having to mix the cores and all that stuff. This is one of those connections that can be ended at any point, through simply "cutting the threads"
Piercing - one core pierces another core. This connection is extremely rare and random occuring, for so far unknown reasons. In this connection, the cores and employers do not mix, but still are connected to one another. Powers of the core that pierces another will get reduced to fit the power level of the core that's being pierced. This connection can only be safely broken, if there's another employer, who's willing to have their core pierced by core that's well, piercing to the core of another employer. Otherwise, if cores with this connection get "disconnected" from one another for more than a few minutes both employers will die. Origins of this core connection are unknown, so it's hard to tell why it even works like that or why is it even exists
5. Employer markings
This term both refers to marking that employers can be born with and markings that appear on grunts body/clothes and what not, if they use the core for too long. A bit about each:
Employer markings on employers themselves - generally just markings of the same colour as their aura. Can appear on any part of their body, can be small or big. They're randomly occurring, so if both parents have markings there's no guarantee their child will have them as well. In early ages of employers world it was believed that those markings depending on their shape and placement can tell how employers life will go, up to their death, although it wasn't actually true
Employer markings on grunts - a clear sign that grunt is close to dying. Markings on them can appear in any shape and form. Can appear on their clothes, or appear outside their body, for example in shape of wings, having the colour of core that grunt is using. Those marks don't hurt them, and grunts don't even feel them appearing, but again, those marks are a bright sign that they'll die soon from using the core for so long
6. Core descendants
All cores are unique, each and every one, so if employer has core exactly the same(or suspiciously way too similar) to core of already deceased employer(bonus point if they have the exact same powers) they're considered core descentand of this employer. This doesn't mean that the two employers are connected, this only means their hearts and mind are so similar that they have either exactly identical or very similar shape of their hearts and abilities
Well, I don't have anything else to add, so that's all, unless someone has questions :33
Thanks for reading my yapping <33
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