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#i loved hp when i was a kid but the performative inclusion was a BIG red flag for me
rainingingeorgia · 6 years
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Miley Cyrus Musical
Disclaimer: There is so much speculation in this. It is basically RPF.
Biographical musical similar to Jersey Boys and the smash Marilyn Monroe Musical
I love the idea of using only songs she has performed
Miley Cyrus is fascinating and would make a great musical because her growth as a person is so visible. It would be really cool to utilize costuming to show her progression as a person.
Miley was a disney child star which is really fascinating to people outside of that. Just think about the level of fascination with the HP kids.
I love the idea of mixing up her music among the whole musical. Putting something from Bangerz in the Hannah Montana era and vice versa.
The opening number would be Party In the USA and it would show her and her family moving to LA to start work on Hannah Montana. The last part of it would be her transformation into Hannah with the wig and a soundstage. The song would end with that twirl that she did in the intro to the show.
From there it would include Hannah Montana and her overwhelming rise to fame. Would include a Hannah song maybe staged as part of her tour. Probably Best of Both Worlds or Lifes What You Make It. Backup dancers.
Because it is the stereotype of all child stars, she would get overwhelmed with the fame and her crazy schedule. Her complicated relationship with her Dad and production managers could be included here. That segues into Simple Song.
Her duet with Dolly Parton, Rainbowland has an adorable voicemail intro that could be staged extremely well, so there could be inclusion of Dolly and how supportive she was to Miley.
From here she would start her romance with Nick Jonas. This would need ro be presented as a teenage infatuation romance. An adorable love song would be prudent, I’m not sure which song though. Hopefully from her later catalog to mix it up.
Even though this mixes up the timeline a bit, her sexuality would come into play after Nick. Miley has said that her first romantic relationship was with a girl and her pansexuality has been part of her identity for a long time.
I love the idea of G.N.O. (Girls Night Out) being her splitting from Nick and starting a relationship with a girl. Very sassy and a somewhat sexualized number because that’s the vibe I get from GNO. Also a chorus number. This is why Im putting her teenage relationships with girls after Nick instead of before. She would be maybe 16 here so a sexualized number would not be as weird as if it was when she was fourteen. It may be a bad idea to have risque stuff this young, but they did it in Spring awakening so whatever.
Meeting Liam Hemsworth would feature He Could Be the One and would probably be them flirting through The Last Song filming.
She starts getting controversial with her almost nude Vanity Fair photoshoot.
At least a part of the instrumental from Tiger High would be a great soundtrack to her first experiment with pot.
At this point there will be a lot of songs about her and Liam interspersed between her other life developments to represent their rocky on and off relationship.
When I Look at You -A song about her and Liam put in comparison with the increasing drama between her and her managers/father/disney.
On My Own -A big dramatic number about the tipping point of her leaving Hannah Montana and trying to distance herself from that image. Also an awesome chorus dance number. Would be a great end of first act song.
I'm So Drunk -Party lifestyle song.
Another Liam song -Lighter
The first problems with Liam start showing in Every Rose Has Its Thorn. Maybe as a result of them growing apart because of interests or their hectic lives.
At this point they would get engaged, so even though they have bumps clearly they are committed and in love.
2013 is a huge year. Miley starts her revamping of her appearance.
Who Owns My Heart. Another chorus dance number. Miley and Liam have problems with dependency and her wanting to be her own person. She talked about some of these problems being reasons behind the split.
The iconic VMA Robin Thicke performance. This basically catapults her into the media and insanity of the year where she wins Time person of the year. This is the time of twerking, her tongue thing and her musical transformation with Bangerz. Also her short blonde haircut.
In the media frenzy of the VMA’s she will sing Week Without You about her changing relationship with Liam and how stifled she feels. A montage of her moving through red carpets, talk show appearances, and signings. Lots of pausing to take pictures with people while sticking out her tongue.
They split and call off the engagement with Wrecking Ball. I actually don't think the music video should be replicated because the emotion of that song is great and I don't want to distract from it.
Going into the Miley Cyrus and Her Ded Petz Tour. Maybe include the tongue slide from the tour depending on the set. Include Dooo it!, Slab of Butter or Fucked Up.
She meets Stella Maxwell. This relationship should generally be portrayed as casual or at least less serious on Miley's side. Forgiveness and Love for them starting the relationship.
This is wildly speculative and unlikely but I like the idea of Stella wanting to be more serious and Miley having a hard time loving her. Stella would say the l-word and Miley can't say it back. Stella would sing Two More Lonely People
Miley sings Maybe Your Right to Stella
I Get So Scared about Liam.
Miley takes a break from music and sort of feels lost for a while. This is between the drastically different public images of Ded Petz and Younger Now. In a great throwback she sings Just a Girl.
Staged as a performance she sings She's Not Him, maybe acoustic. Stella is at the appearance and they decide no more hard feelings. Maybe Stella is already dating Kristen Stewart.
Miley and Liam keep running into each other at parties. She sings Scars over party and red carpet montages. Chorus dances.
Miley and Liam have a tentative friendship going. It's on the line between back platonic or not. They maybe duet Stay.
They officially get back together and it's lovely and they are both really happy. She sings Malibu.
A tentative ending number could be Younger Now. It definitely works as closure.
Here is a playlist link. It’s in order of when it would go in the musical.
https://open.spotify.com/user/y42o62ooedwt0mj3nefkgl327/playlist/10GUSom47LiR2Ytqb8EdYe
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dlamp-dictator · 7 years
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Allen Rambles About Persona 5
AKA Allen’s Ramblings XVI, but... well, you guys know by now how I do things when tagging fandoms and everything. Anyway, I’ve played about 30 hours of Persona 5 and wanted to give my thoughts so far.
Now, I have been waiting to get my hands on Persona 5 for years. This game was suppose to come out years ago and we in the States finally have it. I gotta’ say, I was salivating when my preorder came in on time for once. The artbook, the CD, the Morgana Plushie, it just felt so unreal to have it all in my hands... but enough gushing and onto my thoughts. I’ll try to keep spoilers vague, but keep in might I’m at the third main dungeon by now. I know the Persona series is really big on not spoiling story-related matters, so I’ll be polite and tried my best to keep things general. Like when I talked about Tales of Berseria I’ll be breaking this down into the good points and not so good points, but first I need to talk about...
The Aesthetics
Oh Lord the aesthetics of this game. The cell-shaping, the red motif, the slickness of movement, the music. Everything just feels so smooth. Hell, this is gonna’ be a new tag for the blog now these are aesthetics are so good. I can’t just stick this one category and call it done, I need give this its own header to break down all I love about how this game looks and feels.
Relateable Topics
I have to say, I’m surprise how much I connected with a lot of the events happening in the game. This isn’t a story about accepting death, this isn’t a story about solving a murder, this is a story about kids trying to fix what they believe is a broken, corrupt world, and dammit you can just relate to that. Before you even begin the game it tells you none of the events in it are related to real life or real people, but Atlus is lying through their goddamn teeth if they think I couldn’t see this stuff happening for real if it hasn’t already. I won’t say what exactly happens, but every scandal that’s uncovered, every problem that’s seen, every case that’s been discussed in this game you can actually see happening in real life. Hell, I’m sure you could look online and see some articles talking about this stuff even here in the US. I won’t spoil anything yet, but... just trust me on this on.
Character Designs
The character designs look fantastic. I love everyone so far in both casual and Phantom Thief attire, with Ryuji and Morgana having my favorite designs. And I have to say, I’m rather surprised how much I like these two specifically, but I’ll get more into that later. Despite having a large amount of black for most characters, the designs really pop out. I’d say that’s due to a lot of the backgrounds being brightly colored, but still. I can’t wait to see other party members and how they look in game. The art book only does so much.
The Artbook
Not much to say here save for making a pun. The Aesthetics art book is... just a really good artbook with a lot of sketches, concept designs, and references in it. It’ll totally help for if I want to do fan art of these characters. And unlike SOME GAMES *cough*trailsofsteel*cough* this game doesn’t have blatant spoilers in their artbook and interviews. So yeah, points for the artbook, real nice.
THE MUSIC
I. Love. This. Soundtrack. I’m not music elitist, but the one thing that just makes me go nuts for any song is solid, audible bass, jazz, and brass. It’s why Persona has always had good music to me, and this entire soundtrack just hits every note in just the right way. This soundtrack is so good I could just... just... [RETRACTED] all over these songs. My favorites so far as Last Surprise, Layer Cake, and Rivers in the Desert... not that I’m far enough in the game to hear that last one, but... y’know.
Okay, so that’s it for the aesthetic, now onto the good points about the game as a whole.
The Good
The Intro
Thankfully, the intro of this game is not hours of hand-holding like in Persona 4. You are right into the action, and even after the intro stuff you still get a bit of freedom to move a little. I think only after a second play-through will tell how long your hand is held and how much freedom you truly have in the beginning, but for now I say this is leagues better than P4.
The Voice Cast
I haven’t heard the Japanese dub since I’ve always been dubs-over-subs, but the voice cast in English sounds great so far. My favorite so far has actually been Morgana and Ryuji, characters I didn’t think I’d like as much as I do right now. Ryuji is just the right mix punk kid and emotional softy that makes me really warm up to him, and Morgana’s cute, but confident sounding voice goes well with her personality. Major props to Cassandra Morris for voicing her. Wait a second... didn’t she do Asahina in Dangan Ronpa? No wonder I like her performance. And special shout out to Jamieson Price as Sojiro. I may not have gotten to hear him as Tager in BBCF, but at least I have hear him in this game. And while I’m talking about the voice cast I must admit that I have mixed feelings about Igor’s voice actor, I know why his voice was changed, but... I still prefer Dan Woren. Hopefully I’ll just get use to it.
Smoother/Faster Combat
The combat has definitely improved in both animations and overall feel. On the fly Persona swapping, lightning-fast menus, flashy as hell attack animations, this game has really improved in terms of quality with it’s combat. As someone playing this game since P3, the combat in that game was fine for turn based, but with this game I’m going to have some higher exceptions for future Turn Based RPG games, and the next SMT game especially in terms how combat feels.
Improved Social Links
The Confidant system is sooo much better than the other two games. Non-Party member social links finally have a higher purpose than just giving you better Personas during fusions. It feels so good to know that my allies don’t just help me with my fusions, but in the actual story as well. From selling you health items and weapons, increasing non-active party members EXP growth, improving the Phantom Thieves PR (and making dungeons easier to traverse through), and so on. It really feels like every person gives me an edge as a rebel of society. And the stories they’re telling so far have me interested. Again, spoilers, so I won’t go into detail, but just trust me on this one.
The Not So Good
Like with my Tales of Beresia Rambling, there are still some issues/critiques I have of this game as a fan. Again, I’ve played Persona 3, Persona 4, Persona 4 Arena, Ultimax, and small handful of SMT games outside of the Persona series so these might just be nitpicks, but I still think they’re worth saying. And for the folks that have seen my Berseria rambling, these points are going to be much longer and more in depth by comparison. So... let’s get started with that.
Demon conversations are still hit-or-miss with me. I like the idea of convince my enemies to my side, when it comes to fusing and hunting for the right Persona in those dungeons it can be a huge pain.
Money management is still balls hard in this game. I’d recommend demanding money every chance it comes along if you already have that particular persona and you don’t need the extra EXP. Trust me, it’ll disappear in a flash.
The early game is brutal. Story dungeon take longer that in past games, and with the small SP pool you have it’s gonna’ take several days to beat it. If you’re struggling through the first non-scripted major boss and even the boss of the dungeon, that’s normal as far as I’m concerned.
Social stats are back and they’re as annoying as ever. It was fine in P3 because their were just three and only effect you near mid/late-game. It was annoying in Persona 4 because they controlled not only social links, but better paying jobs as well (and again, money management is balls hard), as well as prevent certain dialogue options (which SUCKED). And again in this game certain dialogue options can’t be chosen if you don’t have the right stat level. This starts happening in the early game when all your stats are low, practically taunting you about your low level. That’s drives me up a goddamn wall. It doesn’t help that it took me until the second dungeon fully grasp which places upped which state and how. It took 15 hours to realize this shit... goddamn...
After playing Devil Survivor 2, seeing physical attacks that cast from HP for you not apply to your opponent annoys me to no end. This makes physical enemies very unfair and it’s part of what makes the early game so hellish. Those guys take out half your health and are still good to spam that crap.
The dungeons are a daytime option only, and that’s something that’s annoyed me since playing Persona 4. Persona 3 had this done best by having the dungeons at nighttime access, making balancing social life, grinding social stats, and grinding levels so much easier. I was hoping that’d be the case in P5 since “student by day, thief by night” was the tagline, but apparent it should be changed to “student by day, thief by the afternoon, too tired to grind social stats by night.”
As of the third dungeon, I feel like the game is really pushing me to clear the Palaces when I’m not prepared to. All my party members keep pushing me to hurry and clear them, and while that makes since in the story, it makes doing the actual prep work really hard. Also, the third dungeon/arc feels really hand-holding until the dungeon unlocked, which annoyed me a little.
Though not directly effecting the game, the whole Atlus-Streaming thing just... leaves a bad taste in my mouth. It’s a shame that those without access to the right system can’t enjoy the game with their favorite streamers/let’s players.
Yusuke’s inclusion and joining the party could had been written better, and that’s all I’ll say on the matter since I’m trying not to spoil the game past the first dungeon. Message me if you want the details.
The localization is... not good. I’m seeing a lot of “Mr., Mrs., and Miss” thrown in along with Japanese honorifics and it’s a bit emersion-breaking. A lot of the pronunciations could had been done better too. I still stand by the voice acting being good, but the directing and instructions feel a little... off. Maybe that’s because the game is based in Tokyo, which might be a little more culturally mixed, but compared to the other two games this feels messy.
A real minor nitpick, but I still have mixed feelings about the dungeon lair/prison theme of the new Velvet Room. I mean I get it, but it feels a little forced and heavy-handed to me.
So yeah, a few nitpicks aside, I’ve really been enjoying this game. If anyone has any advice for getting through the rest of the game or just some tips in general that don’t spoil the game too much please reblog and add them here. Personally, I’d wait for a guide to social linking and stat grinding before getting this game, but as a Persona fan, I say this game is good so far. Hopefully it gets better as I continue to play it.
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