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#idk whether it’s gonna be base game dlc or an extra campaign
danielnelsen · 9 months
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Awakening not included for balance reasons :)
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biolizardboils · 3 years
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my super-specific Sonic Adventure 1&2 remake wishlist!
welcome back to another episode of me blasting out Sonic drafts I was too scared to post years ago! rev up those light speed shoes cus this is gonna be a long one!
first off shit I’d want in general
retranslated dialogue thats truer to the Japanese originals' tone and keeps the intended subtext
but with the most iconic English lines left in ("Get a load of THIS", "I'll slam dunk it in there"). The Faker scene can stay unchanged, interruption and all
small additions to cutscenes to help explain Little Things people have debated for decades (like whether G.U.N. framed Sonic to cover up Shadow's existence or if that’s just a legitimate plot hole)
all the MIDI cutscene songs redone with real instruments and/or an orchestra! all the other songs are already perfect and Should Not Be Touched
make the Emerald radar beep in time to the level music so it’s less annoying
okay, time for a spicy one: voice acting. hoo boy
Getting the entire original cast probably isn’t possible (for studio and contract reasons, not just Tails’s growing up and Eggman’s dying), and I feel the series’ current cast is just so different in tone and direction that they’d clash with the Adventure era. (will make an exception for Mike Pollock tho, he’s said some iconic Adventure lines already and I loved his take on them!)
So my preference? A compromise: a separate voice cast comprised of whichever OG’s are still game and soundalikes for the rest, complete with an actual kid as Tails. Too good to be true? Probably, but whatever it’s my wishlist
lighting and other subtle effects based on the Dreamcast originals (long story short a lot of these got broken from the GameCube ports onward, there’s video comparisons)
textures remade from scratch cus as much as i love that they used their field trip photos, it probably wouldnt fly today lol
new character models based on Adventure-era promotional artwork! after these games, the characters' proportions shifted over time, giving the impression that they've grown up a little since. it's a very subtle difference, but its enough that just using the now-standard Modern Sonic models would look kinda off
said models shouldn't change between games. like if youre playing SA1 and switch to SA2, the only thing that should change about Sonic is his shoes (before upgrades of course)
speaking of upgrades, an option to remove them visually would be nice, they can get kinda distracting during cutscenes
Unleashed-style redesigns of all the humans!! my heart yearns for it!!!
an option to turn off the Ball of Light/Omochao
the SA2B multiplayer mode but with the SA1-exclusive characters added maybe?
every DLC thing ever reinstated! the extra Kart Races and special Chao as unlockables, maybe the holiday stuff can show up at wintertime NiGHTS style? the Nike one might not be possible tho
Super Sonic/Shadow in normal levels as an unlockable like the Lord intended
Very Important: the game must be revealed with Eggman “hacking” the screens at a public Sega presentation, followed by a trailer that starts with this scene in modern CGI. It’s the hypest way I can think of to do it, and also people could slap A Certain Meme onto it as soon as humanly possible
absolute balls-off-the-walls ad campaign that targets the following demographics: 20-smthns who grew up with a Dreamcast/GameCube, ska enthusiasts, & the entire state of California. more on that here
SA1
fix Big’s fishing. idk how, i haven’t played enough fishing games to know what constitutes a good one, but there’s gotta be something they can do
replace the A-B-C level goals with the 5-missions-each system from SA2 cus it allows for more variety
use the ranking system from SA2 too cus it got used in every game made since anyway
use Generations’s Perfect Chaos design since that’s how he was meant to look in the first place
maybe go the extra mile and add hints of the dark blue armor to his earlier forms too?
finish the unused Sky Chase Dragon and make it a bonus boss maybe??
have Tails look away if Sonic uses the shower in Casinopolis, I know it’s a tiny thing but it always bothered me
make the CD flashback actually look more like CD cus i had no clue that's what it was when i first played it lmao
also make Tails' flashback to when he met Sonic more obviously set in Sonic 2, like Emerald Hill or smthn. this cutscene means a lot to me but its so obvious they just used Mystic Ruins as the bg hfbfv
just. make it more obvious that the Classic games happened? cus that's kinda important to understanding these ones
just generally do better visual storytelling now that the original game's limited animation engine isn't an issue lol
SA2
nerf the Artificial Chaos pretty fcking please
an option to turn off certain upgrades functionally as well as visually? ngl this is for the Magic Hands. to the one person who actually uses them: i’m so sorry but they’re just not popular
either replace the beeping noise Tails/Eggman’s mech makes while targeting with something more subtle or just remove it altogether
get rid of that stream that can sweep you away in the Biolizard fight, like good god it’s hard enough without it
remove that... unfortunate hand motion Sonic and Shadow make when they go Super. you know the one
make an achievement/trophy for waiting till the last minute to beat Finalhazard, so more people can hear that one Shadow line. like that shit should be required reading but i didn't know about it for a criminally long time
this as an unlockable, it’s truly criminal that it never left Japan
redo the Green Hill remix so it actually fits the rest of the game lmfao? something like this
Chao stuff gets its own segment because of course it does
all six Chao Gardens connected by a single Chao World lobby that's accessible from both games!
new unique themes for the SA1 gardens? there’s nothing wrong with the original, but it’d be weird if they all shared a song and the SA2 ones didn’t. the old one can go to the Station Square one
add the Chao Key to the SA1 levels for quicker access like in SA2
new behaviors for Chao to learn, new hats and accessories, new toys, new race courses, maybe new breeds?? new Chao stuff in general!!
make it so animals don’t walk into the garden entrances!! you don't know true pain if you've never tried picking one up, accidentally left the garden, went back in, and the animal was gone
swap out SA1′s racing mechanics with SA2′s. keep the “alternate paths based on stats” thing tho
imagine if you will.... an 8-player online Chao race. imagine the chaos (pun completely intended)
a brand new minigame to join the legendary likes of Racing and Karate! personally id love one based on Chao In Space. like your Chao has to beat the others in a dogfight and its stats determine its ship's stats and weapons
an optional mobile app that combines the VMU’s Chao Adventures and the GBA’s Tiny Chao Garden! maybe with some extra Pokemon Go-ish features??
that’s all i got.... Good God i love these two games. of course they’re not spotless, i just made a long list of issues i have with them. but they’re still important cornerstones of the series in many ways, and it’d be nice to see them remade so people can remember why :’)
months-later edit: added more ideas
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