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#it’s much more slower since im f2p
yeyayeya · 2 years
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Little bitch never came home and once I found an opportunity, I took him home by force
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zeravmain · 3 years
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Do you have a favourite YGO archetype in terms of design and or gameplay?
if we're talking design as in card art i could go over so many examples like aromages solfachord darklord dinorphia ghostrick rikka weather-painter subterror exorsister zoodiac zefra evil-twin nekroz and even some single one off archetypeless cards like apollousa underworld-goddess ip:masquerina some choice spirit monsters etc so many cards have very good designs to them due to the fact that them being static trading cards lets artists go off and i love the recent trend that we're actually getting the concept art for a good chunk of these monsters with the more recent archetypes like the albaz storyline and other set releases
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theres genuinely so much thought put into the design philosophy and artwork of these cards and i really wish more people would take note but then again it is kinda hard too bc its only recently that konami is actually releasing the concept art for these esp when they aren't like anime famous cards
in terms of gameplay im waaay into pend magicians bc they're just so fun pendulum unironically revitalized the game back when they dropped in 2014 and ever since links released we got the Really Bad 1 turn combo spam into unbreakable board decks that most people associate with ygo today. that said much of casual play for it unironically is Not That, those types of combo spam vids you'll see are from pro players who get lucky hands (ygo is heavily balanced around drawing cards and having hand advantage, makes you wonder why they banned pot of greed when no one knows what it does) and more often than not cards that make decks too consistent (where a deck can create a board state you want no matter what hand you draw) with their plays are heavily nerfed with banlists and rulings (the reason zoodiacs were banned was bc their gimmick of xyz summoning into eachother made the deck too consistent so they banned the key cards that let it happen). that said i also heavily enjoy gimmick decks more than consistent decks, aromage-rikka is a favorite hombrew of mine bc plant support is kind of busted, i also like subterror bc theyre like the only good flip monster deck. i hate stall decks but more specifically stuff like exodia decks bc the match is just "opponent activates 20 cards to try and draw exodia and then nothing happens" and like its not fun for anyone, control decks are better bc they are slower paced dueling like stall but theres actual player interaction and not just "ill activate as many stall cards as possible". overall if theres anyone who'd actually be interested in playing ygo and properly learning the rulings and stuff i would recommend master duel since its a recent release entirely f2p and teaches you very easily all the rules and slowly gears you into playing the game
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