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#it's not 'fixing' security breach it's 'adding what we want lmao'
aimasup · 2 years
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So my brother and I were talking about Fnaf lore for the billionth time
we (aka my brother, bless his galaxy brain for his AUs and amazing ideas) ended up unprofessionally redesigning the Security Breach gameplay. Its not very organized and its all non-specific and just for fun so uhh long, long post warning
Premise
the same. Gremlin Gregory needs out and Freddy is great except its our rules now bitches
There's two nights. At the end of Night 1, you are given two options, leave or stay.
Leaving gives you different endings depending on what you did during the first night, staying until Night 2 gives you two endings (one of which is canon)
Pizzaplex mechanics (?)
It's a free-roam fnaf game for the love of god give us more activities
Besides fearing for your life and constantly trying not to get seen, you can now do things in the various attractions! Hold button to eat various foods at the areas, loot the shops, go bowling, play golf, play laser tag, pick a GIF to loop in the theatre, etc. Not confined to the plot really just have fun and don't get caught
The employee and customer complaints might be found in the (unkempt and unimportant) complaint boxes, which you can look at if you want for extra lore, instead of popping up in your Fazwatch to crowd your missions
All that above is available after the daycare section
The Pizzaplex opens at 7 instead of 6, and each hour is 10 minutes. Time progresses automatically, you just have to make it to the end of the night and explore
Autosaves. In addition to the monitor saves.
The security badges are cool, they can stay. But they only are really relevant in Night 2
Collectibles
They're colour-coded based on what they contain
it's either a.) something that helps you progress like the Hippo Magnet or something to throw as a distraction (a prompt will appear for 'aim to distract')
b.) A save slot, in the form of crumpled paper you can take out and crayon on at anytime. So now you have a limited supply of emergency saves (Resident Evil style), monitor saves, and autosaves.
Night 1
c.) Items for customization. Customize your watch, customize Freddy, customize the other three Glamrocks running after you, customize Vanessa and Vanny. Fun stuff
Basic plot, you encounter the Glamrocks, the Daycare Attendant, the 2 V's, ominous mystery stuff is laid out
You run and hide and fetch-quest but also have fun
When you survive the night Freddy sits you down and gives you the option to stay or leave
If you leave and had played less than 3 unique attractions, you get the 'Boring Ending'
That's one of the 'Leave' endings. There are others (one of them is where Freddy gets replaced by Mr Hippo and you played more than 3 attractions) but we didn't think too deep into that
If you choose to stay, Freddy has to go perform during the day, but there's an in-between loading screen where it autosaves and shows Freddy putting a blanket over a sleeping Gregory
Night 2
You stayed! And you have to investigate you little detective you
For the first half of the night, you have to go to a different security office for evidence against Vanessa (find security badges) but oh no you have to play against different animatronics
Basically you have to classic Fnaf your way out of each hour (it doesn't progress automatically, only after you complete like three security offices) and get rewarded with tapes and lore and stuff
Daycare Attendant one session, Chica and Roxy the next, Monty the third, etc.
In every security office, Vanny is a present threat. We don't need Gregory to be kidnapped
Again, time progresses differently, like according to the plot instead of real-life 10 minutes, because you aren't just trying to make it to 7 am this time
The next half is where you can split into two endings again
You can either boss fights and Music Man (upgrade Freddy for canon ending)
Or just Music Man without mangling anyone
The Blob isn't alive. It's more of a big, stationary ominous pile of parts that contains the last part you need to upgrade Freddy with. Gregory tugs the last part out, it comes crashing down, nothing but an empty husk.
Gregory notes how 'creepy and soulless' the Blob is, which confirms that the souls have finally moved on and left their metal prisons behind
In the canon ending, you destroy Freddy's friends, and near the end Vanny gets Freddy possessed and you have to deal with her and your bear dad, who you upgraded. Good luck idiot /lh
Crilliam Wafton gets to come back, sure, but Vanny expositions that Glitchtrap is not the same as William. William's dead and gone, this glitch is more of a back-up AI made to continue his work with his voice. This 'Burntrap' is also fixed up with parts of a dead Glamrock Bonnie
You get Freddy back, you kill Vanny and Glitchtrap without the Blob's help, you two escape in a kickass truck, hooray
No we don't know what the hell is going on with the giant animatronics and the FNAF Pizzeria Simulator underground
The ending where you don't upgrade Freddy is where you eradicate Vanny and Glitchtrap, indirectly saving the animatronics plus Vanessa, and escaping with nothing but Freddy's head. Burntrap doesn't make an appearance and the Pizzaplex remains intact
No we don't know the specifics either
Chica mechanics
The fastest animatronic
She's loud as hell, so if she's like two rooms away, she still sounds like she's right next to you, which just does not help anything
If she sees you she squawks louder, and any animatronic nearest to her comes running. Yes this will be very annoying
Will leave you alone even if you hide in front of her.
Stunnable
Shattered!Chica mechanics
Second fastest
Silent except for when she sees you
Still alerts others
Will ambush you (?idk) because you can't hear her
Stunnable
Monty mechanics
The second fastest animatronic
Unstunnable
Charges/leaps at you if he sees you (always lands close, not directly on you)
Shattered!Monty mechanics
The slowest animatronic
Stunnable
You can walk up to him and flash his eyes to be a dick
But if you do that he will leap at you
In which case you can just stun him midair and completely ruin his attack
or sidestep him
On rare occasions, he tries to get you in the vents
Roxanne mechanics
Slowest animatronic
Can see you from a certain range, even through walls
Hiding in Freddy doesn't do jack shit she knows you're in there. Will yank you out no matter what happens. Just run
We just decided that her eyes are kind of overpowered so just make her the slowest as an exchange. Her attraction is a raceway so it's ironic
Stunnable
Shattered!Roxanne mechanics
Is now the fastest
Can't see you but WILL hear you
So she's besties with Chica here I guess
Unstunnable
Freddy mechanics
The same
More voice lines
Stunnable hehe
We don't know why he jumpscares you when the batteries run out. We don't know what to do with that so uhh
In the final showdown (canon ending) you get rid of the virus while possessed!Freddy is a background menace with all the upgrades you gave him
You get him back of course
In the second ending you don't have to fight bear dad but he does get very beat up
Sun mechanics
After the daycare section and somewhere in the game, you can find him wandering around the first floor, mostly near the Daycare lobby
Talking to him as Gregory will result in several responses of him pouting or huffing or explaining why Gregory is a rulebreaker
Then again Gregory doesn't have much nice things to say to Sun
Doing it over 10 times makes him stamp his foot and go 'WEEWOO SECURITY'. So now you have to outrun every glamrock plus three security bots
Yes you can keep doing that as Gregory
Talking to him as Freddy on the other hand gives plenty of useful information, jokes, slight lore drops, etc.
Because he's kind of an NPC, you can go through the game and still head back to him at any time and repeat some dialogue in case you forget things. You just have to find him
There might be a cutscenes where someone (idk. A Glamrock? Vanessa?) asks him where Gregory is and he just goes 'teehee' with a vague answer
Sun's deal is basically information in exchange for you draining Freddy's batteries because you have to stay in him
There's a charging station nearby dw
Moon mechanics
The daycare section is the same except you get an autosave after every generator, maybe even more if you collected your own save slots
When the power goes out and you're within vicinity of Moon as Gregory, he will give chase, of course, all creepy-like
As Freddy, though, you can kind of talk with Moon? But the infected daycare attendant doesn't have much to say besides something along the lines of punishment and being suspiscious
It's still not that safe to be around Moon as Freddy because although in this version Moon can't see Gregory in Freddy, he does follow Freddy around unless you get into a charging station
Moon patrols everywhere unlike Sun, so this is a problem
During the security office sequences, maybe have some shots of two red glowing eyes on the walls to determine where the DA is through the cameras
Some lights-on lights-off mechanic in the office
General animatronic mechanics
They don't roam everywhere, they have broad but limited patrol areas
Vanny can tamper with your electronics or whatever you're doing, idk. Have her be a more active threat by showing her in monitors, where there's a virus bar you need to stop from getting too high
All animatronics are distracted by audio lures or things you can throw (except non-possessed!Freddy)
Basically apply old Fnaf mechanics in a larger scale
Boss fights
You could actually accidentally race Roxanne. It will be kind of goofy but there should be the paranoia of her constantly almost catching up in the back view
Monty's fine
Chica's 'boss fight' could really just be adding the Monty Mix you collected into a prepared pizza and delivering it to the trash compactor. Take that 'cooking distraction' section out the middle of the game and make it her official defeat.
You have to close the trash compactor yourself so the cutscenes of fighting her still happens
Also when preparing the pizza, a conveyor belt that's almost too slow instead of running station to station would be nice and tense
In every boss fight, Vanny tampers and taunts and. yknow. Its like a game to her almost
Finally, Mr. Hippo
Cute little optional easter egg, you find a rambling half-shelled endoskeleton during the first night in the maintenance area. You can stay out of range and cycle through his three very, very long stories
If you get too close it jumpscares you.
You don't die, it sits you down and forces you to get through one of his stories
It's one of the Night 1 endings. You sat and listened to Mr. Hippo all night
I think that's it tbh. If you made it this far congratulations.
no really, this was probably very hard to read
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