kendev · 2 years ago
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⋆。°✩ dev log 03 ✩°。⋆
updates and general rambling under the cut!-
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ok. havent updated in a bit but talking to myself. yeah. im very good at that. reminder that there's no rush to progress and things take time first of all Carly!
but anyways. first!) i've gotten a lot more character designs and motivations fleshed out but i can admit some routes definitely have a bit more poored into them than others atm and thats something im trying to fix. not force. just... add a lil something more yknow. bcuz there ARE many pieces of media like that where you can tell that a creator just had more care for one thing than the other and I dont at any point want to come across that way bcuz i do genuinely love all these characters, and I think they each deserve to be enjoyed and loved by someone that isnt just me! so I want other ppl to feel the love as well through ALL routes! not just a "Oh you can tell these handful of characters are the creators faves" So essentially not favoring certain kids over others like good parents would lol
secondly) I've started properly separating routes in different documents... lol. I'll be honest I had EVERYTHING. and i mean EVERYTHING all stored in one document. Names, notes on things, character bgs, clothing inspo AND the actual routes all on one big document. at some point i was like ok there needs to be some separation here. OBVIOUSLY. so I did that, and now i'll be able to actually say like "Oh Reapers Route is now currently at _thousand words making good progress there :)"
but yeah. theyre separated by:- -a document just for writing tips/advice/things to remember -a document just for character profiles (what they like, family bg, info like that etc etc.) -a document just for route plans. like an outline ig. briefly with notes like ok I want X character to have X arc, and X happens and progresses enough until they get to X -separate routes for each character in a diff document -and then just a main document to fall back on and compare notes or there's a few extra things there. like for example, im still not sure on some names. In this doc there's a section just for me to look at a long list of names i've saved to mull on later. :)
it's kind of still. a lot. but ideally more organize,, for me at least
third) lost contact with that one project manager i'd gotten </3 I still have their info yeah but ig due to the fact that there's not much I've given them info wise theyve left me to my own devices (which makes sense(?). but thats fine. I may reach out again when things are a little more fleshed out i suppose. I definitely do run off of compliments and people expectations unfortunately, so having ppl interested and asking things is what keeps me working. im not as much of a 'do it yourself for yourself satisfaction person anymore, I need outside sources to drive me so that I can feel like I'm actually leaving a proper mark on something
WHICH. I know is not good, but that's been my process while working on the game and most things. -I share a little tidbit (but not too much with friends or mutuals. -They express interest or tell me abt which characters they feel drawn too -I feel good and want to keep working harder! its like that and lastly) concerning things going on with the relationship between creators and other ppls entitlement to their OCs (which i will not name directly), that is something ive talked abt in depth in private but I would like to at least put this down somewhere one day in case anyone finds it. Please do not treat my OCs like they are yours. its much different as a small indie creator to have characters than to claim a character from a big company game or series is your OC. I'd feel so bad if people overlooked what I say and cross boundaries
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kendev · 2 years ago
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⋆。°✩ dev log 02 ✩°。⋆
updates and general rambling under the cut!-
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kendev · 2 years ago
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⋆。°✩ dev log 01 ✩°。⋆
updates and general rambling under the cut!-
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ive decided its gonna be less anxiety inducing to update or talk this way since all my wordiness will be hidden under the cut, but i've finally decided that i'll be showing certain things off but not EVERY single thing
to start us off though i will be repasting text from my old patreon page. this particular content on patreon is actually STILL and always has been available to view on the public, it was never locked under a tier so anyone can read. but to me it makes more sense to put paste information here to make the timeline more cohesive and easier to follow.
ONE THING I WILL SAY IS I WILL NO LONGER BE FOLLOWING THE WEDNESDAY INFO DROP RULE.... i will just be sharing here when i feel like to ease stress off me -w-
with that here is the past patreon log #1
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kendev · 2 years ago
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tags used: #gamedev: general tag FOR the gamedev tag #devlog: developer logs and updates from me :] just progress tbh #kendeavor: just a fun pun and tagline to specifically find my posts #sprites: for character sprites and poses wips and final art + testing #characters: some stuff about the characters themselves #memes: what it says on the tin really. things ive shared w friends + personal posts i think that fits the cast that made me giggle #misc: anything else that I think doesnt fit into the other tags and each character will have a named tag: ie, #nimo #reaper
currently #unnamed characters will be edited later
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