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#largely thanks to his amazing incredible supportive beautiful husband ofc :’)))
trustinginstincts · 1 year
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HAPPY P.RIDE C.ARLOS IS FINALLY PROUD TO BE GAY AS FUUUUCK ❤️🧡💛💚💙💜
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nordic-breeze · 5 years
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I was going through my files and I came over this document I sent to my friend @distant-rain pretty much the same day I realized I had fallen in love with Arthur, after weeks of being in denial or shrugging off my daydreaming of this cowboy as nbd or thought experiments and boy was I confused. 
I knew next to nothing about RDR1 when I wrote this December last year and I didn’t know much about RDR2 post chapter 2 either except for Arthur’s fate, which I had just learned of, and oml was I upset and confused. Though also scaringly accurate about certain things.
Now over six months later, I love this cowboy even more. And I kept true to my word. If anyone wanna read the rambings of a fangirl who had just found her new obsession be my guest.
I was blown away by how massive this game is. The level of detail is incredible and I greatly appreciate the effort put into creating this world. Yeah, we’ve all heard about the horse testicles shrinking in cold weather but it’s not like it’s just one bizarre detail being essentially a dick joke in an otherwise average game. No, RDR2 is detailed enough that it actually makes sense to add in peculiarities like that. The amount of wildlife alone, I mean, ever since the PS2 era I’ve been used to seeing animals in games but R* created whole-ass ecosystems in RDR2, several of’em, from snowy mountains to marshlands, with animals that act so much like actual animals. Just listening to the birds singing, it’s like being out in an actual forest!
Characterization is another thing that amazed me, in particular the protagonist. I knew nothing about the first RDR when started playing RDR2, nor did I know anything about RDR in general other than it was western-themed and made by the GTA-guys. I expected somewhat of a similar characterization as GTA where every character is a stereotype or a caricature. I genuinely liked GTAV’s story for what it was and even though every character was more or less an asshole, some of them were also weirdly likeable and even earned my sympathy (and hint of affection) occasionally.
But it never really went deeper than that nor was it particularly long-lasting (still way more than I expected tho). I bonded with one of the characters more than I thought I would but not nearly as much as I would had the characters felt more like actual humans and not like the epitome of stereotypes. But it is what R* wanted and it worked. I expected the RDR2 characters to be the same but to my surprise the characters, especially Arthur, are fleshed out, complex, even relatable (depending on your actions I guess). Unlike GTAV, they act and react like actual human beings. Well, human beings that have lived their entire life (more or less) as outlaws. In a country and time period foreign to me. But still they felt human. Ofc I’ve not gotten to know any of the NPC’s as well as Arthur but from various missions and eavesdropping on their conversation I’ve gotten to know them a bit. Hosea is my favorite. He seems like a good man despite being an outlaw and I love how everyone goes to him for advice and how supportive he is. I also wish more people (esp a certain Dutch man) could listen to him more. I also really like Charles. He definitely got morals and could be a good influence on Arthur and the others. I haven’t seen much of Sadie yet, but think I’ll like her too. Lenny seems nice. That one scene when he and Arthur went out drinking together was absolutely brilliant! And lil Jack’s adorable ofc. Only one I don’t like is Micha or Miach or whathisname. I know no one in the van der Linde gang are saints but that guy is a total psychopath. I kinda wish Arthur had gotten his way there when he said they should just leave him in jail as he was nothing but trouble and it annoys me how Dutch is sticking up for him. Yeah, speaking of, not too fond of Dutch or that German guy either atm.
But all in all very impressed by the large open world, the level of details to well, everything and the characterization. Soundtrack is great, graphics are stunning, animations smooth, the horse-riding simulation is just extraordinary and you never know what’s gonna happen as you ride through the map. The amount and variety of random events and encounters are truly impressive. Often comical, like that wildlife photographer who keeps getting almost eaten up by the wildlife he’s trying to document, sometimes eerie like the serial killer side story, or sad like when Arthur met with his former love. Or a combination of said elements like the pig farmers I ran into. With no pigs. But were still veeery well fed. You know, when people are just a liiitle bit too friendly? That eerie feeling you get when you just know something’s wrong but you can’t quite put your finger on it. Until you can. I thought they were husband and wife I really did. You shoulda seen my face when I realized they were in fact brother and sister. Me and Arthur had the exact same face. They were living as husband and wife tho. Well, up until I killed them.
I also love the contrast between the more ‘modern’ world and the simpler life. I could go into town, buy food at the saloon and rent a room or take a bath at the hotel. Or I could ride a few mins out into the wilderness, hunt and gather my own food, cook it over a bonfire and sleep under the stars. Electricity exists, but people are still completely dependent on oil lamps and open flame. Trains and trams exist, cars have been invented, but people still mainly travel on horseback. This contrast between old and new as an era is ending and the modern era is about to begin has been an amazing experience considering the level of detail the game has. The colonization of the new land, which has been largely unknown to me, the contrast between this and modern-day America we see on TV. So many people did not even speak English, I often find abandoned buildings, or burnt-down buildings, some with bodies inside, leaving me wondering what happened to them, I found a ghost town whose inhabitants had been wiped out by a plague. It was tough for many I reckon.
In fact, I find the exploration of this foreign but also somewhat familiar, beautiful but harsh world and its many random events and encounters waaay more interesting than the actual main story itself, which is why it took me forever to reach chapter 3. In fact, the story is probably my least favorite part about RDR2, as backwards as it may sound. I’ve never been into western stories or aesthetics, and I’m certainly NOT into the whole ‘outlaws till the end’ stuff ugh. I fail to sympathize with the whole ‘boo-hoo the world no want outlaws like us no more it’s unfair’. Ugh, go cry me a fucking river. And then go get a job. A real job. Yeah, I get it that adapting to society is tough, life’s tough deal with it and stop preying on others. Wow, robbing two trains in short time and staying in the same fucking area actually has consequences, I’m so shook!
So yeah, story-wise I don’t quite ‘get it’ and Dutch is really starting to get on my nerves, which is probably why I prefer to just ride off alone and experience the world. I guess RDR2 story will rely heavily on being torn between gang loyalty and your own morality and principles but since I have virtually no concept of group loyalty that is all lost on me. My own morals and principles all the way. I’m like, ‘these people suck, take Hosea, Charles, Sadie, Tilly (maybe John Marston and his family) and leave these bitches behind’.
At the beginning, I did kinda liked Dutch. He seemed genuinely sorry for Sadie, took her in and saved her life, even if it meant another mouth to feed in dire times. And he showed Kiran mercy despite hating the O’Driscol’s. But as I’ve progressed thought the game, his grand speeches about sticking together, sticking with him, slowly but surely has turned from pep-talk to keep people’s spirit up to sounding like a cult leader desperate to keep his following no matter the cost. Yesterday when I was playing, I overheard him quote some quasi-philosophy book to Lenny and used the words to twist them into his own convictions to support his decisions. And when Lenny objected, Dutch literally said ‘you’re breaking my heart, kid’. Wow Dutch, talk about manipulating your protégé.
It was the mission when those lawmen approached Arthur as he was fishing with Jack that really made me consciously see Dutch in a new light. Up until then, RDR2 had mostly been fun and games but that conversation left me feeling a bit uneasy. But I just figured it was the main story finally picking up pace and also, I figured I was near the end of the chapter. I carried on, suddenly eager to see what would happen and was thoroughly surprised by how the chapter ended. In a bad way.
While both chapter 2 and chapter 3 begins with a ‘new start’ vibe, chapter 3 felt very different from chapter 2. Mostly it was that feeling that Dutch’s obsession with ‘sticking to this life’ is going to get people killed. Idk, it’s this eerie feeling something’s wrong but can’t quite put my finger on it-feel again. But thanks to internet being internet I already knew some spoilers so I couldn’t help but to look up something and… well, let me put it this way. I’m never going to finish this game. Ever. It breaks my heart because in so many ways it’s truly an amazing game and a fantastic experience. But I’m just not that into the story, I don’t like where it’s heading and I don’t want to see what’s coming to character(s) I’ve come to care deeply about.
I still want to explore the world more, see what unfolds, do more challenges, add stuff to my compendium, maybe get some trophies… but I doubt I’ll ever progress much story-wise. Quite the contrary, I might reload an earlier save and just stay in chapter 2 forever.
(wrtten a couple of days later)
Seems my instincts was right on the money, esp concerning Dutch. Sad thing, I do believe he is sincere. In the first few chapters at least. He is manipulative but I also believe he’s convinced himself that he’s doing the right thing. And then his obsession will eventually get the better of him and when people and the lifestyle is slipping away from him, he doesn’t handle it well at all. Ugh, it’s so frustrating, I just wanna gather all my favs and yell: “leave nooow, before it’s too late!
It’s not for the sake of spacing it out or making it last. I just don’t want to progress in the story at all. I hated losing Horseshoe Overlook. HATED IT HATED IT HATED IT!!!! Yes the new place is beautiful, yes I know it’s the life of the outlaws and RDR2 does show that life for better and for worse whereas most stories tend to romanticize the whole thing, yes as outlaws they can’t stay for too long in one place. But as mentioned I have a hard time sympathize with and immerse myself into that lifestyle. Yes, I got all my upgrades and a whole new area to explore, a bigger nearby town, and closer to that big city. Still hated it. Horseshoe Overlook was my place. The Heartlands was home. And the view was stunning! And I liked Valentine. It was small and dirty but I had good memories from there. Until I had to shoot up half the town. My motivation for continuing the main story is at absolute zero.
It was more what the transition represented, I guess. You never know what will happen in RDR2. And it’s true, for random encounters, and many of the individual missions. But when it comes to the story as a whole, I feel like I already now can predict how it’ll play out. Every chapter begins with the gang on the move, finding a place to settle down and have a fresh start, even chapter 1 (as they were on the run bc a heist gone wrong or something). Then they settle down, go into town to get to know the area and establish connections and looking for easy money, often at the expenses of others. X random events later, they get too overconfident or careless, screws up or get hunted down, it ends with a shootout, then they are on the run again, finds a new place to settle down where Dutch promises that THIS TIME IT WILL BE DIFFERENT until they’re wanted on the entire map and can’t go anywhere cos the wild west is ending. I really liked it at Horseshoe Overlook and whenever Im in that area again I’ll just get sad.
I had no idea I’d gotten so emotionally invested so I was really surprised at how much I disliked moving camps and all. I’ve also gotten so fond of Arthur. I was so busy with exploring, doing challenges, learning to hunt etc I didn’t even realize it happening. Until one scene had me almost tearing up! I think because, we as the player really have to look out for him. Even though I make sure that he eats regularly, he’s still underweight. When out riding I usually set up camp when night falls so that Arthur can get some rest. Something I’d never think about in any other game. And I always give him coffee in the morning. Then it’s his journal that gives such valuable insight into who he truly is as a person. There’s no doubt he’s so much more than just a mere outlaw. He writes surprisingly well and is open and is surprisingly honest about his thoughts and feelings. How torn he is between the life of an outlaw and wanting to be a better man, a better person. How he admired Charles because, for him it was ‘so easy to just be good’ whereas he himself always feel torn between good and evil. And his journal entries when he meets his long-lost love Mary and saves her brother from the cultists. The expression on his face as he said goodbye to her on the train station… how utterly heartbroken he was… how she still loved him too… man, that one tore at my heart. Still does when thinking about it.
I wish I could take Hosea, Charles, Sadie, Tilly, John’s family and maybe Lenny too with me, run off and start anew. Charles would have good influence on Arthur and encourage him to turn his life around and find his place in society and encourage John to be a better father and role model for Jack and they could all learn how to live as free men and women without robbing or hurting anyone (unless they deserve it). Like, Charles is an excellent hunter and tracker. He’d totally get enough food for the gang and maybe even enough to sell. He could train Jack too. Hosea was always more of a conman/grifter than a brute/robber. He could con bad guys or rich assholes Robin Hood style. If anyone gave him grief, John and Arthur would settle the score. Arthur could sell animal pelts and John could take up carpeting. They’d be such a happy lil family. But, RDR1 is yet to happen so it’s all just wishful thinking *sigh*
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