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#like y'know rails and springs and pulleys
antirepurp · 6 months
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i love frontiers with my whole heart but it would have benefited so much from having the platforming be tied into the environment itself instead of placing assets all over the islands. i don't necessarily have problems with the assets either but i'd imagine they would've served their purpose better when used far more sparingly and probably have them tied further into the ancients' technology to emphasize their artificial nature. that probably would've made the exploration angle of the game more memorable as well by making the player concretely interact with the environmental storytelling at hand more often instead of giving them funny rails and springs and platforms that take the focus away from the environment around you in favor of delivering a more traditional platforming challenge where the island is just a backdrop
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