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#mario gives him dried shrooms
asavt · 3 years
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Warm Canary Yellow
By Notebook
“Ooooh. So you’re looking to redeem yourself, Huh? Well, I suggest that you first head over to the city you terrorized for over three months. You know… The desert city where you made an army of dancing toads that you kidnapped.”
“Yes, I know.”
“The city where you reburied the Shroom Temple and forced the temple’s DJ to play music for you.”
“Yes. I know.”
“The place where you-”
“Would you just give me the damn ticket already!”
——————————————————————————–
Hole Punch gingerly rubbed the side of their cheek as they walked around, the newly named, Shnroomfit City. Yelling at the ticket agent for not giving them their ticket, somehow warrants them to throw their metal box towards one’s face, but whatever.
While getting their bearings together from that experience, Hole Punch looked around the area they were in, finding dozens of casinos, stores, and bars. Each one either gaudily decorated with LED or Neon lights or barely noticeable from the dimly lit sidewalk. 
Memories from months prior flooded Punch’s mind, as they continued to traverse the city. Memories of Toads giving them strange looks when they first entered the city, to Toads running for their lives when they began taking out the metal punchers. Toad’s, from the nastiest parts of the city, tried to come up to beat the snot out of them, only for them to either run away, get their snots beaten out, or become one of the dancing toads.
Hole Punch even remembers one particular fella, who had tree trunks for arms and a hardened look in his eyes, who tried to kick them out of a nightclub they liked. They responded to the older toad by toying with him, then punching his face out, literally. The fella wasn’t even a bad fighter either, it was just at the time Hole Punch was, and still is, a much stronger fighter and way more ruthless.
Just thinking about what they used to be, brings chills to Hole Punch’s spine. All those toads they traumatized just for being toads and all the sleepless nights they most likely caused after being defeated. They aren’t even sure if forgiveness or redemption is even possible for them, but they have to try. Why else would they come to the Oasis of Sandpaper desert?
Not wanting to dawdle any longer, Hole Punch lifted their yellow hoodie and walked towards the first homeless shelter they found. 
Baby steps.
———
“Your name is what! No! Why would I let you volunteer here! Get out of my sight, or I’m calling the police!”
“Err….sorry, you can’t volunteer. You’re far too dangerous.”
“Are you that that hole punching, f#$cker? Cuz if so, get the f$%k out of my soup kitchen.”
“You’re a sick bastard, you know that.”
“S-sorry. I can’t let you volunteer here. I’m worried for the kids’ safety.”
“I hope you perish in the desert and never be found.”
“You already have the temple of the shrooms! What more do you want from us?!”
“Nope. You’re too much of a risk.”
“I wish Mario would have destroyed you when you were just a small pathetic hole puncher." 
"Nope.”
—————
Sitting in an empty alley at the edge of the city, with little light to spare from the bulbs above, Hole Punch slumped their head in defeat. They knew that the Toads would still be a bit upset from what happened seven months ago, but they had no idea that their hurt and hate would last this long. Even the Snifits, who barely knew about Hole Punch’s existence, wouldn’t want to associate with the former Legion. 
The Toads sure made the Snifits wary about the disco dancer who took faces for fun. Not that Hole Punch blamed them, but do they hate and fear him that badly for this long? Or is it a select few and Hole Punch just got unlucky? They aren’t sure anymore.
As the former Legion continued to ponder on their predicament, they heard a ruckus near from where they were sitting. It sounded like two people fighting each other. One sounded a bit off and coarse, while the other sounded both terrified, angry, and absolutely done with life, all at the same time. 
Hole Punch got up from their sitting spot and ran towards the sound. As they got closer to the source of the commotion, they began to hear what the two were screaming.
“You….You! Must Pay! You must pay for what you’ve done!”
“I didn’t do nothin, you crazy bastard!”
“Yes. You. Did! You ruined my life of mine! You had your job! One job!”
“For the last time! I don’t take requests!" 
(Slam)
"Guhh!”
Right, when Hole Punch turned the corner of a building, they saw, far into the distance, a larger figure hit the smaller figure off the roof of a three-story building. The smaller figure hit a few things on the way down and landed in a pile of soft but frigid sand. 
The smaller figure limped out of the small sand crater, while the larger figure jumped from the roof and landed near the smaller figure. The larger figure walked towards the smaller figure and lifted them from near the neck of their hoodie. The smaller figure swung their good leg and kicked the larger figure’s chin. The larger figure dropped the smaller figure but retaliated by swinging their steel rebar towards the smaller figure. The rebar smashed against the smaller figure’s mask, causing the mask to fly off the smaller figure’s face and land on the cold desert sands next to them. 
The smaller figure tried to stand up and run to gain some distance, but their leg was badly damaged from the fall. Not wanting to go down easily, the smaller figure grabbed a stone nearby, while the larger figure walked up towards the smaller figure and lifted the rebar above their head.
The smaller figure was about to throw the stone towards the larger figure’s face when someone grabbed the rebar from behind the larger figure and threw it far from all three of them.
“Huh?”
The larger figure turned around and before they could react, the third figure punched the lights out of them. The larger figure dropped to the sands below, while the smaller figure merely stared in shock. They pelted that Toad with steel poles, shovels, bricks, and even a broken concrete block, and that still didn’t slow the rampaging Toad down.
Yet, a single punch from the person in front of them managed to knock the Toad out cold. Whoever this person was, they must be far, far worse than the unconscious Toad next to them.
Not wanting to find out why the person knocked out the Toad, the bloody Snifit desperately tried to run away from the figure. However, thanks to the multiple wounds and a possible broken leg they gained, the smaller figure didn’t get too far before the third figure caught up to them.  
The smaller figure tried to fight off the third figure as best they could, but due to their injuries, all they could do was weakly hit the third figure as they lifted them from the sand. 
Just as the Snifit were about to try and wiggle their way to freedom they heard, “Hey, It’s ok. I’m not here to hurt you.”
“Huh?” the Snifit responded in confusion as the third figure began to jog towards the city. 
“I saw a hospital on the way here,” answered the figure, “They should be able to treat you there." 
The third figure explained as they began to head towards the hospital on 5th street. As they drew closer to the more inhabited parts of the city, the lights on the streets slowly grew in luminosity. 
It was not long before the street lights above bathed the two in light.
It was then when the Snifit was finally able to see the person who was carrying him. 
The mystery person wore a yellow jacket with small light designs and a hoodie in which they covered their head, along with a sun-like necklace around their neck. They wore a black shirt underneath and black pants. Their hair was a chocolate brown with bits of yellow sprinkled near the ends of their hair. Their hands had faint circle markings on both sides and their height towered over them. 
It didn’t take long before the little Snifit realized who was carrying them. It was the one person who his coworkers and friends constantly warned him about, the one person his boss greatly disliked, and the one person many Toads, and some Snifits feared till this day. 
It was the Legion of Stationary, Hole Punch. 
The Snifit froze in place as the Legion carried them to who knows where, thinking that this might be their last night. 
While the Snifit expectedly froze in place when they saw who was carrying them, Hole Punch continued to jog towards the hospital. Running could lead to the little Snifit’s injuries getting worse, so jogging was the best option.
When the hospital was in viewing distance, Hole Punch was finally able to glimpse at what the Snifit looked like, as well as the extent of their injuries. 
The Snifit’s dark burgundy hair was covered in dust, sand, and dried blood, while their honey-toned hands and cheeks were covered in cuts and bruises. Their leg was drenched in blood, swollen and purple in color, while their yellow jacket was full of tears with patches of fresh and dried blood all over it. 
Yeah, the Snifit was in a worse condition than they thought. 
As the two neared the hospital and entered through its door, the Snifit finally dared to look at Hole Punch’s eyes. 
To the Snifit’s surprise, their eyes were not the cold, sickening yellow that his coworkers often described but rather… a warm canary yellow. 
The type of yellow that reminds the Snifit of the sun that shines over the sky or the sunflowers that grow near the beaches of Noki Bay. 
Someone so dangerous shouldn’t have such warm eyes. 
"What’s your name?”
The Snifit looked bewildered for a bit at the Legion’s question. Wondering why the fearsome Hole Punch would ask for a random Snifits name. 
Before the Snifit could answer, the nurses and doctors took the little Snifit from Hole Punch’s arms and placed them onto the gurney.
Hole Punch quickly left the scene while the Snifit was wheeled to the emergency room. Hole Punch knew that if they stayed there any longer, the nurses and doctors would assume they injured the poor little Snifit. 
Deciding to retire for the night, Hole Punch scrounge up what little money they had and rented a room for the night. The sleepy former Legion fell onto the bed like a sack of bricks and slowly doused off to sleep, wondering if the little Snifit was alright. 
—————
“Hello. I’m here to see Lyrik,” Djei said to the main nurse who was working the morning shift in Sand Valley hospital.
The nurse browsed through the folders for a bit before finding the correct one. She then pointed towards the elevator before giving Djei instructions on how to get there.
“Just head up to the 5th floor, turn to the right and keep moving forward until you hit the nurse station. Ask for David. He’ll show you the way.”
“I see. Thank you.”
Djei waves the nurse goodbye before walking towards the elevator and hitting the 5th-floor button. As the elevator slowly rose to the fifth floor, Djei thought to himself on how in the world did Lyrik manage to get himself to the hospital with several knife wounds, a broken leg, and other minor injuries. Djei figured that when he got to the room, the Snifit would explain everything. 
When the elevator doors to the 5th floor opened, Djei stepped out of the elevator and headed towards the right for the floor’s nurses station. When Djei arrived at the nurse station, It didn’t take long for David to arrive and show Djei the room Lyrik was in. 
Once Djei washed his hands for safety purposes, he was allowed into room 207. There Djei found Lyrik lying on the hospital bed with a cast on his leg and bandages all over his body. The Snifit was watching the clouds roll across the sky, ignoring the world around him. Lyrik was brought back to reality when Djei tapped his friend on the shoulder.
Lyrik turned around and smiled.
“Djei! Long time no see, buddy. What’s up?”
For the next hour or so, Lyrik explained to Djei what happened last night and how he ended up in the hospital. 
——————————————————
Lyrik was walking home from his shift at the Sunburst when a certain Toad came stomping towards him. The Toad, who was smack talking about how he ruined their chance of getting a date, was the same Toad whom Lyrik denied a request for a particular song. The Toad demanded an apology from the DJ, to which he responded with a stern no. 
Turns out the Toad didn’t quite like that and tried to beat the living tar out of the DJ. Unfortunately for the Toad, Lyrik had some experience with street fighting and managed to dodge and parry some of the Toad’s attacks.  
At first, Lyrik had the upper hand but after a while, the Toad began to get more aggressive, as well as unpredictable. Knowing when to fold em, Lyrik turned tail and ran. Unfortunately for him, the cumbersome Toad was much faster than they looked. They slowly caught up to the Snifit and once again tried to bash the Snifit into the ground.
This game of cat and mouse went on for quite some time, with both sides receiving damage from either a pocket knife, broken bottles, bricks, and whatever else the two could get their hands on. 
It wasn’t before long when Lyrik found himself on top of a three-story building with the Toad right in front of him. They exchanged blows while spitting venom at the same time. As the fight wore on, the Toad became furious at Lyrik’s refusal to apologize for what he did, as a result, the Toad kicked Lyrik off of the building. 
Lyrik hit a few air conditioners and the remains of a fire escape on the way down, which resulted in his leg getting broken and torn up.
The Toad soon jumped down from the roof of the building and smack Lyrik’s face with the steel rebar they acquired on the roof. Luckily, the mask took most of the damage but it still left Lyrik with a nasty head wound.
With few options left for the Snifit, Lyrik found a stone nearby and grabbed it. The plan was to try to hit the Toad’s nose and hope it either breaks or causes it to bleed enough for the Toad to get distracted so that the Snifit could get away. Before the Snifit could put their last-ditch effort into motion, with the Toad ready to smack him again with the rebar, someone grabbed the weapon from the Toad and threw it towards the sands far from the three of them. 
Next thing Lyrik knows, the Toad is knocked out from a single punch and the mystery person carries them all the way to the hospital, and that’s when Lyrik found out who was carrying him.
——————————–
“What!” was all Djei could muster at the revelation on who carried the Snifit to the hospital. 
Lyrik slowly nodded his head in agreement as he looked towards the window. 
Like all the other toads in this city, Hole Punch left a bitter taste in Djei’s mouth, especially when the former forced the latter to DJ for him while Djei worked at the Shroom Temple. The two weeks that the Toad was forced to entertain the Legion, or else have their face punched out, was the worst two weeks of the Toad’s life. 
Lyrik still remembers when Djei refused to touch any hole punchers for a solid 2 months or when the Toad broke out in a cold sweat when they looked at a CD. It took a while for the poor Toad to finally use hole punchers and look at CDs without a major reaction.
“It’s true,” Lyrik said to break the silence between them, “I was just as shocked as you were when I first realized who they were… yet… when I looked into their eyes. They weren’t cold or ruthless but…. um… warm.”
“What?” 
“I said that-”
“I know what you said. It’s just that. You called the eyes of a hole punching maniac, warm.”
“It’s because they were. Look, when I realized who they were, I was terrified the entire time they carried me to the hospital… yet when I finally had the courage to look into their eyes. I didn’t find the eyes of a ruthless Legion, but instead the eyes of someone who is trying to find something… it’s hard to explain but… Their eyes were warm… Warmer than anyone I’ve met so far.”
“………. Look. I see that you’ve lost a lot of blood, so I’m just going to head out now. I’ll get you food when I come and visit tonight. Later, Lyrik.”
Djei waved goodbye to Lyrik as the Snifit laid on the hospital bed and dozed off. Dreaming of DJing at the exclusive Desert Jewels at the center of the city.
Meanwhile, Djei tried to process what he learned from Lyrik. Not only is the Guard for the Yellow Streamer back but apparently the Legion is looking for something within the city that never sleeps. 
Whatever the Legion is looking for, Djei hopes they will never find it. 
======================
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Djei you will regret those thoughts--
I love this, I love how you characterized Devil, man, it’s great....
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allcheatscodes · 7 years
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paper mario the thousand year door gamecube
http://allcheatscodes.com/paper-mario-the-thousand-year-door-gamecube/
paper mario the thousand year door gamecube
Paper Mario: The Thousand Year Door cheats & more for GameCube (GameCube)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Get the updated and latest Paper Mario: The Thousand Year Door cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, guides, hints, FAQs, walkthroughs, and more for GameCube (GameCube). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the GameCube cheats we have available for Paper Mario: The Thousand Year Door.
Genre: Role-Playing, First-Person Action RPG Developer: Intellegent Systems Publisher: Nintendo ESRB Rating: Everyone Release Date: October 11, 2004
Hints
Danger Mario
Danger Mario is tough. To have him work, you have to equip 20 or 30 power rushes which can be found at the pianta parlor after you get the 6th crystal star and when you clear frankie’s trouble. Danger Mario’s attack power will be increased x2. He can also defeat the toughest enemies the Shawdow Queen and Bonetail.
Maximum Coins You Can Hold At A Time
The Maximum coins you can hold at once is 999.
Jabble The Jabbi
It is possible to Unlock a Jabbi that will travel around the Great Tree in Chapter 2 with you as well as your puni. If you remember correctly Punio mentions a friend of his when he first tells you about the Jabbi tribes in the tree. Well if you go to Pungent’s Store to the left of the same area he told you this in, you can find Jabble hiding behind the three random pillars all the way to the left. He doesn’t count for anything in terms of Puni count, but come on who doesn’t want a Jabbi as a friend?
Danger Mario
Danger Mario is tough. To have him work, you have to equip 20 or 30 power rushes which can be found at the pinata parlor after you get the 6th crystal star and when you clear frankie’s trouble. Danger Mario’s attack power will be increased x2. He can also defeat the toughest enemies the Shawdow Queen and Bonetail.
Broken-Neck Mario
When you are under a small ceiling do an ultra-jump. When he hits the top pause the game then un-pause, it looks like he has a broken neck.
Yoshi Colors
When you pick your name for the Yoshi, name it the color you want it like “Orange” and it will turn that color but if you think that’s stupid name him after something that color like “Fireball” and since fire is orange he will turn orange.
How To Defeat Blooper
You need to be able to go to this sewer (not the main sewer) and jump on Blooper’s thing. He will say something and you need to fight him. Defeat his things and he will fall down from the top of the stage. If you have the Power Smash, you’d might as well use this (have a lot of BP or FP!)a lot in this fight. (Tattle with Goombella for details) Have either 95 or 99 star points there. If they ask you what you want up, reply ‘HP’. Then you can also go to Petal Meadows.
Star Point Craze
To do this, the best place to go to is Keelhaul Key after you have completed chapter 4. But I advise that you get Ms. Mowz before you set sail (upgrade her to Super Rank before you go). Now when you arrive on the island, you will see that there are 3 fire ghosts (Embers). You beat them and then you go to the jungle and you will see a Green Fuzzy and he will jump right to you. Now when you’re in battle, have Mario defend himself, while Ms. Mowz hits the enemies with her Love Slap. But when there are 4 of them, let Mario use his Power Bounce to kill 1. If you do this correctly, then you should have a whole bunch of star points in the end of the battle. Good luck!
Shine Sprites At Poesly Heighs And Star Pieces At Hooktails Castle
One sprite is at the very left of poesly heighs. Another one is in the place with the sixth crystal star, do a spring jump at the poles, go left and go straight down. You will also see the luigi emblem, but thats another cheat. One piece in hooktail castle is in the room with the paper airplane, you go to the crack again and go right. Another is in the part when you jump out of the window, instead go right then you will get a star piece.
The Soft Touch
The soft touch is very simple, all you have to do is equip two or more soft stomp badges. If you do that, the enemy will be soft for about five or more turns.
Snow Bunny
To make a snow bunny, you have to mix a Spicy soup with a Golden Leaf , but first you have to solve Zess T. ‘s trouble by getting the legendary cookbook first.
Counting Sheep
To have your enemies in an endless sleep, you need to equip 2 or more sleepy stomps, which will knock out your enemies 5 or more turns, but temporarily.
Shriny-dink
Performing shrinky-dink requires 2 or more shrink stomp badges. The enemy will be shrunken for 5 or more turns.
Not So Simple Mario
To become unsimple Mario, you have to buy 2 or more unsimplifier badges at the howz of badges.
All The Partners Where When And How To Get Them And What They Do
Goombella:where rougeport, how to get:beat lord crump and go up the stairs, when:the beginning of the game, what she does:she can tell you about anything and anyone in the game in and out of battle. Koops:where just outside of petalburg, how to get:get the sun and moon stone and then go back to petalburg and walk out of the borders of the town, when:near the beginning, what he does:he can be shot out forwards and attack enemies or retrieve items Madame Flurrie:where her house in boggly woods, how to get:beat Vivian, Marilyn, and Beldam get her lucky necklace and go back to her house, when:just before you are able to get into the great tree, what she does:she can blow great gusts of wind to make enemies dizzy for an easy escape and to blow away invisible things to make whats under them visible ? (you get to name this partner yourself):where the hot dog stand in glitzvile you get the egg and then it hatches after you lose the battle for rank ten, how to get:King K will tell you the hot dogs are amazing then you go out to the hot dog stand and chase the egg until you catch him on the roof of the hot dog stand, when: (the egg) when King K tells you to gop get a hot dog (the actual partner) after you lose battle number 10, what he does:you can ride him to go faster and to glide for a short period of time Vivian (yes the same one you fought in boggly woods): where in twilight town, how to get: beat doopliss and go back to twilight town, when: after you beat doopliss and he steals your body you go back to twilight town and find the superbomb for Vivian, what she does:she can pull Mario into the shadows and hide from enemies and other stuff like that. Bobbery:where keyhaul key, how to get:get the chuckola cola from Flavio and give it to Bobbery, when:after you revive him with the chuckola cola, what he does:you can throw him and he will walk a few steps and then blow up but if you press X before he is supposed to blow up he will blow up. Ms. Mowz:where after getting the fourth crystal star you can take her trouble at the trouble center, how to get: you finish her trouble at the trouble center (her trouble is you have to find a badge in hooktail castle, after you finish her trouble you get her and the badge), when :after getting the fourth crystal star, what she does: she can sniff out items and badges if you are really close to something and not moving her nose will twitch.
All Of The Places And The BOSSES
Hooktail castle, HookTail HP=20 D=1 Att=5The Great tree, magnus Hp=30 d=1 Att=2glitzville, Macho Grubba Hp=60 d=0 att4Creepy Steeple, Doopliss Hp=40 d=0 att=4Keehaul Key, Cortez Hp=20 (back to life 3 times) d=1 attack=4Excess Express, Smorg Hp=50 d=1 att=5x-naut fortress, Magnus Von Grapple 2. 0, Hp=70 d=2 att=6Palace Of Shadows, Shadow Queen, Hp=150 d=1 att=7Pit of 1oo trials, Bonetail, Hp=200 d=2 att=8 hardest one of all!
The Actual Legendary Treasure
After you beat the Queen of Shadows, start the game again. You’ll see all of your allies standing in front of rogueport. Professor Frankly will tell you what the treasure actually was. And it turns out. It’s a dried shroom. I know. Disappointing. But at least he gives it to you!
Darkly
To find darkly, go to professor’s Frankly’s house. Talk to him and he will tell you to find darkly. Exit the house and talk to the Goomba. He tells you a hint. Go to the left of the house of the person that powers up your partners. Walk up to the wall and a secret passageway will open. In that passageway Larson will be there. Keep going and you will see Darkly hiding.
Important Facts
When talking to someone, if a word is in redprint, that means that it is important an youshould remember it.
Speech Backtrack
Sometimes, when some one is talking and their pastthe 1st speech bubble, press “Z” and you will goback to the first bubble
Happy Lucky Lottery
In the happy lucky lottery a new number is drew atmidnight. its a good idea to change the clock totomorrow so you have a better chance of winningright? WRONG!! if you change the clock toyesterday lucky will find out. he will ask you ifyou did it. if you say yes he will have this HUGEFIT! and you will have to buy a new ticket for 500.
Strange Sack
On the 50th floor in the pit 100 trials, thetreasure chest has a strange sack in it. Thestrange sack allows you to hold up to 20 items.
Who Runs The Trouble Center?
Wanna know who runs the trouble center? Use papermode to slide through the crack between thetrouble center and Bobbery’s house. Once behind,use Flurry to blow away the invisible thing thatscovering the back door of the trouble center. Gothrough the door and you will find out who runsthe trouble center. Its Goose from the gang ofrobos! Shh don’t tell anyone!
Every 10th Floor Of Pit Of 100 Trials
Every 10th floor of the pit of 100 trials has atreasure chest containing something. See whatsinside each one!
The Legendary Treasure
In the are of the sewers by the Thousand Year Door, is the legendary Pit of 100 Trials. As you can imagine, there’s 100 battles. The last one is against Bonetail, Hooktails oldest brother, with 200 hp and an attack of 8. When you beat him, he upchucks a box with the legendary – Return Postage badge. This badge is like an upgraded Zap Tap badge, and gives an enemy half of the damage it gave you on direct attacks.
Glitz Ville , Great Blow Aways
When your in the storage room in the Glitz Pit use Flurrie’s powers to blow away the boxes covers.
How To Make A Couples Cake
To make a couples cake, you need a snow bunny item and a spicy soup item, then go to Zess T’s house and mix them. Note: you need to have solved Zess T’s trouble at the trouble center.
Boat Mario
In chapter 5 go to the pirate grotto and go into the chamber with the big boat and go into the crack in it. Next, go up to the black chest and talk to it and then a blue flame will appear, battle it to get the black which will open the black chest. Then go through the practice session of being boat Mario.
Doubledip Badge In Fahr Outpost
When you first enter Fahr Outpost through the blue pipe, go to the right until you see a tree and jump in front of the tree to reveal a double dip badge.
Ms. Mowz In Trouble Center
In story mode, you will get six characters (Goombella, Koops, Madame Flurrie, Yoshi, Vivian, and Admiral Bobbery). However after Chapter 4, go to the Trouble Center and take the chore of the mystery person. You will figure out that it is the mouse thief and when the mission is over you get the partner Ms. Mowz. Also after Chapter 4, a trouble in the Trouble Center that has the recipient, ???. It is Ms. Mowz. She needs a badge in Hooktail Castle. In the room where you fought her, in the middle is an invisible chest. Use Flurrie. Give the badge to her, and she will join your party.
Who Is The Evil Spirit In The Thousand-year-door?
The evil spirit will only apear once you defeat leader of the X-nauts. Oops! I’ve said to much. But the name of the evil spirit is the Queen of Shadows. She uses Princess Peaches body for power. She has 150hp. At the start she 10 damage. Once you get her down to 100hp she gets bigger and she does 24 damage. I think if you get her do down to 50 she absorbs the audience and she restores ALL of her health. She knows the Shadow Sirens. They are her servants. When she grows she gets hands and they can suck up your hp. One of her attacks she gains 3 hp & fp.
Bubble Float
After getting Crystal Star number 2, go to the secend door and enter it. That pool at the bottom (bubbles will come up) you can jump in the pool and you float up for a bit!
How To Get Space Food
To get space food you can go to Fahr Outpost andsleep in the inn. Every time you wake up therewill be space food on the table. It replenishes 5hp.
Beat Hooktail Without The Cricket Badge
Before you enter the tower put on your Power Smash badge or your Power Jump badge. Then keep using it and you will beat the dragon in no time.
Stronger Battle Enterances
Instead of using your regular ol’ Normal Jump or Hammer attacks while hitting a foe before a battle, you can use the special Jump and Hammer attacks too. For example, if you ground pound an enemy before battle, you’ll enter the battle with the ground pound attack. (Note:You can’t do this with the spring jump move.)
M&L: SS Reference
Before you get Bobbery as your partner, he will ask you to get him some Chuckola Cola to cure him after being attacked by embers. Chuckola Cola is the same drink from the GBA game Mario and Luigi which was used to turn Queen Bean back to normal from a monster.
Free Sleep
For free sleep, you can either sleep in the beds in Glitzville, your bed on the Excess Express or you can just try finding inn coupons which allow you to sleep for free in inns throughout the game.
The Confusing Hallway In The Palace Of Shadow
In the Palace of Shadow in that hallway that sends you back to the previous room if you go the wrong way may be stressful. Well, all you have to do is follow the direction of the lit candles. Once you’ve finished this, you won’t have to do this anymore.
Puzzles In The Thousand Year Door
Once youv’e beaten Gloomtail, go back to the room with all that water and those bomb dogs. There will be 2 statues of those dogs on each side of the room on a pipe. Use your bomb-omb person a make him blow those statues up. Go in each of them and hit the blue box at the end of the other side of the pipes. The boat mode thing will appear under the statue of the stars. Sail to the tower building. Go in and go to the first door on your left. Hit the far left box 3 times and the far right box 2 times and get the key. Go to the next door on your left and enter it. There should be 4 boxs, 2 red and 2 gray. Use your Ultra Hammer on the gray box on the far left then exit that room. Then go to the next door. I think its a room with nothing in it so take out Fluire and use her to blow away something in the middle and take the key. Go to the next door and enter it. There should also be nothing in there but walk straight to the other side of the wall and keep walking.(you will automatically walk through the wall)Get the key and go upstairs. Go to the frist room to the left and there will be those koopa skeletons. You must beat them in this order: the koopa with the green shoes, the red koopa, the red shoed koopa, then the completely blue one. And thats all I remeber so far. 😉
Ultra Hammer
Once you know how to do Spring Jump, go to Rougeport. Go in front of the inn and walk to the right intill your under a gaint box. Use your Spring Jump under it and it will fall off. Then you open it and get the Ultra Hammer. That will also be the last time you see Toadette!!!
Luigi’s Adventure Friends
As you go through the game, you will see Luigi somewhere in Rogueport with a friend. Luigi will talk about his adventure. These are the list of his friends he went on an adventure with:
Blooey the BlooperJerry the Bob-OmbTorgue the Buzzy BeetleHayzee the Crazy DayzeeScreamy the ????Blooey the Blooper(again)
Level Up Your Partners For The Second Time
Go into Hooktail Castle in the spikey room. Go to the far right of the room and take out Bobbery. Have him blow up the crack in the wall and go in it. Inside the wall you will see a blue block. Hit it and a chest will appear with an Up Arrow in it. Take it to Merlon in Rogueport. This will allow you to level up your partners for the second time when you find more shine sprites.
Get Missing Tattles
If you didn’t tattle on bosses like Hooktail, just go to Professer Frankly’s house and you will see something in the yellow garbage can. Go to it and press A when the ! appears. Now you have the tattle for the enemies you’ve missed.
Toadette Appearance
Every time you find a big chest with either boots or a hammer in it, you will see Toadette from Mario Kart Double Dash teaching you how to use them.
Showering Peach
In any event where you control Peach, go to the bathroom right next to her room. When you see the ! in front of the shower press A then she will take a shower. When she comes out, she will have a different hair style. It will go back to normal once you leave the room.
Parakarry Appearance
At the begining of the game, you will see Parakarry from Paper Mario 1 delivering your mail.
See The Owner Of The Trouble Center
Slide through the crack in the house on the east side of Rogueport. Then use Flurrie’s Gale Force to reveal a hidden door behind the Trouble Center. When you go in it you will see the owner of the Trouble Center.
In Creepy Steeple
When you first enter the creepy steeple there will be no enemys. Turn into a tube and move upwards, there will be a hole in the wall that you can go through. In the room you will find 2 chest, one will have a cookbook(which can be used in a trouble). If you try to open the doors a boo will appear. He will say he is friends are gone and won’t let you in the door. Go to the statue of the star and push it so that a hole appears.Go down the hole and to the left. Open the chest and 200 boos will come out. Go up the hole and talk to the boo, say you won’t hurt him. Then all the boos will try to attack you. Use your hammer swing a couple times on them then they will turn into Atomic Boo which has 40hp. Defeat him and leave through one of the 2 doors. Hit the switch so the stairs are close to the side of the screen. Go through the door and get the key, then hit the other switch so the stairs are on the oppisite side they were on.Use the key in the door go up the stairs and fight doopliss.
8-bit Mario And Partners
In the X-Naut Fortress, go in the ventilation shaft in sublevel 2 and drop through the far right vent into the dressing room. Open the curtain of the stall you fall into and Mario and all his partners will become 8-bit (they will look as they would on an 8-bit system like the NES) until you leave the room.
Get A Peachy Peach
To get a peachy peach, sleep in the inn in Twilight Town. When you wake up you will see a peachy peach on the table.
Fight Bonetail
To fight Bonetail, go to the 100th floor of the Pit of 100 Trials. He’s probably harder than the last boss unless you happen to grow a level before reaching him. Bonetail is the oldest of the Hooktail brothers. Bonetail is just bones and he has 200HP. Be sure to bring alot of items the can heal FP or HP.
Jr. Troopa Appearance
To see Jr. Troopa from Paper Mario 1 check the e-mail you got from Zip Toad. Scroll down to the very bottom of the e-mail until you can see his picture. On the picture look at top left of it and you will see a picture of Jr. Troopa flying in the background.
Lottery
You know you can get a lottery number on the west side of town. Well when you get a number, instead of waiting a whole day, just set your Gamecube date up one day. Just keep trying until you win.
Wario Clothes
To get Wario’s clothes, go to the central area of Rougeport with 360 Coins. There should be a merchant with a large mustache. He sells something called a Wario Emblem from time to time. It is a badge that requires no badge points to wear.
Luigi Clothes
To get Luigi’s clothes, go to where you get the sixth crystal star. From here, do a spring jump up to a pole on the left side. Do another spring jump to reach a ledge with the Luigi Emblem.
Waluigi Costume
If you want mario to look like waluigi, put on the luigi emblem and the wario emblem at the same time. Mario should look like waluigi.
Easy Leveling Up
After Chapter 5, if you go into the sewers of Rougeport, you’ll find an enemy called Koopatrol(they look like turtles in armor). When you fight a koopatrol, try to get it’s life down to 1 or 2 withour killing it and it will call another koopatrol. If you continue this, you could basically battle non-stop koopatrols, and earn star points for every one that you defeat.
Crystal Stars And Boot/Hammer Upgrades
1st: Hooktail Castle2nd: The Great Tree (SUPER BOOTS)3rd: Glitzville(SUER HAMMER)4th: Twilight Town5th: Keyhaul Key6th: Poshley Hights(ULTRA BOOTS)IN ROUGEPORT, HIT THE BIG CHEST OFF THE PODIOUM-LIKE THINGY FOR ULTRA HAMMER)7th (and last!!!): THE MOON!!!
Crystal Star Bosses
1st: Hooktail 20 Hp2nd: Magnus 30 Hp3rd: Macho Grubba 60 Hp (yeah, he's bad)4th: Doopliss ??? (sorry, never tattled it)5th: Cortez 20 Hp (I thought this was the hardest so far but Flurrie can blow away the weapons using Gale Force, and he revives too!!!)6th: Smorg ??? (never tattled it either-not really a Crstl Str boss, but on the train, yes)7th: Magnus 2.0 70 Hp
Note: If you’ve never tattled a boss like hooktail or red bones, look in the trash can in Frankly’s book-infested home.
Break In Hooktail’s Castle
Get two stones which is Sun Stone and Moon Stone from the fuzzy’s home. Defeat the Gold Fuzzy and get out of there. Place the stones on the rocks with holes, two switches will appear. Use Koops’ holding ability to hit the first switch and use your jump or hammer to hit the other switch. A pipe will appear. Go in to it and go to Hooktail’s castle.
See Bow And Bootler From Paper Mario 1
To see Bow and Bootler the Boos,you’d have to beat the last boss first, then go to Poshley Heights and you will see them standing in front of The Poshley Sanctum.
Getting Mrs. Mowz
In chapter 4, go to the trouble center on the east side of Rougeport. Take on the trouble “Elusive badge” from ???. Mrs. Mowz meets you near the badge shop. Go to Hooktail’s room. Stand near the very center and use Flurrie’s power. You’ll find a chest. Open it and take the badge to Mrs. Mowz. She will then join your party.
Beating The Monster Of Creepy Steeple
After beating him on top of Creepy Steeple, he steals your body and name. You must find his real name to defeat him. His name is Doopliss. If you go back to Twilight Town, he will ambush you and ask you to say his name. If you try to write his name, the “p” is not there. You will be forced to fight him. Run. When in Twilight Town, help Vivian find the bomb. You can not leave because your name has been stolen. Give the bomb to Vivian and she will join your party. Go back to Creepy Steeple (after running from Doopliss) and climb down the well. Move to the next room and push the wall. Hide using Vivian’s power and sneak under the door. Keep following the trail until you find a room with a bird and 4 chests. Open the 4 chests and take what’s inside dissapear when there is a . sign above you. He will say the monster’s name: Doopliss. Go back to him and say his name. You must have had opened the yellow chest in the room that contained a “p”. He will run back to the steeple. Go there and Vivian will find out you are Mario. You will fight Doopliss, and if you win, you get your body, name, and crystal star back.
Cheats
Currently we have no cheats or codes for Paper Mario: The Thousand Year Door yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Unlockables
How To Get The Strange Sack
To get the strange sack go to the Pit of 100 Trials and reach the 50th floor. Go to the big chest and open it, you will receive the strange sack.
Easter eggs
Currently we have no easter eggs for Paper Mario: The Thousand Year Door yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
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Guides
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allcheatscodes · 7 years
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paper mario n64
http://allcheatscodes.com/paper-mario-n64/
paper mario n64
Paper Mario cheats & more for Nintendo64 (N64)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Get the updated and latest Paper Mario cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, guides, hints, FAQs, walkthroughs, and more for Nintendo64 (N64). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the Nintendo64 cheats we have available for Paper Mario.
Genre: Adventure, Action Developer: Intellegent Systems Publisher: Nintendo ESRB Rating: Everyone Release Date: February 5, 2001
Hints
Get To Bowser With All Upgrades And Invincibility
First you have to Toad Town and go to the first Toad house that reheals you and fall asleep twice run out save turn it off and you will get to bowser.
Badges In Flower Fields
When you enter flower fields go right of the big tree then you’ll see three trees then hit the middle one then the right then the left one and a badge will fall out of the tree. Another badge you could get a badge by throwing a blue berry in a well that has dead trees around it.
Easy Way To Defeat Goomba King
In the battle there is a tree and it will be helpful. When it is Mario’s turn to attack use the hammer to hit the tree and three Goomnuts will fall out and hit the boss.
Pass The Vulture
To pass the vulture on Mt. Rugged without a fight, all you have to do is tell him that you are Luigi and he will let you by.
Hints And Tips
In the Shy Guys Toy Box there is a fat shy guy who wants you to give him food, give him a cake that you get for giving the frying pan to the rightful owner.
Upgrades
As you go on you can upgrade your shoes(jumping abuilty) and hammer. Also you can upgrade your star beam at the end of the game. AS long as you upgrade you will be able to beat the game.
Character Partners
Here is a list of all the partners you will have in the game:
Non-Battle Characters:Grandpa GoombaBattle Characters:GoombaKoopaBo-bombBow (a ghost)Sushi (a fish)Lakelester (Spike)Watt
P.S. Try each character’s moves. And if you don’t get to try all the moves in one game, start a new one.
Blocking
When in battle, just before the opponent hits u press A
Three Keys To Tutankoopa
After you’ve gotten all three stones you are ready to use them. Go to where are 5 statues of chomps. First go to the first slot and put the pyramid stone in it. Put the diamond stone in the middle slot. Put the lunar stone in the last slot. The floor will rumble and break. Go down the stairs where you will find Tutankoopa.
Dizzy Spin Trick
The first time you go to the Badge Shop in Toad Town, there is a badge that makes you spindash faster. Put the badge on. When you get to Enemies, press Z, hit the enemy and it will make it dizzy for one full turn, so you get extra time to attack. This will not work on flying enemies.
Shyguy`s Toybox
In toad town there is a house with nothing in it. Well, geuss again! Use Bow`s down C and a shy guy will come in. The shy guy will go through a secret door. Now go through the secret door and jump on the spring. Now you will be in Shyguy`s Toybox! Good luck!
Weird Toad
Go to Koopa Village and enter the house with the palm trees on top of it. Press “A” on the radio until you get to a station that says something about a eccentric toad near the entrance of Toad Town. Get a Koopa leaf (from one of the bushes nearby) and take it to the entrance of Toad Town. A toad will look different from the others (trust me you’ll notice him). Talk to him and he will give you something special!
Chet Rippo And Rip Cheato
These are two characters that you run into during your travels. If their names don’t tell you enough about them, I will. Chet Rippo is in South Toad Town somewhere. He offers to upgrade your HP, FP, or BP for 39 coins. He will upgrade whatever one you choose to the equivilent of two level ups. What he doesn’t tell you is that he takes away one upgrade from your other stats (ex. BP goes up by six, but HP and FP both go down by 5). Only use him to rearrange your stats. Rip Cheato sells items. Who would really buy stuff from someone with both “rip” and “cheat” in their name?!? Anyway, he charges 64 coins for an item you don’t know. I believe that there is a chance you may get a starpiece from him, I’m not sure. An example of an item is a life shroom. It’s a great item, but can be purchased in Shiver City (the snowy town) for about half the price that Rip sells it to you.
The Hidden Star Piece
Go to Shy Guy toy box. Go in front of the blue toad, then use the hammer a piece of the floor will pop up, and you will get a star piece.
Get Better Items With The 1 Cent Mystery!
Get better Items with the 1 cent Mystery!:If you have Tayce T. cook with a Mystery item, you’ll get one of these several things:Apple Pie, Big Cookie, Bland Meal, Egg Missile, Fire Flower, Fried Egg, Fried Shroom, Honey Shroom, Kooky Cookie, Koopa Tea, Life Shroom, Potato Salad, Sleepy Sheep, Spagetti, Special Shake, Spicy Soup, Super Soda, Tasty Tonic, Thunder Rage, Volt Shroom. Since you can buy mysteries for 1 coin at Boo’s Mansion, this is a cheap way to get some good items. Watch out though, because sometimes you’ll get a mistake.
Answers To Bowser’s Questions
The answers are 3, Red, Red, 24 in that order.
Be The Original Mario
Enter Bow’s Mansion and go through the first-floor, right-hand door. In that room there should be a large vase and a chair next to it in the center of the room. Jump on to the chair and then into the vase. You will popout as the original NES version of Mario! (Exiting this room or rentering the vase will return you to your original state, though).
Read Luigi’s Diary
Read Luigi’s Diary:You have to have the Second boots (forget what they’re called) and you stomp in the part of the floor, in Mario’s bedroom, that sticks up. Luigi has built a secret basement! What a carpenter! In the basement, you can read his diary which changes throughout the game.
Find Dry, Dry, Ruins
Go to the oasis in Dry, Dry, Desert. Get a lemon and give it to Seek, or whatever, he’ll tell you to go to the market in Dry, Dry, Outpost and buy a dried scroon, then the dusty hammer in that order. The onwer will tell you how to find to the guy who knows where the ruins are. Go to the door Seek was standing infront of and go out the side door. Jump on the crates onto roof and go left. You’ll find a door. Seek is in there, but HE’S really the guy you’re looking for. He’ll give you a pulse stone. Then go to the desert. A cloud showing the stone will flash. The near you get to the area where Dry, Dry, Ruins is, the faster the stone flashes. When it is flashing rapidly, go up to a stone with a hole in it. Put the stone in it, and BAM! The ruins pop out of the ground!
Infinite Hearts
Find the split on Pleasant Path where one direction leads to the Koopa Bros. Fortress and the other leads to Koopa Village. Keep running around the striped pole next to the sign to get hearts.
Infinite Items from Trees
Once you have received a hammer, use it to hit trees. The tree by where you begin gives you an endless supply of acorns that revive your FP by 3. You must go somewhere else to get another acorn, though. You can also get coins, star pieces, and a weird doll as well.
Hidden Oasis
First when your in the Dry Dry desert town, exit it and keep on going south until you see that the sand is turning into grass. You’ll finally find the secret oasis. The oasis contains lemons which are very help-full. The oasis also contains a special power up that allowes your team mate to power up and learn a new move!
Letters, Letters!
After you get Parakarry, a lot of people(?) will ask you to send letters to friends. You’ll also have to send the three that you picked up for Parakarry. You have to start by delivering the three you already have. But don’t think this is easy! You will have to travel twice to Dry Dry Outpost. (by the way, you know that vulture that stops you at the bridge? Just tell him you’re Luigi and he won’t bother you).
Battle Tactics
When you are in a battle and somebody is attacking you press A just before the guy hits you. This will keep you from getting hurt. When you are attacking push B right before you hit them. This makes the hit hurt a lot more. When using the hammer push the joystick to the left until the last light lights up. Immediately let the joystick go to the center. This will also make the hit hurt a lot more.
Lots of Special Power Ups
First you must go to Mt. Rugged. The path is pretty straight forward until the path branches up or down. Go down. You will eventually come across a blue thing that pops out of the ground. Hit it with your hammer (he/she is not an enemy) and it’s bump will fall off. Pick it up, as it can recover 25HP & 25FP.! Now keep re-entering the screen and it will reappear. It does eventually run out though.
Beat Tutankoopa
Buy 9 thounderbolts and use them all on Tunankoopa. Then use Parakarry’s Shell Shot.
Free Hearts
Ok First I was walking down a path a I saw these three blue things, one looking at me so I went up to it an ran around it and the invincible music played and then hearts came out!!!!!!Directions to get there: go right from toad town until you reach the path where you can go down dirt steps, or across the bridge and the blue tall things are in the back. The one on th left has no eyes or there following you. Run around him and you no what happens. (I think I was the first person to find this because I got it the day it came out and I found this the next day!)
Classic Mario Music
Go to the third house in Koopa Village (a Koopa is sunning himself inside). Stand in front of the radio and press A to switch between stations. Listen to the Golden Oldies station to hear classic Mario theme music.
Hidden Playroom
Go south in Toad Town until you get to the area with the Li’l Oink Farm. Go left immediately after you enter this area (there is a narrow passageway that’s not fenced off). Hit the tree with your hammer and a pipe will appear on the right. You can now enter the playroom, but need either a Silver and/or Gold card to play the games.
Special Spells
Go to the alley right next to Toad’s house in Dry Dry Outpost. Jump forward over the left box and the camera will swing around to reveal a hidden area. Talk to Merlee to learn about her special spells. Depending on how much money you spend, she will help you during and after battles. The spells do wear off after a certain amount of time, but until then, it provides you with additional attack power during some battles and more coins after battles.
Cheats
Blocking
When you are in a battle and somebody is attacking you press A + B at the exactly same time the guy hits you.
Unlockables
Currently we have no unlockables for Paper Mario yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for Paper Mario yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Paper Mario yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
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