#plus they have the same range so that's not even a consideration. longbow might even be longer
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tasha's optional rules let rangers respec their fighting style when u reach a level that grants ASI ...... n the warlock initiate feat exists .... i think I can save Dev's build n it'll be funny coz she STILL won't be using any of her actual warlock class features but I can change her to two weapon fighting and give her green flame blade which will make her damage output a little bit insane but she will still have 13 ac so like. glass cannon build ftw
okay so what this will end up being is like. 1d6 (weapon) + 1d6 (slayer's prey) + 1d6 (hex) +1d8 (green flame blade) + 2 on the first hit (plue 1d8+2 on another enemy within 5 feet). then 1d6 (weapon) + 1d6 (hex) + 2 on the second hit. for a total of 5d6 + 2d8 + 6 total damage output. assuming both attacks hit and there's a second enemy within 5 feet.
which feels a LITTLE bit like cheesing but also remember that slayer's prey and hex are both bonus actions, so she needs to take two turns to get those up, during which she doesn't take a second attack at all because that's ALSO a bonus action. so win some lose some? hex is also concentration and costs a spell slot so it's not always gonna be there. so the above is like. OPTIMAL conditions which will not always be the case
AND this will make some sense narratively too because currently we have two frontliners, which are the Very Large Tank barb/fighter and the Extremely Frail Old Man cleric. why is the old man taking so many hits while our ranger, rogue, and gunslinger stay far far back. nah. Dev's gonna take out her swords and take some glory for herself dammit (not that she CARES about father raylen at all she definitely just wants to prove herself. if she's protecting him it's only because he'll be USEFUL to her down the line she is NOT fond of that old man. stop looking at her like that.)
(none of this is applicable until the next time we level up anyway fjdskl we levelled up last session so it'll be A While)
#devrim arlan#dnd#my ocs#this has been a post#i didn't think dev's build through completely when i first made her#i expected her to switch from longbow to eldritch blast at a certain point but never really realized that#even with the eb invocations. it was never gonna be better than her longbow#until like level ten? eleven? when you get three blasts#for the most part eb and longbow would get teh same number of attacks each turn#and yeah eb has a bigger damage die but#can't apply slayer's prey#so it's like. 2d10 + 2d6 + 4 vs 2d8 + 3d6 + 4#it's not like. a HUGE difference. about 1.5 more on average for the longbow#but there's ALSO the consideration that. with archery fighting style she's just more likely to hit with the lonbow than eldritch blast#plus they have the same range so that's not even a consideration. longbow might even be longer#it is simply not worth it lmao#but. respec to two weapon fighting and still take agonizing blast when i evnetually take a second warlock level#keep eldritch blast as my long range backup#ditch the bow completely#also i'm less likely to run out of swords i keep forgetting to collect my arrows after fights lmao#she's HAD the two shortswords the entire time! just hasn't used them even once#i'm gonna like. next time we have downtime ask to spar with the barbarian#or the rogue#rogue's used a sword once or twice#(but probably the barbarian because the rogue's player is absent a lot)#sorry to go on a rant about dnd mechanics here fjdksl
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