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Anubhav Online Trainings | UI5, Analytics Cloud, S/4HANA, Fiori, BTP Training
Anubhav Trainings is best online training on technologies like UI5, Fiori, OData, S/4HANA, ABAP on HANA CDS Views, Analytics Cloud, BTP Training, BTP Workflow and Cloud application programming model. Corporate SAP trainings are also available based on customized requirements tailored to your organization. We are an SAP training company, our customers are IT professionals working in SAP technologies like SAP ABAP, SAP HANA, SAP BW, SAP UI5, SAP ABAP on HANA, SAP Fiori, SAP BI, SAP PP, SAP MM, SAP DWC, sap workflow
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So I wrote a whole long thing about Amy's tarot cards, but what about, you know... the rest of the Sonic Frontiers DLC? The new alternate story route, the hours of new gameplay, all that?
Having now played it, I'm not sure Sonic has ever had this specific combination of good ideas that make the future of the series look bright, and execution that I fucking hate.
(Full spoilers ahead.)

The good
There's a lot to like here, conceptually.
First and foremost, Tails, Knuckles, and Amy are finally playable in a new mainline 3D Sonic game for the first time since 2006! Seventeen years! We've been begging for this for so very, very long. Nature is finally truly healing from the fallout of Sonic '06. Early on I hedged my bets and expected them to be locked to Cyber Space or something like that, assuming that there was no way they'd be fully playable in the Open Zone. But sure enough, while they're a bit limited compared to Sonic, they're still all full-blown characters with skill trees to unlock and lots of exploration to do.
We also got a more bombastic alternate final boss fight, after the first take on The End kind of underwhelmed. And it's obvious that Sonic Team has listened to our pleas to focus on the 3D platforming over the forced 2D sections, and to reduce the amount of automation in the level design. This update is chock full of Actual Platforming. Wow! I can only pray this means we never get an area as agonizing to explore as Chaos Island again.
Sure, there's still some jank - especially with Knuckles' movement, which is kinda rough. But if this is the stuff they're trying out so that they can refine it further for the next game, then I'm really excited.
On the other hand, good fucking lord is The Final Horizon tedious. And that tedium sapped most of the fun out of it for me.

The frustrating
The new scenario massively increases the difficulty over the base game, seemingly out of a desire to give the hardcore players who were posting speedrun videos and whatnot more of a challenge. It's the Super Mario Bros.: The Lost Levels of Sonic. This difficulty comes in many forms throughout your playtime, some worse than others, and continues to ramp up over time.
Rather than giving you a tutorial level, the new scenario dumps you directly into a remixed version of the final island and makes you do some fairly precise platforming with Amy, Knuckles, and Tails - new characters with new movesets that you won't have any experience with. You'll also need to find character-specific Koco that give you free levels, because Sonic's friends all start at level one and certain locked moves in their skill trees will be mandatory to progress. They don't even have Cyloop unlocked at the start. And because they're all low level, that means you'd better steer clear of the beefed-up bosses scattered around the map, which will absolutely annihilate Sonic's friends. (I honestly just avoided them and never bothered beating any of them, not even with my high-level Sonic. I have no idea if they're beatable with the others.)
None of this is explained to you particularly well. I spent my first few minutes with Amy wondering why the attack button did nothing, only to eventually think to check her skill tree and realize that I had to unlock her basic attack. If you don't bother to take the time to read through the skill trees, you'll very quickly find obstacles you have no way of getting past with no clues as to what exactly you're supposed to do.
Adding to this confusion is the fact that objective markers often tell you to go half a kilometer into the sky, and you'll have no idea how to get up there because all of the relevant platforms are out of your draw distance. Many objects seem to only pop in for me when I'm within about 60 meters of them, which isn't a long distance for a high-speed open world platformer like this. I was having this problem running the game with high graphics on PC, so I can only imagine how obnoxious it is on Switch. I'd frequently find myself poking around nearby clusters of platforming objects and praying that they'd lead me to a spring, rail, or cannon that would eventually point me in the direction of the floating objective marker.
There were always complaints about the art direction in Frontiers and the way it relies on floating rails and prefab platforms that are visually disconnected from the natural scenery of the islands, but it's even more dire here. The new platforming sections are dense and complex, but they seemingly didn't have the budget to change the topography of Ouranos Island at all, so it all takes the form of these prefabs. It very strongly gives the vibe of a Forge creation in Halo 3, back when there were no blank canvas maps and people just had to make "new maps" by jamming a bunch of shipping containers and barricades together in the sky above one of the default arenas.


I was still more or less having fun, though, despite the jank. It's a big creative swing, I told myself! They're trying stuff out! They're experimenting!
And then I hit the towers.
The towers are agonizing because they're SO close to being great. The logical part of my brain understands why some people love them, but god, I just fucking hate them. The platforming there IS cool! These layouts are cool! The individual challenges along the way are a bit tough, but totally doable. You know what's not cool? Making one mistake and slowly falling 800 meters all the way back down to the ground, forcing you to start over. Because none of these towers have checkpoints. For me, this one decision transforms what should have been a fun set of platforming challenges into a massive, unfun difficulty spike.
I enjoy some masocore platformers, but those are typically games with quick deaths and restarts like Celeste, Super Meat Boy, or VVVVVV. Hell, the Mario games tend to get way more difficult than the average Sonic game, and those are obviously all great. Quite frankly, unlike those games, Sonic Frontiers is nowhere near tight or polished enough to make this difficulty feel fair. Bits of jank that I could ignore in the base game due to its lower difficulty are now matters of life or death. Missing a jump because I boosted off an incline in a way the game didn't like for reasons I don't understand is not fun. Falling off a tower because the camera was pointing in the wrong direction while I was in midair and I couldn't see the next thing I was expected to homing attack is not fun.
And it's such a jarring spike when moving from the base game to the DLC that it feels like the game is suddenly quizzing me on skills it never bothered to instill in me. Maybe if you've spent the last year labbing out the movement tech in this game this is all a no brainer, but for the average returning player it's a kick in the dick.
I'm sure I could've beaten these towers normally if I gave them enough tries. They aren't the hardest thing in the world. But I very quickly decided I had better things to do with my life and turned on easy mode, which adds tons of extra springs and homing attack balloons to make all of the platforming piss easy. I wish there was a middle option between Only Up: Sonic Edition and this extreme hand holding, but when given the choice between the two I gladly picked baby mode. I just wanted to see the story.
(The new Cyber Space levels are also long, challenging, and devoid of checkpoints, not unlike the towers. But I only ever found the entrances to two of them. So I only did two. They're theoretically required, because they give you "Lookout Koco" that you need for... some reason? But in a rare act of mercy, Sonic Team put Cyloop treasure spots that give you free Lookout Koco all over the map.)
As I continued, so many little things started adding up to piss me off. Why do you only reveal like five tiny squares of the map at a time? I would've loved to find all the new 1-on-1 dialogue scenes, but not if I had to do dozens of hard mode versions of the stupid little puzzles and challenges to reveal the whole map. Why does every character need their own unique collectibles? What is this, Donkey Kong 64? Why can't I just grab this EXP for Amy when I find it as Tails? Why can I only manually swap characters by talking to an out-of-the-way NPC unlocked right before the final boss? Why is fast travel disabled? Why are the new vocal themes you hear when playing as Amy, Knuckles, and Tails so monotonous, with a single verse repeating over lo-fi beats ad nauseum? Why is the jukebox feature completely disabled throughout the DLC, even after rolling the credits? Why can't Tails homing attack? Why do I have to wrestle with the camera so much while also holding the jump button to fly as Knuckles and Tails? How many right thumbs do they think I have? Why is this animation for picking up animals in the Cyber Space levels so incredibly slow, and why can I still take damage while it's playing? Why does the stupid starfall event have to make it so hard to see what I'm doing when climbing these towers? Why does this shitty combat trial have a popup that makes it seem like I should be using the Cyloop when the actual strategy revolves around repeated parries? And on and on and on...

The story
What about the new story? Well, there sadly isn't much to chew on here. Most of the DLC has the cast running around and finding different macguffins for arbitrary reasons, as part of some sort of plan to divide up the work on the last island so that Sonic can go train with the spirits of the Ancients and harness the power of his cyber corruption. What the fuck is an Impact Form? I don't know, but Knuckles needs something to do, so go find one.
It's a thin excuse plot meant to make you do platforming challenges around Ouranos Island, with little room for Ian to add any real flavor of his own, even though he certainly tries. Having Sonic meet the spirits of the Ancients who controlled the Titans, who are revealed to directly parallel the personalities of him and his friends, is kinda neat, I guess? It's something. The optional conversations seem to have some fun bits, including both conversations between the supporting cast and additional lore. But again, I only found a few of those because of how tedious filling out the map was.
The writing is also let down by the voice acting - or I guess the voice direction, because I know this cast can do better. Roger's voice continues to be weirdly, distractingly deep as Sonic, which was clearly something that was requested of him just for this game. (For a recent example of him going back to his regular Sonic voice, see this LEGO trailer.) The performances of Sonic's friends are also WILDLY mismatched. This is most clear when they start feeling the effects of the cyber corruption. Knuckles seems to be barely affected at all, Tails sounds like he's moderately hurt and low on energy, and Amy starts completely overselling her pain out of nowhere. The extremely strained performance makes it sound like Cindy's literally being tortured in the fucking booth. I have no idea what's going on over there.

The final challenges
People have debated whether or not things like the towers and the new Cyber Space levels are fair challenges. What's not up for debate is the fact that Master King Koco's Trial is complete and utter bullshit, and I can't believe they shipped this.
Before you can fight the new final boss, the game forces you to do a boss rush of the first three Titans - INCLUDING the pre-Super Sonic climbing sections - with a hard limit of 400 rings. For all three lengthy, heavily scripted fights. Back to back. You can't even cheese it with the leveling system, because you're forced to do this at level 1. This all but forces you to look up speedrun strats for the Super Sonic fights so that you don't run out of rings and fail the trial.
And the real kicker? They changed the parry just for this trial! Originally, you could just hold down the bumpers endlessly and Sonic would ready himself to parry the next attack, whenever that may hit. Now it requires you to do a "Perfect Parry" with specific timing. And you HAVE to hit those parries if you wanna clear this trial and get to the new ending. Miss a few and you're probably fucked. You just have to reset. Time to go through all those fights, all those climbing sequences, all those QTEs, and all those unskippable mid-fight cutscenes all over again. This is by far the most egregious example of the DLC deciding to quiz you on new skills that the base game never required of you, and it's one of the most absurdly unfair things I have ever seen in a Sonic game.
Easy mode does make this trial easier by making the timing window for Perfect Parries much more generous, but that's all the help you get. It's still easy to lose time failing to parry Wyvern's hard-to-read animations, or to lose rings by getting hit on the climb sections, or for things to just fuck up because these fights were always kinda jank. I gave it a few shots. I looked up guide videos. I tried the Quick Cyloop and stomp combo strat that seems all but mandatory. But I quickly decided that, again, this wasn't a worthwhile use of my time. It just sucks. And I really, REALLY didn't want to overwrite all my fond memories of these Titan fights, some of my favorite setpiece moments in any Sonic game, with memories of this shit ass boss rush.
So I cheated! And if you're on PC, you should too.
With the worst hurdle out of the way, I turned cheats back off and moved on to the new final boss. It was pretty cool. It's much flashier than the original fight against The End, that's for sure. It's still kinda annoying, and it requires you to do very specific shit without properly telegraphing it, but it's nowhere near as bad as the preceding challenges. I was hoping for one last new metalcore song to go with the new fight, which we sadly didn't get, but at least the new version of I'm Here is good.
The ending is... mostly the same, with a couple altered scenes that don't really change anything in the long run. But overall the new finale was pretty good. I just wish it hadn't been such a slog to get there.
Closing thoughts
Sonic Frontiers: The Final Horizon wants to be three things:
A patch that adds a new alternate ending that was probably supposed to be in the base game in the first place.
An experimental take on making Tails, Knuckles, and Amy playable again, presumably testing things for the next game. And...
An official Kaizo Sonic Frontiers mod for the sickos.
The thing is, the people showing up for #1 and #2, the main things that Sega hyped up about the update, are not necessarily going to be down for #3. If they had announced some uber-hard new Cyber Space levels for the arcade mode or whatever, I'd be like, neat! And then not play them. I would never touch Master King Koco's Trial if it was an optional challenge. I would leave that for the sickos. But instead, they made the hardest content mandatory for anyone who wants to see the new Good Ending where the final boss gets an actual budget.
I'm mostly left in a state of shock that it shipped like this. I cannot believe they playtested this and decided this was the state The Final Horizon should be released in. That this should be the note Frontiers ends on. That this should be how we remember those Titan fights. That this should be the lingering taste in our mouths as we wait however many years for the next 3D game.
Armchair devs always love to say that things would be "easy to fix," but like... there really would be easy fixes for the insane difficulty and general tedium here! Add a few more tutorial popups explaining what the game expects of you with Sonic's friends. Give the Cyber Space stages and the towers a couple checkpoints. Give the combat trials more generous time limits, especially on the lower difficulties. Remove half of the map puzzles, and make the ones that remain uncover twice as many squares. Skip the startup animation for Knuckles' glide. Let me turn on the goddamn jukebox. Since so much of this update was designed around fan feedback, I can only pray that Sonic Team is still listening, and that they tweak at least a few of these things with a balance patch.
But still, after those many, many paragraphs of complaining... this still somehow makes the future of 3D Sonic seem pretty promising?
Sonic's friends are FINALLY playable again, and the focus is back to proper 3D platforming, rather than railroading players into awkward forced 2D sections in what's otherwise an open world. These are the things that they hopefully want to carry over to the next game. The difficulty? Well, that's just because it's the postgame DLC that's supposed to be the toughest challenge in the game. It's just an unreasonably cruel one of those - an example of how designing and balancing for a vocal minority of your fanbase can really hurt your game. But Sonic Team is onto something here, and I hope that they can learn the right lessons from this expansion and not throw the baby out with the bathwater.
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Romance Asks:
7, 9, 10, 14
7. What is the most romantic gesture your OC has ever performed? Alternatively (or additionally), what romantic gesture would they most like to perform?:
Given Rocket's life and basically having the equivalent of all his funds locked up til he reaches adulthood and no free time. Romantic gestures are not something he's been able to do in his life. But boy once he's got time, money, and opportunity, he's going for it.
He's a sap that would make photo albums and collages. But the thing he'd really love to do is one of those 'drive out into the woods and camp out under the stars' kinda deals. Otherwise it very much depends on the partner.
9. If your OC were ever to fill out a Dating Site (or pamphlet or newspaper) profile, then what would they include?:
This poor boy would need a tutorial on Dating Site etiquette, he does not know what relevant information is needed besides job, age, and maybe a hobby. In that order.
10. Does your OC have a type? Have they ever been surprised by their feelings for someone who doesn't fit this?:
He has a type and he has no idea that he has a type. His type is femme coded(any gender)and dominant with a soft side or guys that look like Sendak.
Way back when in the pre-plague years, this boy was fuckin everything that moved but he's matured since then. His type is not a hard rule, he'll go for anyone who's willing to be nice and shows interest.
14. If they wish to impress someone for whom they have romantic (or at least sexual) feelings, does your OC attempt to present themselves as more confident, wealthy, popular or otherwise impressive, than they truly are?:
He's not gonna pretend to be anything that he isn't, too much history with that. You get what you get with him.
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I can't stop thinking about proposing to baxter auauauau. i absolutely love the idea of the MC slowly guiding baxter through the different pitstops in memory lane before leading up to the proposal and it makes it all the more intimate. I honestly love how their relationship or bond begun when the MC went to that soiree with their moms at the very beginning and where they also danced with baxter the first time and now, they're entering the next big step in their relationship with a dance (at their wedding). But i also wanna talk about the process of baxter planning the wedding. we all know he puts pressure on himself to be perfect and ik that he'd also be pressured to make the wedding as perfect as possible bc of his fear of disappointment. and im imagining a scenario where the MC just holds him in bed, arms wrapped around his waist and head buried in his neck just so that they could stop him from organizing more stuff for their wedding. also, do you think he'd be the type to arrange Pinterest boards and show it to you for approval? asdfghfjs he's so adorable im sorry for the ramble
Yessss, Baxter deserves to be wined and dined and forced down memory lane on his proposal day hehe.
Although, I have to admit that I'd definitely consider going back to that cabin for a long weekend to propose. I'd probably do it by the fireplace really late at night, devoid of guests. I'd lowkey request the staff don't linger behind the reception just for the ten minutes of the proposal, because firstly it would be awkward, and secondly, I would hope a manager would hear and give a complimentary dessert :D I'm a massive sap so I'd probably try to get one of the same rooms, even if they all look the same.
I think you're very right that he'd over focus on MC's wishes for the wedding, although I think Baxter has a long list of (primarily tacky) things he hates at weddings so if MC hit one of those, he'd probably make a face before he could stop himself XD
I don't think he's a Pinterest board person, no. I think he would see no merit in finding ideas from Pinterest if he can't find a way to make it happen in reality. Therefore, he has a bookmark folder of folders, filled with links to local services or tutorials on wedding stuff. He values the practicality as much as the vibes.
I think he's very familiar with Pinterest though, I'm sure more than one of the couples he's planned for had one. I used to work primarily at weddings too, and let me tell you, almost every single couple would say "we want something a little different" and the 'something different' was something they got off of Pinterest, a.k.a. something everyone else had seen. This led to hundreds of almost identical weddings... I'm sure if Baxter is anything like me, he's sick of Pinterest wedding ideas XD
This was a very cute ask, anon, thank you for sending it and feel free to ramble in my inbox anytime you'd like! <3
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Writing Notes - "Bomb Rush Blush (but it never ends)
Hey guys! Happy C4ll13 day! If you haven't read it yet, I posted a fic to mark this special occasion, and you can read it here. Initially I was just gonna ramble in the notes in ao3 like I've done for the other 2 oneshots I've posted, but then I realized I have too many Thoughts™ to just put there... so here we go! Spoilers for the fic ahead!
Before we talk about the fic itself, I want to talk about Side Order.
When it first came out, many people were disappointed. I worried I would be too, at first, but after beating it the first time (and now having done it with all of them except Eight's) I can say that I personally wasn't. The color chips are insanely fun and I love them: truly the best take on upgrades we've seen in Splatoon. However, that's not the main part people were disappointed by: instead, it was the story.
And yeah, I agree.
The problem with Side Order is not conceptual. It has all the ingredients to make something really good. The problem is that it doesn't use any of them. Specifically, with grayscaling. What even is grayscaling? We don't really know. All we get is an exposition dump from Marina and that's it. That's... not good. There's a reason "show don't tell" is preached to the nines. Because we don't know what grayscaling means, it's hard to really care about anything that's going on. We're climbing up this tower for... what? To save a bunch of random people? We don't even have any reason to believe they're in danger. Saving Marina would have fixed this, but that goes out the window after you clear the tutorial because she's just... there. Afterward. There's no motivation to get to the top of the tower, no reason to beat Order. You just do it... well, because you have to.
That's bad.
So yeah. After Side Order, I was eagerly waiting to see if anyone would do something cool with the grayscaling... but to no avail. So, I took power into my own hands and wrote this thing.
Grayscaling—what even is it?: Yeah, I had to answer this before I did anything else. What I came up is well, best summed up by the phrase used in the fic itself: dissociative depression. One of the few details we get about grayscaling canonically is that it's a "loss of free will." And well... depression kinda is exactly that, isn't it? Well, it literally isn't, but in a way, depression saps out the energy you could've used to make changes in your life. It traps you, making you believe there's no escape. It's stagnant, unchanging, just like Order wants everything and everyone to be. And the dissociation comes from the fact that grayscaling occurs when your soul is literally sucked in to the Memverse. The way I see it, with a "soul" almost being like consciousness, that means your mind is being sucked into the Memverse too. Given that souls are very resistant to being separated from the body, I imagine this isn't a pretty process. Hence, the dissociative episodes that occur when a soul is being sucked in... and the "snap" back. These episodes are uncontrollable, which is what makes them dangerous. Imagine if you're driving on the highway and this suddenly happens to you. What happens if the person in front of you breaks during it? Well, an accident.
The Squid Sisters and mental health issues: Famous celebrity or not, everyone struggles with mental health sometimes... hence, why I gave the Squid Sisters a history of it in this fic. For Marie, it felt very fitting to give her depression. She comes off as cold and uncaring sometimes, and depression can make you into that. I also wanted to reference the fact that she's struggled with this several times throughout her life, because while many people have one depressive "episode," many cycle through several in their life like Marie. Just like in real life, it gets better and worse for her from time to time. And for Callie, while the focus is Marie for most of this fic, I think she struggles with anxiety. Callie is the exact opposite of Marie, she's happy and peppy and go go go, and anxiety is almost like the opposite of depression. Like Marie, she suppresses her symptoms just as intensely, if not more.
Callie and Marie's relationship: As with what happens whenever I write new characters, I was at first worried about writing these two, but as it turned out, it went pretty well! They're like true sisters in that they do their fair share of jesting (see: Callie calling Marie "grandma," which is something actually in in-game dialogue), but deep down, really care about each other. They've also done a lot of growth since S2, which is why this situation is so distressing for them at first. It can be scary to realize you're falling back on old patterns... but at the end of the day, you're moving forward regardless.
Dr Herring and THE EMAIL SKIN YAAAYY: Part 1 of the snazzy formatting, the email skin! I found it online, it's pretty neat, but let me tell you... it was a pain to get it all right for every single email. Still, I think it worked out really cool and adds some nice realism to this fic. Now, as for the emails themselves, I think they serve several purposes. For one, they show how deeply Callie cares about Marie because you know, she's literally emailing her therapist. They also do some exposition. I always like doing exposition like this, where it's an-universe thing that is directly told to characters rather than being in narration or something, because it's far more natural and interesting. It's also why there's the scene with Jay... and just in general why I write a lot of scene where characters find things out by eavesdropping
The News (snazzy formatting part 2): Yeah, the news articles! Again, for a touch of realism and to include exposition without it being jarring. While the first one wasn't that hard (I just made the text into headers), the second... definitely was. Specifically, because it's a podcast transcript and I wanted to have the names on the left and the text a unified block on the right like real ones... so, I had to learn how to code tables with HTML! It took me a bit and at some points it randomly moved the text to the end of the fic with a bunch of line breaks, but I figured it out and I'm very happy with it! I hope to do more cool formatting with my fics in the future.
The... Actual Content of the News: Remember when I mentioned how the dissociation caused by grayscaling could be dangerous? Yeah, I knew I wanted to fulfill my promises with that. The reason was... well, I wanted grayscaling to have actual consequences. I mean obviously depression is bad, but this makes it way scarier. Like, people are dying! The Persona series does this in its beginnings and it works super well.
The Ending: Man, poor Callie. She's been through the ringer. I ended it like this because it's still a few months/weeks before Side Order, and I imagine Order's takeover took a while. Yeah, canonically it took place in *one* day I think, but I don't care about canon. It's way more interesting if it gets actual buildup. But... don't worry, she isn't like this forever obviously. I might write a second chapter of some kind where she gets better in the future, who knows.
So yeah! Happy C4ll13 day! I've wanted to share this fic for a while, especially because it's more angsty and I haven't written anything quite like it yet? Or at least, anything that I've posted. I'm also planning a similar fic from Marie's perspective that covers the same events called "Tide Goes Out (but never comes back in). That will come out... whenever I feel like because March 13th is in like, eleven months. I also have a larger, Side Order-related project that is basically my retelling of the story with some tweaks called Monochrome Malaise. Both are fun and I hope I get to them so... no promises.
Anyways, enough writing talk. I'm on April break, which means... I'm graduating soon! Yay! That also means I'm one step closer to getting a cochlear implant in my left ear. If you've been following my writing for a while, you know that I lost hearing in it randomly in February 2023 and have been basically half-deaf ever since, which has been a struggle and a half. This implant will hopefully help me hear better, since I can't use a hearing aid. It's a surgery though, which is scary... they literally stick a magnet under your skin and put a wire of electrodes through your cochlea. No, I'm not making it up. Since I'll be out of commission for a bit because of that, that means... more writing! Yay! I can only imagine I'll be bored out of my mind lol.
So yeah! RIP Splatoon 1 and happy April, Neil banging out the tunes and Homestuck day! Hope it's a good one for you.
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Does anyone have recommendations for any free art tutorial pages and videos geared for basic beginners? Are there any good communities for beginners to show work that is very crude without worrying about shaming while learning?
It isn't *just* that I am years out of practice, many of my tribulations and injuries, over the past decades, sapped my basic knowledge. I really want to get my chops back and I can't even remember basic exercises. It's kept me from even trying for too long and I need to remember the following wise words:
I do have a nice selection of Prismacolor pencils that I acquired the past couple years from liquidation shops and clearance sales and it's time I put them to work.
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Medicinal Garden Set – BRAND NEW!

I made this Medicinal Garden Kit because I want to empower others to take care of their own health.
I think everyone should have a medicinal garden in their backyard. This way, you can easily go and choose the remedy you need at any time. Your backyard pharmacy will be there for you even in times of crisis when pharmacies may be closed or looted. <<< CLICK HERE >>>

Imagine stepping into your backyard and looking into your new colorful medicinal garden. Your backyard will smell of fresh lavender and chrysanthemums.
You can choose any of these medicinal plants and turn it into the remedy you need.
I have collected all the seeds of 10 herbs, inside the Medicinal Garden Set. All these seeds have been carefully selected from the best plants, for I want nothing more than high quality seeds.
With your seed set, you will also receive a FREE copy of the Herbal Medicine Guide: From Seeds to Remedy. This tutorial will show you how to turn these 10 plants into tinctures, ointments, ointments, poultices, decoctions, infusions, essential oils — all in minute detail so you can follow along. our guide even if you have never made herbal medicine in your life.
Medicinal plants that will be in my backyard: <<< CLICK HERE >>>
💥 Chicory – The Pain Relieving Plant You Should Grow in Your Backyard

This is the wild plant that Native Americans seek out more often than any other. They will harvest and use chicory to create a natural pain reliever extract for a wide range of physical discomforts, especially stiff and aching joints. And you too! The root is rich in chicoric acid (CA), a plant compound with potent anti-inflammatory and pain-relieving properties but without the risk of addiction. If our pharmacies run out, even having a small patch of chicory growing in your own backyard will help ease the burden.
💥 Yarrow – Backyard healer

You always want a quick and reliable way to stop bleeding and help prevent infection. Yarrow does both, and it really saved my knuckles. On the 42nd day of Alone, I accidentally cut my hand while dissecting a fish. The wound was very deep and most likely infected because I didn't have antibiotics with me.
Luckily, I found yarrow and wrapped it around the wound. The bleeding stopped in a few minutes, and my wound healed so quickly that now there is barely a scar left. Since then, I always carry a bag of hay with me, just in case. Yarrow tincture when applied to the skin acts as a natural and effective way to repel mosquitoes and other insects.
<<< CLICK HERE >>>
💥 California Poppy – Better than Sleeping Pills

California poppy helps support the recovery of deep sleep, just as we loved it as children, when falling asleep for at least eight hours a night is easy. Why risk getting addicted to prescription sleeping pills when you can make your own Sleep Tea from this plant?
I usually drink it before bed and doze off right after, when I'm reading a book or watching TV. You can't wake me up easily; my kids have tried a few times. Now, if your insomnia is of a more severe nature or you are suffering from PTSD, simply turn the California poppy into a more concentrated sleeping pill. Should do that.
💥 Marshmallows – The Most Powerful Plant for a Healthy Digestion

When most people hear of marshmallows, they tend to picture the fluffy, white treat often grilled over a campfire. These are traditionally made from the roots of the marshmallow plant, a powerful herb that you'll want to grow yourself at home. Its leaves and roots are antibacterial and most importantly, they contain a sap-like substance called mucilage.
As gummy mucus travels down your digestive tract, it coats your stomach, intestines, and colon with an extra layer of protection, soothing the inflammation it finds along the way. That's why this tea also helps people suffering from stomach ulcers and digestive disorders like heartburn, indigestion, constipation, irritable bowel syndrome or Chron's disease.
💥 Chrysanthemum - Natural antibiotic

My grandmother used to grow chrysanthemums in her garden. She would pick the flowers in early fall, dry them in old newspapers, and store them in masonry jars. She considers this plant a true “healing” plant. If I had pinkeye, she would apply a warm compress dipped in chamomile tea to my irritated eyes. If I had a stomachache, she would make me tea, and I would soon feel better.
It is very soothing and helps to relax your digestive muscles. You can also use this plant to make your own chamomile oil, which is probably still one of the best natural skin remedies out there. Researchers believe that's because chamomile oil can penetrate the deep layers of your skin, where the real healing process takes place.<<< CLICK HERE >>>
💥 This plant is called primrose because its flowers bloom at sunset.

Each bloom only lasts for one night. Our ancestors would use it to make poultices for bruises, wounds, and skin rashes. As a result, they were right. This plant contains two substances that our skin needs but cannot produce on its own (gamma-linolenic acid and linolenic acid).
They are also important for nerve cell membranes, and that is probably why more and more people with neuropathic pain are turning to this plant. Evening primrose can also help balance hormone levels. If you've ever felt like you're constantly tired, have unexplained weight gain, or simply can't handle hot or cold temperatures like you used to, you may be dealing with a hormonal imbalance. element.
💥 Lavender - A perennial anti-inflammatory herb

You're probably already familiar with how this fragrant plant can prevent caterpillars from eating in your winter wardrobe. But if you use it in medicine, it can bring so much more! A recent double-blind study concluded that lavender oil reduced anxiety to the same extent as taking 0.5 mg daily of Lorazepam, a common anxiety medication.
A lavender tincture used along with a regular antidepressant can help you recover from mild to moderate depression much faster and reduce your risk of a relapse. And if you just rub a few drops of lavender oil onto your scalp every day, it will improve blood flow, strengthen hair follicles, and even help restore hair loss. That and its divine scent is why I love to mix it with my shampoo.
<<< CLICK HERE >>>
💥 Echinacea – The plant with the strongest immunity that you should grow

When it comes to our health, the immune system is king. A strong person can save you even if you are very sick and do not have medicine available. A weak immune system may not, even if you have all the best medicines and doctors by your side. There is no better plant to take care of your immune system than echinacea.
But don't make the mistake of thinking that health store-bought supplements are even comparable to natural remedies that you can make from organic plants you grow yourself. That's true of all plants, but especially for echinacea, which has fallen prey to its own popularity. It is one of the most counterfeited natural supplements out there. So why risk a batch of shoddy products that will be less than a placebo? Better to develop your own patch.
THERE IS SO MUCH MORE THAT I HAVE NOT BEEN ENDED HERE…
With your Medicinal Gardening Kit you will always have a reliable, safe and completely free natural alternative within easy reach. All of these healing plants make good companions to vegetables and fruit trees, but you can also grow them in your front yard if you like. Most herbs found in kits are perennials that die in winter and regrow in spring or self-seeding annuals that have grown well after the first year. <<< CLICK HERE >>>
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Car Wash Montrose, CA – Where Clean Cars Meet California Sunshine
If you’re cruising through the scenic streets of Montrose, CA, nothing completes the ride like a clean, polished car that shines as bright as the SoCal sun. Whether you’re prepping for the weekend, maintaining your vehicle’s value, or just enjoy a spotless ride, finding a great car wash in Montrose, CA is a must.
At Clean Image 101, we’re here to help you not only find the best local washes, but also teach you how to keep that just-washed feeling for longer—on your own time, and your own driveway.
Why a Car Wash in Montrose, CA Matters
Montrose may be known for its small-town charm, boutique shopping, and mountain views—but that California dust, pollen, and sun can take a toll on your car’s paint, glass, and trim. Regular car washes aren’t just cosmetic—they’re essential maintenance.
Here’s why:
Protects your paint job from grime, tree sap, and UV rays
Prevents rust by cleaning away road salt and moisture buildup
Boosts resale value with a well-maintained exterior
Keeps your ride looking sharp for daily driving or special occasions
What Makes a Great Car Wash in Montrose?
When choosing a Montrose car wash, look out for:
Touch-Free or Hand Wash Options
The best washes avoid harsh brushes that cause micro-scratches.
Eco-Friendly Practices
Many Montrose car washes use biodegradable soaps and water-recycling systems, helping protect the local environment.
Full-Service or Express Options
Whether you need a quick rinse or a deep detail, the top spots offer flexible service packages.
Customer Satisfaction
A great car wash will have loyal customers, great reviews, and attention to detail—because it’s not just about soap and water, it’s about trust.
Keep That Clean Going with Clean Image 101
A trip to a local car wash Montrose CA gets your car clean. But what about the in-between?
That’s where Clean Image 101 comes in. We’re your online partner for car care knowledge—offering expert tips, easy-to-follow guides, and honest product reviews so you can maintain your car like a pro.
On Clean Image 101, You'll Find:
How-to articles on washing, waxing, and interior care
Top product reviews for soaps, sealants, vacuums, and more
Detailing tutorials that actually make sense for beginners
Seasonal maintenance tips tailored for California weather
We believe car care should be easy, enjoyable, and effective—whether you’re at home or fresh out of the wash.
Final Thoughts
Montrose, CA is a beautiful place to live and drive. A clean, well-kept car just adds to the charm. Whether you're looking for a quick touch-up or a deep-clean detail, local car wash montrose ca services have you covered.
And when you want to take that clean to the next level, Clean Image 101 is here to help you do it right.
Ready to keep your car looking its best? Visit CleanImage101.com for everything you need to care for your car like a pro—no guesswork, no gimmicks, just results.
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Are there any free resources available for learning SAP Build Process automation?
Yes, there are free resources available for learning SAP Build Process Automation (SAP BPA), but one of the most recommended and comprehensive options is offered by Anubhav Online Trainings. While there are some limited tutorials and documentation available on SAP’s official website and YouTube, Anubhav’s course stands out as the top choice for in-depth, practical learning.

His SAP BPA course is highly appreciated by both beginners and professionals aiming to upgrade their skills. You can check the details of the upcoming batches here: Anubhav Trainings - Next Batches. Anubhav is a globally renowned corporate trainer with years of experience, and his teaching style is easy to understand and application-oriented. His platform offers one of the best online SAP training experiences, making it ideal for anyone looking to excel in SAP Build Process Automation. This is a great opportunity to learn from the best in the industry.
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1. Understand the Basics (1-2 Weeks)
📌 Key Topics:
What is SAP HANA?
Difference between SAP HANA, SAP ECC, and SAP S/4HANA
In-memory computing and database fundamentals
SAP HANA architecture
🔹 Resources:
SAP HANA official documentation (SAP Help Portal)
SAP Learning Hub (Beginner courses)
YouTube tutorials (e.g., OpenSAP, SAP TechEd)
2. Get Hands-On with SAP HANA Studio (2-3 Weeks)
📌 Key Topics:
Installing and navigating SAP HANA Studio/Web IDE
Creating tables, schemas, and views
SQL scripting and querying in SAP HANA
Data modeling (Attribute, Analytical, and Calculation views)
🔹 Resources:
SAP HANA Express Edition (Free) – Install and practice locally
SAP HANA Developer Guide (SAP Help Portal)
3. Learn Core SAP HANA Features (3-4 Weeks)
📌 Key Topics:
Data provisioning (SLT, SDI, SDA)
Performance tuning and optimization
Advanced SQL and procedures
SAP HANA security and user management
🔹 Resources:
SAP Training Courses (SAP Learning Hub, Coursera, Udemy)
Practice with real-world business scenarios
4. Explore SAP S/4HANA and Integration (2-3 Weeks)
📌 Key Topics:
Understanding SAP S/4HANA migration
Integration with SAP BW, SAP Fiori, and SAP Cloud
SAP HANA with AI & ML (optional)
🔹 Resources:
OpenSAP courses
SAP Community blogs and Q&A
5. Work on Real-World Projects & Certification (Ongoing)
📌 Steps to follow:
Take up mini-projects (Data modeling, analytics, performance tuning)
Join SAP forums, contribute to discussions
Enroll in SAP HANA certification (e.g., C_HANAIMP_18)
🔹 Resources:
SAP Learning Hub & SAP Live Access (for real-time system experience)
GitHub repositories with sample SAP HANA projects
Quick Tips for Faster Learning:
✅ Start with SAP HANA Express Edition to practice hands-on ✅ Learn SQL thoroughly (important for SAP HANA development) ✅ Follow OpenSAP courses (free, structured learning) ✅ Join SAP community forums & LinkedIn groups ✅ Work on real-world projects to gain practical experience
Mail us on [email protected]
Website: Anubhav Online Trainings | UI5, Fiori, S/4HANA Trainings
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youtube
#sap#sapbusiness#saptutorial#sap s4hana central training#sapsupport#sap fico#sap services#sapconsultant#sapjobs#sap pp tutorial for free#sap evaluation#sap hana#sap online training#sap course#sap abap training#sap business one#sap hana training#automation#innovation#sap erp#Youtube
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GST Certification: Career Advancement
GST Course ek शानदार training hai जो Goods and Services Tax (GST) के बारे में सिखाता है। Yeh course aapko tax laws samajhne aur implement karne mein madad karta hai। Nowadays, GST India mein businesses ke liye bohot zaroori ho gaya hai। Is course mein students GST rules, regulations, aur calculations seekhte hain। Yeh beginners aur professionals dono ke liye perfect hai। Let’s explore iske baare mein aur detail mein!
GST Course का महत्व
GST Course kyun zaroori hai? Because tax compliance businesses ke liye critical hai। Yeh course aapko GST filing aur penalties se bachne mein help karta hai।
Without proper knowledge, tax mistakes ho sakte hain jo costly hote hain। Meri ek friend ne GST course kiya aur uska business smoothly chalne laga। So, yeh skill aapki career ko boost kar sakti hai।
GST Course के प्रकार
GST courses alag-alag types mein aate hain। Kuch short-term certificate courses hote hain, jo 2-3 months ke hote hain। Aur kuch advanced diploma courses bhi available hain।
Online courses bhi bohot popular hain kyunki woh flexible hote hain। Offline classes mein practical training milti hai। Aap apni need ke hisaab se choose kar sakte ho।
GST Course कैसे चुनें?
Ek acha GST course select karna easy nahi hai। Pehle, apne goals decide karo aur course content check karo। Kya yeh practical aur theoretical dono cover karta hai?
Fees bhi compare karo taaki budget mein fit ho। Mera suggestion hai, reviews padho aur faculty ke experience ko dekho। Is tarah, aapko best option mil jayega।
GST Course के फायदे
GST Course karne ke bohot benefits hain। Yeh aapko tax laws mein expert banata hai। Plus, job opportunities bhi badh jaati hain।
Maine ek student ko dekha jo course ke baad accountant bana। Yeh confidence deta hai aur income bhi improve karta hai। So, yeh ek smart investment hai।
GST Course के लिए योग्यता
GST Course ke liye koi strict eligibility nahi hai। Agar aap 12th pass ho, toh yeh start kar sakte ho। Commerce background wale students ko thodi advantage milti hai।
However, basic math aur computer skills helpful hote hain। Passion aur dedication bhi zaroori hai। Anyone interested tax field mein jump kar sakta hai।
GST Course के बाद करियर विकल्प
GST Course complete karne ke baad opportunities bohot hain। Aap tax consultant ban sakte ho ya accountant ke role mein kaam kar sakte ho। Companies GST experts ko hire karti hain।
Freelancing bhi ek option hai jahan aap businesses ko guide kar sakte ho। Meri cousin ne yeh course kiya aur ab woh tax firm mein hai। Yeh career growth ke liye perfect hai।
GST Course के लिए सर्वश्रेष्ठ संस्थान
India mein kaafi institutes GST training dete hain। ICAI (Institute of Chartered Accountants of India) ek top choice hai। Unka course comprehensive aur trusted hai।
NIIT aur Tally Education bhi acha content provide karte hain। Local institutes bhi check karo jo affordable hote hain। Research karo aur best wala pick karo।
GST Course के लिए ऑनलाइन संसाधन
Online GST seekhne ke liye bohot resources hain। Udemy aur Coursera jaise platforms pe courses milte hain। Yeh affordable aur flexible hote hain।
YouTube pe free tutorials bhi available hain jo basics sikhate hain। Government websites jaise gst.gov.in bhi helpful hain। Main online resources try karta hoon kyunki convenient hote hain।
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Journal 10: i think i hate the third dimension
I just want to start my journal with a bit of an 'artist's statement.' My model is- forgive my language- dogshit. It is not pretty, and it does not even resemble the preexisting items that I am essentially recreating. And, since this was noted in your comment on my blogpost, I wanted to talk about that specifically for a second. I genuinely have no other solvable-by-3D-printing-inconveniences in my life. As an example, you talked about making something to prevent utensil containers from sliding in the drawer. I just. Put down some towels I know I'll never use to prevent it from sliding. Done. If I made a block to prevent the sliding you said we would have to literally engrave things in the block, which I don't have time for. My comic final already sapped all my creative energy.
But: my desk isn't wobbly, my cords are positioned just fine, I don't need any sort of holders or dividers, so all I could think of was to recreate a product that has failed me in the past. But it is. Blocky. I could probably figure out rounded shapes if I looked at tutorials, but I need to rest. That week of school we lost really negatively impacted the workload timing of my semester, I guess. I was up until 2am failing to finish a 10 page paper, and have been working on it today since 7:30AM. It is 5pm. I just want... to take a nap...
This is probably one of those "so bad it is sad and not funny" scenarios. I am very glad the first project we did was more open-ended to other avenues of creativity so I could just draw and my group was able to become the bear in that project. Because for this one I am the already digested salmon within the bear's stomach. I am the poop on the ground. Maybe that will fertilize into something beautiful and I'll have an amazing Spring 2025 semester. That's what I'm hoping for right now.
Anyway here's my blocky-ass model.
The area I will be putting this in is actually pretty forgiving with the measurements, the most important being that light robin's egg blue labeled 1.77inches. That's the part that has to actually slide onto my closet door, so it has to be wide enough to fit over the door but tight enough to ensure a secure fit. The only implement of measurement I have in my apartment is a a very scuffed measuring thing meant for measuring people to make clothing, so my measurement was "a little over 1.75 inches." So. I'm really hoping 1.77 is good enough.
I'm also hoping that my blocky take on a usually curved product does not come back to bite me. I have illustrated my main worry below:
But besides that hopefully-not-going-to-happen-possibility. My original sketch:
This was my plan for the object. As you can see. I dropped the idea of a curve pretty quickly. These sketches are pretty scuffed, but I swear I'm good at art.
(That links to Alex's blog because we were partners on that project. We're in Russ Franklin's Graphic Novel Workshop together.)
I did not have a good time with this at all. I think I really hate 3D modeling. My respect for people who can 3D model gets exponentially higher every time I dip a single toe into the 3D modeling world. I hope this prints perfectly on the first try and works just like I want it to because I need to be Free
CAD.
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