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#several fc devs have talked about stuff they had to remove from the games because they lacked time
lulu2992 · 2 years
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Thank you for humoring all my asks about Collapse and Faith! When I said it was sad, I was more thinking of how it's sad they were having to resort to the bare minimum (likely under heavy crunch) to write scripts for 3 DLCs at once and the possibilities of what they could have done with more time and resources. Now back to Faith, I can understand the 'feminine presence' argument, though I still feel he ultimately viewed Rachel at least as more of a daughter for a variety of reasons. 1/?
My issue, I guess, lies more with the idea that Joseph was trying to outright replicate his late wife using the Faith role (and all the creepiness that would come with that). Not simply trying to bring a positive feminine presence to the family, but specifically viewing Faith as a way of 'getting his wife back', so to speak. Like I tried to take a neutral view to at least entertain the idea, but it just ultimately doesn't match up with my views of what we saw in FC5. 2/2
Oh yes, I agree and think it was sad for the reasons you mention too! Aside from the problems with the story of its Season Pass, Far Cry 6 also happens to be the glitchiest Far Cry I’ve ever played. Unfortunately, we know the dev team had to work under unusual and quite difficult conditions (from home during a pandemic) so, yes, it’s sad and I feel sorry for them. I really wonder what would have been different if they had been given all the time and resources they needed.
And I agree with you about Faith too. What they did in Collapse matched neither the opinion I had after playing Far Cry 5 and reading interviews nor the information I gathered when I listened to the sound files and asked questions to the narrative director…
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