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#she/her sniper supremacy btw. thats all im saying
presidentbungus · 2 years
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how the mercs deal with anger (please god get them some group therapy)
scout: gets white-hot over threats, mother-related insults, or stubbing his toe, but stays SO FUCKING MAD for a total of about thirty seconds and then he's fine again. tries to hold grudges but is really, really bad at it, since he usually starts missing whoever he's mad at within two hours, and anything that manages to stick around residually he forgets about the next time he falls asleep. be expected to have to hold him back from fights in public, but if there's an argument he won't stay mad at you for longer than half an hour. averages out into a kind of chill guy. kind of.
soldier: his default state seems to be anger, if you could call it that; maybe something closer to conviction, or blind, self-righteous stupidity. he never really leaves said default state outside of extreme circumstances that would make anyone react twice as much as he does, anyway. fights anyone who looks too long at him but that's just kind of a result of who he is. if he likes you he'll accuse you of being a traitor-communist at every conceivable opportunity but barely seems to believe it, if such a thing were ever possible. if you're friends now you're friends forever. have fun with that.
pyro: exists in a constant state of "fuck it we ball". if you fuck up his shit she'll fuck up your shit but like who give a fuck. chillest guy alive have some fire
demo: fierce-tempered in battle, relatively cool outside of it, with an honor code so esoteric and layered you'd need a spell book and about nine thousand history textbooks to figure any of it out. aside from the routine massive deals he makes out of the regular things like bravery and chivalry, he's mostly pretty chill; a little more aloof than strictly necessary, but thinks most situations a lot of people would get mad at are just pretty funny, but aye if you wanna pick a fight with me I don't mind chopping off a few heads. likes to fight for the sake of fighting; initiates brawls just to punch people, as god intended.
heavy: grudgeholder, to put it simply. burns impossibly slow with the patience of a mountain and the stereotypical stoicism of a large bald man who grew up in a wintry wasteland but, trust me, he remembers everything you have ever done to him. he forgives easily but he does not forget. god forbid you manage to set his temper off; your death will be slow, painful, and if you manage to claw your way out of it you will wish you hadn't. that said, it usually only happens when you commit some deep infraction against something he holds dear, like his trust in you or, god forbid, somebody he cares about. good fucking luck
engineer: is by all accounts a very small, angry man, who will give you a list of everything he doesn't like about you in alphabetical order if you're a little too annoying for a little too long, and who knows about nine-thousand ways to ruin your life forever and is kept away from deploying them by rapidly declining sanity and a seemingly endless supply of straight black coffee. very good at pretending to be calm, that said, and you'll almost never know he's mad at you until you've got seventy guns pointed at you in the middle of the night. cries when he's real mad; gets angrier that he's crying; cries more. seems mature on the surface but has the emotional development of a piece of wet toast. he'll get there someday.
medic: irritable, but it seems difficult to slight him beyond mild annoyance considering his general aloofness in almost every situation. prone to barking his words when he's mad, and gets in murderous fits, but he doesn't like to hold grudges because, frankly, they're stupid and he doesn't have any time for them. just give him an hour or two to cool off and you'll both be fine. don't keep pushing him when he's already reached his breaking point or he'll get dangerous, though, because he doesn't care about killing someone in broad daylight and he certainly won't care about dismembering you right here in the infirmary. whatever he needs to do to get some peace and quiet.
sniper: gets annoyed at people over extremely trivial things, gets mad at them for weeks afterwards, and feels super bad about it. rarely feels anger without some massive tinges of sadness. tends to self-isolate and mope around for a while when she's mad about something, since even the thought of confrontation makes her want to puke. has no idea how to handle any of this
spy: practiced not to feel anger, since anger leads to mistakes, long-held habits slipping on the flip of a dime. still gets mad sometimes, but in private, where he can take it out on a punching bag and then smoke until he falls asleep. very good at not letting situations overtake him. past a very specific point, though, if he does end up getting overwhelmed (which happens despite his best efforts); almost as a defense reflex, he completely shuts down, and often either runs away or finds another way to discreetly escape the conversation as quickly as possible. master emotion bottler in all the world. hasnt cried in 50 years. should probably get that checked out
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