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#so i saw someone complaining about the undertale NM route right? and they conceded that its tedium was successfully in service of
wowitsverycool · 4 months
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please i don't want my video games to be toys. if the point of your game is to frustrate me by god please do that.... i feel sometimes that games are held back as an artform by their need to be. like. Products. in the sense that they're expected to be entertainment first and art second, yknow? a game will get praised for its wonderful story, but only if that story supports a Fun gimmick. it's like the art in games is seen as a vehicle through which gameplay is delivered, and when gameplay exists in service of artistic intent, it makes that game a Failed Product.
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