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Title: The Game of Shadows Year: 2104
War isn't about bombs anymore. It’s about data—tiny fragments of information that decide everything now. This new battlefield? It’s in our minds.
I’m Kara, 12 years old. I was chosen for my ability to solve complex puzzles, and now I play The Game of Shadows. This isn’t a game on screens or with controllers—it’s a real, high-stakes battle in a digital network called the Grid. Our world may still look like a city of skyscrapers and holograms, but beneath the surface, we're fighting.
The city around me is filled with towering buildings humming with the buzz of quantum processors and fiber networks. Neon ads flash across windows, reacting to our thoughts. But sometimes, when the enemy breaches our defenses, those bright screens turn dark, displaying threatening messages instead of friendly offers.
I was only seven when they took me, trained me to use my mind to dive into the Grid. We’re called Shadows because no one sees us in action, but every move we make has real consequences. One wrong step, and systems collapse—people could get hurt.
They tell us that the enemy is just another country or faction. But all I see are other kids, like me, trying to survive in a game none of us chose. The adults say the war will end once we win, that life will go back to how it was. But I don’t believe them. Each time I plug into the Grid, I feel like I’m losing a bit more of myself. I’m 12 years old, navigating a war in a world I can’t control, playing a game that grows darker with each passing day.
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