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#the timer isn't as bad as you might first think. it's a really cool excercise of practice
thefirstknife · 9 months
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Big fan of what I read in the thingy about plans for the exotic mission rotator, most of it sounds very solid to me
However
Since the focus seems to be on making the relevant exotic weapon craftable, do you think this makes it less likely we'll get whisper of the worm or zero hour back? Outbreak seems like it wouldnt be broken as a crafted but I cant imagine Whisper as crafted, that feels like a dangerous can of worms.
And also, as it seems unlikely Ada or Black Armory will have a story spotlight again, how would you feel about Niobe Labs getting reworked into an exotic mission, dropping craftable izanagi or le monarque, craftable black armory weapons, and then maybe some of those nifty modified foundry weapons but of the post-witch queen ones.
I thought about that too, specifically the potential to get Zero Hour and Whisper back with craftable Outbreak and Whisper. I really like the idea of craftable exotics with these missions and this idea would be the only real reason to bring back Zero Hour and Whisper. But how viable are they to be craftable is beyond me. I think in some way it might help, especially for Whisper, but on the other, it could make them too powerful, in this case for Outbreak. Balancing that would be incredibly difficult.
I'd like to see those missions returning however! Even if they don't want to make these weapons craftable. I just feel like they won't really bother going through that work if nothing of value can be added. A lot of people say that they want them back, but in reality they would not have much replayability without something to chase. They also might be too frustrating at this point; the Wicked Implement exotic mission being timed was a major point of frustration for a lot of people. But I would 100% enjoy seeing them back, with or without craftable exotics. In a way, it almost makes it more likely because at first it just made no sense to return those missions when the exotics are in the kiosk, but if they're going to be changed in some way, then it makes more sense. It's just on whether or not those two are viable for such a change.
Same thoughts on Ada and Black Armory. I think they did say at one point that they're looking into returning some old weapons, specifically Black Armory and Season of Dawn stuff, but so far we've not heard anything more about it. Your idea would be really cool. Reworking Niobe's Labs into a mission and adding a craftable Black Armory exotic would be really neat. No clue how likely that is to happen though; as of now, I'm thinking not very. But now that we know this stuff with exotic missions is possible, it's a neat possibility.
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