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#there's escalation built in because you're drinking so each check is less likely to succeed
merelymatt · 3 months
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this weekend I learned about a drinking game called Splitting the G. you get a full pint of guinness in a guinness glass. you pick up that beer and take a big chug. you put the glass back down and look at the level of the beer. if it's between the top and bottom of the G in Guinness you have split the G and you win (or maybe don't lose?)
anyway I'm leaving this here for ttrpg design tumblr to make a resolution mechanic out of. I'm thinking something along the lines of
split the G - succeed
don't drink enough (G still in the black) - fall short
drink too much (G fully in the clear) - overextend yourself and expose yourself to danger (but maybe with some benefit or opportunity for really going for it?)
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