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Prototyping

As I was continuing prototyping I was also finishing up the some of the research for my thesis. I was researching this concept of bubble vision. I wanted to somehow highlight that in my prototype. I had another idea while I was prototyping which was to highlight the idea of gender.


The second Idea was to make a menstruating digital double. This got me started with starting to prototype a skeleton.
I started out by drawing out all the key points of the skeleton. This was to help me draw out the entire frame of the body.
I used this snippet of the code to find a way for the computer to track just the body but it kept picking up many things including my body.
function setup() { createCanvas(320, 240);
// load up your video video = createCapture(VIDEO); video.size(width, height); // video.hide(); // Hide the video element, and just show the canvas bodypix = ml5.bodyPix(video, modelReady) }
function modelReady() { console.log('ready!') bodypix.segment(gotResults, options) }
function gotResults(err, result) { if (err) { console.log(err) return } // console.log(result); segmentation = result;
background(loadImage); image(video, 0, 0, width, height) image(segmentation.maskBackground, 0, 0, width, height)
bodypix.segment(gotResults, options)
}
My research on the idea of bubble vision continuing with this idea of computer vision as a form of vision thats organized around the curvature of the camera.


I picked up some interesting quotes from this talk. The whole talk can be found
youtube
I continued with adjusting the video. I wanted there to be a feeling of a different vision so I added the invert filter on p5.js to the video.


I managed to track the eyes and the nose and then I built a shape which was taking shape to be a camera.
This is where the narrative of my story started coming together.
The thing I learnt here was that I will stick to p5.js with my prototype. I was running out of time to use any other technologies. I will stick to P5.js to see if I can sketch out a complete story.
The story is taking shape as I am making it rather than me sketch it out and then drawing the story out. This is also an important learning that I have had. The research is literally coming out of the making. That is why I chose research through design as one of my methodologies.
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