#what if sgt fury and his howling commandos had fought world war ii in outer space?
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duhragonball · 7 months ago
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Thanks for answering my ask, well, about the sparkling zero thing is that the game will feature some what if stories and scenarios that looked like fan fiction which might be rather interesting to hear you talk about, I am getting the game today to form my opinions but in case you do look at those I'd be interested to hear your thoughts on them
I finished all of the Story Modes that were available to me, and I have to say, I'm not impressed with the What If scenarios. But then again, I wasn't expecting to be in the first place.
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Most of the Budokai and Sparking games had What-If content of some sort, but it's usually pretty thin. Budokai 3 had some grand plans to give every character a story mode, but by the time the actual game released, all most of the characters got was a bunch of sound files from the scrapped stories. You unlocked these as "Memories of [X]" capsules in the game. Either they cost a lot of money, or you had to wish for them with Dragon Balls, I forget which.
I remember the Android 16 one had audio of him having some sort of climactic match with Goku, and there's audio of Goku conceding defeat and accepting that 16 will kill him, but I think he spares him. So it's a what-if scenario in my book. So was that Uub story mode that actually made it into the game, where Uub has to save the world from Omega Shenron. That was pretty cool, but the "Memories of..." capsules pointed to a much bigger project that never materialized.
Other than that, the most memorable what-if content was probably that "Fateful Brothers" think in BT3, where Raditz turns good and Goku takes him in. They have to stop Piccolo from killing him, and he warns him about Vegeta and Nappa. I think it ends with Raditz meeting Bardock in hell.
But a lot of it is pretty flimsy stuff. Not bad, just nothing earth-shaking. It's usually just some cutscenes to set up an unusual match that you could just as easily arrange yourself in vs. mode.
And that's kind of the gripe I have with Sparking Zero's what-ifs, because they're really just minor tweaks to the original story. There's one where Frieza and his goons invade Earth instead of the Z-Fighters facing him on Namek. And it's fine, but it's basically the same series of battles you'd fight in the "correct" version of events. There's one where Vegeta and Trunks actually cooperate in the Hyperbolic Time Chamber, and they end up getting the big win over Cell, which sounds awesome, but it's not all that different from going through the Cell Saga normally with Vegeta, Gohan, and Goku.
I haven't unlocked much of this stuff myself, mainly because I'm still getting the hang of the game, and a lot of these branching paths require a lot more skill to activate the right win condition. But I've been watching Kirran and Grant play the game on Goodtimes Zone, and I've found myself enjoying their live reactions more than the stuff they're reacting to. And they like the what if stuff we're getting, but I keep noticing a hint of disappointment, like they were expecting a bit more. More branching paths, and bigger divergences from the canon story.
For example, they were hoping Cooler would show up in the middle of any Frieza-related branches, and yeah, that seems obvious, doesn't it? Hell, King Cold is in the game too, isn't he? Do a thing where he shows up on Namek, or maybe have Cooler wipe out the Androids because he's here to get his own revenge on Goku.
Instead we got... well, I'll cut for spoilers if anyone's interested...
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We got Gohan Black. Now this might sound pretty impressive at first, but it kind of doesn't work. So the what-if scenario is that Gohan actually beats Frieza in Res-F before Goku arrives to help, and then Gohan starts training more seriously, so he joins the U7 team for the Destroyer Invitational and defeats Hit to win the whole thing. (Oddly, you don't get to play Gohan vs. Hit, which seems like an oversight in a what-if scenario, but whatever.)
So when the Zamasu arc starts, it turns out that Zamasu steals Gohan's body instead of Goku's in this version, because Gohan was stronger at the time. And that's fine, but it doesn't actually change very much. The real Gohan joins Goku, Vegeta, and Trunks in the battle, but it's the same Zamasu and Black. The only difference is that Kyle Herbert is playing Black in this version instead of Sean Schemmel. Actually I guess in Japanese it might not be that different at all, since Masako Nozawa plays Gohan and Goku.
Gohan Black doesn't even look that different from Goku Black. He just kind of looks like the original Goku Black with a different haircut. He fuses with Zamasu in the end, and they actually changed the Fused Zamasu model to reflect this, but they didn't have to change it very much.
And you have the real Gohan in the story, which is something new, but here's the problem: You already play the Zamasu arc in four other story modes: Goku, Vegeta, Future Trunks, and Goku Black. And it plays out the same way every time.
Good guys vs. Black
Good guys vs. Black and Zamasu
Good guys vs. Black and Zamasu again
Good guys vs. fused Zamasu
Good guys vs. fused Zamasu (corrupted)
I was already sick of it before I bought the game, because I hate the Zamasu arc. But for some reason the game devs thought we should play it five times. And yeah, Gohan remembers the damn jar for the Mafuba in his version, but so what? I still have to look at that ugly-ass stage the whole time, and I still have to listen to Zamasu preach during the fight.
As I understand it, there's a what-if where Trunks joins the U7 team for the Tournament of Power, and that also sounds like a decent idea, except it's kind of the same problem. We see the Tournament of Power in five story modes already: Goku, Vegeta, Gohan, Frieza, and Jiren. I hope Trunks has something fresh to do when he runs through it a sixth time, but I'm not optimistic.
It just feels kind of weak. Maybe they're saving cooler what-if scenarios for DLC, but that seems like a poor strategy when the base game has such weak what-if scenarios. It leaves me skeptical that they even know how to write a cool one. I mean, you've got a bunch of GT and movie guys on the roster. This should be easy. Middle schoolers do this stuff. Here's some ideas I thought of off the cuff.
Goku invites Cell to compete in the Tournament of Power instead of Frieza.
Kefla defeats Goku and now she has to defeat Jiren and Goku's teammates to win the tournament. Vegeta and Gohan fuse into Vegehan in a last-ditch effort.
Golden Frieza Black.
Cell wins the Cell Games and accidentally releases Buu from his ball while terrorizing the Earth, and now he has to team up with the Z-fighters to stop him.
Dabura convinces Babidi to seal Buu up again, and they do evil stuff with Majin Vegeta on their team.
Vegito kills Super Buu, so now Dragon Ball Super plays out with Vegito.
Piccolo survives Nappa's blast and fuses with Kami to sweep the next several dozen episodes' worth of bad guys.
Ginyu Force-Kamikaze Fireballs War.
Turles shows up on Namek and kicks Frieza's ass with fruit power.
Gero sics Android 13 on the Z-fighters during the Saiyan invasion, so Vegeta and Nappa have to do a truce to stop him.
I could probably think of better ideas with some more time, but the point is that none of this would require a lot of extra assets that aren't already in the base game. But they would involve a lot of different battles and settings that you wouldn't see in the other story paths. I don't understand why they didn't get more creative with things. They had all the stuff they needed. All they had to do was think outside the box a little.
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