#which would multiply all the items in your inventory everytime you exit and reload the game
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“I’m the greatest programmer ever” to “stupidest coding bug known to man” pipeline
#dragon bahs#i’m about to be done with my current game design and development project#and along the journey i found new and creative ways to break things#for example!#famously if you multiply a movement vector by a variable whose value is set to 0 then you will not move. hope this helps#also been learning to work with json files to save specific game data#and there was a cool and epic bug caused by the loading system#which would multiply all the items in your inventory everytime you exit and reload the game#turns out when you don’t destroy unnecessary game objects it causes problems. hope this helps
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