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#would trigger a cataclysm on Exandria and beyond.
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c3e59
let's go back in tiiiiime
"Where are we?" "Where's everybody else?" "Where's Imogen?"
This area is rife with not just volcanic activity, but with seismic activity as well, and Ruidus is to the south.
Laudna identifies a handful of places that match this description: the Truskan Vale (near Kamordah), the Panagrip Sands (to the far east of Marquet), and the Spectrum Gorge in the middle of Issylra.
Orym to Caleb, via sending stone: "Um... Caleb Widogast? Are you alright? Where are you? Not sure we're even in Marquet anymore. Please respond." He's met with a feedback loop and static.
Orym to Dorian, vis sending stone: "Dorian? Can you hear me? Uh... what's the sky look like where you are? Tell me you're okay." Same thing.
They crest a ridge of the gorge, and beyond, there's a dense forest, a cluster of growth affixed to the mineral-rich earth. Orym, with a passive perception of 31, sees movement — 
AIMEE!!!!
She's a dwarf with long blond hair, covered in tattoos — two stand out, one of a banner heart that says "me" instead of "mom," and one with a large cursive D. She's wearing earring hoops that say "fuck off." A corset, bejeweled boots, a massive gold belt buckle, carrying a whip and a sickle.
I'm calling it right now, this woman is going to romance Laudna and Ashton.
An hour ago, she was in Tal'dorei looking for her ex. She almost found him when she heard Ludinus' voice, saw white light, then appeared in this forest.
Mona is a barbarian/rogue (who rolled excellent stats btw).
From the top, they can see that the gorge is a massive canyon at least two miles long. Ruidus is to the southwest of them. An extremely overgrown and vibrant forest surrounds the canyon, and there's a river nearby.
Orym can see another gathering of leylines to the northeast — another nexus point, miles off. Loosely in that direction, he can see a township, and beyond that, a massive mountain range with one singular mountain taller than any he's ever seen — the Heaven's Stair. The entire western side of his vision is taken up by a mountain range that looks so foreboding and ominous that he doesn't even want to go near it. To the south, ocean.
Traveling to the northeast, they encounter a fire and send Pate to scout. (Friendly reminder that Pate uses the stat block of an imp, so he can turn invisible at will.) At the fire, there's a cart, a reindeer-looking beast of burden, and a humanoid figure warming their hands.
Utkarsh Ambudkar is an actor best known for his roles in Pitch Perfect and Avatar: the Last Airbender.
Bor'dor is a half-elf "built like a coat hanger." 6'4 but hunched over, delicate fingers, no scars or tattoos. Brown skin with shades of green and gold, unkempt hair, and large gold-amber eyes. A face that carries the resting expression of "what the fuck is going on?" No armor, a green cloak, leather shoes, and a crossbow.
He shoots a 5th-level lightning bolt at Mona, then casts cure wounds at second level. He's a divine soul sorcerer!
He was in the Cyrios Mountains on Wildemount (near Pride's Call) with his sheep — his family raises sheep and sheepdogs — and caring for his sick brother. Then he felt a humming, heard a voice and a droning, a pain in his forehead — then he got teleported here, along with his cart.
And apparently he just... spontaneously gained 9 levels in sorcerer over the course of the hours he's been here. Which, if he's a divine soul sorcerer, is super fucking concerning considering what we know about the gods giving large amounts of power to their followers from EXU: Calamity.
Mona's whip is a whip of warning, which gives her advantage on initiative rolls. Also, creatures within 30 feet of her cannot be surprised, and if they're sleeping naturally and combat starts, they wake up at the start of combat.
Orym spots another figure, walking through the forest, approaching the light and conversation.
EMILY!!
She's a shadar-kai elf with emo girl tattoos with runes instead of song lyrics, but she's dressed in the formal attire of a mage's apprentice. Indoor kid vibes, clothes not meant for adventuring, "coming out of a tense conversation with a book."
She's a Cobalt Soul apprentice!! She's here asking about their "experiences with the apogee solstice."
Her book talks to her. She was sent by the Cobalt Soul, but with a sentient book chaperone. It's a tome with black and brown leather and silver runes, with a scrunched face roughly pressed into the front. Denios was trapped in a book during a rivalry, the Cobalt Soul got their hands on it, and now he's a chaperone.
The Cobalt Soul didn't know where she was gonna end up, but they sent her through a teleport spell hoping for a metropolis — and ended up here. So this confirms that teleport works, but there's no guarantee where you're gonna end up.
Prism was stepping outside the library to prepare for her teleportation when she heard Ludinus, saw a flash, and ended up here.
The Soul knew that the apogee solstice would be a "cataclysmic event." They scrounged up everyone they could and dispatched them to try to figure out what's happening.
The sentient book is also her spellbook, so she's stuck with him.
It sounds like Prism is an order of scribes wizard? That would make sense for the Cobalt Soul.
Mona's "real" name is Deni$e. Her nails are incredibly sharp stilettos. Her demeanor reminds me a lot of Keg.
More rustling in the bushes! More people?
Nope! Initiative at the end of the break.
Prism has a raven familiar she calls "mother." She also invokes the spirit of her spellbook, confirming that she's an Order of Scribes wizard.
Denise has at least 3 levels in rogue, because her sneak attack is 2d6, and at least 2 levels in barbarian, because she has reckless attack.
Gods, I forgot how much I love Talisein's descriptions of Ashton's attacks and rage builds. They're all so good.
Oooooh, I've never seen steel wind strike used in a game before! It's a 5th level ranger/wizard spell from Xanithar's that deals 6d10 force damage on a hit to up to 5 creatures within range. Then, regardless of whether it hit or not, the caster can teleport to a space within 5 feet of any of the targets.
Also, yes, rules-as-written a familiar counts as an ally that can proc sneak attack. So if Veth, as an arcane trickster, had taken find familiar, or if Frumpkin was used in this way, she could've gotten sneak attack much more reliably. Personally, I find it strange that familiars can do this while spiritual weapons cannot, but yeah.
I love that Bor'dor, the newly-minted sorcerer who has no idea how to use his magic purposefully, is this party's only source of healing (besides Laudna's wither and bloom, which hardly counts). From that, it seems like this group is much more geared toward social encounters than physical ones,
YO. EMILY. that is a DOPE FUCKING MOVE
The plant swallows Orym, then the book goes in behind him and gets into contact, then Prism casts dimension door through the book on Orym to teleport them out.
THIS is why I absolutely love watching veteran players on Critical Role. People new to the system have their own unique charm to the way they play their characters, but people like Emily and Aabria who are highly experienced with and aware of D&D 5e know to make incredibly creative moves like that.
And at the same time, Utkarsh (and guests new to 5e) pushes the limits of the rules, because they're not familiar with those rules, to a point that they come up with wildly creative plays based on what knowledge they do have of the rules-as-written that end up being clutch moves.
Combat ends.
Prism's raven is named after both her own mother and the Matron of Ravens, because the latter is prominent in the Shadowfell.
Prism is "really new to spellcasting," despite being a 9th-level wizard who is therefore capable of casting things like contact other plane, create spelljamming helm, legend lore, and teleportation circle. tbh this is such a cool take on wizards -- someone who's never tested their spells in combat situations, but who's confident in their own ability with those spells in more innocuous circumstances, due to their expansive study and lack of practical experience.
Also, Prism knows exactly who Ludinus Da'leth is, though she's never interacted with him directly, because of his leadership of the Cerberus Assembly.
"We don't leave people behind. That's the rule. You do not leave people the fuck behind." I love that this has become the center of Ashton's philosophy, because it makes so much sense. They were left behind, left for dead, and a single person stayed by their side, helped them, saved them. So of course they are going to be that person for someone else. Of course they would rather be the Milo, of course they'd rather try in vain to save someone instead of leaving them behind and subjecting them to the same pain and isolation that they themself felt.
Also, again, Emily is using the same logic for Prism as Aabria did for Laerryn. Maybe it's just because we've never really had a proper elf PC (or a player-character who had the trance ability), but this is just such a cool take on trance...... I love it.
Ahhh, so Prism doesn't necessarily believe the gods should die but she does believe that they might deserve to be usurped by mortals ascending to godhood like the Raven Queen. With a skill check, Prism's truthful reason is that she's feeling excited to be out of the library. She thought she was going to freak out, but she didn't, and she's excited by that -- she feels like she could smoke a cigarette in a single drag, she feels that rush of adrenalin. It's like when Caleb said in C2 that they were all addicts to the thrill of battle, the adrenalin of purpose.
Bor'dor doesn't remember his mother very well, and he hasn't seen her in a very long time. He believes that his magic comes from the love of his mother, and he's clinging to that. He and Prism take the first watch, and bond over their ability to trance.
Yep, Prism is 100% an order of scribes wizard. Manifest Mind is a 6th level ability of that subclass.
Ashton panicked, down in the mines. They thought they'd won, they thought Laudna had won, and they think they made some bad calls. Laudna says that "we're a bunch of dumb-fucks, going up against a 500-year-old wizard, so..." And Ashton reassures her that they're gonna get their people. They're gonna get Prism, Bor'dor, and Deni$e to where they need to go, then they're gonna find Imogen. "If they went to space, then we'll go to space... if she got vaporized, we'll bring her back. This is what we do. We bring everybody back. There is no failure in this, and we're going to figure it out because it's what matters. I have-- whatever broken thing that's in my head, that means that anything's possible now, that's what I've decided. We brought you back, and we can do it again... sure, we're not enough to save the world, but we are more than enough to bring everybody back... we can't save the world, but we can save our people. We're going to."
I never really got to know Percy, I liked Molly, I loved Caduceus... but I want to fucking study Ashton like a bug under a microscope, I want to turn them around in my brain like a microwave. They are fascinating,
Deni$e and Orym take the last watch. Deni$e knows Shaun Gilmore! She went to Emon looking for him specifically. She also knows Dariax, "that piece of shit." She knows Orym from wanted posters all over Emon -- the Nameless Ones have put up wanted posters for all of the Crown Keepers.
Dariax has a dumptruck ass, canon.
DARIAX IS THE EX DENI$E WAS LOOKING FOR
And the Nameless Ones were going after her because they were looking for what Dariax stole, and as soon as she saw him months later, she got teleported here.
Orym has flashes of Keyleth, Will, the horrors they've witnessed. It permeates this light conversation, his entire existence. He drinks, heavier than we've seen him drink the entire campaign. "I just... I just don't think I've ever felt so small."
Prism doesn't know sending, but if she can find a scroll or a copy of a spell, she can transcribe it into her spellbook very quickly. She wants to find a library or some discarded spellbooks so she can help, so she can cast sending.
As an interesting note, this is also an Order of Scribes ability! Usually, it takes 2 hours per spell level for a wizard to transcribe a spell, but for an Order of Scribes wizard it takes two minutes per spell level.
"That mountain to the north is the Ascendant Bridge, the tallest mountain in Exandria... it's visible as far away as Vasselheim. It's believed to be where the gods first arrived in the world." The party is within a gorge of Othanzia, the region in which Vasselheim, the dawn of all civilization, sits.
The party can still see Ruidus, even in the early daylight. They can see townships around -- they have options scattered in every direction.
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