Team Berries is a diverse group of volunteer game developers brought together by the P1 Game Design Program. Formed in December 2024, we collaborate to create Beyond the Horizon, an imaginative game project that blends unique storytelling, immersive level design, and vibrant concept art. Our mission is to grow together as aspiring developers while showcasing our creative journey through livestreams, devlogs, and visual content. Passion, teamwork, and fresh ideas, that’s the Team Berries flavor.
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While our official job post is currently under review on LinkedIn, here’s a quick look at Team Berries’ mission and volunteer opportunity! We’re Team Berries, a passionate remote indie game dev team behind the fantasy RPG Beyond the Horizon, a game recognized for its unique theme and accessibility. We’re inviting volunteer collaborators to join us on this creative journey! Whether you’re a student, hobbyist, or aspiring developer, this unpaid role offers a great chance to:
• Build your portfolio with a released and recognized game
• Gain real experience working in a collaborative indie team • Get credited on a playable project
• Contribute creatively to future updates and spin-offs
Open Roles:
• 2D Artists (character, environment, UI)
• Level Designers
About Beyond the Horizon: An exploration-focused 2D platformer where you play as a transforming ship on a quest to find a legendary floating island, inspired by adventure, fantasy, and perseverance. Interested? Join our Discord to learn more: https://lnkd.in/ez-XF3aE We value respectful communication, constructive collaboration, and a positive team spirit. Serious applicants only, please! Let’s create something meaningful together.
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This video illustrates Stoian Ioana Teodora's (Ioana-Teodora Stoian) Design Skills for our project, "Beyond the Horizon.
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Welcome to Team Berries' Channel. We are working on "Beyond the Horizon," our current and first project. This video illustrates Nicholas Papadoulakis' level design skills, description about the game and one of its levels, "The Ruins Level," and the level's process and gameplay. Logo Design by Valerie Natsuhara Nelson, our team's lead artist.
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