"All those moments will be lost in time, like tears in rain."
Don't wanna be here? Send us removal request.
Photo
Concept drawings showcasing what the final scene would look like. Taken as a part of process journal due week 5.
0 notes
Photo
SDES9320 - The Impossible. Fantastical structures
Volumetric Lighting test render.
0 notes
Photo
SDES9320 - The Impossible. Fantastical structures.
Test render to explore environmental properties.
0 notes
Photo
SDES9320 - The Impossible. Fantastical structures.
Material textures
Leather, Metal, Plastic, Concrete
More textures planned.
1 note
·
View note
Photo
SDES9320 - The Impossible. Fantastical structures.
Basic Models: Noodle stand (partially uv-mapped)
Currently planning to utlize it as the main set piece of the scene.
Additional props plannned:
Kitchenwares
Food items
Rubbish items
Smoke/steam ambience
Shopkeeper/patrons (possibly low-poly conceptual models)
0 notes
Video
youtube
SDES9320 - The Impossible. Fantastical structures.
Footage courtesy of PC Gamers and CDProjektRed.
Cyberpunk 2077 is a stunning set piece set in the futuristic world of 2077, where the technologically superior world is in disarray thanks to the constant power struggles between mega corporations. In this visceral world of chaos, conspiracy and suffering, people indulge themselves in vices and pleasures as a means of escape from the cruel reality of the cyberpunk world.
I have always been a fan of the cyberpunk aesthetic, and thanks to Mike Pondsmith and CDProjektRed, I was able to take a brief yet memorable glimpse of the crescendo of nightmare as well as the stunning architectures of technological advancement of the cyberpunk genre.
0 notes