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Making money! Love the park of Oasis!
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Might as well do some socializing.
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[ He just walked away!]
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Just to talk to this random guy
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Welcome to another episode of the Molenaar family!
Charlotte is working hard at her job! Also happy pride day from the Molenaars! Not much to say this episode I am sorry.
Hopefully more to tell the next one!
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Meet the Miller family! Charlotte is the florist and Paul is the collector of the family. Right now, they both have the first part of their aspiration complete.
I do not know if I want to make this a story or not.
For now the little milestones are my main priority.
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The start of a new legacy!
This is my new legacy challenge! I'm now trying the random legacy challenge. I had already started this challenge before I decided to put this in a blog, but I'm still in the first days! Below are the parameters of this generation... A lot of tekst I know, but this is only once!
Generatie 1 (Heirlaw: Random)
Marital status: Couple.
Number of children: 3 (number 3 takes over)
Primary career: Gardener (Flower designer)
Spouse Career: Treasure hunter
Generatial goal: Midlife crisis! {This generation, the heir, spouse, or helper will experience a randomly-generated midlife crisis event. Between when this generation is rolled and when the first of the eligible sims reach the adult life stage, determine who will go through the crisis. If you have not picked someone before the first sim reaches adulthood, or is moved in as an adult, that sim will be the one. Once the selected sim reaches adulthood(and not sooner!) 3 midlife crisis aspect applies. Each aspect has a deadline which it must either be completed or started during. The generational goal is complete when all aspects are finished.
1. Have a child (Your sim must either have a biological child or adopt a child. Either way, it will be raised with the rest of the generation’s children. Add one child to the number of children you will have this generation. Must be completed within 1 week.
2. Adopt a pet (Adopt a pet through an agency or befriend a stray and bring them home. Must be completed within 24 hours.
3. Plus one (A new helper is added to the household. It can be any sim that has not previously lived in the household. If you rolled single for this generation it can be a spouse or live-in partner. Perhaps it is a long lost family member? You may roll a secondary career for the sim but their traits should be randomized. Must be completed within a week.
Miscellaneous fun: Fixer upper ( You can not call the handyman or replace the item. If you want to shower today, you must get to work!
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