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Entry Four: Horn of Jurgen Windcaller
Alright, feet, time to get up and get a move on! Upon waking up, there was a scrap of paper flying about in the wind. After looking like an idiot for five minutes, I finally caught ahold of it. It looked to be a page from a journal detailing something called Aethernautics. I would have to look into this later. My pile of quests were starting to pile up and I had no idea when I'd be able to deal with it all.
We had gotten back to Riften a few hours later and I was stopped by a courier, who gave me three letters. One from a Mandyn Hlaalu requiring my assistance in Riverwood. The second from Jarl Siddgeir of Falkreath, asking for my aid. And the last was an unsigned letter asking for me in Winterhold. Looks like word spreads quickly of my title of Dragonborn.
Anyway, back to the task at hand. My party and I spoke with the carriage driver and made our way over to Morthal, as it seemed to be close to Ustengrav. Inside were your typical bandits and draugr. The bandits and necromancers were easily overwhelmed by the undead, serves them right, honestly.
Continuing through Ustengrav, there was a familiar wall structure inside with the dragon tongue written on it. I absorbed the knowledge of the word of power, like I have done in the past and we went along on our journey.

There was some sort of speed puzzle across the bridge. Seemed simple enough, thanks to my Whirlwind Sprint shout. As I passed each of the stones, they glowed a brilliant red color. Just as I ran through the last stone, I shouted and made it through the gates before they closed. When finally on the other side, all three gates opened back up to allow my companions a way through.
We were finally at the end when we found no horn, but a sword. My party grumbled about stinking of draugr for days and no horn to show for it. I could hardly blame them, as I was also peeved at the absence of the Horn.

In the palm of the hand was a note from a mysterious writer, claiming to have the Horn. It would take all of my power to not shove my swords into the spine of whoever made us waste all this time.

With our mood severely dampened, we made our way back over to Riverwood, like the note directed. On our way to the inn, we were stopped by two cultists who attacked us.

Once dead, I looted their corpse and found a note, asking for my death in the name of their leader, Miraak.

Apparently, they came from a place called Solstheim, which is an island north of Morrowind, if I recall correctly. I would have to speak to the captain of this Northern Maiden and find out more later. After all, I'm already on a quest. I don't need to juggle this on top of the journey I'm already on.
Inside the Sleeping Giant Inn, I spoke with the innkeeper, asking for the attic room as discussed in the note. Apparently, there was no attic room, which made my blood boil even more. Was this "friend" just here to waste my time?
In the room directed to me, the innkeeper had followed me inside. Turns out, she was the "friend" discussed in the note. I reached for my blade, but stopped. What good would come of killing her? She clearly has information I need and she could prove useful.
She told me to follow her, then close the door. After following her directions, she open a secret passage being a wardrobe. Clever, yet paranoid. I shook my head and followed her down the steps.

Once down the steps, that was when she dropped important information onto me. Not only were dragons returning, they were coming back to life. At first, it seemed like a silly idea. But, she explained to me that she was looking at, now empty, dragon burial sites. What other answer would explain their burial sites being empty?
She said our next stop was Kynesgrove, but I had to finally deliver the Horn to the Greybeards. After all, they were my teachers. They were the ones who could teach me more about my abilities. So they were of higher importance to me.
The journey was long, but we had finally made it back to High Hrothgar. Our feet were killing us after the long trek up the mountain again. When inside, I gave the Horn back to the Greybeards. Gods only know what they were going to do with it.

They taught me the final word of power: Dah, for my Unrelenting Force shout. I knew this would come in handy and would be a go-to in my arsenal. Arngier then told me they would speak to me in the dragon tongue.

They did as they said and once done, they seemed surprised. Arngier mentioned that not many could take the combined force of their voices. As for why they'd shout at me, thinking it would kill or injure me, I have no clue. Now I was officially Dragonborn in the eyes of the Greybeards.
Now to prove it to Delphine....
The journey to Kynesgrove was a long one. We had made our way back to Riften and caught a carriage over to Windhelm as that was the closest city to the small village.
Once there, there was a familiar sight. A black and red dragon overhead. I got flashes of the sight at Helgen and I grew worried. Was this dragon going to burn down this village too?

I finally caught up with Delphine and the two of us witnessed the dark dragon raise another dragon from the dead. Great! A necromancer dragon! All we needed....

Sahloknir was the dragon's name, according to the other dragon. We had to kill it before it lay waste to the village below. I rushed out and began attacking it, as the other dragon flew off. Delphine and my party were right at my heels as my blade made contact with the dragon. It had almost slaughtered us, but we were able to put the flying lizard down, hopefully for good.
Upon its death, I sucked up its soul, with Delphine standing there with her mouth agape. She was finally ready to answer all my questions.
Apparently, she was one of the last members of the Blades still alive. I should have guessed, due to all the Akaviri weapons in her hidden room. And a copy of The Rise and Fall of the Blades on the small table. Now that I'm thinking about it, it was obvious from the start.
Her theory was that the Thalmor were behind the dragons coming back. She seemed so sure of it, but I wasn't really following. It would make no sense as there was no proof. Even Xelzaz agreed. This led her to her next task.
We had to get inside the Thalmor Embassy. How we'd do that is a mystery to me, but she said she'd get in under control. She just needed time.

Time was something I've wanted since I was approached by the Companions woman. I needed this time to get stronger and face these dragons. I'm sure Delphine would send word for me once she was ready. So until then, my next priority was the Companions. Something told me that they'd be my way of getting physically stronger.
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Author's Note: Hello everyone! Thanks for reading, I greatly appreciate those who do! This one was a small one due to being the conclusion of Act 1 of the Main Quest. As mentioned above, I will be completing the Companions questline next!
Also, sorry for my lack of posting the last two days. Tuesday was just an off day for me. And Wednesday was my partner's birthday, so we went out and celebrated.
#Skyrim#The Elder Scrolls#Fanfiction#Fanfic#Skyrim Fanfiction#Alzak Silverwind#The Saddest Sad Boi#Legacy of the Dragonborn
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Entry Three: High Hrothgar
It was finally the next morning, and I was ready to travel to Ivarstead, the village right at the base of High Hrothgar. I headed towards the gate, but was stopped by a couple of Redguards, asking about a woman. I told them that I would let them know if I heard anything, but honestly, it was a future me problem to deal with.

I walked over to the carriage and decided it was smart to travel to Riften first, then trek west to Ivarstead. The ride was pretty boring, I won't lie, as nothing interesting happened on the way. Redcap and I had rather riveting discussions on the meaning of life as the journey continued.
When we got to Riften, there was a guard who demanded a visitor's tax. Obviously this was a shakedown, so I threatened him as any sane person would do. He quickly stepped aside and the two of us continued into the city.
Already, I was overwhelmed. There was an interesting smell, an older man shouting at a guard, and another man trying to intimidate me. I decided to ignore the intimidation and talk to the older man to see what the problem was. Apparently, there was a group of bandits in a place they shouldn't be. Surprise, surprise.... I told him I would check it out, but again, this was a problem for future me to deal with.

Due to it being dark out, Redcap suggested we head to the local inn and rest. I was happy to agree, so the two of us went to the Bee and Barb. As I headed up to the counter, I noticed three different notes. I asked the bartender about it and she simply told me they were jobs.
Needing the money, I looked over each of these notes. The first was a job opportunity in Solitude as a relic hunter. This caught my attention due to all the items I've been gathering as of late. I would definitely have to talk to this Auryen Morellus about his job offer later. The second note detailed a strange Argonian to the east of Riften, at the Morrowind border, asking about safe passage to Hammerfell. Maybe I should seek out this Argonian and see if he would accompany me on my travels. The third note was rather strange. It spoke of a purple Khajiit in the Riften jail and that he was related to my past. How this note even got here, I have no clue. Let alone how the sender even knew I would be here. Anyway, I decided I would check it out in the morning.
The next morning came and Redcap and I made our way to the Riften jail. I was stopped by the guard, but persuaded him to let me in. So glad I didn't have to result to bribing. From what I've heard about Riften, it's entirely corrupt.
As we continued through the jail, I finally came across the strange Khajiit mentioned in the note. I approached him and his eyes lit up. It was almost like he knew me.

His name was Inigo and, from what he's told me, he's the reason I don't remember anything before the cell. Memories started flooding back to me. He was hooked on skooma at the time and had thought that he'd get more gold from the job we were on if I was out of the picture.
I felt I couldn't kill him in revenge. There was no reason to, as I couldn't even remember what exactly he did. Instead, I offered to have him fight alongside me and Redcap. He was more than happy to fight alongside me, "or die defending me" as he put it.
With Inigo freed, I figured it was time to look into the Argonian from Morrowind. Why not? If he agreed to come with me, I would have three allies to help me navigate this dangerous province.
Eventually, we made it to the border and found this Argonian, named Xelzaz. Turns out, he was a House Telvanni Lawman. He was a rather interesting person and I asked him many questions about Morrowind. I was curious to know more about the neighboring province.

With two new allies by my side and no more distractions, the four of us made our journey to Ivarstead. We were still quite a ways away from the village. We were even stopped by two minotaurs. Dangerous creatures, minotaurs. We had barely made it out alive as their hits only knocked us off our feet over and over again.
It was nearly nightfall by the time we reached Ivarstead. When we passed the mill, Inigo stopped us and claimed there was something special in the storage room. At first, I thought he was on the skooma again, but I decided to listen to him and pick the lock. Once inside, I saw that he was correct. There was a beautiful bow that was cold as ice. It looked somewhat familiar, but I couldn't quite place it. Maybe when I get this job in Solitude, I'll hit the books and grow my knowledge of different relics.

With the bow now in my possession, my friends and I stepped up to the first step and sighed. There were 7,000 of these steps.... It was going to be a nightmare....
When I said nightmare, I wasn't expecting there to be a literal frost giant here! Halfway through the hike, the four of us came across a large frost giant guarding the way forward.

During the battle, my heart skipped a beat as Xelzaz went down. He looked to be dead, but then I noticed his tail twitch. He was alive! I wouldn't have forgiven myself if he had died on our first journey.... The fight seemed to go on forever, but finally the giant went down, lifeless.
Bruised and banged up, the four of us decided to take a break and camp for the rest of the night. High Hrothgar could wait just a little longer.
The next morning came rather early. Judging by the sun's position, it was around 6 AM. The four of us got up, stretched, then continued our trek up the mountain.
We had finally got to the top of the mountain about an hour later and we were all a little sore from the walk. But finally, we made it. I took a deep breath as we stepped into the large building. Inside, there were four older men and one approached me. He asked to have a taste of my voice, which I obliged. I was worried I'd hurt them, but they pulled through without so much as a scratch.

The leader introduced himself as Master Arngier. He gave me a quick run through as to what being Dragonborn meant before teaching me my second word of power: Ro. He had me shout at these targets as they appeared, which I did masterfully. With that, he was curious to see how well I learned a new word of power.
We all stepped outside in the courtyard and Master Borri taught me a new word: Wuld. The same thing happened from earlier. I went into a trance-like state as I "absorbed" the word into myself along with Master Borri's knowledge of it.
Finally came the test. If I did this, it would show just how easy it is to learn words of power and put them to use. Master Wulfgar went first as a demonstration, then it was my turn. Wuld! Just as the world left my lips, I was launched forward at incredible speed. This shout would prove to be quite useful, in my opinion.

With the test done, I thought that was it. But no, the Greybeards had one final task for me to complete. Retrieve the Horn of Jurgen Windcaller. Of course, I agreed. I needed to discover more about myself and I needed these masters to teach and guide me.
With all that completed, I climbed up the tower and prayed to Z'en, my chosen God. Out of the corner of my eye, I noticed a familiar sight. Another head in a jar. I took it and stashed it with the rest of them. Maybe this Auryen fellow knew what the deal was with these heads....
I start my journey into Ustengrav tomorrow. I do hope to prove myself to these Masters of the Voice and I hope it all goes smoothly. But, we will find out tomorrow.
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Author's Note: This one is a tad shorter than the previous ones. I thought I had done a lot more in-game, but apparently not. I felt like if I included Ustengrav, it would just take much longer to write. But, alas, it ended up being shorter than I would prefer. I hope you guys enjoyed this anyway!
~ The Saddest Sad Boi
#Skyrim#The Elder Scrolls#Fanfiction#Fanfic#Skyrim Fanfiction#Alzak Silverwind#The Saddest Sad Boi#Legacy of the Dragonborn
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Entry Two: Bleak Falls Barrow
I woke up the following morning, ready for my adventure into Bleak Falls Barrow. The inn wasn't the best, but it worked for the amount I spent on it, and it was better than the ground.
Anyway, as soon as morning hit, I put on my gear and made my way over to Riverwood to make my trek up the mountain. I ran into a few bandits, but they were nothing but mosquitoes to me and my skill. Eventually, I finally made it to the Nordic ruin.
Inside, I heard two bandits talking and took them out with my bow. I didn't really hear what they were saying, but I doubt it was important. I looted the chest, grabbed the amulet I found on the table, and continued walking through the barrow.

There wasn't much else special about the barrow besides these strange Nordic amulets I kept finding. They looked to depict the Old Nordic Gods from the Merethic Era and early First Era. They didn't have any magical properties, so I stashed them away to be examined later.
Eventually I made it to a room covered in webs and a Dunmer man tangled within them. As I stepped closer, a giant spider climbed down and began to attack. It had poisoned me, but I was still the victor. Luckily, I'm a Bosmer, so the poison didn't affect me too harshly.
The man kept shouting for help, so I walked over and cut him down. Noticing the treacherous look in his eyes, I remained cautious. The second he stood up, he turned to run further into the barrow. Being the more crafty one, I used one of my hooked swords to grab his ankle and pull him back off his feet. I then killed him right then and there. I knew he was only going to do the same thing again, so why put up with it? As his body lay lifeless, I noticed the sheen of gold and pulled out a rather heavy dragon claw, made completely from gold.

I pocketed the dragon claw and continued on my way through the ruins. The only noteworthy thing was more amulets and a strange head in a jar, like the one I procured from the cave in Helgen. This time it was of an Argonian. Poor chap....

This place was filled to the brim with draugr and they all fell by my hand. It took some time, but I had finally made it to what seemed like the end. A large door with three circles and an inlet that seemed to fit the dragon claw I had found. I quickly took it out, noticing immediately that there was a strange design on the palm of it. I looked at the claw, then back up at the door before turning the circle to match the code on the claw.

Something clicked and the door dropped, opening up to a large room. Through the room, there was a wall with an odd, but somewhat familiar text on it, and a large sarcophagus. I heard chanting in my head and the text began to glow, putting me in some kind of trance. I stepped forward, almost like I was absorbing some kind of energy from it. By the time it stopped, the sarcophagus popped open, revealing a draugr.

The battle would have been difficult without Redcap by my side, but the undead creature eventually dropped to the ground, once again lifeless; although, this time, headless. There was a loud thud, which caused me to jump, and I was reminded of why I was here. The Dragonstone of Bleak Falls Barrow.

I made my way out after looting all the chests I found on the way there and headed back to Whiterun. The outside weather was so much better than the stuffy dungeon in so many ways. There was a clear breeze, it wasn't dusty, and the sun shone in a way I'd never think could be replicated.
Once I was back at Whiterun, I noticed a caravan of Khajiit sitting outside the Whiterun walls. Unfortunately, they were not allowed inside the cities due to ridiculous racial stereotypes and beliefs of skooma dealing. Personally, I've never seen them with skooma, but I won't doubt the experiences of others.

While browsing the wares of the Khajiit, I heard loud grunting and shouting as a strange man clad in iron was carving his way through the guards, towards me. I hadn't the slightest clue as to why, but the guards eventually outnumbered him and put him out of our misery. I looted the newly deceased corpse just to figure out why he was trying to attack me, but found only a note detailing a mine in the Rift. I pocketed the note, concluding that I would eventually explore this lead. But not now. I had to return to Farengar.

I made my way up the steps to Dragonsreach and entered the keep, walking over to Farengar's chambers. I noticed a woman with him, but paid her no mind as I gave the court wizard the Dragonstone. He was thoroughly excited, but the excitement seemed to shoot through the roof as Ireleth came into his chambers, stating that there was a dragon sighted. The mage could hardly contain himself as he questioned every little detail about it.

Being told to take it seriously, Farengar seemed to contain his excitement as we headed to the Jarl. After a little conversing between the Jarl and a guard, we were once again given a task. This time to deal with the dragon. Yes, a dragon! The giant, flying, fire-breathing lizard dragon! He claimed I had more experience with them, but I had only seen the aftermath of one after it flew away! I had the same amount of experience as the guard did! As much as I wanted to decline the orders, I sighed and nodded.
I followed Ireleth over to the Western Watchtower and watched as a guard came out, shouting to stay back. I had to search the tower in hopes of finding other survivors, but I had no such luck. Although, I did find another one of those heads in a jar. I must look into these later....

A roar tore across the skies and I quickly ran outside. The dragon had come back. The fight had begun as archers shot arrows at it, Redcap had started throwing spears at it, and I shot my own arrows at it. Eventually, it landed and I took my swords out to finish it off.

It took ages, but the mighty lizard fell! I still can't believe we took out a dragon! A creature from legends! Just as we began celebrating, a familiar feeling overtook me. There was loud wooshing of energy surrounding me as I absorbed some sort of power from the dragon. The men went silent as the feeling slowly dissipated.

One of the men approached me and called me "Dragonborn". It was strange, but it felt right. I wasn't quite sure, but something felt right. He told me to test my newfound ability. One word flooded my mind and as I started saying it, power echoed as a force of energy shot out of my lips. Fus!

I had to return to Jarl Balgruuf and tell him about this discovery.
As I made my way back, the sky crashed with a thundering sound. Do va kiin were the words--or word, now that I'm thinking about it--echoed. Hopefully the Jarl would have more answers as to what exactly was going on.
At the keep, I filled Jarl Balgruuf in on what had happened. And, to my surprise, he had a lot of the answers I was looking for. I was being summoned by a group called the Greybeards....
With all the work I had done, finally came my reward. I was granted access to a home, the title of Thane, and two weapons that were specially crafted for me. With my title, came a housecarl. Lydia was her name and she seemed like a fierce warrior. However, I already had Redcap by my side. So I told her to go relax at home and I would find her if I ever have need of her.

The journey was long, but it was worth it. I had a new title and, with it, came power. I suspect I will only grow in power with the help of these Greybeards. But, that's a story for another day. Today was a long day and now I need rest. So, I'm off to my new home in Whiterun to sleep the rest of the day away. Tomorrow, I will journey to this High Hrothgar place.

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Author's Note: Alright, here's the second entry of the Alzak Chronicles! So glad I was able to have it released today. I know it wasn't super exciting, but I'm tryna work on my pacing. I hope it was still satisfactory either way. Anyway, here's to the beginning of a new series!
Also! Before I get comments about the Khajiit caravans, I'm only writing in the viewpoint of Alzak. I know there are Khajiit within the walls of cities and it's mainly the caravans that are banned from cities. But, I'm trying my best to not metagame with this character. I'm rising to the challenge of making a cohesive storyline with the mods I use, which is a lot....
~ The Saddest Sad Boi
#Skyrim#The Elder Scrolls#Fanfiction#Fanfic#Skyrim Fanfiction#Alzak Silverwind#The Saddest Sad Boi#Legacy of the Dragonborn
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Entry One: Beginnings
I don't remember much before waking up in this cell. No matter how hard I try, it's all pitch black. I would be lying if I said I wasn't scared. How did I end up in this cell? Do I have any friends? Enemies? Family? All of that is unknown to me. I just remember waking up and seeing this beautiful statue of Lady Mara. It's strange, I could almost feel her beaconing for me....

I gave into my instincts and approached the statue, hearing a faint voice in my head. "Approach my child, and choose where your new life shall begin!" The voice said, catching me off guard. I blinked in the statue's direction, but scanned my surroundings. Nothing was there. Choose where my new life shall begin...? What a curious thought.... Where did I want my life to begin?
Suddenly I thought of the forest, hunting game, and being surrounded by nature. I could sense the statue smile, although its face remained the same. "The woods can be so peaceful this time of year. Good hunting!" The voice echoed in my head. I grew drowsy, seemingly out of nowhere, and decided to head to bed.

I was awakened by a loud roar tearing through the skies. I bolted up and noticed I was no longer in the cell from earlier, but in the woods. Although I wanted to take in my new freedom, I had to make sure I was safe. My eyes caught the sight of a black dragon soaring from a nearby town. My feet seemed to have a life of their own, dragging me towards the town. I had to see if there were any survivors.
According to a nearby sign, the town was called Helgen. "Was" because now it lay in ruin. The dragon certainly made sure to leave nothing intact. I noticed a charred corpse with a journal near it; I picked it up and began reading, hoping to discover some context. I walked into the keep as I continued reading, noticing a few trinkets that lay about.

Realizing the place was empty, I left the keep. Good thing too, as the journal mentioned a nearby cave. I hurried around the perimeter, hoping to find this cave; and eventually, I found it. Inside there were two men. One in blue armor, the other in red. I approached the man in red and he shouted at me to leave, but I had to help him. Realizing I wasn't leaving, he gave in and asked for a potion.

I realized I had nothing on me and decided to search the cave, which was infested with spiders and scamps. I continued backtracking and came across a rather curious item, a burnt head in a jar. I picked it up then noticed a health potion lying beside it. I grabbed it and made my way back to Hadvar. He was grateful and led me back out of the cave, right as it began to cave in. Unfortunately, I was unable to save the man in blue.

Once outside, the man, Hadvar, suggested making our way to Riverwood, but splitting up. I agreed and made my own way east, stopping at three stones, all standing in a triangular shape. They seemed important somehow. They looked to have the birth signs etched into them. Warrior, Mage, and Thief.... I instinctively reached towards the Thief Stone, and it began glowing. When the light diminished, I noticed an amulet on each stone. I picked them up, hoping to sell them to the highest bidder. I needed the coin.

Below the stones, there was a small camp with a fisher sitting by a campfire. As I made my way down, I slipped and fell on a gilded chest. It was hidden behind a bush, ready for the looting. Inside, I found weapons and other items that I could easily sell.

After looting the chest, I made my way over to the camp and asked the fisher what items belonged to her. She replied "Only the items in that chest. Everything else was here before I started camping." Taking that as an invitation, I began looting the place. I even found a familiar creature, a fairy! Memories started flooding back to me. I could remember being in the forests of Valenwood, fairies flying around and making mischief. I was quite happy as a child, chasing them around.

Shaking the memory away, I looked directly at a fishing pole and a book then picked the pair up. I imagine that these would come in handy.

Turning towards the north, I saw a small shack. Thinking I should warn whoever lived there, I rushed across the river and headed up the hill. I would have continued, but I had to stop due to a group of goblins trudging around the land. In the distance was an unfamiliar creature. I believe it was called a rhox.... Strange that it would be near this shack, but I immediately thought the worst.

What would draw a rhox and all these goblins towards? I did my best to sneak around both parties and found what the creature was guarding. A strange rock. I assumed that it was from the nearby mountain, but it emitted a strange magic. I grabbed it out of the hole and stashed it away, making a mental note to get it looked at.

With the strange stone in my possession, I made a B-line to the shack and found an old woman, dead. The rhox must've gotten to her. Or the goblins. Either way, she wouldn't make much use of the items inside the shack. I looked around and found nothing. That's when I heard a roar. I dove to the floor, noticing a trapdoor. I went to open it, but it was locked. I grumbled then pulled out a lockpick, unlocking the door successfully. I slammed the trapdoor shut as I continued down the ladder. I looked around the dark room before noticing a goblin-looking creature. It was a Riekling. Odd that it was here and not on Solstheim.

It was capable of human speech, kind of, and told me his name was Redcap. He wanted the witch dead. At first, I didn't know who he was talking about, but my mind flashed to the old lady above us. She was a witch? I looked around the room and found a few valuables as well as a note, and a journal detailing how Redcap even got here. Guess it was a good thing she was dead. I told the Riekling that she was dead and he jumped around in excitement.

After he calmed down, he looked up at me with a huge grin and asked to accompany me on my travels. I suppose it was a good idea to have allies. Especially in my predicament of not knowing who I've angered or upset in the past.
Anyway, I had enough distractions. I climbed up the ladder, with Redcap on my back, and made a run for Riverwood. By the time we got there, I had realized that there was one person that could actually do something to help Riverwood, the Jarl of Whiterun. You may be asking me, "How do you know so much about this place?" Fair question with a fair response. Road signs. I was able to deduce that I was now in Skyrim due to the locations painted on the signs. I don't know how I knew that, but I knew it!
Side note: I also noticed there was a similar treasure chest beneath the Riverwood docks. Of course, I looted it and continued on my journey.

I hurried to Whiterun, but was stopped by the shaking of the ground and a guttural roar. Once I caught my balance, I looked up to find a giant and warriors attacking it. Without another thought, I leapt into battle and helped the group of warriors deal with the giant. When it lie dead, I was approached by a red-haired woman who told me about the Companions. I would have to keep them in mind, but first, I had a task at hand.

I made my way through the hustle and bustle of the city life and up the steps to the large fortress. Upon entering, I was stopped by a Dunmer woman demanding to know why I was interrupting their council. I explained I had news of the dragon, and she let me through.

I walked up to the Jarl, who was grateful for my service and sent a detachment to Riverwood. After the orders were given, he escorted me to his court wizard to help him out. Apparently, there's an item in need of fetching; the Dragonstone of Bleak Falls Barrow. I agreed, but I'll save that adventure for tomorrow.
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Author's Note: Thanks for reading, if you did! I know my writing isn't really the best, but I'm hoping to work on it through these journal entries. I wanted a way to practice my writing and figured to mix my playthrough with writing. Anyway, I hope you enjoyed! I'll probably post the next one tomorrow! If you have questions about mods and such, feel free to ask! I'll try my best to answer them!
~ The Saddest Sad Boi
#Skyrim#The Elder Scrolls#Fanfiction#Fanfic#Skyrim Fanfiction#Alzak Silverwind#The Saddest Sad Boi#Legacy of the Dragonborn
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