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Body language cues for a few emotions
Happiness:
Smiling genuinely, with crinkles around the eyes.
Open body posture, with relaxed arms and shoulders.
Leaning forward slightly towards the person or object of interest.
Making eye contact with a warm and engaged expression.
Anger:
Tightened jaw and clenched fists.
Furrowed brows and narrowed eyes.
Standing or sitting with a rigid and tense posture.
Pointing fingers or aggressive gestures.
Raised voice or speaking through gritted teeth.
Sadness:
Downcast eyes and a drooping posture.
Slumped shoulders and shallow breathing.
Avoiding eye contact and withdrawing from social interaction.
Sighing or a subdued tone of voice.
Tearfulness, with watery or red eyes.
Fear:
Widened eyes with dilated pupils.
Raised eyebrows and a tense facial expression.
Frozen or rigid body posture.
Backing away or seeking physical distance from the perceived threat.
Trembling or shaking, especially in the hands or legs.
Surprise:
Raised eyebrows and widened eyes.
Mouth slightly agape or forming an "O" shape.
Leaning forward or recoiling backward in response to the surprise.
Quick inhalation or gasp of breath.
Rapid blinking or blinking more than usual.
Disgust:
Curling the upper lip or wrinkling the nose.
Narrowing the eyes and raising the upper eyelids.
Turning the head away or physically distancing oneself from the source of disgust.
Covering the mouth or nose with the hand or a tissue.
Expressing verbal disgust through phrases like "ew" or "yuck."
These are just some examples, and individuals may display variations in their body language based on their personality, cultural background, and the specific context of the situation.
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Tips for writing those gala scenes, from someone who goes to them occasionally:
Generally you unbutton and re-button a suit coat when you sit down and stand up.
You’re supposed to hold wine or champagne glasses by the stem to avoid warming up the liquid inside. A character out of their depth might hold the glass around the sides instead.
When rich/important people forget your name and they’re drunk, they usually just tell you that they don’t remember or completely skip over any opportunity to use your name so they don’t look silly.
A good way to indicate you don’t want to shake someone’s hand at an event is to hold a drink in your right hand (and if you’re a woman, a purse in the other so you definitely can’t shift the glass to another hand and then shake)
Americans who still kiss cheeks as a welcome generally don’t press lips to cheeks, it’s more of a touch of cheek to cheek or even a hover (these days, mostly to avoid smudging a woman’s makeup)
The distinctions between dress codes (black tie, cocktail, etc) are very intricate but obvious to those who know how to look. If you wear a short skirt to a black tie event for example, people would clock that instantly even if the dress itself was very formal. Same thing goes for certain articles of men’s clothing.
Open bars / cash bars at events usually carry limited options. They’re meant to serve lots of people very quickly, so nobody is getting a cosmo or a Manhattan etc.
Members of the press generally aren’t allowed to freely circulate at nicer galas/events without a very good reason. When they do, they need to identify themselves before talking with someone.
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CARRD TEMPLATE #09: SAPIENTA / demo / free
this is more of an overhaul of a template i made for a friend, i thought i'd brush it up a little bit and release it as a freebie because it's quite simple. this is at or near the 50 element limit, so it is free plan friendly.
HOW TO’S / INFO
— please do not remove the credit from the carrd regardless of how much you change it / frankenstein it. same case for please do not resell or redistribute it. if i find people removing my credit, i'm going to either remove the template or make it paid. — comes with a rules tab, about page, and verses tab. single-muse focused. mains / exclusives are present in the rules. — all the images will need replacement, and images may need manual adjustment for size vs content. the second about page image is just 3 images placed into one to save space. you can either do the same, put a simple focal image, or remove it to save an element. — tips are highly appreciated, but not expected. :]
if you have any carrd account, you can get the template here!
(if you’d like to upgrade, you can use my referral code ASURAIDART as well)
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Pirate Terms and Phrases
-> Pirate Lingo
-> A Pirate's Glossary
Batten Down The Hatches - tie everything down and put stuff away for a coming storm.
Brig - a prison on a ship.
Bring a Spring Upon 'er - turn the ship in a different direction
Broadside - the most vulnerable angle of a ship that runs the length of the boat.
Cutlass - a thick, heavy and rather short sword blade.
Dance with Jack Ketch - to hang; death at the hands of the law (Jack Ketch was a famed English executioner).
Davy Jones's Locker - a mythical place at the bottom of the ocean where drowned sailors are said to go.
Dead Men Tell No Tales - the reason given for leaving no survivors.
Flogging - severe beating of a person.
Gangplank - removable ramp between the pier and ship.
Give No Quarter - show no mercy.
Jack - flag flown at the front of the ship to show nationality.
Jolly Roger - black pirate flag with a white skull and crossbones.
Keelhaul - a punishment where someone is dragged under the ship. They are cut by the planks and barnacles on the bottom of the ship.
Landlubber - an inexperienced or clumsy person who doesn't have any sailing skills.
Letters of Marque - government-issued letters allowing privateers the right to piracy of another ship during wartime.
Man-O-War - a pirate ship that is decked out and prepared for battle.
Maroon - to leave someone stranded on a. deserted island with no supplies, typically a punishment for any crew members who disrespected the captain.
Mutiny - a situation in which the crew chooses a new captain, sometimes by forcibly removing the old one.
No Prey, No Pay - a common pirate law that meant crew members were not paid, but rather received a share of whatever loot was taken.
Old Salt - experienced pirate or sailor.
Pillage - to steal/rob a place using violence.
Powder Monkeys - men that performed the most dangerous work on the ship. They were treated harshly, rarely paid, and were expendable.
Privateer - government-appointed pirates.
Run A Shot Across the Bow - fire a warning shot at another boat's Captain.
Scurvy - a disease caused by Vitamin C Deficiency.
Sea Legs - when a sailor adjusts his balance from riding on a boat for a long time.
Strike Colors - lower a ship's flag to indicate surrender.
Weigh Anchor and Hoist the Mizzen - an order to the crew to pull up the anchor and get the ship sailing.
If you like what I do and want to support me, please consider buying me a coffee! I also offer editing services and other writing advice on my Ko-fi! Become a member to receive exclusive content, early access, and prioritized writing prompt requests.
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Brother heed me, as you ought; Mentor help me mend what’s fraught; Lover hold me til the dawn; Moonlight mourn me when I’m gone.
⸻ connie chang, transplanar rpg
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spells of doctor strange comics
all unique terms, spells, locations, objects, and words relating to and present the world of Doctor Strange comics
Stymphalian Hurricane
Dire's Scourging Ray
Crimson Bands of Cyttorak
Scarlet Sphere of Cytorrak
Sarnio's Storm of Swords
Bromagdon's Ruby Rain
Flames of the Faltine
"Vrak Par Hensargin" - The Sands of Nisanti - earth anti magic spell
Stone Prison of Umar
Balthor's Battering Ram
Crystals of Cryndriarr
Images of Ikonn
Burning Compass of Cyndrion
Spines of Sal-Gotha
Citadel of Cyriont
Shield of the Seraphim
Riobhan's Ravens
Talons of Tarkhiz
"Venix Holbrum Ascaria" - vanishing / spell of transference
"Yarvea Modinicus Gaetrian" - astral projection
Icy Tendrils of Ikthalon
Bolts of Balthakk
Magnets of Mercillon
Light of Agamotto
"Om Moni Dactu" - magnetism
"By Bannara Begone"
Snare of Baltik
Winds of Watoomb
Wand of Watoomb
Vapors of Valtorr
Vipers of Valtorr
Roving Rings of Raggadorr
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obejects of doctor strange comics
all unique terms, spells, locations, objects, and words relating to and present the world of Doctor Strange comics
Eye of Agamotto
Cloak of Levitation
Muspelheim Fire-Wasp Wrap (food)
Sanctum Machina
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entities of doctor strange comics
all unique terms, spells, locations, objects, and words relating to and present the world of Doctor Strange comics
The Vishanti
The Child
Gestalt-entity, Revenant
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misc terms of doctor strange comics
all unique terms, spells, locations, objects, and words relating to and present the world of Doctor Strange comics
By the Hoary Hosts of Hoggoth
War of the Seven Spheres
By the Vishanti
To the Archipelago of Anguish with you
By the Binding Word of Agamotto
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locations of doctor strange comics
all unique terms, spells, locations, objects, and words relating to and present the world of Doctor Strange comics
Bar with No Doors
The Shrouded Bazaar
Ruins of Kalumesh
Emerald City
Kryll City
Dungeon Dimension
Dark Dimension
Infinite Bazaar
Durythina Crossroads
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